Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 13:31:38 Player: Blink Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (7064) 7064 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 16815 Bonus ------- High Alert Combat Kills 80 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 866 Cogmind --------- Core Integrity 0/1300 Matter 39/300 Energy 94/100 System Corruption 20% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Field Propulsion Drive > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Enhanced Armored Leg Large Storage Unit Graphene Brace Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Improved Targeting Computer Particle Charger Advanced Reaction Control System Focal Shield Improved Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Coil Gun Coil Gun Powered Hammer > --- INVENTORY -------- Improved Heavy Treads Enhanced Armored Leg Large Storage Unit Graphene Brace Advanced Shield Generator Tiamat Missile Launcher Thermoblaster Self-destruct Interrupter [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . Utility 7 | . . . . 1 . 2 1 1 . . . . 1 . . 1 Weapon 4 | . . . 2 . . . 1 . . . . . . . . 1 Parts Attached 221 | 7 9 5 13 13 21 27 7 19 3 19 16 3 40 8 2 9 Power 19 | 1 1 1 3 . 1 1 . 2 . 3 2 . 3 . . 1 Engine 9 | 1 1 1 3 . 1 1 . . . 1 . . . . . . Core 9 | . . . . . . . . 2 . 2 2 . 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 41 | 2 2 . 1 1 2 4 . 1 1 5 3 1 11 2 1 4 Treads 13 | . . . . . 1 3 . 1 1 1 3 1 1 . 1 . Leg 5 | 2 . . . . . . . . . 1 . . . 2 . . Wheel 15 | . 2 . 1 1 1 1 . . . 3 . . 5 . . 1 Hover 5 | . . . . . . . . . . . . . 5 . . . Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 51 | 2 2 1 1 4 1 9 1 7 1 2 3 1 11 2 . 3 Device 31 | 1 . 1 1 . 1 4 1 6 . 1 1 1 9 2 . 2 Storage 6 | 1 2 . . . . . . . 1 . . . 1 . . 1 Processor 5 | . . . . 2 . 2 . . . 1 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 8 | . . . . 2 . 2 . 1 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 110 | 2 4 3 8 8 17 13 6 9 1 9 8 1 15 4 1 1 Energy Gun 30 | 1 . 2 . 1 4 3 2 4 . 2 3 . 8 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 44 | 1 3 1 6 3 8 7 3 1 1 4 3 1 2 . . . Ballistic Cannon 4 | . . . . . . . 1 1 . . 1 . . 1 . . Launcher 11 | . 1 . 1 . 1 . . . . 2 . . 1 3 1 1 Special Weapon 5 | . . . 1 . . . . . . . 1 . 3 . . . Impact Weapon 16 | . . . . 4 4 3 . 3 . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 . 2 . . . . . 2 . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . Parts Lost 77 | . 1 . 2 1 4 4 . 3 . 8 6 1 27 7 4 9 Power 10 | . 1 . . . . 1 . 1 . 1 2 . 2 1 . 1 Propulsion 20 | . . . 1 . 1 . . . . 2 . . 9 2 1 4 Utility 24 | . . . 1 1 1 3 . 1 . 3 1 . 8 1 1 3 Weapon 23 | . . . . . 2 . . 1 . 2 3 1 8 3 2 1 Highest Loss Streak 7 | . 1 . 1 1 2 2 . 2 . 4 1 1 6 3 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 94 99 99 99 100 95 93 89 96 91 78 62 52 37 Engine 4 | . 12 14 10 9 9 7 6 4 . . 4 . . . . . Core 3 | . . . . . . . . 1 5 7 5 5 8 5 5 2 Treads 7 | . . . . . 1 11 20 17 16 8 7 17 5 . . 2 Wheel 9 | . 26 28 21 27 25 11 . . . 6 8 . 4 5 1 2 Hover 1 | . . . . . . . . . . . . . 3 8 5 2 Device 13 | . 14 14 10 1 4 11 13 19 23 17 16 17 14 13 13 6 Storage 6 | . 14 14 11 9 9 7 6 5 5 5 5 5 5 5 5 2 Processor 7 | . . . . 9 9 9 13 7 5 6 11 11 7 5 5 3 Protection 3 | . . . . 6 4 2 6 4 5 2 3 5 5 . . . Energy Gun 7 | . 1 13 11 8 15 10 10 5 5 3 7 8 8 2 . . Ballistic Gun 15 | . 25 14 29 25 16 18 20 16 10 17 16 11 6 8 . . Ballistic Cannon 1 | . . . . . . . 1 4 5 5 3 5 . 1 5 2 Impact Weapon 1 | . . . . 1 3 1 . 1 5 . . . 3 . . . Naked Turns 14 | . . . . . . . . . . . . . . . . 14 Heaviest Build 86 | 13 32 34 43 45 45 62 75 86 72 73 75 72 79 74 61 65 Greatest Support 110 | 20 24 24 24 36 36 84 84 84 84 84 82 82 110 45 45 21 Greatest Overweight (x) 19 | 3 4 1 3 1 1 1 . 1 . 2 3 . 19 3 2 13 Average Overweight (x) 1 | . . 1 1 1 1 . . . . 1 1 . 2 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 7 14 15 15 15 15 15 15 15 14 12 15 15 13 13 11 12 Average Carried 13 | 4 9 14 13 14 14 14 14 14 12 11 14 14 10 11 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 15 15 15 14 12 11 15 14 9 11 10 5 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Gunner 22% | Mutant 14% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 5207 | 212 306 119 326 311 425 568 179 294 164 768 358 55 459 540 123 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6191 | 49 313 91 434 420 870 964 350 324 . 625 325 62 870 430 64 . Parts 339 | 9 26 8 37 31 42 50 11 22 . 31 11 1 35 17 8 . Haulers Intercepted 4 | . 1 . . 1 1 1 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 21 . 1 . 10 6 . Prevented 3 | . . . . . . . . . . 2 . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 141 | . 10 1 11 8 15 18 4 8 . 21 7 1 21 12 4 . Guns 96 | . 7 1 11 8 15 18 4 7 . 8 5 1 6 5 . . Cannons 15 | . . . . . . . . 1 . 7 2 . 4 . 1 . AOE 30 | . 3 . . . . . . . . 6 . . 11 7 3 . Classes Destroyed 17 | 1 5 . 2 . 1 2 2 . . 1 2 . 1 . . . Worker 5 | . 1 . . . . . . . . . . . 4 . . . Builder 7 | . 2 . 1 . 1 2 . . . . . . 1 . . . Tunneler 11 | 3 . 2 . 3 . 2 . . . . . . 1 . . . Hauler 4 | . 1 . . 1 1 1 . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . 1 1 . . . . . . 1 . . . Watcher 4 | . . . 1 . . . . 1 . . . . 2 . . . Swarmer 39 | . 6 . 4 3 . 4 . 4 . 10 . . . 4 4 . Grunt 50 | . 4 1 2 . 7 9 . . . 8 4 . 11 4 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 24 | . . . 5 5 8 1 1 . . . . 1 1 2 . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 9 | . . . . . . . 3 . . 2 . . 2 2 . . Programmer 14 | . . . . . . 3 . 4 . . . . 7 . . . Striker 1 | . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 3 7 1 7 4 3 6 4 6 . 5 2 1 14 7 3 . Combat Bots Only 10 | . 6 1 4 3 3 6 3 6 . 5 2 1 10 7 3 . Max Kills in Single Turn 4 | 1 2 1 2 1 2 2 1 1 . 2 1 1 4 2 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . 2 . . 3 2 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Damage Taken 14076 | . 474 40 408 570 1053 840 173 1242 . 1157 1105 63 3159 1276 284 2232 Core 2976 | . 94 . 57 193 135 111 . 90 . 100 118 . 527 206 45 1300 Absorbed by Shields 473 | . . . . . . . . 184 . 51 . . . 33 111 94 Regen/Repaired (Parts) 413 | . . . 338 . . 75 . . . . . . . . . . Core Remaining (%) 71 | 100 . 62 85 . 40 84 100 . . . . 69 . . 32 . Volleys Fired 327 | 6 31 4 26 22 45 40 7 16 . 30 13 2 46 27 12 . Largest 5 | 2 2 2 4 4 4 4 5 5 . 5 5 5 5 4 3 . Hottest 289 | 70 53 88 151 144 224 199 230 204 . 204 230 232 289 195 133 . Shots Fired 1043 | 12 55 9 89 88 149 155 35 61 1 111 61 9 123 72 13 . Gun 938 | 12 51 9 83 88 149 155 35 53 1 86 49 7 99 61 . . Cannon 55 | . . . . . . . . 8 . 18 12 2 4 1 10 . Launcher 26 | . 4 . 2 . . . . . . 7 . . . 10 3 . Special 24 | . . . 4 . . . . . . . . . 20 . . . Kinetic 673 | 6 51 7 62 66 79 95 21 49 . 85 39 6 50 47 10 . Thermal 284 | 6 . 2 25 22 70 60 14 . . 8 13 2 49 13 . . Explosive 46 | . 4 . 2 . . . . . . 7 . . 20 10 3 . Electromagnetic 29 | . . . . . . . . 12 1 11 . . 3 2 . . Entropic 11 | . . . . . . . . . . . 9 1 1 . . . Robot Hit Streak 51 | 6 10 6 10 15 27 33 18 15 . 8 11 12 30 51 1 . Robot Miss Streak 6 | 1 3 1 2 2 3 5 1 5 . 6 6 . 2 3 5 . Penetration Max 2 | . . . . . . . . . . . 1 . 2 1 . . Secondary Targets 3 | . . . 1 . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 1 . . Shots Hit Robots 702 | 8 36 7 55 54 113 106 28 34 . 67 38 6 98 48 4 . Core Hits 380 | 4 14 4 20 16 35 51 19 27 . 73 25 4 49 32 7 . Critical Kills 5 | . . . . . 1 . 1 . . . . . 2 1 . . Critical Parts Destroyed 4 | . 1 . . . . 1 1 . . . . . 1 . . . Critical Strikes 32 | 2 1 1 1 1 10 2 2 . . 1 . . 10 1 . . Burn 21 | 2 . 1 1 1 9 1 . . . 1 . . 5 . . . Destroy 9 | . 1 . . . 1 1 2 . . . . . 3 1 . . Sever 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 87 | . . . . 12 14 11 . 14 . 2 . . 34 . . . Impact 87 | . . . . 12 14 11 . 14 . 2 . . 34 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20225 | 102 826 102 957 909 1858 2015 491 775 . 1980 1025 180 6672 1937 395 1 Guns 12062 | 102 516 102 911 909 1858 1948 491 680 . 1034 831 135 1714 831 . . Cannons 883 | . . . . . . . . 95 . 387 194 45 100 . 62 . Explosions 6099 | . 286 . 46 . . 67 . . . 559 . . 3750 1106 285 . Melee 122 | . . . . . . . . . . . . . 122 . . . Ramming 83 | . 24 . . . . . . . . . . . 10 . 48 1 Kinetic 7983 | 41 516 85 617 596 936 1057 184 640 . 1197 522 91 799 640 62 . Thermal 4381 | 61 . 17 294 313 922 891 307 . . 102 219 45 1056 154 . . Explosive 5919 | . 286 . 46 . . . . . . 559 . . 3637 1106 285 . Electromagnetic 433 | . . . . . . 67 . 135 . 122 . . 72 37 . . Impact 122 | . . . . . . . . . . . . . 122 . . . Slashing 976 | . . . . . . . . . . . . . 976 . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 328 | . . . . . . . . . . . 284 44 . . . . Highest Corruption 20 | . 1 1 . . . 2 . 11 11 11 12 1 18 18 18 20 Average Corruption 9 | . 1 1 . . . 2 . 5 11 11 8 1 11 18 18 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 203 | . . 2 . . . 8 . 29 12 27 7 . 47 44 15 12 Message Errors 40 | . . 1 . . . 2 . 3 2 10 1 . 11 5 3 2 Matter Fused 55 | . . . . . . 4 . 9 3 8 1 . 10 15 2 3 Heat Flow Errors 23 | . . . . . . 1 . 5 3 1 . . 7 2 3 1 Energy Discharges 10 | . . . . . . 1 . 1 . . 3 . 1 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 33 | . . . . . . . . 3 2 5 2 . 10 9 1 1 Data Loss (major) 6 | . . . . . . . . 3 1 . . . 2 . . . Misfires 15 | . . 1 . . . . . 4 1 2 . . 4 3 . . Alerts 3 | . . . . . . . . . . . . . . 2 1 . Misdirections 8 | . . . . . . . . . . 1 . . 1 . 2 4 Weapon Failures 8 | . . . . . . . . 1 . . . . 1 4 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 445 | . 28 . . . . . . . . 7 . . 372 23 15 . Projectiles 47 | . . . . . . . . . . . . . 32 . 15 . Explosions 316 | . 28 . . . . . . . . 7 . . 258 23 . . Melee 82 | . . . . . . . . . . . . . 82 . . . Knockbacks 19 | . . . . . . . . 4 . 5 4 . 6 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . 4 . 5 4 . 5 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 425 | . 35 . . . . . . . . 22 . . 157 160 51 . Shots 10 | . 1 . . . . . . . . 1 . . 3 4 1 . Rammed 4 | . 1 . . . . . . . . . . . 1 . . 2 Targets Rammed 15 | . 1 . . . . . . . . . . . 1 . 11 2 Kicked 11 | . . . . . . . . . . . . . . . 11 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 598 | 54 1 27 375 181 514 360 171 217 169 187 328 110 598 191 205 148 Average Temperature 116 | 28 1 15 133 70 173 112 81 71 89 42 120 68 162 61 99 91 Received Heat Transfer 2237 | . 78 . 102 63 549 267 . 146 . 141 365 18 321 178 . 9 Effects 14 | . . . . . 9 1 . . . . . . 4 . . . Shutdowns 3 | . . . . . 1 . . . . . . . 2 . . . Energy Bleed 3 | . . . . . 1 1 . . . . . . 1 . . . Interference 3 | . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 33 | 2 . 2 1 . 10 11 3 . . . . . 4 . . . Heat Transferred 9808 | 333 . 111 592 629 2553 1875 672 . . 296 295 74 2028 350 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 477 | 15 385 152 379 197 375 272 161 179 . . . . 477 . . 125 Initial 133 | . 9 97 59 133 59 124 76 . . . . . 12 . . 40 Average 145 | 4 171 144 226 79 221 170 120 24 . . . . 230 . . 37 Maximum Alert Level 2 | . 1 . 1 . 1 1 . . . . . . 2 . . . Low Security (%) 71 | 100 49 100 28 100 40 59 100 100 . . . . 60 . . 100 Level 1 23 | . 50 . 71 . 59 40 . . . . . . 16 . . . Level 2 4 | . . . . . . . . . . . . . 22 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . 2 4 . 2 . . . . 6 . . 2 Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . 2 . 2 . . . . 3 . . 1 Reinforcement 10 | . 2 . 1 . 1 2 . . . . . . 3 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 3 | . 1 . 1 . . . . . . . . . . . . 1 Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . Distress Signals 2 | . . . . . . . . 2 . . . . . . . . Times Spotted 223 | . 18 2 14 13 22 21 5 19 . 23 23 1 31 12 4 15 Peak Tracking Total 12 | . 6 1 4 4 4 6 3 5 . 5 11 1 8 7 4 12 Tactical Retreats 20 | . 2 . 2 1 1 . . 1 . 2 2 . 5 . . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 8 | . . . . 2 1 . 1 1 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . 26 . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 14 | . . . . . 1 2 . 1 . . 1 . 6 3 . . Max in Single Turn 3 | . . . . . 1 2 . 1 . . 1 . 3 2 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 51 | . 3 1 2 8 7 12 2 7 . . 3 . 3 1 . 2 Terminals 29 | . 2 . . 6 6 6 2 3 . . . . 2 1 . 1 Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . Repair Stations 6 | . . . 2 . 1 2 . 1 . . . . . . . . Recycling Units 8 | . 1 . . 2 . 2 . 1 . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . Total Hacks 127 | . 6 1 14 26 18 26 4 13 . . 6 . 8 3 . 2 Successful 68 | . 4 1 10 15 6 13 2 5 . . 6 . 3 3 . . Failed 59 | . 2 . 4 11 12 13 2 8 . . . . 5 . . 2 Catastrophic 7 | . . . . 4 1 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 5 . . 8 8 1 . 2 . . . . 1 . . . Terminals 74 | . 5 . . 19 17 14 4 6 . . . . 5 3 . 1 Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . Repair Stations 22 | . . . 14 . 1 5 . 2 . . . . . . . . Recycling Units 19 | . 1 . . 7 . 4 . 3 . . . . 3 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . . . Terminal Hacks 41 | . 3 1 . 9 6 6 2 3 . . 6 . 2 3 . . Record 11 | . . . . 2 . . . 1 . . 5 . . 3 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . 2 1 . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . 1 . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . . Alert Level 4 | . . . . 1 1 1 . 1 . . . . . . . . Unreport Threat 7 | . 1 . . 2 1 1 1 . . . . . 1 . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . Repair Station Hacks 13 | . . . 10 . . 3 . . . . . . . . . . Scan Component 7 | . . . 5 . . 2 . . . . . . . . . . Repair 6 | . . . 5 . . 1 . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . 6 . 2 . 1 . . . . 1 . . . Process 3 | . . . . 2 . 1 . . . . . . . . . . Report Inventory 5 | . 1 . . 2 . . . 1 . . . . 1 . . . Retrieve Matter 3 | . . . . 2 . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 2 7 7 9 2 5 . . . . 3 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . 1 . . . . . . . . . . Time 274 | . . . 230 . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 40 | . . . . 17 . 23 . . . . . . . . . . Retrieved Matter 40 | . . . . 17 . 23 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . 7 . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 1 . . . 1 . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 11833 | 94 330 289 667 701 705 1317 457 1337 362 679 1493 348 1506 941 195 412 Spaces Moved 6816 | 46 198 248 290 463 346 802 250 622 225 376 1098 194 721 439 72 426 Core 136 | 19 3 . . . . . . . . . . . 11 . . 103 Treads 1949 | . . . . . . 334 250 622 225 132 155 194 37 . . . Legs 228 | 27 6 . . . . . . . . . . . . 97 72 26 Wheels 3867 | . 189 248 290 463 346 468 . . . 244 943 . 384 129 . 163 Hover 502 | . . . . . . . . . . . . . 289 213 . . Flight 134 | . . . . . . . . . . . . . . . . 134 Fastest Speed 34 | 50 90 105 105 105 105 93 160 160 160 120 120 166 112 150 190 34 Average Speed 134 | 128 98 105 105 105 105 129 160 161 160 135 126 166 156 187 203 90 Slowest Speed 1000 | 200 250 105 135 105 105 240 160 240 160 240 245 166 1000 260 260 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . 1 . . . 1 . . . . 2 . . . Exploration Rate (%) 37 | 5 40 72 24 46 51 24 9 15 49 48 94 45 15 64 12 20 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 . . . . 1 1 1 . 1 1 1 1 . 1 . . Scrap Searched 5 | . . 1 . . . . . . 3 . . . . 1 . . Spaces Dug 87 | . . . 6 12 10 11 . 14 . 2 . . 32 . . . Terrain Destroyed 560 | . 19 . 13 12 10 11 . 15 . 27 2 . 302 88 61 . Melee 80 | . . . . 12 10 11 . 13 . 2 . . 32 . . . Projectile 19 | . . . . . . . . 2 . . 2 . 4 3 8 . AOE 459 | . 19 . 13 . . . . . . 25 . . 265 84 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Total 8585 | 65 280 269 590 595 559 973 294 893 227 466 1171 214 942 499 96 452 Wait 923 | . 15 4 245 78 116 67 19 207 . 39 17 16 82 17 . 1 Move 6800 | 45 197 247 289 462 345 801 249 621 224 375 1097 193 720 438 71 426 Hop . | . . . . . . . . . . . . . . . . . Pick Up 90 | 7 14 3 10 5 4 10 4 3 . 1 11 . 11 2 . 5 Fast Attach 90 | 7 5 1 6 . 8 9 2 7 . 4 10 . 21 2 1 7 Attach 56 | . . 1 4 3 2 4 2 4 2 4 3 1 17 6 1 2 Detach 24 | . . 1 . . 4 3 1 3 . . 3 . 1 6 . 2 Swap 75 | . 4 3 3 10 11 14 3 8 1 11 3 2 2 . . . Drop 94 | . 13 5 7 3 10 14 7 10 . . 14 . 3 1 . 7 Fire 327 | 6 31 4 26 22 45 40 7 16 . 30 13 2 46 27 12 . Melee 87 | . . . . 12 14 11 . 14 . 2 . . 34 . . . Ram 4 | . 1 . . . . . . . . . . . 1 . . 2 Kick 11 | . . . . . . . . . . . . . . . 11 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered Mines 610 | -10/Mines | Learned 8 Materials zone layouts 631 | -10/Mines | Identified exit to Materials 661 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 714 | -10/Mines | Entered Materials 714 | -9/Materials | Evolved 2 slots: Weapon x2 715 | -9/Materials | Identified exit to Materials 935 | -9/Materials | Repaired Grenade Launcher 987 | -9/Materials | Repaired Imp. Assault Rifle 1217 | -9/Materials | Repaired Imp. Assault Rifle 1270 | -9/Materials | Repaired Cld. Ion Engine 1322 | -9/Materials | Repaired Imp. Assault Rifle 1343 | -9/Materials | Build established: Gunner 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Identified exit to Storage 1938 | -8/Materials | Crushed by falling debris 2082 | -8/Materials | Entered Storage 2406 | -8/Storage | Core integrity fell below 50% 2781 | -8/Storage | Discovered new exit (range 5) 2787 | -8/Storage | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Utility x2 2793 | -7/Factory | Identified exit to DSF 3373 | -7/Factory | Build established: Scavenger-Gunner 3919 | -7/Factory | Repaired Broken Arm. Wheel 3946 | -7/Factory | Discovered new exit (range 6) 4104 | -7/Factory | Entered another Factory area 4104 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4126 | -6/Factory | Identified exit to DSF 4523 | -6/Factory | Discovered new exit (range 6) 4553 | -6/Factory | Spotted B-75 Beast 4561 | -6/Factory | Entered another Factory area 4561 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4699 | -5/Factory | Build established: Gunner 4883 | -5/Factory | Spotted B-75 Beast 5113 | -5/Factory | Crushed by falling debris 5492 | -5/Factory | Build established: Tank 5568 | -5/Factory | Identified exit to Upper Caves 5675 | -5/Factory | System corruption reached 10% 5898 | -5/Factory | Entered Upper Caves 6057 | -5/Upper Caves | Learned location of 1 exit from Factory 6145 | -5/Upper Caves | Discovered new exit (range 14) 6260 | -5/Upper Caves | Entered another Upper Caves area 6272 | -5/Upper Caves | Spotted B-75 Beast 6556 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6593 | -5/Upper Caves | Learned location of 1 exit from Factory 6657 | -5/Upper Caves | Lost 4 parts (1n2u1w) 6929 | -5/Upper Caves | Discovered new exit (range 8) 6939 | -5/Upper Caves | Entered Warlord 6991 | -5/Warlord | Discovered new exit (range 8) 7078 | -5/Warlord | Build established: Scavenger-Gunner 7097 | -5/Warlord | System corruption cleaned by Quarantine Array 7137 | -5/Warlord | Found Signal Generator 7589 | -5/Warlord | Warlord's base attacked by MAIN.C 7773 | -5/Warlord | Found Prototype Energy Gun 7774 | -5/Warlord | Identified Vortex Rifle 7777 | -5/Warlord | Found Vortex Rifle 7836 | -5/Warlord | Found Prototype Special Weapon 7836 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7844 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7939 | -5/Warlord | Warlord forces counterattacked 7980 | -5/Warlord | Met Warlord 8131 | -5/Warlord | Spotted Striker 8149 | -5/Warlord | Destroyed Striker 8264 | -5/Warlord | Warlord base infiltrated, sounded retreat 8432 | -5/Warlord | Entered Proximity Caves 8619 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8769 | -4/Proximity Caves | Discovered new exit (range 8) 8780 | -4/Proximity Caves | Entered Factory 8780 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8781 | -4/Factory | Identified exit to Research 8781 | -4/Factory | Identified exit to Upper Caves 8930 | -4/Factory | Lost 3 parts (2n1w) 9177 | -4/Factory | Lost 3 parts (1n1u1w) 9405 | -4/Factory | Crushed by falling debris 9405 | -4/Factory | System corruption reached 10% 9436 | -4/Factory | Crushed by falling debris 9436 | -4/Factory | Lost 3 parts (2n1w) 9604 | -4/Factory | Lost 4 parts (2n1u1w) 9614 | -4/Factory | Build established: Scavenger-Mutant 9670 | -4/Factory | Lost 3 parts (1p1u1w) 9790 | -4/Factory | Lost 6 parts (2n2u2w) 9794 | -4/Factory | Destroyed 10 combat bots 10070 | -4/Factory | Lost 4 parts (1p2u1w) 10286 | -4/Factory | Entered Upper Caves 10300 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10369 | -4/Upper Caves | Lost 3 parts (1p1n1w) 10582 | -4/Upper Caves | Build established: Tank 10687 | -4/Upper Caves | Core integrity fell below 50% 10979 | -4/Upper Caves | Attracted the attention of an 0b10 base 10999 | -4/Upper Caves | Build established: Mutant 11017 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11020 | -4/Upper Caves | Destroyed 7 combat bots 11215 | -4/Upper Caves | Discovered new exit (range 6) 11227 | -4/Upper Caves | Entered another Upper Caves area 11418 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11422 | -4/Upper Caves | Entered Research 11422 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11713 | -3/Research | System corruption reached 10% 11743 | -3/Research | Spotted B-86 Titan 11747 | -3/Research | Lost 7 parts (1p3n2u1w) 11751 | -3/Research | Core integrity fell below 50% 11784 | -3/Research | Core integrity fell below 20% 11834 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11752_ System corrupted: Matter fused (-7). 11764_ K-01 Serf cleans the Terminal. 11764_ Terminal disabled. 11764_ Slug penetrates Terminal. 11764_ Penetrated by Slug. 11765_ Imp. Targeting Computer destroyed. 11770_ Slammed into U-05 Engineer. 11770_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11778_ System corrupted: Component data lost. 11779_ Acquired Prototype Flight Unit. 11779_ Identified Cld. Field Propulsion Drive. [Achievement: Universal Adapter] 11781_ Acquired Cld. Field Propulsion Drive. 11794_ System corrupted: Cld. Field Propulsion Drive rejected. 11804_ ALERT: Security rotation in progress. 11809_