Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:36:49 Player: CrimsonOccultist Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3489) 3489 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 7862 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Experimental Sensor Array Improved Targeting Computer Improved Power Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Signal Interpreter Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Sensor Array Improved Targeting Computer Improved Power Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Deuterium Engine Signal Interpreter Mini Grenade Launcher Datajack Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 114 | 7 18 3 32 15 . 10 28 1 Power 22 | 1 4 . 4 3 . 1 9 . Engine 13 | 1 3 . 4 3 . 1 1 . Core 9 | . 1 . . . . . 8 . Reactor . | . . . . . . . . . Propulsion 21 | 2 3 1 10 . . 1 4 . Treads 20 | 2 3 1 10 . . 1 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 24 | 1 3 . 9 3 . . 7 1 Device 3 | . . . 1 1 . . . 1 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . 1 1 . . . . Hackware 2 | . . . . . . . 2 . Protection 14 | . 1 . 7 1 . . 5 . Artifact . | . . . . . . . . . Weapon 47 | 3 8 2 9 9 . 8 8 . Energy Gun 9 | 2 1 1 3 . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 1 6 1 5 5 . 4 3 . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 1 . 1 4 . 4 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 29 | . 1 1 5 1 . 1 18 2 Power 6 | . . . 1 1 . . 4 . Propulsion 7 | . . . . . . 1 4 2 Utility 8 | . . . 2 . . . 6 . Weapon 8 | . 1 1 2 . . . 4 . Highest Loss Streak 7 | . 1 1 5 1 . 1 7 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 89 99 95 100 100 99 63 67 Engine 9 | . 10 14 10 11 11 11 1 . Core 1 | . 3 . . . . . 6 8 Treads 20 | . 28 28 22 22 22 21 7 . Storage 10 | . 14 14 11 11 11 11 6 . Processor 9 | . . . 11 16 22 22 12 9 Hackware 1 | . . . . . . . 4 18 Protection 11 | . 4 14 17 16 11 11 7 9 Energy Gun 4 | . 2 10 3 . . . 7 . Ballistic Gun 16 | . 24 16 16 21 22 20 4 . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 11 29 31 43 44 36 36 41 9 Greatest Support 60 | 40 40 40 40 40 40 40 60 13 Greatest Overweight (x) 10 | 3 3 . 1 1 . 1 10 2 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 15 15 15 15 15 12 5 Most Carried 15 | 2 10 12 15 15 15 15 13 5 Average Carried 11 | 1 7 10 14 14 15 13 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 10 11 15 15 15 13 5 5 Class Distribution -------------------- 68% | Mutant 24% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 3099 | 268 535 69 896 360 . 227 744 . Remotely . | . . . . . . . . . Salvage Created 4561 | . 903 160 1833 356 . 261 1048 . Parts 265 | . 59 8 113 24 . 14 47 . Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed 14 | . 3 . 6 . . 1 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 89 | . 14 4 28 15 . 10 18 . Melee 1 | . . . 1 . . . . . Guns 66 | . 11 4 24 9 . 3 15 . AOE 21 | . 3 . 3 6 . 7 2 . Classes Destroyed 15 | . 7 . 4 3 . 1 . . Worker 7 | . 5 . . 1 . . 1 . Builder 3 | . . . 3 . . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 7 | . 2 . 5 . . . . . Recycler 11 | . 3 1 4 1 . . 2 . Operator 5 | . 1 . 2 . . . 2 . Watcher 9 | . 3 . 4 . . . 2 . Swarmer 20 | . 3 2 . 9 . 3 3 . Grunt 51 | . 11 2 18 3 . 6 11 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 11 | . . . 9 . . . 2 . Demolisher 1 | . . . . 1 . . . . Hunter 3 | . . . . . . 1 2 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | . 5 3 6 5 . 3 5 . Combat Bots Only 5 | . 3 2 4 4 . 3 5 . Max Kills in Single Turn 3 | . 3 1 3 3 . 2 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 1 2 . 2 1 . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 543 | . 83 16 130 72 . 36 188 18 Missed 122 | . 20 7 21 23 . 12 37 2 Damage Taken 5927 | . 743 104 1531 553 . 359 2330 307 Core 1014 | . 103 24 211 49 . 20 370 237 Absorbed by Shields 32 | . . . . . . . . 32 Redirected to Shielding 154 | . 33 8 45 . . . 50 18 Regen/Repaired (Parts) 316 | . . . 267 . . . 49 . Core Remaining (%) 59 | 100 . 49 . . . 30 . . Volleys Fired 366 | . 81 13 116 30 . 22 104 . Largest 2 | . 2 2 2 2 . 2 2 . Hottest 130 | . 70 85 130 56 . 63 112 . Shots Fired 670 | . 161 21 219 59 . 44 166 . Gun 637 | . 158 21 211 52 . 31 164 . Cannon . | . . . . . . . . . Launcher 33 | . 3 . 8 7 . 13 2 . Special . | . . . . . . . . . Kinetic 536 | . 146 18 168 52 . 31 121 . Thermal 101 | . 12 3 43 . . . 43 . Explosive 33 | . 3 . 8 7 . 13 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 9 6 21 9 . 14 15 . Robot Miss Streak 5 | . 4 3 5 2 . 1 3 . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 2 . 1 3 . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . Shots Hit Robots 464 | . 96 15 159 36 . 28 130 . Core Hits 242 | . 42 8 92 23 . 26 51 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 6 | . . . 1 . . . 5 . Burn 4 | . . . 1 . . . 3 . Destroy 2 | . . . . . . . 2 . Melee Attacks 13 | . . . . . . . 12 1 Impact . | . . . . . . . . . Slashing 13 | . . . . . . . 12 1 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8712 | . 1496 180 2742 988 . 1253 2053 . Guns 6180 | . 1159 166 2293 494 . 307 1761 . Cannons . | . . . . . . . . . Explosions 2307 | . 316 . 370 476 . 941 204 . Melee 87 | . . . . . . . 87 . Ramming 138 | . 21 14 79 18 . 5 1 . Kinetic 5012 | . 1047 136 1777 494 . 307 1251 . Thermal 1264 | . 112 30 516 . . 96 510 . Explosive 2211 | . 316 . 370 476 . 845 204 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 87 | . . . . . . . 87 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . 10 . . 9 . 19 15 . Projectiles . | . . . . . . . . . Explosions 31 | . 3 . . 9 . 19 . . Melee 22 | . 7 . . . . . 15 . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 148 | . . . . 15 . 12 121 . Shots 5 | . . . . 1 . 1 3 . Rammed 32 | . 4 3 20 2 . 1 2 . Targets Rammed 37 | . 6 4 22 2 . 1 2 . Kicked . | . . . . . . . . . Crushed 5 | . 2 1 2 . . . . . Highest Temperature 417 | . 136 72 417 180 . 93 270 . Average Temperature 64 | . 26 27 79 50 . 24 76 . Received Heat Transfer 2247 | . 363 45 657 96 . 81 900 105 Effects 5 | . . . 4 . . . 1 . Energy Bleed 1 | . . . 1 . . . . . Interference 2 | . . . 1 . . . 1 . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . 1 1 3 . . . 5 . Heat Transferred 3033 | . 333 74 959 . . 150 1517 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 387 | . 157 78 362 387 . 269 354 61 Initial 102 | . . 33 . 102 . . 46 60 Average 112 | . 55 26 192 216 . 144 66 56 Maximum Alert Level 1 | . . . 1 1 . 1 1 . Low Security (%) 75 | 100 100 100 46 24 . 74 92 100 Level 1 24 | . . . 53 75 . 25 7 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 . 3 . . . 6 . Investigation 4 | . 2 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . . . 4 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 22 5 46 17 . 12 34 3 Peak Tracking Total 8 | . 3 3 8 4 . 3 5 4 Tactical Retreats 7 | . . . 2 . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 9 | . 4 . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 7 | . . . 1 . . 3 3 . Max in Single Turn 3 | . . . 1 . . 2 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 34 | . 10 . 14 1 1 . 8 . Terminals 22 | . 7 . 11 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 121 | . 31 . 60 1 1 . 28 . Successful 70 | . 19 . 31 1 1 . 18 . Failed 51 | . 12 . 29 . . . 10 . Catastrophic 5 | . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 58 | . 11 . 28 . 2 . 17 . Terminals 89 | . 25 . 49 . . . 15 . Fabricators . | . . . . . . . . . Repair Stations 15 | . 2 . 9 . . . 4 . Recycling Units 10 | . 4 . 2 . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . Terminal Hacks 37 | . 12 . 18 1 1 . 5 . Robot Analysis 4 | . 1 . 3 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 9 | . 3 . 5 . . . 1 . Unreport Threat 6 | . 3 . 2 . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 1 . 7 . . . 4 . Scan Component 6 | . 1 . 4 . . . 1 . Repair 4 | . . . 3 . . . 1 . Refit 2 | . . . . . . . 2 . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . Retrieve Components 4 | . 2 . 1 . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 4 . 5 . . . 7 . Terminals 12 | . 4 . 5 . . . 3 . Track 1 | . . . 1 . . . . . Botnet 9 | . 3 . 3 . . . 3 . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . Broadcast 1 | . . . . . . . 1 . Decoy 1 | . . . . . . . 1 . Redirect 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 9 . 14 . . . 7 . Full Trace Events 4 | . 1 . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . Time 122 | . . . 84 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 33 | . 15 . 9 . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 48 | . . 48 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . 4 11 . . . . . Total Damage 183 | . . 63 120 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 1 . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 10384 | 141 1985 1206 2574 891 370 1077 2004 136 Spaces Moved 5033 | 83 978 723 1019 410 232 623 843 122 Core 270 | 8 112 . . . . . 124 26 Treads 4121 | 75 866 723 1019 410 232 623 173 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 642 | . . . . . . . 546 96 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 60 50 Average Speed 166 | 156 164 160 190 189 160 160 154 66 Slowest Speed 550 | 200 200 160 240 240 160 240 550 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 5 97 92 88 77 62 99 58 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . 3 . 1 . 1 . . Spaces Dug 11 | . . . . . . . 10 1 Terrain Destroyed 327 | . 25 . 80 47 . 121 53 1 Melee 11 | . . . . . . . 10 1 Projectile . | . . . . . . . . . AOE 316 | . 25 . 80 47 . 121 43 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 6386 | 91 1206 749 1445 464 231 657 1367 176 Wait 661 | . 92 6 214 1 . . 348 . Move 5025 | 82 977 722 1018 409 231 622 842 122 Hop . | . . . . . . . . . Pick Up 45 | 2 13 . 14 3 . . 13 . Fast Attach 32 | 6 5 1 9 1 . . 9 1 Attach 25 | . 2 . 4 2 . 2 15 . Detach 13 | . 2 . 4 1 . 1 4 1 Swap 57 | 1 11 2 19 12 . 8 4 . Drop 63 | . 17 1 25 3 . 1 14 2 Fire 366 | . 81 13 116 30 . 22 104 . Melee 13 | . . . . . . . 12 1 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 36 | . 6 4 22 2 . 1 1 . Escape Stasis 49 | . . . . . . . . 49 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Discovered new exit (range 15) 1879 | -10/Materials | Discovered new exit (range 12) 2106 | -10/Materials | Discovered new exit (range 7) 2127 | -10/Materials | Entered Mines 2557 | -10/Mines | Discovered new exit (range 9) 2697 | -10/Mines | Core integrity fell below 50% 2701 | -10/Mines | Escorted by a lone wolf Derelict 2721 | -10/Mines | Learned location of Storage (-7) 3053 | -10/Mines | Build established: Scavenger-Mutant 3333 | -10/Mines | Entered Materials 3333 | -9/Materials | Accompanied by 2 allies 3333 | -9/Materials | Evolved 2 slots: Utility x2 3334 | -9/Materials | Identified exit to Mines 3592 | -9/Materials | Lost 5 parts (1p2u2w) 3682 | -9/Materials | Build established: Mutant 4038 | -9/Materials | Repaired Lgt. Treads 4065 | -9/Materials | Repaired Lgt. Treads 4515 | -9/Materials | Build established: Scavenger-Mutant 5102 | -9/Materials | Discovered new exit (range 15) 5516 | -9/Materials | Core integrity fell below 50% 5805 | -9/Materials | Repaired Autogun 5843 | -9/Materials | Discovered new exit (range 13) 5907 | -9/Materials | Entered Mines 5979 | -9/Mines | Learned location of Zion (-7) 6124 | -9/Mines | Assembled infested the area 6131 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6224 | -9/Mines | Build established: Mutant 6351 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6360 | -9/Mines | Found Prototype Device 6360 | -9/Mines | Identified Exp. Sensor Array 6495 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6660 | -9/Mines | Discovered new exit (range 6) 6705 | -9/Mines | Discovered new exit (range 14) 6720 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6791 | -9/Mines | Discovered new exit (range 5) 6798 | -9/Mines | Entered Exiles 6837 | -9/Exiles | Met 8R-AWN 6864 | -9/Exiles | Met EX-HEX 6915 | -9/Exiles | Met EX-BIN 6939 | -9/Exiles | Aligned with FarCom system 6941 | -9/Exiles | Given EX-Vault access code 6978 | -9/Exiles | Opened EX-Vault 7016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7064 | -9/Exiles | Met EX-DEC 7152 | -9/Exiles | Discovered new exit (range 11) 7168 | -9/Exiles | Entered Mines 7243 | -8/Mines | Discovered new exit (range 10) 7722 | -8/Mines | Discovered new exit (range 13) 8245 | -8/Mines | Entered Materials 8245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8616 | -8/Materials | Lost 7 parts (2p1n1u3w) 8694 | -8/Materials | Garrison activated, responded to threat 8816 | -8/Materials | Lost 4 parts (1p1n2u) 8883 | -8/Materials | Lost 3 parts (2n1u) 8888 | -8/Materials | Garrison activated, responded to threat 9003 | -8/Materials | Garrison activated, responded to threat 9648 | -8/Materials | Core integrity fell below 50% 9940 | -8/Materials | Identified exit to Garrison 10003 | -8/Materials | Build established: Hacker-Mutant 10044 | -8/Materials | Repaired Lgt. Nuclear Core? 10249 | -8/Materials | Entered Garrison 10262 | -8/Garrison | Triggered checkpoint 10358 | -8/Garrison | Triggered checkpoint 10369 | -8/Garrison | Core integrity fell below 20% 10385 | -8/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 10354_ Field strength at 86. 10355_ Field strength at 79. 10356_ Field strength at 72. 10357_ Field strength at 65. 10358_ Beams of light sweep through the air. An alarm sounds. 10358_ Imp. Hover Unit destroyed. 10358_ Backup Propulsion I destroyed. 10358_ Field strength at 50. 10359_ Field strength at 44. 10360_ Field strength at 29. 10361_ Field strength at 23. 10362_ Field strength at 12. 10363_ Field strength at 6. 10364_ Stasis field depleted. 10366_ Dropped Exp. Sensor Array. 10367_ Acquired Exp. Sensor Array. 10373_ Penetrated by Slug. 10374_ Dropped Lgt. Nuclear Core. 10385_ Triggered Fusion Bomb Trap. 10385_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????Y???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????? ????????????????# #??????????????????????? | | ???? ???????##########+#######+???????????????? | | ????# ???????# ?????????? | | ????# ???????# ?????????? | | ????# ???????# ?????????? | | ????# ???????# ####################??????????? | | ???? ???????# #?????????????????????????????? | | ????# #??????# #?????????????????????????????? | | ????# #??????# #?????????????g?g?????????????? | | ????# #??????# #?????????????????????????????? | | ????# #??????# #?????????????????????????????? | | ????# #???l??# #?????????????????????????????? | | ????# ##""""## #?????????????????????????????? | | ????# gh #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# ## *## #?????????????????????????????? | | ??### ## ## #?????????????????????????????? | | ??# "?????????????????????????????? | | ??# "?????????????????????????????? | | ??# "?????????????????????????????? | | ??# "?????????????????????????????? | | ??### ## ## #?????????????????????????????? | | ##### ## ## #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 53 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed PulseBladeExpander Manual? 0 Play Time 01:10:57 Cumulative 15.5 hours Start 2024.04.05 @ 15:26:02 End 2024.04.05 @ 16:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 157158f8-9f10-48ef-969f-96ab047eaa4b