Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 20:31:06 Player: Gatamar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1911) 1911 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3994 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 47/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Cooled Deuterium Engine Compact Matter Pod (150) Core Analyzer Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Cooled Deuterium Engine Light Treads Light Treads Small Matter Pod Compact Matter Pod Medium Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher Subdweller Shrapnel Launcher Axe [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 38 | 7 7 8 16 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 2 2 Treads 10 | 2 4 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 1 7 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 5 | . . 1 4 Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun . | . . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 2 1 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . . 5 19 Power 2 | . . 1 1 Propulsion 7 | . . . 7 Utility 7 | . . 1 6 Weapon 8 | . . 3 5 Highest Loss Streak 13 | . . 2 13 To Critical Strikes . | . . . . Average Backups 10 | 2 7 12 12 Power 1 | . 1 . 2 Propulsion 2 | . 2 4 2 Utility 2 | . 1 4 3 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 13 | 1 5 . 7 Power 3 | . . . 3 Propulsion 3 | 1 2 . . Utility 4 | . 1 . 3 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 84 85 Engine 11 | . 13 13 8 Treads 25 | . 27 28 23 Device 7 | . 14 1 3 Storage 11 | . 14 14 9 Processor 4 | . . . 9 Protection 6 | . . . 13 Energy Cannon 1 | . . 1 3 Ballistic Gun 14 | . 27 13 3 Ballistic Cannon 2 | . . . 6 Launcher 1 | . . 9 . Slashing Weapon 1 | . . . 4 Peak Build Rating 28 | 7 12 12 28 Average Rating 14 | 5 7 10 23 On Entrance 7 | . 7 11 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 64 | 12 27 31 64 Greatest Support 66 | 40 46 46 66 Greatest Overweight (x) 3 | . 3 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 14 Most Carried 15 | 4 15 15 15 Average Carried 10 | 2 7 13 13 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 15 14 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1871 | 258 280 103 1230 Remotely . | . . . . Salvage Created 2166 | 93 432 152 1489 Parts 131 | 4 34 15 78 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 7 | . . . 7 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 47 | . 10 10 27 Melee 2 | . . . 2 Guns 19 | . 10 2 7 Cannons 16 | . . . 16 AOE 10 | . . 8 2 Classes Destroyed 13 | 2 6 1 4 Worker 7 | . 1 . 6 Builder 2 | . . . 2 Tunneler 2 | 1 1 . . Hauler 4 | . 2 . 2 Recycler 6 | 1 . . 5 Operator 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 14 | . 6 4 4 Grunt 16 | . 4 . 12 Sentry 3 | . . . 3 Specialist 7 | . . . 7 Hunter 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 7 | 2 4 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 394 | . 40 81 273 Missed 107 | . 10 23 74 Hits 287 | . 30 58 199 Projectile 287 | . 30 58 199 AOE 1 | . . 1 . Critical Strikes 5 | . . 1 4 Damage Taken 4242 | . 289 924 3029 Core 750 | . 52 135 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 152 | . 152 . . Core Remaining (%) 62 | 100 . 25 . Volleys Fired 183 | 6 39 32 106 Largest 2 | 2 2 2 2 Hottest 120 | 40 40 120 101 Shots Fired 328 | 12 76 53 187 Gun 170 | 12 74 32 52 Cannon 134 | . . 4 130 Launcher 19 | . . 14 5 Special 5 | . 2 3 . Kinetic 273 | 12 74 32 155 Thermal 35 | . 2 3 30 Explosive 16 | . . 14 2 Electromagnetic 4 | . . 4 . Robot Hit Streak 22 | 7 13 14 22 Robot Miss Streak 6 | 1 2 6 2 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 257 | 8 49 33 167 Core Hits 114 | 4 27 16 67 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Destroy 3 | . 1 . 2 Blast 1 | . . . 1 Melee Attacks 25 | . . . 25 Impact . | . . . . Slashing 25 | . . . 25 Piercing . | . . . . Sneak Attacks 12 | . . . 12 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6666 | 84 553 1037 4992 Guns 1904 | 84 549 133 1138 Cannons 2173 | . . 37 2136 Explosions 1402 | . . 843 559 Melee 1130 | . . . 1130 Ramming 33 | . 4 . 29 Kinetic 3909 | 84 549 133 3143 Thermal 519 | . . 24 495 Explosive 1038 | . . 843 195 Electromagnetic 37 | . . 37 . Impact . | . . . . Slashing 1130 | . . . 1130 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 341 | . . 9 332 Projectiles 23 | . . . 23 Explosions 69 | . . 9 60 Melee 249 | . . . 249 Knockbacks 24 | . . . 24 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 8 | . . . 8 Self-Inflicted Damage 188 | . . 39 149 Shots 4 | . . 1 3 Rammed 5 | . 1 . 4 Targets Rammed 5 | . 1 . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | . 18 9 249 Average Temperature 65 | . 8 4 69 Received Heat Transfer 1131 | . 75 66 990 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 938 | . . 50 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 . 77 Level 1 7 | . . . 15 Level 2 3 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 521 | 5 164 . 521 Initial . | . . . . Average 80 | . 51 . 112 Influence Increases 1493 | 10 343 170 970 Destroy 0b10 Robot/C 820 | . 200 80 540 Destroy 0b10 Robot/NC 120 | 10 30 . 80 Destroy Leader 180 | . 46 . 134 Trap Triggered on 0b10 20 | . 20 . . Successful Hack 26 | . 17 . 9 Disable Machine 120 | . . . 120 Destroy Structure 87 | . . . 87 Lose Combat Pursuer 120 | . 30 90 . Influence Decreases 1026 | 10 299 214 503 Entered New Map 22 | . . 22 . Time Decay 804 | 10 299 162 333 Lost Part 200 | . . 30 170 Squads Dispatched 9 | . 1 . 8 Investigation . | . . . . Extermination . | . . . . Reinforcement 9 | . 1 . 8 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 8 | . 1 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 17 13 58 Peak Tracking Total 15 | . 4 6 15 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . . 1 8 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 . 8 Successful 15 | . 11 . 4 Failed 6 | . 2 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 2 . 5 Terminals 17 | . 9 . 8 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Track 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2128 | 44 1390 67 627 Seismic 2128 | 44 1390 67 627 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3697 | 143 1390 592 1572 Spaces Moved 1367 | 74 450 297 546 Core 15 | 7 1 . 7 Treads 1352 | 67 449 297 539 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 168 | 149 160 160 181 Slowest Speed 320 | 160 200 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 58 17 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 169 | . . 78 91 Melee 3 | . . . 3 Projectile 4 | . . . 4 AOE 162 | . . 78 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2387 | 93 1051 354 889 Wait 685 | . 525 6 154 Move 1364 | 73 449 296 546 Hop . | . . . . Pick Up 41 | 6 15 5 15 Fast Attach 14 | 6 4 . 4 Attach 20 | 1 . 3 16 Detach 1 | . . . 1 Swap 24 | . 8 8 8 Drop 23 | 1 10 4 8 Fire 183 | 6 39 32 106 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush 5 | . 1 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 5) 915 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Repaired Lgt. Treads 1139 | -10/Materials | Repaired Lgt. Ion Engine 1324 | -10/Materials | Discovered new exit (range 4) 1534 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | Approached by a straggling Scientist 1579 | -10/Subcaves | Discovered new exit (range 9) 1592 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1869 | -10/Subcaves | Core integrity fell below 50% 1947 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2126 | -10/Subcaves | Entered Materials 2126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3578 | -8/Materials | Core integrity fell below 50% 3689 | -8/Materials | Core integrity fell below 20% 3698 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03679_ Sub. Shrapnel Launcher destroyed. 03679_ Destroyed Sub. Shrapnel Launcher. 03679_ M-13 Machinist repairs G-47 Trooper. 03681_ K-01 Serf collects debris. 03684_ M-13 Machinist repairs X-57 Shotgunner. 03685_ Med. Armor Plating destroyed. 03685_ U-05 Engineer lays Concrete. 03686_ Destroyed Aluminum Leg. 03686_ U-05 Engineer lays Concrete. 03687_ Lgt. Treads destroyed. 03688_ U-05 Engineer destroyed. 03688_ Adv. Beam Cannon destroyed. 03689_ G-47 Trooper knocked back. 03689_ Imp. Light Cannon destroyed. 03691_ K-01 Serf collects debris. 03693_ Lgt. Treads destroyed. 03694_ Dropped Lrg. Storage Unit. 03695_ Extracted 50 matter. 03695_ G-47 Trooper suffers critical hit (Burn). 03696_ K-01 Serf collects debris. 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"" ?+ ???????????????????????????? | | ???????????????"? # ???????????????????????????? | | ????????????????? # ???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1025 Evasion (%) 40 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Ion Engine | 27% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertBorgChainsword Manual? 0 Play Time 00:29:02 Cumulative 34.9 hours Start 2026.04.01 @ 20:04:57 End 2026.04.01 @ 20:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf54454-ece5-407b-9174-4ea2088015b7