Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 18:18:31 Player: Lyra Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3034) 3034 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 6992 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 186 Friendly Fire -64 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 118/290 System Corruption 0% Temperature Critical (827) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Wave Gun Wave Gun > --- INVENTORY (20) --- High-capacity Matter Pod (200) Makeshift Sensor Array Armor Integrity Analyzer Makeshift Cloaking Device Makeshift Cloaking Device Improved Power Shielding Hardlight Generator Dynamic Insulation System System Restoration Module Wave Gun XL Autogun Array Heavy Missile Launcher Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Makeshift Cloaking Device Hacking Suite Makeshift System Shield > --- WEAPON ----------- Cooled Particle Cannon Katana > --- INVENTORY -------- Light Angular Momentum Engine Improved Titanium Leg High-capacity Matter Pod Armor Integrity Analyzer Microactuators Reaction Control System Makeshift Cloaking Device Improved Power Shielding Hardened Medium Armor Plating Hardlight Generator Dynamic Insulation System System Restoration Module Lightning Gun XL Autogun Array Heavy Missile Launcher Remote Datajack Plasma Cutter [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 126 | 6 22 . . . 35 63 Power 12 | 1 2 . . . 3 6 Engine 4 | 1 1 . . . . 2 Core 8 | . 1 . . . 3 4 Reactor . | . . . . . . . Propulsion 37 | 2 5 . . . 17 13 Treads 1 | . 1 . . . . . Leg 34 | . 4 . . . 17 13 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 45 | 1 3 . . . 10 31 Device 25 | . 1 . . . 2 22 Storage 4 | 1 2 . . . 1 . Processor 5 | . . . . . 4 1 Hackware 4 | . . . . . 1 3 Protection 7 | . . . . . 2 5 Artifact . | . . . . . . . Weapon 32 | 2 12 . . . 5 13 Energy Gun 15 | 1 5 . . . 2 7 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 5 | 1 . . . . 3 1 Ballistic Cannon 5 | . 5 . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon 2 | . 2 . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 18 | . 4 . . . 4 10 Power 3 | . 1 . . . . 2 Propulsion 6 | . 1 . . . 3 2 Utility 6 | . . . . . 1 5 Weapon 3 | . 2 . . . . 1 Highest Loss Streak 3 | . 3 . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 91 100 100 100 96 97 Engine 1 | . 4 . . . . 2 Core 7 | . 4 14 14 14 9 4 Leg 28 | . 23 28 28 28 33 29 Device 9 | . 11 14 14 14 4 8 Storage 10 | . 15 14 14 14 9 7 Processor 3 | . . . . . 9 4 Hackware 9 | . . . . . 7 18 Protection 3 | . . . . . 4 4 Energy Gun 11 | . 14 28 28 28 10 2 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 3 | . 1 . . . 7 3 Ballistic Cannon 1 | . 7 . . . . . Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 52 52 52 52 60 68 Greatest Support 80 | 20 26 26 26 26 60 80 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 6 10 20 20 20 20 20 Most Carried 20 | . 19 20 20 20 20 20 Average Carried 17 | . 7 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 19 20 20 20 20 18 Class Distribution -------------------- 46% | Mutant 37% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2697 | 255 559 241 . . 645 997 Remotely . | . . . . . . . Salvage Created 3568 | . 487 220 . . 1196 1665 Parts 192 | . 24 19 . . 73 76 Haulers Intercepted 9 | . 2 . . . 5 2 Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 72 | . 10 8 . . 23 31 Melee 15 | . . . . . . 15 Guns 50 | . 5 8 . . 23 14 Cannons 5 | . 4 . . . . 1 Classes Destroyed 13 | . 7 . . . 4 2 Worker 3 | . . . . . 1 2 Builder 1 | . . . . . 1 . Hauler 9 | . 2 . . . 5 2 Recycler 3 | . 1 1 . . 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 5 | . 2 . . . 2 1 Swarmer 18 | . 3 6 . . 5 4 Grunt 37 | . 7 2 . . 9 19 Brawler 2 | . . . . . . 2 Sentry 9 | . . . . . 7 2 Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . . 4 Best Kill Streak 5 | . 4 3 . . 5 5 Combat Bots Only 4 | . 3 3 . . 4 4 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5360 | . 760 102 . 20 1359 3119 Core 1177 | . 163 39 . 7 265 703 Absorbed by Shields 28 | . . . . . . 28 Regen/Repaired (Parts) 144 | . . . . . 144 . Core Remaining (%) 55 | 100 . . . 16 51 . Volleys Fired 243 | . 73 11 . . 92 67 Largest 2 | . 2 2 . . 2 2 Hottest 162 | . 130 130 . . 130 162 Shots Fired 440 | . 128 22 . . 169 121 Gun 385 | . 80 22 . . 169 114 Cannon 52 | . 48 . . . . 4 Launcher . | . . . . . . . Special 3 | . . . . . . 3 Kinetic 235 | . 74 . . . 74 87 Thermal 202 | . 54 22 . . 95 31 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 11 4 . . 25 19 Robot Miss Streak 8 | . 3 7 . . 8 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 368 | . 90 19 . . 123 136 Core Hits 262 | . 27 33 . . 141 61 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 10 | . 3 . . . 2 5 Burn 3 | . 2 . . . . 1 Destroy 2 | . . . . . 2 . Blast 1 | . 1 . . . . . Sever 4 | . . . . . . 4 Melee Attacks 89 | . 5 . . . . 84 Impact 5 | . 5 . . . . . Slashing 84 | . . . . . . 84 Piercing . | . . . . . . . Sneak Attacks 8 | . 1 . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7306 | . 1435 217 . 7 2026 3621 Guns 4547 | . 762 203 . . 2023 1559 Cannons 585 | . 515 . . . . 70 Explosions 89 | . 89 . . . . . Melee 2044 | . 64 . . . . 1980 Ramming 41 | . 5 14 . 7 3 12 Kinetic 2653 | . 782 . . . 816 1055 Thermal 2568 | . 584 203 . . 1207 574 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 64 | . 64 . . . . . Slashing 1980 | . . . . . . 1980 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 4 | . . . . . . 4 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots 3 | . . . . . . 3 Overflow Damage 153 | . 11 . . . . 142 Projectiles . | . . . . . . . Explosions 4 | . 4 . . . . . Melee 149 | . 7 . . . . 142 Knockbacks 8 | . 8 . . . . . Impact . | . . . . . . . Kinetic 8 | . 8 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 11 | . 3 3 . 1 1 3 Kicked 11 | . 3 3 . 1 1 3 Crushed . | . . . . . . . Highest Temperature 836 | . 174 153 . . 337 836 Average Temperature 73 | . 51 49 . . 80 81 Received Heat Transfer 1995 | . 420 18 . . 414 1143 Effects 15 | . . . . . 4 11 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . 3 . Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . 1 . . . . . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 7 | . 3 . . . . 4 Heat Transferred 4283 | . 1652 265 . . 1510 856 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 510 | . 296 176 . 111 287 510 Initial 84 | . . 26 . . 42 84 Average 155 | . 112 50 . 42 130 222 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 70 | 100 88 100 . 100 73 52 Level 1 22 | . 11 . . . 26 32 Level 2 6 | . . . . . . 15 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 . . . 7 11 Investigation 8 | . 1 . . . 3 4 Extermination 4 | . . . . . . 4 Reinforcement 4 | . 1 . . . 1 2 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 . . . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 27 7 . 6 42 60 Peak Tracking Total 5 | . 4 3 . 3 5 5 Tactical Retreats 13 | . 4 . . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . 3 . . . . 4 Max in Single Turn 2 | . 2 . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 34 | . 9 . 3 1 8 13 Terminals 20 | . 7 . . 1 5 7 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 141 | . 36 . 19 2 42 42 Successful 87 | . 21 . 19 1 24 22 Failed 53 | . 14 . . 1 18 20 Catastrophic 9 | . . . . . 3 6 Database Lockouts 1 | . 1 . . . . . Manual 76 | . 19 . 3 2 25 27 Terminals 94 | . 28 . . 2 33 31 Fabricators 7 | . . . . . . 7 Repair Stations 4 | . . . . . 4 . Recycling Units 12 | . 8 . . . 3 1 Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 52 | . 10 . 19 1 14 8 Record 18 | . . . 18 . . . Part Schematic 4 | . 1 . . . 2 1 Robot Analysis 2 | . 1 . . . . 1 Prototype ID Bank 3 | . 1 . . . 2 . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 Terminal Index 4 | . 2 . . . 1 1 Fabricator Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . Garrison Index 1 | . . . . . . 1 Alert Level 4 | . 2 . . . 2 . Unreport Threat 3 | . . . . . 3 . Locate Traps 2 | . 1 . . . . 1 Recall Investigation 4 | . 1 . . . 2 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 3 | . . . . . . 3 Build 3 | . . . . . . 3 Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 5 | . 4 . . . . 1 Report Inventory 3 | . 2 . . . . 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 17 | . 7 . . . 4 6 Terminals 14 | . 6 . . . 3 5 Track 1 | . . . . . . 1 Botnet 12 | . 5 . . . 3 4 Operators 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Reject 1 | . 1 . . . . . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 8 . . . 8 10 Full Trace Events 10 | . 5 . . . 1 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 3 1 Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 263 | . . . . . . 263 Total Part Build Rating 13 | . . . . . . 13 Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 145 | . 145 . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 7 | . . 1 1 3 . 2 Largest Group 4 | . . 1 1 4 1 2 Highest-Rated Group 74 | . . 31 8 48 8 74 Highest-Rated Ally 37 | . . 31 8 16 8 37 Total Orders . | . . . . . . . Ally Attacks 58 | . . . . 35 . 23 Total Damage 1035 | . . . . 396 . 639 Kills 12 | . . . . 6 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 10168 | 39 1558 1233 894 230 2103 4111 Spaces Moved 5391 | 36 939 626 467 120 998 2205 Core 9 | 9 . . . . . . Treads 4 | . 4 . . . . . Legs 5202 | . 786 626 467 120 998 2205 Wheels 176 | 27 149 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 190 190 190 120 120 Average Speed 152 | 83 131 190 190 190 163 136 Slowest Speed 200 | 100 190 190 190 190 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 99 98 91 42 72 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 4 | . 1 . . . . 3 Terrain Destroyed 22 | . 14 . . . 1 7 Melee 4 | . 1 . . . . 3 Projectile 4 | . . . . . . 4 AOE 13 | . 13 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6840 | 41 1128 647 478 122 1316 3108 Wait 806 | . 44 1 . 2 141 618 Move 5385 | 35 938 625 466 119 997 2205 Hop . | . . . . . . . Pick Up 75 | . 25 4 4 . 18 24 Fast Attach 42 | 6 12 . . . 10 14 Attach 23 | . 2 . . . 8 13 Detach 4 | . 1 . . . 1 2 Swap 61 | . 8 . . . 17 36 Drop 95 | . 17 3 7 . 31 37 Fire 243 | . 73 11 . . 92 67 Melee 89 | . 5 . . . . 84 Ram . | . . . . . . . Kick 11 | . 3 3 . 1 1 3 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Lost 3 parts (1p1n1w) 303 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 1033 | -10/Materials | Discovered new exit (range 14) 1080 | -10/Materials | Central database locked down 1364 | -10/Materials | Build established: Scavenger-Mutant 1366 | -10/Materials | Discovered new exit (range 10) 1598 | -10/Materials | Entered Mines 1658 | -10/Mines | Discovered new exit (range 5) 1682 | -10/Mines | Build established: Mutant 2028 | -10/Mines | Discovered new exit (range 13) 2193 | -10/Mines | Core integrity fell below 20% 2395 | -10/Mines | Received a Mining Laser from a helpful Derelict 2822 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2824 | -10/Mines | Discovered new exit (range 5) 2831 | -10/Mines | Entered Exiles 2831 | -10/Exiles | Found Exiles lab destroyed 3074 | -10/Exiles | Opened EX-Vault 3087 | -10/Exiles | Found XL Autogun Array 3611 | -10/Exiles | Learned location of Zion (-6) 3703 | -10/Exiles | Discovered new exit (range 14) 3725 | -10/Exiles | Entered Mines 3725 | -9/Mines | Accompanied by 1 ally 3735 | -9/Mines | Identified exit to Materials 3755 | -9/Mines | Met a Derelict bent on vengeance 3841 | -9/Mines | Learned Materials security intel 3860 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3955 | -9/Mines | Entered Materials 3955 | -8/Materials | Accompanied by 1 ally 3955 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3956 | -8/Materials | Identified exit to Storage 4308 | -8/Materials | Repaired Imp. Aluminum Leg 4343 | -8/Materials | Repaired Spread Laser 4491 | -8/Materials | Discovered new exit (range 9) 4508 | -8/Materials | Identified exit to Factory 5025 | -8/Materials | Build established: Scavenger-Mutant 5035 | -8/Materials | Garrison activated, responded to threat 5127 | -8/Materials | Discovered exit to Factory (range 16) 6058 | -8/Materials | Entered Factory 6058 | -7/Factory | Evolved 2 slots: Utility x2 6101 | -7/Factory | Build established: Mutant 6677 | -7/Factory | Build established: Hacker-Mutant 7812 | -7/Factory | Fabricated Mak. Cloaking Device? 8112 | -7/Factory | Identified exit to Lower Caves 8383 | -7/Factory | Fabricated Mak. Cloaking Device? 10058 | -7/Factory | First assault squad dispatched 10136 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 10151 | -7/Factory | Core integrity fell below 50% 10169 | -7/Factory | Core integrity fell below 20% 10170 | -7/Factory | Core destroyed Last Messages --------------- 10158_ Overheating: Particle Charger damaged (-6). 10158_ Critical hit (Burn: +37). 10164_ Power failure averted by Cryofiber Web. 10164_ I-36 Angel suffers critical hit (Burn). 10165_ Imp. Titanium Leg broken. 10165_ Overheating: Short circuit. 10166_ Overheating: Hacking Suite damaged (-3). 10166_ Overheating: Particle Charger damaged (-2). 10166_ Overheating: Wave Gun damaged (-45). 10166_ Overheating: Imp. Titanium Leg damaged (-26). 10167_ Power failure averted by Cryofiber Web. 10167_ Imp. Titanium Leg broken. 10167_ Overheating: Short circuit. 10167_ Particle Charger destroyed. 10168_ Overheating: System interference. 10168_ Cryofiber Web temporarily disabled. 10169_ Overheating: Core damaged (-140). 10169_ Dropped Cryofiber Web. 10170_ Power failure, Imp. Deuterium Engine shutdown. 10170_ Overheating: Core damaged (-112). 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"" # # #???????????????? | | "" # ####+###+## #???????????????? | | T" # # #####;#####???????????????? | | "" + + #????##???????????????????? | | ! "" # ###### ] #?????????????????????????? | | + #????# !#?????????????????????????? | | " ! #####????# #?????????????????????????? | | " #????????# #?????????????????????????? | | " ! #????????# ! #?????????????????????????? | | #????????# #?????????????????????????? | | ######????????# #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Mak. Cloaking Device | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mak. Cloaking Device | x1 | -7/Factory Mak. Cloaking Device | x1 | -7/Factory Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationClaymoresPlating Manual? 0 Play Time 01:50:11 Cumulative 97.1 hours Start 2022.05.20 @ 16:04:45 End 2022.05.20 @ 18:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 9790604b-4ff9-48ec-b435-663218baff79