Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 23:37:37 Player: GiggleBox Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (4169) 4169 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 7876 Bonus ------- High Alert Combat Kills 317 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Improved Cooling System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Signal Interpreter Targeting Computer Weapon Cycler > --- WEAPON ----------- Enhanced Autogun Proton Missile Launcher Power Maul > --- INVENTORY -------- Improved Cooling System Advanced EMP Blaster [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . 1 . Parts Attached 153 | 8 10 58 . 47 30 Power 17 | 1 2 6 . 5 3 Engine 11 | 1 2 6 . 1 1 Core 6 | . . . . 4 2 Reactor . | . . . . . . Propulsion 40 | 2 1 13 . 16 8 Treads 17 | . . . . 13 4 Leg 23 | 2 1 13 . 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 2 12 . 9 9 Device 17 | 1 . 8 . 3 5 Storage 11 | 1 2 3 . 3 2 Processor 2 | . . . . 1 1 Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 62 | 3 5 27 . 17 10 Energy Gun 23 | 3 4 13 . 3 . Energy Cannon 7 | . . 3 . 3 1 Ballistic Gun 15 | . . 5 . 8 2 Ballistic Cannon 4 | . . 1 . 1 2 Launcher 11 | . 1 4 . 2 4 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 5 . 3 1 Parts Lost 37 | . . 8 . 7 22 Power 4 | . . 1 . 1 2 Propulsion 19 | . . 4 . 4 11 Utility 6 | . . 1 . 1 4 Weapon 8 | . . 2 . 1 5 Highest Loss Streak 9 | . . 2 . 4 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 95 100 97 92 Engine 6 | . 14 10 11 2 1 Core 3 | . . . . 6 5 Treads 15 | . . . . 29 25 Leg 15 | . 28 31 33 4 1 Device 11 | . 14 18 22 5 8 Storage 9 | . 14 11 11 9 7 Processor 5 | . . . . 6 14 Protection 2 | . . 1 . 4 2 Energy Gun 7 | . 27 7 . 4 3 Energy Cannon 1 | . . . . 4 . Ballistic Gun 5 | . . 2 11 11 4 Ballistic Cannon 4 | . . . . 4 9 Impact Weapon 4 | . . 10 11 1 1 Peak Build Rating 44 | 7 8 19 18 32 44 Average Rating 22 | 4 7 15 18 25 35 On Entrance 13 | . 7 8 18 18 31 Naked Turns . | . . . . . . Heaviest Build 61 | 15 30 40 38 46 61 Greatest Support 82 | 20 20 36 36 80 82 Greatest Overweight (x) 14 | . 1 2 1 1 14 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 13 | 7 9 10 15 15 15 Most Carried 15 | 5 10 10 10 15 15 Average Carried 9 | 2 5 8 10 11 10 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 3 10 10 10 15 1 Class Distribution -------------------- 31% | Mutant 24% | Scavenger-Mutant 23% | Scavenger-Gunner 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2569 | 276 78 741 . 676 798 Remotely . | . . . . . . Salvage Created 5484 | 141 372 2293 17 1356 1305 Parts 262 | 13 20 80 2 70 77 Haulers Intercepted 9 | . 1 4 . 4 . Recyclers Shooed 11 | . 1 6 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 93 | . 6 38 . 25 24 Melee 12 | . . 6 . 1 5 Guns 44 | . 6 16 . 14 8 Cannons 21 | . . 2 . 9 10 AOE 5 | . . 4 . . 1 Classes Destroyed 15 | 2 5 5 . 1 2 Worker 8 | . 1 6 . 1 . Builder 4 | . . 1 1 . 2 Tunneler 7 | 3 . 1 1 1 1 Hauler 9 | . 1 4 . 4 . Recycler 13 | 1 . 7 . 2 3 Operator 2 | . 1 1 . . . Watcher 6 | . 2 3 . . 1 Swarmer 13 | . . 6 . 7 . Grunt 55 | . 6 23 . 14 12 Brawler 1 | . . 1 . . . Duelist 3 | . . 1 . . 2 Sentry 12 | . . 7 . 3 2 Specialist 5 | . . . . . 5 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 7 | 2 4 7 2 7 4 Combat Bots Only 5 | . 2 4 . 5 4 Max Kills in Single Turn 2 | 2 1 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 832 | . 27 243 . 170 392 Missed 271 | . 8 86 . 55 122 Damage Taken 7779 | . 230 1915 . 1408 4226 Core 1153 | . 46 266 . 136 705 Absorbed by Shields 534 | . . 102 . . 432 Ignored by Resistances 10 | . . . . . 10 Core Remaining (%) 72 | 100 81 . 33 75 . Volleys Fired 296 | 4 31 136 . 66 59 Largest 3 | 2 2 1 . 3 3 Hottest 159 | 100 100 68 . 159 136 Shots Fired 514 | 8 62 137 1 163 143 Gun 331 | 8 62 120 1 91 49 Cannon 174 | . . 13 . 72 89 Launcher 9 | . . 4 . . 5 Special . | . . . . . . Kinetic 223 | . . 29 1 71 122 Thermal 217 | 5 45 73 . 90 4 Explosive 4 | . . 4 . . . Electromagnetic 70 | 3 17 31 . 2 17 Robot Hit Streak 12 | 3 6 12 . 7 12 Robot Miss Streak 11 | 2 5 11 1 6 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 367 | 4 38 146 1 85 93 Core Hits 187 | 4 21 63 1 47 51 Critical Kills 6 | . . 3 . 3 . Critical Parts Destroyed 18 | . . 12 . . 6 Critical Strikes 37 | . 3 22 . 6 6 Burn 11 | . 3 6 . 2 . Meltdown 2 | . . 1 . 1 . Destroy 2 | . . . . 2 . Blast 1 | . . . . 1 . Smash 21 | . . 15 . . 6 Melee Attacks 109 | . . 83 1 5 20 Impact 109 | . . 83 1 5 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 16 | . . 15 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10394 | 79 599 5089 110 1834 2683 Guns 3358 | 68 526 1248 16 869 631 Cannons 2248 | . . 167 . 847 1234 Explosions 841 | . 40 544 . . 257 Melee 3810 | . . 3130 94 40 546 Ramming 137 | 11 33 . . 78 15 Kinetic 2574 | . . 210 16 654 1694 Thermal 2500 | 38 416 929 . 1048 69 Explosive 502 | . . 425 . . 77 Electromagnetic 871 | 30 150 395 . 14 282 Impact 3810 | . . 3130 94 40 546 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 1 . 2 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 3 19 1 . 5 Message Errors 13 | . 1 12 . . . Matter Fused 6 | . 1 1 . . 4 Energy Discharges 4 | . . 3 . . 1 Data Loss (minor) 1 | . . 1 . . . Misfires 2 | . . 1 1 . . Alerts 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 1671 | . . 1248 64 3 356 Projectiles 4 | . . 1 . 3 . Explosions 40 | . . 7 . . 33 Melee 1627 | . . 1240 64 . 323 Knockbacks 20 | . 1 10 . 3 6 Impact 12 | . 1 10 . 1 . Kinetic 8 | . . . . 2 6 Secondary . | . . . . . . Self-Inflicted Damage 455 | . . 93 . . 362 Shots 11 | . . 4 . . 7 Rammed 11 | . . . . 10 1 Targets Rammed 23 | 1 10 . . 11 1 Kicked 11 | 1 10 . . . . Crushed 1 | . . . . 1 . Highest Temperature 357 | 72 357 29 . 234 354 Average Temperature 103 | 35 118 12 . 69 128 Received Heat Transfer 2666 | . 129 693 . 513 1331 Effects 10 | . . . . 1 9 Energy Bleed 2 | . . . . . 2 Interference 7 | . . . . 1 6 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 17 | . . 16 1 . . Combat Hostiles 9 | . . 9 . . . Parts Fried 23 | . 3 17 1 . 2 Impact Corruptions 57 | . . 46 3 . 8 Robots Melted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 8 | . 2 3 . 3 . Heat Transferred 6083 | 111 1332 2420 . 2109 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 829 | 20 241 829 332 401 557 Initial 322 | . 13 58 322 129 101 Average 292 | 8 112 418 325 248 248 Maximum Alert Level 3 | . 1 3 1 2 2 Low Security (%) 29 | 100 76 18 . 16 40 Level 1 41 | . 23 17 100 78 37 Level 2 25 | . . 52 . 4 21 Level 3 3 | . . 11 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 2 5 . 9 13 Investigation 7 | . . 1 . 4 2 Extermination 3 | . . . . . 3 Reinforcement 14 | . 2 3 . 2 7 Assault 1 | . . 1 . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 4 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 16 70 . 25 30 Peak Tracking Total 7 | . 3 7 . 5 5 Tactical Retreats 5 | . 2 3 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused 3 | . 3 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . 3 1 . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 17 | . . 4 . . 13 Max in Single Turn 8 | . . 2 . . 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 2 3 . 6 5 Terminals 13 | . 2 3 . 4 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 5 8 . 15 10 Successful 21 | . 4 3 . 8 6 Failed 17 | . 1 5 . 7 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 20 | . 6 3 . 5 6 Terminals 32 | . 5 8 . 10 9 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 4 3 . 5 6 Record 5 | . 1 1 . 2 1 Open DSF 1 | . . . . . 1 Alert Level 6 | . 1 1 . 1 3 Locate Traps 3 | . 1 1 . 1 . Reprogram Traps 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 3 . 5 4 Full Trace Events 5 | . 1 . . 2 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6734 | 95 576 2328 49 1927 1759 Spaces Moved 3369 | 58 355 1176 25 933 822 Core 19 | 10 . . . . 9 Treads 1568 | . . . . 789 779 Legs 1782 | 48 355 1176 25 144 34 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 110 Average Speed 152 | 107 123 141 190 166 168 Slowest Speed 750 | 120 190 260 190 190 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 46 66 8 74 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 152 | . 6 34 . 4 108 Melee . | . . . . . . Projectile 7 | . . . . 4 3 AOE 145 | . 6 34 . . 105 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4291 | 82 425 1540 25 1172 1047 Wait 99 | . 1 10 . 13 75 Move 3364 | 57 354 1175 24 932 822 Hop . | . . . . . . Pick Up 142 | 11 13 43 . 55 20 Fast Attach . | . . . . . . Attach 61 | 7 . 21 . 14 19 Detach 6 | . . 2 . 2 2 Swap 92 | 1 10 37 . 33 11 Drop 99 | 1 6 33 . 41 18 Fire 296 | 4 31 136 . 66 59 Melee 109 | . . 83 1 5 20 Ram . | . . . . . . Kick 11 | 1 10 . . . . Crush 12 | . . . . 11 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 11) 1468 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 10) 1850 | -9/Materials | Discovered new exit (range 16) 1934 | -9/Materials | Core integrity fell below 50% 2672 | -9/Materials | First assault squad dispatched 2863 | -9/Materials | Build established: Mutant 3000 | -9/Materials | Entered Mines 3028 | -9/Mines | Discovered new exit (range 10) 3049 | -9/Mines | Entered Materials 3049 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3087 | -8/Materials | Garrison activated, responded to threat 3150 | -8/Materials | Lost 3 parts (3n) 3395 | -8/Materials | Lost 4 parts (1p1n1u1w) 3696 | -8/Materials | Build established: Scavenger-Gunner 3981 | -8/Materials | Met 7R-MNS 4897 | -8/Materials | Discovered new exit (range 16) 4976 | -8/Materials | Entered Factory 4976 | -7/Factory | Evolved 2 slots: Utility x2 4977 | -7/Factory | Caught up to 7R-MNS 5142 | -7/Factory | Discovered new exit (range 8) 5152 | -7/Factory | Identified exit to Storage 5263 | -7/Factory | Build established: Scavenger-Skirmisher 5769 | -7/Factory | P-60 Hacker assimilated allied YJ-R3Q(g) 5868 | -7/Factory | Garrison activated, responded to threat 6398 | -7/Factory | Cargo convoy interrupted 6530 | -7/Factory | Core integrity fell below 50% 6549 | -7/Factory | Lost 7 parts (4n1u2w) 6699 | -7/Factory | Core integrity fell below 20% 6735 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 06701_ Flexi-carbon Leg destroyed. 06703_ X-62 Marksman IFF system glitched. 06703_ Slug penetrates Wall. 06704_ Penetrated by Slug. 06707_ Proton Missile Launcher destroyed. 06709_ Penetrated by Slug. 06710_ Slug penetrates Wall. 06710_ Enh. Autogun destroyed. 06712_ Penetrated by Slug. 06712_ Flexi-carbon Leg destroyed. 06712_ Cryofiber Web destroyed. 06713_ Slug penetrates Wall. 06716_ X-62 Marksman IFF system glitched. 06716_ X-62 Marksman destroyed. 06726_ ALERT: Rogue bot located, Programmers report to Factory Zone 2V. 06726_ Adv. EMP Blaster destroyed. 06728_ U-05 Engineer lays Concrete. 06732_ VSS Leg destroyed. 06732_ U-05 Engineer lays Concrete. 06735_ Weapon Cycler destroyed. 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""" ?????????????#!! =#??????????? | | ???????"""??????????????#%=!!##??????????? | | ??????? ???????????????# =%#???????????? | | ??????? ????????????????######???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed MagneticHardenedCloak Manual? 0 Play Time 01:45:20 Cumulative 4.8 hours Start 2025.03.14 @ 21:21:28 End 2025.03.14 @ 23:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbfd0f97-33c0-4ade-a581-e2ea99a2d82a