Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.26 @ 06:43:39 Player: Exp. Geonium Core Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3423) 3423 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1606) 1606 TOTAL SCORE: 7939 Bonus ------- High Alert Combat Kills 722 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 97/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Heavy Treads > --- UTILITY (5) ------ Salvage Targeting Computer Relay Coupler [NC] (26) Relay Coupler [Grunt] (1) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Heavy Treads Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Transport Network Coupler Salvage Targeting Computer Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink Coolant Injector Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] PD Laser Improved Light Cannon Rocket Launcher Rocket Launcher Datajack Datajack Plasma Cutter Plasma Cutter Hammer [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Salvage Targeting Computer Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 2 . . . Weapon . | . . . . . . . . Parts Attached 95 | 3 11 36 2 2 19 2 20 Power 6 | . 1 3 . . 1 . 1 Engine 3 | . 1 1 . . 1 . . Core 3 | . . 2 . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 2 9 . . 4 . 4 Treads 20 | 2 2 9 . . 4 . 3 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 3 4 . 2 5 1 2 Device 1 | . . . . . 1 . . Storage 2 | . 1 . . . 1 . . Processor 5 | . . 2 . 2 1 . . Hackware 5 | . . . . . 2 1 2 Protection 4 | . 2 2 . . . . . Artifact . | . . . . . . . . Weapon 51 | 1 5 20 2 . 9 1 13 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 1 2 7 1 . 4 . 3 Ballistic Cannon 9 | . . 7 . . . . 2 Launcher 12 | . 1 6 1 . . . 4 Special Weapon 3 | . . . . . 3 . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 2 Unidentified Prototypes 2 | . . 1 . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 13 | . . . . . 13 . . Parts Lost 28 | . 4 6 . . 2 2 14 Power 4 | . 1 2 . . . . 1 Propulsion 5 | . . 2 . . 1 . 2 Utility 10 | . 1 2 . . . 1 6 Weapon 9 | . 2 . . . 1 1 5 Highest Loss Streak 8 | . 3 3 . . 2 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 98 100 87 93 88 78 Engine 5 | . 13 6 . . 1 9 2 Core 4 | . . 4 11 9 7 . 6 Treads 24 | . 28 32 33 27 22 18 16 Storage 10 | . 14 11 11 9 9 9 8 Processor 12 | . . 13 22 24 23 22 9 Hackware 8 | . . . . . 10 12 20 Protection 4 | . 13 7 . . . . . Energy Gun 1 | . 6 . . . . . . Ballistic Gun 11 | . 20 14 22 18 11 14 3 Ballistic Cannon 2 | . . 6 . . . . 2 Slashing Weapon 1 | . . . . . . . 3 Special Melee Weapon 1 | . . . . . 1 3 2 Naked Turns . | . . . . . . . . Heaviest Build 96 | 14 56 60 51 51 95 95 96 Greatest Support 95 | 40 40 60 60 60 95 95 95 Greatest Overweight (x) 1 | . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 21 | 8 18 20 20 20 21 25 24 Most Carried 25 | 6 20 20 18 19 24 25 25 Average Carried 19 | 6 13 19 18 18 19 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 25 | 6 20 18 18 19 24 25 4 Class Distribution -------------------- 48% | Bothacker-Mutant 40% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Matter Collected 2557 | 200 293 938 15 . 500 59 552 Remotely . | . . . . . . . . Salvage Created 3591 | . 368 1276 15 . 1223 60 649 Parts 186 | . 28 79 6 . 29 1 43 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 86 | . 10 38 4 . 9 1 24 Melee 9 | . . . . . . . 9 Guns 29 | . 8 8 1 . 9 1 2 Cannons 7 | . . 6 . . . . 1 AOE 41 | . 2 24 3 . . . 12 Classes Destroyed 11 | . 4 5 . . . . 2 Builder 1 | . 1 . . . . . . Hauler 1 | . . 1 . . . . . Recycler 4 | . . 4 . . . . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 27 | . 2 11 4 . 3 . 7 Cutter 2 | . . . . . . . 2 Grunt 43 | . 8 17 . . 5 . 13 Protector 1 | . . 1 . . . . . Sentry 12 | . . 9 . . 1 1 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 18 | . 3 18 4 . 3 1 6 Combat Bots Only 11 | . 2 11 4 . 3 1 6 Max Kills in Single Turn 3 | . 3 3 3 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 3 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Damage Taken 5230 | . 879 1453 79 95 556 401 1767 Core 764 | . 104 77 23 30 55 87 388 Absorbed by Shields 9 | . . . . . 9 . . Core Remaining (%) 77 | 100 58 . 75 . . . . Volleys Fired 247 | . 41 88 3 . 79 2 34 Largest 2 | . 2 2 2 . 2 2 2 Hottest 78 | . 60 78 46 . 46 46 59 Shots Fired 433 | . 76 148 5 . 156 4 44 Gun 275 | . 75 86 4 . 89 4 17 Cannon 52 | . . 43 . . . . 9 Launcher 39 | . 1 19 1 . . . 18 Special 67 | . . . . . 67 . . Kinetic 324 | . 72 129 4 . 89 4 26 Thermal 70 | . 3 . . . 67 . . Explosive 39 | . 1 19 1 . . . 18 Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | . 14 20 3 . 44 6 8 Robot Miss Streak 3 | . 3 3 2 . 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 349 | . 53 100 3 . 138 4 51 Core Hits 205 | . 22 78 3 . 61 2 39 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 3 | . . 1 . . 2 . . Critical Strikes 12 | . . 4 . . 7 . 1 Destroy 4 | . . 1 . . 3 . . Blast 3 | . . 3 . . . . . Smash 1 | . . . . . 1 . . Sever 4 | . . . . . 3 . 1 Melee Attacks 70 | . . . . . 10 . 60 Impact 6 | . . . . . 6 . . Slashing 54 | . . . . . . . 54 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8731 | . 760 3555 282 . 2049 87 1998 Guns 2905 | . 628 1006 50 . 1086 58 77 Cannons 683 | . . 606 . . . . 77 Explosions 3121 | . 113 1918 232 . . . 858 Melee 1228 | . . . . . 242 . 986 Ramming 80 | . 19 25 . . 7 29 . Kinetic 3567 | . 607 1612 50 . 1086 58 154 Thermal 735 | . 21 . . . 714 . . Explosive 3121 | . 113 1918 232 . . . 858 Electromagnetic . | . . . . . . . . Impact 242 | . . . . . 242 . . Slashing 986 | . . . . . . . 986 Piercing . | . . . . . . . . Highest Corruption 15 | . 3 . . . 13 13 15 Average Corruption 11 | . 3 . . . 13 13 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . 6 . . . . 10 63 Message Errors 18 | . 3 . . . . 1 14 Matter Fused 23 | . . . . . . 3 20 Heat Flow Errors 8 | . 1 . . . . . 7 Energy Discharges 7 | . . . . . . . 7 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 2 5 Data Loss (major) 6 | . 1 . . . . 2 3 Misfires 2 | . . . . . . . 2 Alerts 3 | . 1 . . . . 1 1 Misdirections 2 | . . . . . . 1 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 183 | . . 34 10 . 58 . 81 Projectiles 23 | . . 14 . . . . 9 Explosions 60 | . . 20 10 . . . 30 Melee 100 | . . . . . 58 . 42 Knockbacks 7 | . . 5 . . 1 . 1 Impact 1 | . . . . . 1 . . Kinetic 6 | . . 5 . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 255 | . . 41 39 . . . 175 Shots 10 | . . 2 1 . . . 7 Rammed 11 | . 5 4 . . 1 1 . Targets Rammed 11 | . 5 4 . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 269 155 . . 18 17 274 Average Temperature 50 | . 39 36 . . 10 11 87 Received Heat Transfer 2401 | . 468 669 . . 247 189 828 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2492 | . 50 . . . 2442 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Peak Influence 1128 | . 225 1128 556 231 447 282 1029 Initial 406 | . . 94 406 216 150 217 176 Average 554 | . 103 881 549 216 337 237 648 Maximum Alert Level 4 | . 1 4 2 1 2 1 3 Low Security (%) 18 | 100 92 3 . . 9 . 6 Level 1 25 | . 7 1 . 100 83 100 8 Level 2 17 | . . 7 100 . 6 . 42 Level 3 37 | . . 83 . . . . 41 Level 4 1 | . . 3 . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 7 . . . 1 . Investigation 5 | . 1 3 . . . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . 2 3 . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Distress Signals 11 | . 2 8 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 20 66 4 4 11 11 37 Peak Tracking Total 9 | . 4 9 4 4 3 7 5 Tactical Retreats 9 | . 1 3 . . . 1 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Traps Triggered 11 | . 3 2 . . 2 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts 4 | . . . . . 4 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Disabled 10 | . . 4 3 . 2 . 1 Max in Single Turn 2 | . . 1 2 . 1 . 1 Garrison Relay 3 | . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Accessed 17 | . 3 5 1 1 2 2 3 Terminals 15 | . 3 5 1 . 2 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 30 | . 5 10 2 1 3 6 3 Successful 7 | . 1 1 . 1 . 2 2 Failed 23 | . 4 9 2 . 3 4 1 Catastrophic 7 | . 1 4 . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 16 | . 5 8 2 . 1 . . Terminals 28 | . 5 10 2 . 3 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 5 | . 1 1 . . . 1 2 Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . 1 . Security Stations 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 5 1 . 2 1 3 Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 8 | . . . . . 2 . 6 Non-combat . | . . . . . . . . Combat 8 | . . . . . 2 . 6 Robot Hacks Applied 8 | . . . . . 2 . 6 reboot_system 1 | . . . . . . . 1 overwrite_iff 2 | . . . . . . . 2 formatsys_high 5 | . . . . . 2 . 3 Relay Couplers Released 17 | . . . . . 9 . 8 Machine Destruction 14 | . . . . . 9 . 5 Programmers 3 | . . . . . . . 3 Attached 5 | . . . . . 2 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total Allies 7 | . . . . . 2 . 5 Largest Group 3 | . . . . . 2 1 3 Highest-Rated Group 48 | . . . . . 36 18 48 Highest-Rated Ally 18 | . . . . . 18 18 16 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . 7 . 21 Total Damage 408 | . . . . . 134 . 274 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Turns Passed 5330 | 5 796 1613 83 102 999 195 1537 Spaces Moved 2342 | 1 275 765 46 61 373 101 720 Core 16 | . . . . . . . 16 Treads 2326 | 1 275 765 46 61 373 101 704 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 50 Average Speed 171 | 160 226 160 160 160 160 160 172 Slowest Speed 240 | 160 240 240 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 52 73 23 11 37 14 81 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 200 | . 8 100 . . . . 92 Melee . | . . . . . . . . Projectile 3 | . . 3 . . . . . AOE 197 | . 8 97 . . . . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total 3048 | 3 368 998 50 64 548 129 888 Wait 121 | . 13 66 . . 3 20 19 Move 2337 | . 274 764 45 61 372 101 720 Hop . | . . . . . . . . Pick Up 83 | . 19 18 . 1 27 2 16 Fast Attach 18 | . 2 5 . 2 5 . 4 Attach 26 | . 3 8 . . 6 1 8 Detach 1 | . . . . . 1 . . Swap 51 | 3 6 23 2 . 8 1 8 Drop 70 | . 5 22 . . 30 1 12 Fire 247 | . 41 88 3 . 79 2 34 Melee 70 | . . . . . 10 . 60 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 5 4 . . 1 1 . Escape Stasis 4 | . . . . . . . 4 Rewire 5 | . . . . . 2 . 3 Trap 4 | . . . . . 4 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 434 | -10/Materials | Lost 3 parts (1p2w) 508 | -10/Materials | Identified exit to Materials 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Destroyed 11 combat bots 1225 | -9/Materials | Discovered new exit (range 8) 1275 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Lost 3 parts (1p1n1u) 1602 | -9/Materials | First assault squad dispatched 1698 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Discovered new exit (range 15) 1899 | -9/Materials | Discovered new exit (range 16) 2245 | -9/Materials | Build established: Mutant 2355 | -9/Materials | Discovered new exit (range 5) 2382 | -9/Materials | Identified exit to Mines 2382 | -9/Materials | Identified exit to Storage 2415 | -9/Materials | Entered Mines 2463 | -9/Mines | Learned Materials emergency access door positions 2479 | -9/Mines | Discovered new exit (range 13) 2498 | -9/Mines | Entered Materials 2498 | -8/Materials | Evolved 2 slots: Utility x2 2600 | -8/Materials | Identified exit to Garrison 2600 | -8/Materials | Entered Garrison 2615 | -8/Garrison | Installed Relay Interface Framework 2686 | -8/Garrison | Triggered checkpoint 2764 | -8/Garrison | Garrison Relay disabled 2910 | -8/Garrison | Triggered checkpoint 3019 | -8/Garrison | Discovered new exit (range 11) 3072 | -8/Garrison | Build established: Bothacker-Mutant 3478 | -8/Garrison | Triggered checkpoint 3533 | -8/Garrison | Garrison Relay disabled 3598 | -8/Garrison | System corruption reached 10% 3599 | -8/Garrison | Entered Materials 3599 | -8/Materials | Accompanied by 1 ally 3794 | -8/Materials | Identified exit to Garrison 3794 | -8/Materials | Entered Garrison 3897 | -8/Garrison | Triggered checkpoint 3970 | -8/Garrison | Triggered checkpoint 3992 | -8/Garrison | Discovered new exit (range 10) 4147 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Discovered new exit (range 9) 4419 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Core integrity fell below 50% 4502 | -8/Garrison | Discovered new exit (range 10) 4554 | -8/Garrison | Triggered checkpoint 4595 | -8/Garrison | Learned Factory security intel 4646 | -8/Garrison | Triggered checkpoint 4697 | -8/Garrison | Discovered new exit (range 6) 5004 | -8/Garrison | Triggered checkpoint 5264 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Core integrity fell below 20% 5331 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05273_ Critical hit (Burn: +37). 05276_ UYABFNIHS15BV4V31&:IGYQ=FAB 05285_ Critical hit (Burn: +37). 05287_ Mic. Nuclear Core destroyed. 05289_ Critical hit (Burn: +37). 05291_ G-47 Trooper destroyed. 05296_ System corrupted: Substantial component data lost. 05304_ G-47 Trooper Aluminum Leg severed. 05306_ G-47 Trooper destroyed. 05314_ P-60 Hacker springs to life. 05315_ System corrupted: Katana rejected. 05316_ Dropped Huge Storage Unit. 05316_ Hvy. Assault Rifle crushed and broken. 05316_ Relay Coupler [Swarmer] crushed and broken. 05316_ Authchip [R/Combat] crushed and broken. 05316_ Relay Coupler [NC] crushed and broken. 05316_ Authchip [R/Combat] crushed and broken. 05316_ Relay Coupler [NC] crushed and broken. 05316_ Relay Coupler [Demolisher] crushed and broken. 05319_ Acquired 49 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????+ +?????????????? | | ?????????????????????????????????# #?????????????? | | ???????????????????????????????+?# #?+???????????? | | ?????????????????????????????????#/#?????????????? | | ?????????????????????????????????+|+??????????#### | | ?????????????????????????????????#!#??????????#""" | | ?????????????????????????????????#!#??????????#""" | | ?????????????????????????????#####|#??????????#"" | | ?????????????????????????????# ==#!#??????????#" | | ????????????????????????###### *!#/#??????????#" | | ?????????????######???### /=^=%#??????????#" | | ?????????????# #???#"# #####+##!#??????????#" | | ?????????????# < #???#"pp#??????#[#??????????#" | | ?????????????# #???#" #??????#!#??????????#" | | ?????????????### #???#" #??????#!#??????????#""! | | ???????????????# #???#"# #??????# #??????????###! | | ???????????????# #???###;##### ## #????????????#! | | ???????????????# #?????# ## #????????????# | | ???????????????# #?????#@######## #????????????# | | ???????????????# #######;######## #######??????# | | ???????????????# #??????#+ | | ???????????????# #??????# | | ???????????????############## ###+#### ##?###?# | | ????????????????????????????# #??????# #?# ?+ | | ????????????????????????????# #?# #### #?# #?# | | ????????????????????????????# #?# ##?# #?# | | ????????????????????????????# #?# ### #?# #?# | | ????????????????????????????# +?????## ### ### | | ????????????????????????????# #????# # # # | | ????????????????????????????# #????### ## # | | ????????????????????????????# ###+### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????######## [ # # | | ???????????????????????????????????###![=# # | | ???????????????????????????????????# | | ???????????????????????????????????#[ | | ???????????????????????????????????# | | ??????????????????????????####?????# | | ??????????????????????????#""#?????### # ## | | ??????????????????????????# T#???????# ## ## | | ??????????####????????????# "#??###### | | ??????????#""""???????????# ##??# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Relay Coupler Types 3 Relay Coupler Value 74 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingTrapFacilitator Manual? 0 Play Time 00:48:25 Cumulative 252.6 hours Start 2022.07.26 @ 05:50:01 End 2022.07.26 @ 06:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726d1b7a-29a3-400a-8ba8-1526fbd401c5