Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 15:28:06 Player: Nebulae Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (873) 873 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2765 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Seismic Detector Makeshift ECM Suite Hacking Suite Hacking Suite Relay Coupler [NC] (64) Shock Rifle Makeshift Shrapnel Gun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Ion Engine Hover Unit Hover Unit Seismic Detector Propulsion Shielding Hacking Suite Hacking Suite Relay Coupler [Programmer] Light Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Experimental System Shield Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 42 | 6 11 17 1 5 2 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 9 . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 11 | . 2 8 . . 1 Flight 1 | . . 1 . . . Utility 8 | 1 3 1 1 2 . Device 4 | . 1 1 1 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 15 | 2 4 5 . 3 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 2 . 1 . Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 5 | . . 1 . 4 . Parts Lost 10 | . . 1 . . 9 Power 1 | . . . . . 1 Propulsion 7 | . . 1 . . 6 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 9 | 2 9 9 9 10 9 Power 1 | . . 1 1 1 1 Propulsion 2 | . 3 2 2 1 1 Utility 3 | . 2 2 3 4 5 Weapon 2 | . 3 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 19 | . 8 3 . 2 6 Power 4 | . 1 2 . . 1 Propulsion 3 | . 3 . . . . Utility 7 | . 1 1 . 1 4 Weapon 5 | . 3 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 99 100 100 80 Engine 11 | . 14 11 11 11 7 Leg 7 | . 26 . . . . Hover 31 | . 1 43 44 44 32 Device 6 | . 6 5 10 8 . Storage 11 | . 14 11 11 11 11 Hackware 1 | . . . . 2 11 Protection 2 | . 5 5 . . . Energy Gun 3 | . . 3 9 5 . Ballistic Gun 16 | . 24 15 11 14 8 Ballistic Cannon 2 | . 3 2 1 . . Peak Build Rating 27 | 6 10 17 16 27 27 Average Rating 15 | 4 8 13 15 23 22 On Entrance 12 | . 6 10 15 15 27 Naked Turns . | . . . . . . Heaviest Build 30 | 12 22 25 30 26 26 Greatest Support 27 | 20 20 27 27 27 27 Greatest Overweight (x) 3 | 2 1 . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 9 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1518 | 183 256 799 148 58 74 Remotely . | . . . . . . Salvage Created 1224 | . 331 738 109 . 46 Parts 98 | . 21 58 14 . 5 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 4 | . 3 1 . . . Parts Field Recycled 11 | . . . 11 . . Retrieved Matter 35 | . . . 35 . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 8 20 3 . 3 Melee 1 | . . . . . 1 Guns 17 | . 5 11 1 . . Cannons 3 | . 3 . . . . AOE 13 | . . 9 2 . 2 Classes Destroyed 10 | . 5 2 1 . 2 Worker 2 | . . . 2 . . Hauler 5 | . 2 3 . . . Recycler 3 | . 1 1 1 . . Operator 4 | . 2 2 . . . Drone 2 | . . . . . 2 Watcher 3 | . . 3 . . . Swarmer 20 | . 6 11 3 . . Grunt 6 | . 2 4 . . . Sentry 5 | . . 5 . . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 3 . 2 Combat Bots Only 5 | . 3 5 3 . 2 Max Kills in Single Turn 3 | . 1 3 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 180 | . 43 38 9 . 90 Missed 61 | . 16 9 2 . 34 Hits 119 | . 27 29 7 . 56 Projectile 119 | . 27 29 7 . 56 Critical Strikes 2 | . 1 . . . 1 Damage Taken 1561 | . 231 361 57 . 912 Core 461 | . 45 70 16 . 330 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . 5 14 . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 120 | . 42 55 13 2 8 Largest 2 | . 2 2 2 1 1 Hottest 70 | . 60 70 63 30 36 Shots Fired 217 | . 84 107 16 2 8 Gun 173 | . 64 88 15 . 6 Cannon 37 | . 20 15 . 2 . Launcher 7 | . . 4 1 . 2 Special . | . . . . . . Kinetic 187 | . 84 92 3 2 6 Thermal . | . . . . . . Explosive 7 | . . 4 1 . 2 Electromagnetic 23 | . . 11 12 . . Robot Hit Streak 12 | . 10 12 5 . 6 Robot Miss Streak 5 | . 5 3 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 142 | . 46 79 11 . 6 Core Hits 76 | . 22 43 8 . 3 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 2 1 . . Destroy 2 | . 1 1 . . . Blast 2 | . 1 1 . . . Corrupt 1 | . . . 1 . . Melee Attacks 12 | . . 5 . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2789 | . 563 1642 302 . 282 Guns 1474 | . 351 928 144 . 51 Cannons 432 | . 212 220 . . . Explosions 771 | . . 494 158 . 119 Melee 112 | . . . . . 112 Ramming . | . . . . . . Kinetic 1698 | . 563 1054 30 . 51 Thermal . | . . . . . . Explosive 771 | . . 494 158 . 119 Electromagnetic 208 | . . 94 114 . . Impact . | . . . . . . Slashing 112 | . . . . . 112 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . 30 2 . . Projectiles . | . . . . . . Explosions 32 | . . 30 2 . . Melee . | . . . . . . Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . 19 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 434 | . 1 434 96 . 2 Average Temperature 90 | . 1 118 32 . 2 Received Heat Transfer 249 | . 30 93 . . 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 72 | 100 100 48 63 . . Level 1 25 | . . 46 36 . . Level 2 1 | . . 4 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 486 | . 128 486 236 . . Initial 183 | . . 37 183 . . Average 142 | . 34 233 189 . . Influence Increases 1184 | . 242 769 88 . 85 Destroy 0b10 Robot/C 640 | . 160 400 60 . 20 Destroy 0b10 Robot/NC 95 | . 25 45 15 . 10 Destroy Leader 176 | . 34 122 10 . 10 Successful Hack 28 | . 23 5 . . . Disable Machine 60 | . . 60 . . . Destroy Structure 35 | . . 32 3 . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 120 | . . 75 . . 45 Influence Decreases 1164 | . 154 387 417 141 65 Entered New Map 479 | . . 51 287 141 . Time Decay 640 | . 154 326 130 . 30 Lost Part 45 | . . 10 . . 35 Squads Dispatched 7 | . 3 4 . . . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 13 35 3 . 9 Peak Tracking Total 5 | . 4 5 3 . 5 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 10 4 . . . Successful 8 | . 7 1 . . . Failed 6 | . 3 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 10 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 1 . . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 3 . . . Non-combat 3 | . . 3 . . . Combat . | . . . . . . Robot Hacks Applied 5 | . . 5 . . . parse_system 2 | . . 2 . . . no_distress 2 | . . 2 . . . check_alert 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1003 | . 316 390 178 119 . Structural 316 | . 316 . . . . Seismic 687 | . . 390 178 119 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2476 | 57 648 720 270 576 205 Spaces Moved 2756 | 35 374 641 382 1075 249 Core 22 | 9 . . . . 13 Treads . | . . . . . . Legs 377 | 26 351 . . . . Wheels . | . . . . . . Hover 2357 | . 23 641 382 1075 236 Flight . | . . . . . . Fastest Speed 48 | 50 116 48 48 48 48 Average Speed 63 | 126 130 48 56 48 67 Slowest Speed 200 | 190 190 48 108 48 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 60 56 76 84 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 65 | . . 32 3 . 30 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 64 | . . 32 3 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3262 | 45 462 936 414 1133 272 Wait 216 | . . 171 13 28 4 Move 2751 | 34 373 640 381 1074 249 Hop . | . . . . . . Pick Up 42 | 5 18 9 1 8 1 Fast Attach 14 | 5 4 1 . 4 . Attach 10 | 1 3 4 . . 2 Detach 1 | . 1 . . . . Swap 53 | . 6 35 6 5 1 Drop 43 | . 15 16 . 12 . Fire 120 | . 42 55 13 2 8 Melee 12 | . . 5 . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 261 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 1255 | -9/Materials | Discovered new exit (range 5) 1401 | -9/Materials | Discovered new exit (range 6) 1426 | -9/Materials | Entered Mines 1453 | -9/Mines | Met a Derelict bent on vengeance 1457 | -9/Mines | Learned Materials interactive machine intel 1654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1683 | -9/Mines | Discovered new exit (range 14) 1696 | -9/Mines | Entered Zion 1722 | -7/Zion | Found Relay Coupler [Programmer] 1734 | -7/Zion | System corruption cleaned by Quarantine Array 1812 | -7/Zion | Given the Hacking Drone Bay 1814 | -7/Zion | Found Prototype Device 1815 | -7/Zion | Identified Hacking Drone Bay 1907 | -7/Zion | Learned Factory scanalyzer intel 2166 | -7/Zion | Found Prototype Hackware 2166 | -7/Zion | Identified Exp. System Shield 2222 | -7/Zion | Found Prototype Launcher 2222 | -7/Zion | Identified Rocket Array 2267 | -7/Zion | Discovered new exit (range 10) 2272 | -7/Zion | Entered Proximity Caves 2273 | -6/Proximity Caves | Identified exit to Factory 2284 | -6/Proximity Caves | Spotted B-75 Beast 2431 | -6/Proximity Caves | Core integrity fell below 50% 2474 | -6/Proximity Caves | Core integrity fell below 20% 2477 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired derelict log, extracted data. World map updated: -6/Factory. Imp. Hover Unit destroyed. Hover Unit destroyed. Destroyed Gravmag System. P-60 Hacker destroyed. Acquired 46 matter. Acquired Shock Rifle. Imp. Ion Engine destroyed. Imp. Hover Unit destroyed. Mak. Sword destroyed. Hover Unit destroyed. Hvy. Assault Rifle destroyed. XXXEMK DN JX|2V9RUVFJFU&RD53FKJ5 Acquired 22 matter. Acquired 2 matter. Acquired 4 matter. Hover Unit destroyed. System corrupted: Energy discharge (-22). System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ### ### ### #???????????????????? | | #?# % #???????????????????? | | ### #????????????????????? | | % ###????????????????????? | | #### % ##??????????????????????? | | ??## ##### # #???????????????????????? | | ?## ### ##???## ##% #???????????????????????? | | ?# #####?????###### #???????????????????????? | | ## ##???????????## ###?????????????????????? | | ### #????????#### #?????????????????????? | | #### #???????## %%#?????????????????????? | | ### #???????# % % ##?????????????????????? | | ## ##?##???# % ###??????????????????????? | | ### #?# #####????????????????????????? | | ## %#????????????????????????????? | | %%% %#????????????????????????????? | | = g###??????????????????????????? | | ### p% #??????????????????????????? | | #?# gg #??????????????????????????? | | ##?# ## ##?????????????????????????? | | #??## #### #####?????????????????????? | | ##???# ##??## #?????????????????????? | | #????# #????## #?????????????????????? | | ???# ???????### #?????????????????????? | | ??# ??????????## ##?????????????????????? | | ### ??## ???????????# @#??????????????????????? | | ??? ????????????????# #?????????????????????? | | ??? ????????????????## #????????????????????? | | ??? ???????????????????## #????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Defensive Hacking 16 Item Schematics ----------------- Imp. Core Shielding | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHeatPlating Manual? 0 Play Time 01:09:39 Cumulative 13.2 hours Start 2025.05.24 @ 14:17:14 End 2025.05.24 @ 15:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 6430ed3c-8c47-498c-8ae1-08e5442afb27