Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:34:13 Player: Some Pennies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (744) 744 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Heat Sink Structural Scanner Seismic Detector Transport Network Coupler ECM Suite Core Shielding Tractor Beam EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Heat Sink Structural Scanner Seismic Detector Transport Network Coupler ECM Suite Core Shielding Core Shielding Tractor Beam EM Pulse Gun EM Pulse Gun Datajack Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 17 4 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 4 | 1 3 . Leg 2 | . 2 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 7 | 3 3 1 Device 2 | 2 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Treads 16 | . 17 . Leg 10 | . 9 28 Device 2 | . 2 . Storage 14 | . 14 14 Protection 11 | . 11 14 Energy Gun 8 | . 8 17 Ballistic Gun 19 | . 19 10 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 6 7 9 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 89 | 14 89 88 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 8 | 1 8 4 Average Overweight (x) 1 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 19 25 Most Carried 19 | 6 18 19 Average Carried 10 | 4 10 17 Final Capacity 25 | 8 25 25 Final Carried 18 | 6 18 18 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 791 | 352 409 30 Remotely 22 | 22 . . Salvage Created 1277 | 207 991 79 Parts 97 | 18 67 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 19 5 Guns 23 | . 18 5 AOE 1 | . 1 . Classes Destroyed 8 | 3 5 . Worker 4 | 2 2 . Tunneler 5 | 4 1 . Hauler 1 | . 1 . Recycler 4 | 1 3 . Mechanic 1 | . 1 . Operator 1 | . 1 . Swarmer 8 | . 3 5 Grunt 16 | . 16 . Best Kill Streak 5 | 3 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 171 | . 135 36 Missed 44 | . 30 14 Damage Taken 1416 | . 1242 174 Core 253 | . 215 38 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 44 7 Regen/Repaired (Parts) 142 | . 142 . Core Remaining (%) 100 | 100 . . Volleys Fired 136 | 18 104 14 Largest 2 | 2 2 2 Hottest 80 | 40 60 80 Shots Fired 271 | 36 207 28 Gun 271 | 36 207 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 223 | 36 167 20 Thermal 30 | . 30 . Explosive . | . . . Electromagnetic 18 | . 10 8 Robot Hit Streak 12 | 5 12 3 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 154 | 23 119 12 Core Hits 70 | 11 53 6 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1732 | 265 1354 113 Guns 1677 | 265 1299 113 Cannons . | . . . Explosions 45 | . 45 . Melee . | . . . Ramming 10 | . 10 . Kinetic 1301 | 265 964 72 Thermal 267 | . 267 . Explosive . | . . . Electromagnetic 154 | . 113 41 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 178 | . 178 72 Average Temperature 42 | . 42 38 Received Heat Transfer 651 | . 651 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 500 | . 500 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 240 | 35 240 173 Initial 53 | . 22 53 Average 98 | 16 104 125 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 38 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 18 | . 18 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2111 | 179 1853 79 Spaces Moved 648 | 119 521 8 Core 2 | 2 . . Treads 372 | 1 371 . Legs 142 | . 134 8 Wheels 132 | 116 16 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 400 Average Speed 239 | 93 270 400 Slowest Speed 680 | 160 680 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 78 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 957 | 150 777 30 Wait 108 | . 108 . Move 646 | 118 520 8 Hop . | . . . Pick Up 28 | 6 20 2 Fast Attach 12 | 7 5 . Attach 4 | . 4 . Detach . | . . . Swap 13 | 1 8 4 Drop 9 | . 7 2 Fire 136 | 18 104 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Repaired Lgt. Treads 1130 | -10/Materials | Learned Storage trap positions 1159 | -10/Materials | Learned Storage trap positions 1194 | -10/Materials | Identified exit to Materials 1194 | -10/Materials | Identified exit to Mines 1194 | -10/Materials | Identified exit to Subcaves 1195 | -10/Materials | Loaded intel: 2 recycling unit locations 1214 | -10/Materials | Loaded intel: 30 non-interactive machine locations 1238 | -10/Materials | Learned location of 2 exits from Subcaves 1364 | -10/Materials | Core integrity fell below 50% 1420 | -10/Materials | Lost 4 parts (1p2n1w) 1703 | -10/Materials | Build established: Scavenger-Mutant 1729 | -10/Materials | Core integrity fell below 20% 2033 | -10/Materials | Entered Mines 2076 | -10/Mines | Discovered exit to Materials (range 10) 2112 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02046_ R-06 Scavenger collects Flight Unit. 02047_ K-01 Serf collects debris. 02050_ R-06 Scavenger collects Lgt. Ion Engine. 02051_ Dropped Core Shielding. 02051_ K-01 Serf collects debris. 02053_ R-06 Scavenger collects Corrupted Flight Unit. 02055_ Acquired 20 matter. 02056_ K-01 Serf collects debris. 02056_ R-06 Scavenger collects Flight Unit. 02057_ K-01 Serf collects debris. 02063_ Acquired 10 matter. 02067_ K-01 Serf collects debris. 02071_ Acquired Lgt. Assault Rifle. 02073_ K-01 Serf collects debris. 02076_ EXIT=FOUND: MATERIALS 02080_ Acquired Lgt. Assault Rifle. 02083_ Dropped Lgt. Assault Rifle. 02097_ S-10 Pest destroyed. 02102_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????#?????????????????????? | | ????????? ##????????????????????? | | ????????? #????????????????????? | | ?????????< #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ??????### #????????????????????? | | ?????##% #????????????????????? | | ?????#* ! ######## #???????????? | | ?????# %=[ ????????? | | ????## @ s% $r????????? | | ????#*%= ########## ?????????? | | ???# ##???????????????????? | | ???# ##????????????????????? | | ??# ##?????????????????????? | | ??# ##??????????????????????? | | ??## #???????????????????????? | | ???## #???????????????????????? | | ????# #???????????????????????? | | ???? #???????????????????????? | | ???? ##???????????????????????? | | ???# ##?????????????????????????? | | ???##???????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSalvageGenerator Manual? 0 Play Time 00:10:57 Cumulative 229.2 hours Start 2024.08.12 @ 23:23:43 End 2024.08.12 @ 23:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 187 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01fadffa-0bfd-4492-85c7-dec9aaae6f52