Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.31 @ 19:17:14 Player: Torako Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (82) 410 Value Destroyed (3187) 3187 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (1522) 1522 TOTAL SCORE: 13879 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 558 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1300 Matter 83/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Hellfire Missile Launcher > --- INVENTORY -------- Experimental Reclamation Unit Compact HERF Cannon Linear Accelerator [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Impact Weapon Core Stripper Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Slots Evolved 14 | . . . 2 2 . . 2 2 . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . Utility 10 | . . . 2 2 . . . 2 . . 1 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 1 2 2 13 4 6 12 8 12 3 1 1 4 2 6 3 5 . . 2 15 9 Power 13 | . . . 2 . 1 3 . . 1 . 1 1 1 1 . . . . . 1 1 Engine 6 | . . . 2 . 1 2 . . . . 1 . . . . . . . . . . Core 4 | . . . . . . 1 . . 1 . . 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Propulsion 44 | . . . 4 . 2 4 6 2 2 . . 3 1 3 2 3 . . 2 6 4 Treads 8 | . . . . . 2 . . . . . . . . . . 2 . . 1 1 2 Leg 20 | . . . 4 . . 4 6 2 . . . . . . . 1 . . 1 2 . Wheel 5 | . . . . . . . . . . . . 1 1 1 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 9 | . . . . . . . . . 2 . . 2 . 2 . . . . . 3 . Utility 28 | . 2 1 3 2 3 1 2 6 . 1 . . . 1 . 2 . . . 4 . Device 9 | . 1 . 1 1 1 . . . . . . . . . . 2 . . . 3 . Storage 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . Processor 6 | . 1 1 . 1 . 1 2 . . . . . . . . . . . . . . Hackware 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . Protection 6 | . . . 1 . 2 . . 3 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 1 . 1 4 2 . 4 . 4 . . . . . 1 1 . . . . 4 4 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 10 | . . 1 3 2 . 3 . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . 1 . . . . 3 . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 1 . . . . . 1 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 3 . 1 . . 1 . . 3 1 . . . . 4 1 Parts Lost 62 | . . 1 9 . 4 11 . . 1 . . 2 2 . 10 1 . . 2 13 6 Power 10 | . . . 2 . 1 3 . . . . . 1 . . 1 . . . . 1 1 Propulsion 21 | . . . 2 . 1 2 . . 1 . . 1 1 . 4 . . . 2 4 3 Utility 17 | . . . 2 . 2 3 . . . . . . 1 . 2 1 . . . 5 1 Weapon 14 | . . 1 3 . . 3 . . . . . . . . 3 . . . . 3 1 Highest Loss Streak 10 | . . 1 3 . 3 6 . . 1 . . 1 2 . 7 1 . . 2 10 4 Average Slot Usage (%) 77 | . 90 99 84 87 96 74 91 96 88 86 76 79 82 76 65 47 36 36 36 46 20 Engine 5 | . 14 14 10 9 8 8 7 6 . . . . . . . . . . . . . Core 1 | . . . . . . . . . 4 6 5 3 8 9 . . . . . . . Treads 3 | . . . . . 15 8 . . . . . . . . . 6 10 10 6 . 1 Leg 10 | . 28 28 21 18 2 2 30 26 12 . . . . . . 1 . . 3 5 . Flight 2 | . . . . . . . . . 3 13 11 13 6 3 4 . . . . 3 . Device 6 | . 5 14 17 15 17 2 . . . . . . . . . 7 . . . . . Storage 5 | . 8 . 7 9 9 9 7 6 6 6 5 5 3 . 5 4 . . . 3 . Processor 13 | . 5 14 1 8 9 17 29 26 26 23 17 17 17 17 17 15 15 15 15 12 4 Hackware 6 | . . . . . . . . 4 20 22 23 23 23 23 17 10 10 10 10 8 . Protection 4 | . . . 4 9 15 8 . 13 . . . . . . . . . . . . . Energy Gun 3 | . 28 25 . . . 1 7 2 . . . . . . . . . . . . . Ballistic Gun 7 | . . 2 20 18 18 16 7 2 . . . . . . . . . . . 3 . Launcher 1 | . . . . . . . . 2 6 6 5 5 5 5 . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 3 6 6 5 5 5 5 4 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 12 8 21 24 38 34 19 32 23 20 20 22 36 32 27 11 . . . 39 26 Greatest Support 150 | 20 20 20 20 20 40 40 63 63 63 31 31 36 44 44 44 150 3 3 3 53 35 Greatest Overweight (x) 8 | . . . 2 1 1 5 . . . . . 4 . 1 . 1 . . . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 5 | 6 5 4 5 6 6 6 6 6 6 6 6 6 5 4 4 4 4 4 4 4 4 Most Carried 6 | 5 4 4 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 Average Carried 4 | 3 2 3 3 5 6 5 5 5 5 5 5 4 4 3 . 2 4 4 2 3 1 Final Capacity 6 | 6 4 4 6 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 4 4 5 6 6 6 6 6 5 6 5 4 4 4 . 4 4 4 1 2 . Class Distribution -------------------- 43% | Hacker-Mutant 39% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Matter Collected 2440 | 200 20 33 337 . 600 397 93 139 131 . . 94 56 . 37 . . . . 158 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3334 | . 45 150 683 . 700 652 221 209 . . . 29 128 . . . . . . 372 145 Parts 183 | . 5 9 43 . 44 27 12 7 . . . 3 4 . . . . . . 19 10 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 10 9 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Combat Hostiles Destroyed 75 | . . 4 17 . 17 13 6 3 . . . 1 3 . . . . . . 9 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 57 | . . 3 15 . 17 13 5 . . . . . . . . . . . . 4 . Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 . AOE 13 | . . 1 2 . . . . 3 . . . 1 2 . . . . . . 4 . Classes Destroyed 11 | . 1 3 1 . . 2 1 . . . . . . . . . . . . 3 . Builder 2 | . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . Swarmer 21 | . . 2 3 . 6 2 4 . . . . 1 2 . . . . . . 1 . Grunt 37 | . . 2 10 . 6 11 . 3 . . . . 1 . . . . . . 3 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . 4 . 5 . . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 6 | . 2 3 6 . 4 6 4 3 . . . 1 3 . . . . . . 5 1 Combat Bots Only 6 | . . 2 6 . 4 5 4 3 . . . 1 3 . . . . . . 4 1 Max Kills in Single Turn 3 | . 1 1 2 . 1 1 1 2 . . . 1 2 . . . . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . 2 . . . 1 2 . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Damage Taken 10897 | . . 183 919 . 1031 1164 432 354 70 . . 112 253 . 1272 1004 . 86 520 2485 1012 Core 3059 | . . 19 193 . 82 270 82 53 46 . . 27 54 . 559 269 . . 94 1006 305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 92 51 . . 36 88 . . 88 . . . . 30 . . . 68 . . Volleys Fired 256 | . 2 11 62 14 51 51 13 4 2 . . 2 6 . . . . . . 35 3 Largest 2 | . 2 2 2 2 2 2 2 1 1 . . 1 1 . . . . . . 1 1 Hottest 94 | . 80 80 60 56 56 56 75 43 43 . . 43 43 . . . . . . 94 66 Shots Fired 441 | . 4 22 114 28 102 93 26 4 2 . . 2 6 . . . . . . 35 3 Gun 411 | . 4 22 110 28 102 93 26 . . . . . . . . . . . . 26 . Cannon 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Launcher 24 | . . . 4 . . . . 4 2 . . 2 6 . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 377 | . . 3 109 28 102 93 13 . . . . . . . . . . . . 26 3 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . . 6 . Electromagnetic 58 | . 4 19 5 . . . 13 4 2 . . 2 6 . . . . . . 3 . Robot Hit Streak 18 | . 3 4 18 4 8 15 10 7 8 . . 9 1 . . . . . . 5 2 Robot Miss Streak 7 | . . 4 6 7 6 3 2 . . . . 1 1 . . . . . . 3 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 295 | . 3 11 91 11 51 73 19 5 1 . . 1 2 . 2 . . . . 19 6 Core Hits 155 | . 2 8 36 . 24 28 12 6 1 . . 3 5 . . 2 . . . 25 3 Critical Hits 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . 3 . . . 1 . . 5 . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . 3 . . . 1 . . 5 . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8256 | . 68 180 1037 149 1409 1678 371 464 6 . . 121 263 . 82 10 . . . 2062 356 Guns 5134 | . 68 148 886 149 1409 1678 319 . . . . . . . . . . . . 477 . Cannons 192 | . . . . . . . . . . . . . . . . . . . . 69 123 Explosions 2554 | . . 32 151 . . . 52 421 6 . . 121 263 . . . . . . 1508 . Melee 353 | . . . . . . . . 43 . . . . . . 82 . . . . . 228 Ramming 23 | . . . . . . . . . . . . . . . . 10 . . . 8 5 Kinetic 4809 | . . 8 886 149 1409 1678 79 . . . . . . . . . . . . 477 123 Thermal 185 | . . 32 . . . . 52 101 . . . . . . . . . . . . . Explosive 1508 | . . . . . . . . . . . . . . . . . . . . 1508 . Electromagnetic 1378 | . 68 140 151 . . . 240 320 6 . . 121 263 . . . . . . 69 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 353 | . . . . . . . . 43 . . . . . . 82 . . . . . 228 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 5 5 . . . . . . . 1 1 . 3 Average Corruption 3 | . . . . . . . 1 4 5 5 . . . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 5 7 1 . . . . . . . . . . 1 Message Errors 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Matter Fused 7 | . . . . . . . . 1 6 . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 208 | . . 25 2 . . . . 47 . . . . . . 24 . . . . 110 . Projectiles 5 | . . . . . . . . . . . . . . . . . . . . 5 . Explosions 179 | . . 25 2 . . . . 47 . . . . . . . . . . . 105 . Melee 24 | . . . . . . . . . . . . . . . 24 . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 39 17 . . . . 186 . . . 27 47 . . . . . . 32 2 Shots 14 | . . 1 2 . . . . 6 . . . 1 3 . . . . . . 1 . Rammed 10 | . . . . . . . . . . . . . . . . 5 . . . 4 1 Targets Rammed 11 | . . . . . . . . . . . . . . . . 5 . . . 5 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 36 171 26 . 81 36 24 215 99 . 364 3 6 . . 4 . . . 4 . Average Temperature 33 | . 20 63 7 . 31 11 12 73 55 . 185 3 5 . . 4 . . . 2 . Received Heat Transfer 2124 | . . 63 336 . 360 639 . 81 . . . 9 45 . 87 225 . . 18 135 126 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 50 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . 1 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Peak Influence 450 | . 46 70 370 137 450 360 161 204 90 50 24 . . . . 34 . . . 272 202 Average Influence 119 | . 27 48 198 99 210 223 56 132 71 50 24 . . . . 20 . . . 88 164 Maximum Alert Level 2 | . . . 1 . 2 1 . 1 . . . . . . . . . . . 1 1 Low Security (%) 74 | 100 100 100 45 100 46 33 100 67 100 100 100 . . . . 100 . . . 74 82 Level 1 24 | . . . 54 . 41 66 . 32 . . . . . . . . . . . 25 17 Level 2 1 | . . . . . 11 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 5 . . 4 1 2 . . . . 1 . . . . . . 2 2 Investigation 6 | . . . 3 . . 1 1 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . 2 . . 3 . 1 . . . . . . . . . . . 2 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Distress Signals 6 | . . . 3 1 . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 2 6 27 8 19 26 6 6 4 . . 16 10 . 10 8 . 1 10 21 14 Peak Tracking Total 9 | . 2 3 6 4 3 8 4 3 5 . . 5 8 . 7 7 . 1 8 7 9 Tactical Retreats 21 | . . 1 1 1 3 4 . 1 . . . 1 1 . . 2 . . 3 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Traps Triggered 8 | . . . 2 . 1 . 2 1 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Disabled 8 | . . 1 1 1 . . . 1 . . . . . . . . . . . 3 1 Max in Single Turn 1 | . . 1 1 1 . . . 1 . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . 1 . . . 2 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Machines Accessed 32 | . 4 . 6 1 . 4 . 1 . 2 . . . 8 . 2 . . . 3 1 Terminals 19 | . 4 . 6 . . 3 . 1 . . . . . . . 2 . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . 2 . . . . . . . . . 1 . Total Hacks 105 | . 13 . 19 1 . 9 . 2 . 2 . . . 38 . 12 . . . 7 2 Successful 72 | . 9 . 9 1 . 7 . . . 2 . . . 38 . 3 . . . 3 . Failed 33 | . 4 . 10 . . 2 . 2 . . . . . . . 9 . . . 4 2 Catastrophic 7 | . . . 3 . . . . 1 . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 13 . 19 . . 7 . 2 . . . . . . . 12 . . . 6 2 Terminals 61 | . 13 . 19 . . 7 . 2 . . . . . . . 12 . . . 6 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . . . 2 . . . . . . . . . 1 . Terminal Hacks 50 | . 4 . 3 . . 3 . . . . . . . 38 . 1 . . . 1 . Record 26 | . . . . . . . . . . . . . . 26 . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Terminal Index 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 2 . . . 2 . . . . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . 2 . . . . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 48 | . 14 . 15 . . 4 . 2 . . . . . . . 6 . . . 5 2 Terminals 16 | . 5 . 6 . . 2 . . . . . . . . . 2 . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 . 5 . . 2 . . . . . . . . . 2 . . . 1 . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 6 . . 2 . 1 . . . . . . . 2 . . . 2 1 Full Trace Events 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total Allies 19 | . . . . . . . . . 19 . . . . . . . . . . . . Largest Group 19 | . . . . . . . . . 19 15 15 15 10 . . . . . . . . Highest-Rated Group 714 | . . . . . . . . . 714 614 614 614 426 . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 50 50 46 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . . . . . . 141 . . 32 25 . . . . . . . . Total Damage 6908 | . . . . . . . . . 4926 . . 1355 627 . . . . . . . . Kills 27 | . . . . . . . . . 9 . . 14 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Turns Passed 6103 | 4 160 588 639 410 628 451 167 383 262 88 59 296 312 141 126 464 3 68 88 626 140 Spaces Moved 4612 | 1 125 440 269 216 254 168 97 285 218 186 48 312 276 167 142 348 6 135 172 615 132 Core 705 | . . . . . . 2 . . . . . 20 . . 32 253 6 135 172 32 53 Treads 440 | . . . . . 216 126 . . . . . . . . . 95 . . . 1 2 Legs 1879 | 1 125 440 269 216 38 40 97 285 166 . . . . . . . . . . 202 . Wheels 617 | . . . . . . . . . . . . 145 276 109 87 . . . . . . Hover 77 | . . . . . . . . . . . . . . . . . . . . . 77 Flight 894 | . . . . . . . . . 52 186 48 147 . 58 23 . . . . 380 . Fastest Speed 34 | 120 120 120 120 120 150 120 120 120 37 37 37 34 95 37 37 50 50 50 50 40 46 Average Speed 97 | 120 120 120 123 149 158 163 120 120 100 37 37 78 96 75 75 99 50 50 50 65 68 Slowest Speed 450 | 120 120 120 180 150 160 300 120 120 120 37 37 250 100 100 95 160 50 50 50 145 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 31 | 1 31 83 39 24 48 26 3 15 96 5 2 51 54 62 36 10 2 23 38 13 26 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . Spaces Dug 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Terrain Destroyed 88 | . . 7 . 2 9 1 5 12 . . . . . . . . . . . 52 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . Projectile 22 | . . . . 2 9 1 . . . . . . . . . . . . . 10 . AOE 65 | . . 7 . . . . 5 11 . . . . . . . . . . . 42 . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Total 5729 | 5 130 478 471 275 377 248 125 319 260 205 89 358 313 182 153 461 5 134 173 799 169 Wait 624 | . . 24 120 34 63 14 6 1 29 16 39 34 27 . 2 100 . . . 100 15 Move 4589 | . 124 439 268 216 253 167 96 285 217 185 47 311 275 166 141 347 5 134 171 610 132 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 36 | . 1 1 7 3 1 2 . 2 3 1 . 3 2 3 1 1 . . . 5 . Fast Attach 61 | . 2 1 3 4 6 6 3 8 2 1 . 2 1 3 . 5 . . . 9 5 Attach 40 | . . 1 7 . . 4 2 1 1 . 1 2 1 4 4 . . . 2 6 4 Detach 18 | . 1 1 . . . 1 . 2 . 1 1 1 1 1 . 2 . . . 4 2 Swap 12 | 1 . . 3 . . 2 3 3 . . . . . . . . . . . . . Drop 47 | 4 . . 1 4 3 1 2 10 6 1 1 2 . 5 . 1 . . . 5 1 Fire 256 | . 2 11 62 14 51 51 13 4 2 . . 2 6 . . . . . . 35 3 Melee 15 | . . . . . . . . 3 . . . 1 . . 5 . . . . . 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crush 5 | . . . . . . . . . . . . . . . . 5 . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 7) 165 | -10/Materials | Entered Mines 263 | -10/Mines | Discovered new exit (range 5) 317 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 13) 751 | -10/Mines | Identified exit to Materials 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Utility x2 1079 | -9/Materials | Lost 3 parts (1p1n1w) 1297 | -9/Materials | Discovered new exit (range 16) 1364 | -9/Materials | Lost 3 parts (1n1u1w) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Utility x2 1394 | -8/Materials | Build established: Scavenger-Mutant 1802 | -8/Materials | Identified exit to Garrison 1802 | -8/Materials | Entered Garrison 1894 | -8/Garrison | Lost 3 parts (1p1n1u) 1986 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Triggered checkpoint 2167 | -8/Garrison | Build established: Mutant 2378 | -8/Garrison | Discovered new exit (range 19) 2424 | -8/Garrison | Installed Relay Interface Framework 2430 | -8/Garrison | Entered Materials 2588 | -8/Materials | Lost 5 parts (1p1n2u1w) 2803 | -8/Materials | Core integrity fell below 50% 2842 | -8/Materials | Lost 6 parts (2p1n1u2w) 2856 | -8/Materials | Discovered new exit (range 20) 2881 | -8/Materials | Entered Factory 2881 | -7/Factory | Evolved 2 slots: Propulsion x2 3020 | -7/Factory | Discovered new exit (range 19) 3042 | -7/Factory | Identified exit to Factory 3048 | -7/Factory | Entered another Factory area 3048 | -6/Factory | Evolved 2 slots: Utility x2 3431 | -6/Factory | Sucked down chute 3431 | -6/Factory | Entered Waste 3459 | -6/Waste | Spotted C-40 Crusher 3468 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3473 | -6/Waste | Spotted C-40 Crusher 3473 | -6/Waste | Spotted C-40 Crusher 3478 | -6/Waste | Spotted C-40 Crusher 3495 | -6/Waste | Warlord forces began an assault 3504 | -6/Waste | Allies destroyed C-40 Crusher 3510 | -6/Waste | Allies destroyed C-40 Crusher 3512 | -6/Waste | Allies destroyed C-40 Crusher 3517 | -6/Waste | Allies destroyed C-40 Crusher 3601 | -6/Waste | Build established: Hacker-Mutant 3657 | -6/Waste | Discovered new exit (range 12) 3667 | -6/Waste | Identified exit to Factory 3693 | -6/Waste | Entered Factory 3693 | -6/Factory | Accompanied by 15 allies 3736 | -6/Factory | Discovered new exit (range 19) 3744 | -6/Factory | Identified exit to Factory 3781 | -6/Factory | Entered another Factory area 3781 | -5/Factory | Accompanied by 15 allies 3781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3799 | -5/Factory | Discovered new exit (range 5) 3801 | -5/Factory | Identified exit to Upper Caves 3840 | -5/Factory | Entered Upper Caves 3840 | -5/Upper Caves | Accompanied by 15 allies 3889 | -5/Upper Caves | Learned Factory interactive machine intel 3904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3952 | -5/Upper Caves | Learned Factory security intel 4114 | -5/Upper Caves | Discovered new exit (range 10) 4122 | -5/Upper Caves | Identified exit to Upper Caves 4136 | -5/Upper Caves | Entered another Upper Caves area 4136 | -5/Upper Caves | Accompanied by 10 allies 4310 | -5/Upper Caves | Learned 12 Factory zone layouts 4359 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4430 | -5/Upper Caves | Discovered new exit (range 20) 4447 | -5/Upper Caves | Identified exit to Zhirov 4448 | -5/Upper Caves | Entered Zhirov 4448 | -5/Zhirov | Discovered new exit (range 3) 4466 | -5/Zhirov | Met Zhirov 4484 | -5/Zhirov | Learned location of Quarantine (-3) 4484 | -5/Zhirov | Learned location of Testing (-2) 4484 | -5/Zhirov | Learned location of Command (-1) 4503 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4521 | -5/Zhirov | Found Alien Artifact 4521 | -5/Zhirov | Identified Integrated Reactor 4521 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 4542 | -5/Zhirov | Found Alien Artifact 4588 | -5/Zhirov | Identified exit to Proximity Caves 4589 | -5/Zhirov | Entered Proximity Caves 4613 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4613 | -4/Proximity Caves | Warped through subspace 4643 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 4672 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4691 | -4/Proximity Caves | Core integrity fell below 50% 4712 | -4/Proximity Caves | Discovered new exit (range 6) 4714 | -4/Proximity Caves | Identified exit to Factory 4715 | -4/Proximity Caves | Entered Factory 4715 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -4/Factory | Identified exit to Research 4718 | -4/Factory | Loaded intel: 46 interactive machine locations 4730 | -4/Factory | Lost 7 parts (1p3n1u2w) 4770 | -4/Factory | Spotted B-86 Titan 4884 | -4/Factory | Found Quantum Capacitor 5174 | -4/Factory | Discovered new exit (range 12) 5179 | -4/Factory | Identified exit to Upper Caves 5179 | -4/Factory | Entered Upper Caves 5182 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5182 | -4/Upper Caves | Identified exit to Warlord 5182 | -4/Upper Caves | Entered Warlord 5205 | -4/Warlord | System corruption cleaned by Quarantine Array 5208 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 5208 | -4/Warlord | Attacked by Warlord forces 5213 | -4/Warlord | Spotted RN-6S5(B) 5213 | -4/Warlord | Spotted TE-DYR(B) 5230 | -4/Warlord | Discovered new exit (range 14) 5249 | -4/Warlord | Identified exit to Proximity Caves 5250 | -4/Warlord | Entered Proximity Caves 5260 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5336 | -3/Proximity Caves | Discovered exit to Research (range 5) 5338 | -3/Proximity Caves | Entered Research 5338 | -3/Research | Evolved 2 slots: Utility x2 5379 | -3/Research | Spotted B-86 Titan 5523 | -3/Research | Found Prototype Launcher 5523 | -3/Research | Identified Hellfire Missile Launcher 5848 | -3/Research | Lost 3 parts (1p1u1w) 5953 | -3/Research | Spotted B-90 Cyclops 5954 | -3/Research | Core integrity fell below 50% 5957 | -3/Research | Discovered new exit (range 16) 5964 | -3/Research | Entered Quarantine 5992 | -3/Quarantine | Lost 10 parts (4n4u2w) 5999 | -3/Quarantine | Core integrity fell below 20% 6032 | -3/Quarantine | Found Alien Impact Weapon 6032 | -3/Quarantine | Identified Core Stripper 6104 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 78 matter. G-67 Veteran knocked back. R-10 Processor collects Adv. Heat Sink. G-67 Veteran knocked back. K-01 Serf collects debris. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q010. O-32 Director locks terminal. Aeration Cycler disabled. K-01 Serf cleans the Cryopreservation Unit. Imp. Antigrav System destroyed. Detecting nearby Garrison Access. Linear Gravjet destroyed. K-01 Serf collects debris. Biometal Medium Treads destroyed. Lgt. Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | """ # ###???????????????????????? | | " " # " " """ #?????????????????????????? | | """ + """ """ ??????????????????????????? | | """ # """ """ #?????????????????????????? | | "" " " # #?????????????????????????? | | "" """ # """ """ #?????????????????????????? | | # """ """ ??????????????????????????? | | / """ """????????????????????????????? | | # ??????????????????????????? | | #+########## """ """ #?????????????????????????? | | # """ """ #?????????????????????????? | | # """ """ #?????????????????????????? | | # #?????????????????????????? | | """""""" # """ """ #?????????????????????????? | | """""""" # """ """ #?????????????????????????? | | """""""" # """ """ #?????????????????????????? | | """""""" + R #?????????????????????????? | | # """k""" #?????????????????????????? | | # " " """ #?????????????????????????? | | "" "" # " " """ !#?????????????????????????? | | ""T"" # p #?????????????????????????? | | """ + p ########??????????????????? | | #### # g g +??????????????????? | | ############??# # g #??????????????????? | | ??????????????# # +??????????????????? | | ??????????????##### @ #??????????????????? | | ??????????????????######### #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 42 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Reclamation Efficiency 25 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 34 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingAlphaChainsword Manual? 0 Play Time 01:03:23 Cumulative 161.3 hours Start 2020.03.31 @ 18:16:08 End 2020.03.31 @ 19:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30fedb8a-1450-45ac-91bb-696334c799cb