Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 21:16:21 Player: kawyua Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3856) 3856 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 8578 Bonus ------- High Alert Combat Kills 602 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 280/280 System Corruption 6% Temperature Cool (0) Movement Treading (246) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Armored Scrap Engine High-capacity Storage Unit Hardlight Generator > --- WEAPON (3) ------- Enhanced Autogun Improved Light Cannon Rapid Ballistic Autogun Construct/G > --- INVENTORY (20) --- Reinforced Ion Engine Armored Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Terrain Scanner Weapon Cycler Cloak of Protection Graphene Brace Hardlight Generator Long-range Tractor Beam Field Recycling Unit (0) Minigun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Hardlight Generator > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Armored Treads Armored Treads High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Weapon Cycler Cloak of Protection Graphene Brace Hardlight Generator Field Recycling Unit Spread Laser Enhanced Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hardlight Generator Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon 1 | . . 1 . . . . . . Parts Attached 128 | 7 3 38 3 3 3 54 10 7 Power 9 | 1 1 5 . . . 2 . . Engine 8 | 1 1 5 . . . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 . 8 . 1 . 15 . 2 Treads 24 | 2 . 7 . 1 . 12 . 2 Leg 3 | . . . . . . 3 . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 1 11 2 2 . 21 4 1 Device 24 | 1 . 6 1 1 . 12 2 1 Storage 6 | 1 1 2 . 1 . 1 . . Processor 3 | . . 1 . . . 2 . . Hackware . | . . . . . . . . . Protection 11 | . . 2 1 . . 6 2 . Artifact . | . . . . . . . . . Weapon 47 | 2 1 14 1 . 3 16 6 4 Energy Gun 4 | . . 3 . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 26 | 2 1 8 1 . 2 7 4 1 Ballistic Cannon 11 | . . 1 . . 1 7 . 2 Launcher 5 | . . 2 . . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . 1 . Parts Lost 35 | . . 7 3 . . 22 3 . Power 1 | . . . . . . 1 . . Propulsion 10 | . . 2 . . . 8 . . Utility 12 | . . 2 2 . . 7 1 . Weapon 12 | . . 3 1 . . 6 2 . Highest Loss Streak 14 | . . 6 2 . . 14 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 90 97 99 73 86 94 89 84 Engine 9 | . 14 11 11 11 11 8 9 9 Treads 23 | . 28 20 22 22 22 25 27 26 Device 14 | . 4 14 10 19 11 16 11 17 Storage 10 | . 14 11 11 11 11 9 9 9 Processor 1 | . . . . . . 3 . . Protection 5 | . . 5 11 2 . 6 9 . Energy Gun 2 | . . 9 . . . . . . Ballistic Gun 18 | . 28 20 33 7 20 17 13 13 Ballistic Cannon 5 | . . 2 . . 10 6 6 8 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 13 29 45 45 54 63 70 76 76 Greatest Support 71 | 40 40 40 40 40 40 71 69 60 Greatest Overweight (x) 19 | 1 . 2 1 1 1 19 1 3 Average Overweight (x) . | . . . 1 . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 20 20 20 20 Most Carried 20 | 8 15 15 15 16 16 20 20 20 Average Carried 15 | 6 12 14 13 14 13 17 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 13 16 16 20 20 16 Scrap Engine Consumption 9 | . . . . . . . . 9 Constructs Created 1 | . . . . . . . . 1 Class Distribution -------------------- 21% | Skirmisher 19% | Mutant 19% | Scavenger-Skirmisher 18% | Tank 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Skirmisher | -8/Recycling Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Matter Collected 4589 | 336 128 1149 77 400 24 1920 398 157 Remotely . | . . . . . . . . . Salvage Created 4856 | 144 143 1730 94 . 6 2173 498 68 Parts 259 | 14 12 86 . . . 117 23 7 Haulers Intercepted 4 | . . 3 . . . 1 . . Recyclers Shooed 4 | . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 109 | . 4 35 6 . . 52 10 2 Guns 75 | . 4 33 6 . . 29 1 2 Cannons 25 | . . 2 . . . 16 7 . AOE 9 | . . . . . . 7 2 . Classes Destroyed 16 | 1 1 9 1 . . 4 . . Worker 4 | . . 2 . . . 2 . . Builder 2 | . . . . . . 1 1 . Tunneler 6 | 6 . . . . . . . . Hauler 4 | . . 3 . . . 1 . . Recycler 5 | . . 1 . . . 2 2 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . 1 . . . . . . Watcher 3 | . . 1 . . . 2 . . Swarmer 18 | . . 6 . . . 12 . . Grunt 57 | . 4 17 . . . 28 8 . Brawler 3 | . . 1 . . . 1 1 . Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . . . 1 . . Sentry 22 | . . 10 . . . 9 1 2 Heavy 1 | . . . . . . 1 . . Assembled 6 | . . . 6 . . . . . Best Kill Streak 9 | 2 3 6 3 . . 9 6 1 Combat Bots Only 7 | . 3 5 3 . . 7 4 1 Max Kills in Single Turn 4 | 1 1 2 1 . . 4 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . . . 4 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Damage Taken 6317 | . 57 1553 741 . . 3492 360 114 Core 934 | . 23 215 140 . . 506 28 22 Absorbed by Shields 1019 | . . 48 92 . . 787 64 28 Regen/Repaired (Parts) 10 | . . . . . . . . 10 Core Remaining (%) 67 | 100 90 . . . 11 . . . Volleys Fired 320 | 11 9 89 23 . . 152 30 6 Largest 3 | 2 2 3 3 . . 3 3 3 Hottest 118 | 40 40 118 69 . . 104 113 108 Shots Fired 861 | 22 18 248 68 . 3 417 65 20 Gun 674 | 22 18 221 68 . 2 317 18 8 Cannon 177 | . . 23 . . 1 97 44 12 Launcher 10 | . . 4 . . . 3 3 . Special . | . . . . . . . . . Kinetic 783 | 22 18 178 68 . 3 414 60 20 Thermal 68 | . . 66 . . . . 2 . Explosive 10 | . . 4 . . . 3 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 5 4 11 10 . 1 26 13 7 Robot Miss Streak 5 | 2 2 3 5 . 1 5 2 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 9 | . . 6 1 . . 2 . . Max Gunslinging Chain 2 | . . 2 1 . . 1 . . Shots Hit Robots 578 | 14 11 158 40 . 1 293 46 15 Core Hits 250 | 7 6 70 16 . . 127 21 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Critical Strikes 20 | . 1 9 . . . 8 2 . Burn 8 | . . 8 . . . . . . Destroy 3 | . 1 . . . . 2 . . Blast 9 | . . 1 . . . 6 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10557 | 201 140 2406 664 . 12 5515 1342 277 Guns 6689 | 201 140 2121 664 . 12 3213 218 120 Cannons 3150 | . . 213 . . . 1802 978 157 Explosions 713 | . . 72 . . . 495 146 . Melee . | . . . . . . . . . Ramming 5 | . . . . . . 5 . . Kinetic 8934 | 201 140 1473 664 . 12 5015 1152 277 Thermal 905 | . . 861 . . . . 44 . Explosive 713 | . . 72 . . . 495 146 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 8 8 8 8 5 6 6 Average Corruption 5 | . . 6 8 8 8 2 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 176 | . . 44 9 17 30 32 28 16 Message Errors 35 | . . 11 1 4 7 5 4 3 Matter Fused 49 | . . 12 3 6 7 9 7 5 Heat Flow Errors 24 | . . 5 3 2 2 7 3 2 Energy Discharges 26 | . . 7 1 1 7 4 4 2 Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 18 | . . 6 1 2 1 2 4 2 Data Loss (major) 8 | . . . . 2 2 1 3 . Misfires 10 | . . 2 . . 3 1 2 2 Alerts 2 | . . . . . 1 1 . . Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . 3 . . . 88 74 . Projectiles 60 | . . 3 . . . 15 42 . Explosions 105 | . . . . . . 73 32 . Melee . | . . . . . . . . . Knockbacks 28 | . . 1 . . . 16 11 . Impact . | . . . . . . . . . Kinetic 24 | . . 1 . . . 14 9 . Secondary 4 | . . . . . . 2 2 . Self-Inflicted Damage 59 | . . . . . . . 59 . Shots 2 | . . . . . . . 2 . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 498 | . . 454 200 153 250 498 229 174 Average Temperature 96 | . . 104 114 81 108 94 64 80 Received Heat Transfer 2413 | . 30 537 119 . . 1581 114 32 Effects 12 | . . 5 . . . 7 . . Shutdowns 3 | . . 1 . . . 2 . . Interference 8 | . . 3 . . . 5 . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 2505 | . . 2455 . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Peak Influence 1039 | 30 190 538 244 . 15 1039 713 213 Initial 438 | . 19 . 209 . . . 438 189 Average 325 | 12 82 244 231 . 2 506 570 118 Maximum Alert Level 3 | . . 2 1 . . 3 3 1 Low Security (%) 45 | 100 100 47 . . 100 28 . 76 Level 1 15 | . . 31 100 . . 7 . 23 Level 2 24 | . . 20 . . . 25 98 . Level 3 14 | . . . . . . 38 1 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 19 | . 3 4 . . . 11 1 . Investigation 4 | . 2 1 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 12 | . 1 3 . . . 7 1 . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Distress Signals 20 | . 2 7 . . . 8 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 7 64 15 . . 90 15 4 Peak Tracking Total 10 | . 3 10 8 . . 8 7 2 Tactical Retreats 23 | . 1 6 2 . . 12 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Traps Triggered 6 | . 2 1 . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Machines Disabled 6 | . . 1 . . 1 . 4 . Max in Single Turn 2 | . . 1 . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Machines Accessed 14 | . 1 2 . 2 . 5 1 3 Terminals 11 | . 1 2 . . . 5 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 2 3 . 11 . 7 1 4 Successful 21 | . 2 2 . 11 . 3 . 3 Failed 7 | . . 1 . . . 4 1 1 Catastrophic 3 | . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 2 1 . 1 . 6 1 2 Terminals 16 | . 2 3 . . . 7 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . 2 . 11 . 1 . 2 Record 10 | . . . . 10 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 2 Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 2 . 1 Terminals 4 | . 2 . . . . 2 . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . . 1 . . Sabotage 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 2 . . . 3 1 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 100 | . . . . . . . 100 100 Highest-Rated Ally 100 | . . . . . . . 100 100 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Turns Passed 11254 | 320 451 3057 274 677 932 3845 980 718 Spaces Moved 4487 | 178 227 1321 82 362 383 1344 291 299 Core 25 | 22 . . . . . 3 . . Treads 4231 | 156 227 1129 82 362 383 1302 291 299 Legs 39 | . . . . . . 39 . . Wheels 192 | . . 192 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 240 160 240 155 170 170 Average Speed 205 | 148 160 187 240 185 240 222 238 224 Slowest Speed 1000 | 160 160 240 240 240 240 1000 250 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 6 47 97 31 68 72 84 67 69 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 7 | . . 6 . . . . 1 . Terrain Destroyed 90 | . . 25 . . . 42 22 1 Melee . | . . . . . . . . . Projectile 23 | . . 1 . . . 16 5 1 AOE 67 | . . 24 . . . 26 17 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Total 5855 | 213 299 1729 110 372 397 1886 512 337 Wait 700 | . 48 202 2 . 8 270 161 9 Move 4479 | 177 226 1320 81 361 382 1343 290 299 Hop . | . . . . . . . . . Pick Up 128 | 16 8 39 1 2 3 44 12 3 Fast Attach 10 | 1 . 4 . . . 3 1 1 Attach 63 | 6 . 13 3 1 3 27 5 5 Detach 5 | . 1 . . 3 . 1 . . Swap 55 | . 3 21 . 2 . 24 4 1 Drop 91 | 2 4 41 . 3 1 21 9 10 Fire 320 | 11 9 89 23 . . 152 30 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 321 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 762 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -9/Materials | Discovered new exit (range 16) 1562 | -9/Materials | Build established: Tank 2306 | -9/Materials | Core integrity fell below 50% 2340 | -9/Materials | Lost 6 parts (2n2u2w) 2608 | -9/Materials | Discovered new exit (range 15) 2821 | -9/Materials | Build established: Scavenger-Skirmisher 2844 | -9/Materials | Discovered new exit (range 16) 3249 | -9/Materials | Discovered new exit (range 7) 3575 | -9/Materials | Build established: Tank 3829 | -9/Materials | Entered Mines 3830 | -9/Mines | Assembled infested the area 3835 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3928 | -9/Mines | Core integrity fell below 20% 4038 | -9/Mines | Found a hidden stash of uninstalled traps 4088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4091 | -9/Mines | Discovered new exit (range 5) 4103 | -9/Mines | Entered Exiles 4152 | -9/Exiles | Build established: Scavenger-Tank 4161 | -9/Exiles | Met 8R-AWN 4204 | -9/Exiles | Met EX-HEX 4309 | -9/Exiles | Met EX-BIN 4408 | -9/Exiles | Aligned with FarCom system 4410 | -9/Exiles | Given EX-Vault access code 4448 | -9/Exiles | Opened EX-Vault 4464 | -9/Exiles | Found Cloak of Protection 4499 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4544 | -9/Exiles | Met EX-DEC 4556 | -9/Exiles | Build established: Mutant 4756 | -9/Exiles | Discovered new exit (range 10) 4780 | -9/Exiles | Left Exiles lab with Cloak of Protection 4780 | -9/Exiles | Entered Mines 5119 | -8/Mines | Build established: Skirmisher 5136 | -8/Mines | Discovered new exit (range 13) 5712 | -8/Mines | Entered Materials 5712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5937 | -8/Materials | Discovered new exit (range 11) 6012 | -8/Materials | Build established: Scavenger-Skirmisher 6054 | -8/Materials | Discovered new exit (range 10) 6464 | -8/Materials | Destroyed 7 combat bots 7007 | -8/Materials | Destroyed 7 combat bots 7396 | -8/Materials | Build established: Scavenger-Tank 7895 | -8/Materials | Lost 3 parts (2n1w) 7994 | -8/Materials | Discovered new exit (range 16) 8211 | -8/Materials | Garrison activated, responded to threat 8512 | -8/Materials | First assault squad dispatched 8724 | -8/Materials | Identified exit to Factory 8729 | -8/Materials | Core integrity fell below 50% 8770 | -8/Materials | Core integrity fell below 20% 8797 | -8/Materials | Lost 14 parts (1p3n6u4w) 9236 | -8/Materials | Build established: Skirmisher 9348 | -8/Materials | Sterilization system engaged 9348 | -8/Materials | Non-combat units ordered to evacuate 9448 | -8/Materials | Combat units ordered to evacuate 9557 | -8/Materials | Entered Storage 10214 | -8/Storage | Met 01-MTF 10458 | -8/Storage | Build established: Tank 10481 | -8/Storage | Learned location of Armory (-3) 10522 | -8/Storage | Discovered new exit (range 7) 10537 | -8/Storage | Entered Recycling 10537 | -8/Recycling | Accompanied by 1 ally (01-MTF) 10542 | -8/Recycling | 01-MTF left 10554 | -8/Recycling | Found Unknown Device 10554 | -8/Recycling | Identified Scrap Engine 11223 | -8/Recycling | Build established: Skirmisher 11255 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10939_ R-06 Scavenger collects Heat Sink. 10943_ R-06 Scavenger collects Imp. Ion Engine. 10944_ R-06 Scavenger collects Lgt. Treads. 10947_ R-06 Scavenger collects Hvy. Assault Rifle. 10947_ R-06 Scavenger collects Beam Rifle. 11016_ Y=|G NN>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 11091_ System corrupted: Matter fused (-10). 11109_ MFZW6L9OXI FHK|ZG #RCXFLB2EFO 11192_ System corrupted: Matter fused (-10). 11251_ P-60 Hacker springs to life. 11252_ L-31 Rogue springs to life. 11252_ Attempting to rewire G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | #?????########T####??????????????????????????????? | | ????? ??????????????????????????????? | | ????? ?????????????????????????????? | | ????# ??????????????????????????????? | | #???# ????????????????????????????????? | | #???# ??????????????????????????????????? | | #???# ???????????????????????????????????? | | #???# ???????????????????????????????????? | | #???# ? ##+########+####????????????????????? | | #???# #??# # d! i%[ #????????????????????? | | +#####+#### # a k k h] #????????????????????? | | #r # h Y= d= #????????????????????? | | # # !up l g!s#????????????????????? | | # #! Y h t!g@ #?#######????????????? | | # ############/##### #????????????? | | # r #????????????? | | + T #????????????? | | # r #????????????? | | ### ################# #????????????? | | #?# #???????????????## ##????????????? | | #?# #????????????????# #?????????????? | | #?# ################## #?????????????? | | #?# ## """"" """"" # #?????????????? | | ######+##+#?# + """"" """"" + #?????????????? | | ?????# #?# ## """"" """"" # #?????????????? | | ###### #?# ## # #?????????????? | | # #?# ## # r #?????????????? | | # r### ###+############## #?????????????? | | # T #????????????# #?????????????? | | # r###??????????#####?????????????? | | # #%###??????????????????????????? | | # r ???????????????????? | | + r ?????????????r?????? | | # """ ???????????????????? | | ### """ ###########???????????????????? | | #?# """ ###???????????????????????????? | | #?# "" ==#???????????????????????????? | | #?# "" ==#?????????????????????????r?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapKineticNanoactuators Manual? 0 Play Time 01:25:27 Cumulative 165.5 hours Start 2023.09.18 @ 18:48:08 End 2023.09.18 @ 21:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03eaaec3-e02a-41c7-8961-7124ed556436