Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 20:42:43 Player: Haldron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (2523) 2523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 6538 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 120 Friendly Fire -48 Cogmind --------- Core Integrity 305/700 Matter 99/300 Energy 100/100 System Corruption 24% Temperature Warm (176) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Great Maul > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Improved Treads Wheel Wheel High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Lightning Gun Lightning Gun Lightning Gun Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Treads Wheel High-capacity Storage Unit Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating System Shield Lightning Gun Lightning Gun Lightning Gun Light EM Pulse Cannon Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Great Maul [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 2 | . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . 1 . Parts Attached 70 | 7 10 1 15 3 . 1 26 7 Power 5 | 1 1 . 2 . . . 1 . Engine 5 | 1 1 . 2 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 . 3 . . . 7 2 Treads 9 | 2 . . 2 . . . 5 . Leg . | . . . . . . . . . Wheel 6 | . 1 . 1 . . . 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 1 . 3 1 . . 5 2 Device 6 | 1 . . 2 . . . 2 1 Storage 3 | 1 1 . 1 . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . 1 . . 3 . Artifact . | . . . . . . . . . Weapon 36 | 2 7 1 7 2 . 1 13 3 Energy Gun 7 | . . . . . . 1 6 . Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | 2 4 . 7 1 . . 7 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 2 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 . Parts Lost 18 | . . 1 3 . . 1 4 9 Power 1 | . . . . . . . . 1 Propulsion 7 | . . . 1 . . . 2 4 Utility 5 | . . 1 . . . . 1 3 Weapon 5 | . . . 2 . . 1 1 1 Highest Loss Streak 8 | . . 1 3 . . 1 1 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 89 92 100 100 100 99 98 Engine 10 | . 14 14 11 11 11 11 9 6 Treads 14 | . 15 14 14 11 11 11 17 14 Wheel 10 | . 12 14 7 11 11 11 8 14 Device 11 | . 14 4 15 11 11 11 9 14 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 6 | . . . . 11 11 11 8 . Energy Gun 6 | . . . . . . 10 18 . Ballistic Gun 25 | . 25 25 32 32 33 22 17 29 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 34 33 59 63 61 62 71 63 Greatest Support 40 | 40 40 20 20 10 10 10 10 26 Greatest Overweight (x) 7 | 2 2 2 5 6 6 6 7 3 Average Overweight (x) 4 | . 1 1 2 6 6 6 6 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 16 20 20 20 20 20 Most Carried 20 | 7 10 12 20 20 20 20 20 19 Average Carried 16 | 3 7 11 14 19 20 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 5 10 12 20 20 20 19 20 19 Class Distribution -------------------- 50% | Tank 20% | Scavenger-Tank 16% | Mutant 7% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2211 | 310 241 95 404 232 . 71 805 53 Remotely . | . . . . . . . . . Salvage Created 4079 | 85 307 235 566 206 . 72 2402 206 Parts 233 | 10 17 21 37 28 . 3 108 9 Haulers Intercepted 6 | . . . 1 . . . 4 1 Recyclers Shooed 6 | 1 1 1 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 69 | . 8 8 8 10 . 3 28 4 Guns 59 | . 7 8 8 7 . 3 24 2 AOE 8 | . 1 . . 3 . . 2 2 Classes Destroyed 12 | 2 4 1 2 . . 1 2 . Worker 14 | . . 3 1 2 . . 8 . Builder 3 | . 1 . . . . . 2 . Tunneler 4 | 2 . . 1 . . . 1 . Hauler 6 | . . . 1 . . . 4 1 Recycler 10 | 1 . . 2 1 . . 6 . Operator 2 | . . . . . . . 2 . Watcher 8 | . 1 . 2 . . . 5 . Swarmer 30 | . 3 6 3 10 . 2 6 . Grunt 24 | . 5 2 3 . . . 12 2 Duelist 1 | . . . . . . . 1 . Sentry 11 | . . . 2 . . . 8 1 Hunter 3 | . . . . . . 1 1 1 Best Kill Streak 11 | 3 3 5 4 5 . 2 11 4 Combat Bots Only 5 | . 3 3 3 3 . 2 5 4 Max Kills in Single Turn 4 | 1 2 2 2 3 . 1 4 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 . . 2 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3933 | . 266 186 524 158 . 171 863 1765 Core 844 | . 129 80 126 7 . 34 73 395 Absorbed by Shields 170 | . . . 39 67 . 64 . . Regen/Repaired (Parts) 100 | . . . 100 . . . . . Core Remaining (%) 65 | 100 . 16 . . . 58 86 . Volleys Fired 216 | 10 29 15 36 18 . 7 84 17 Largest 4 | 2 2 2 3 3 . 3 4 4 Hottest 220 | 40 40 40 66 79 . 102 220 100 Shots Fired 649 | 20 52 30 107 54 . 21 319 46 Gun 640 | 20 51 30 107 51 . 21 319 41 Cannon . | . . . . . . . . . Launcher 9 | . 1 . . 3 . . . 5 Special . | . . . . . . . . . Kinetic 458 | 20 51 30 107 51 . 19 139 41 Thermal 2 | . . . . . . 2 . . Explosive 9 | . 1 . . 3 . . . 5 Electromagnetic 180 | . . . . . . . 180 . Robot Hit Streak 11 | 5 11 9 7 6 . 5 11 5 Robot Miss Streak 5 | 2 2 3 3 4 . 3 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 1 . 3 . 1 4 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 Shots Hit Robots 359 | 13 34 18 62 22 . 12 173 25 Core Hits 175 | 5 17 14 26 14 . 4 80 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 6 | 1 . . . . . . 5 . Destroy 1 | 1 . . . . . . . . Corrupt 5 | . . . . . . . 5 . Melee Attacks 12 | . 7 2 . . . . . 3 Impact 12 | . 7 2 . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6718 | 152 484 277 739 499 . 148 3761 658 Guns 5788 | 152 399 276 739 303 . 148 3416 355 Cannons . | . . . . . . . . . Explosions 929 | . 85 . . 196 . . 345 303 Melee . | . . . . . . . . . Ramming 1 | . . 1 . . . . . . Kinetic 3528 | 152 399 276 739 303 . 119 1185 355 Thermal 374 | . . . . . . 29 345 . Explosive 584 | . 85 . . 196 . . . 303 Electromagnetic 2231 | . . . . . . . 2231 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . . . 17 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . . . 33 . . 108 . Shots 4 | . . . . 1 . . 3 . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . 12 . 47 36 . 72 327 275 Average Temperature 87 | . 7 . 16 15 . 37 100 94 Received Heat Transfer 851 | . 99 69 314 6 . 6 234 123 Effects 2 | . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 17 | . . . . . . . 17 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 424 | . . . . . . 74 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 841 | 15 213 255 234 194 . 210 841 429 Initial 285 | . 9 39 99 25 . . 81 285 Average 257 | 6 124 198 100 66 . 180 501 314 Maximum Alert Level 3 | . 1 1 1 . . 1 3 2 Low Security (%) 53 | 100 77 49 81 100 . 33 17 . Level 1 22 | . 22 50 18 . . 66 15 85 Level 2 17 | . . . . . . . 47 14 Level 3 6 | . . . . . . . 19 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . 4 5 Investigation 3 | . 1 . . . . . 1 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 2 1 Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 9 7 10 14 . 3 44 8 Peak Tracking Total 7 | . 3 3 3 7 . 2 5 4 Tactical Retreats 4 | . . . . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . . 1 . 1 9 1 Max in Single Turn 2 | . . . . 1 . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 . 3 . 1 . 7 2 Terminals 10 | . 2 . 1 . . . 6 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 48 | . 13 . 9 . 1 . 20 5 Successful 26 | . 6 . 9 . 1 . 10 . Failed 22 | . 7 . . . . . 10 5 Catastrophic 3 | . . . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 27 | . 13 . 2 . 1 . 9 2 Terminals 31 | . 12 . 2 . . . 15 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 10 | . . . 5 . . . 5 . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 8 | . 2 . . . 1 . 5 . Record 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 5 . . . 5 . Insert Component 4 | . . . 2 . . . 2 . Analyze 6 | . . . 3 . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . . . Terminals 5 | . 3 . 2 . . . . . Track 2 | . 2 . . . . . . . Botnet 2 | . 1 . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 3 . . . 7 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 51 | . . . 51 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 1 . 4 . . . . Largest Group 4 | . . 1 . 4 2 2 2 . Highest-Rated Group 71 | . . 31 . 71 32 32 31 . Highest-Rated Ally 31 | . . 31 . 31 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . . 23 . 18 16 . Total Damage 730 | . . . . 309 . 227 194 . Kills 12 | . . . . 4 . 4 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6134 | 130 572 229 1152 967 359 368 2030 327 Spaces Moved 3190 | 56 354 131 543 523 212 204 941 226 Core 5 | 5 . . . . . . . . Treads 265 | 51 29 6 179 . . . . . Legs . | . . . . . . . . . Wheels 2920 | . 325 125 364 523 212 204 941 226 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 115 125 170 170 170 170 120 Average Speed 160 | 151 121 125 173 170 170 170 173 120 Slowest Speed 240 | 160 160 240 240 170 170 170 185 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 5 Exploration Rate (%) 41 | 5 41 23 32 91 58 50 67 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 2 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 10 | . 5 2 . . . . . 3 Terrain Destroyed 72 | . 12 2 . 15 . . 25 18 Melee 10 | . 5 2 . . . . . 3 Projectile . | . . . . . . . . . AOE 62 | . 7 . . 15 . . 25 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3797 | 81 434 160 682 564 211 211 1199 255 Wait 188 | . 16 9 63 14 . . 85 1 Move 3182 | 55 353 130 542 522 211 203 940 226 Hop . | . . . . . . . . . Pick Up 73 | 8 11 2 18 2 . . 32 . Fast Attach 10 | 5 . . 1 . . . 3 1 Attach 17 | 2 . . 6 . . 1 6 2 Detach 4 | . . . 1 . . . 2 1 Swap 43 | . 10 1 8 3 . . 17 4 Drop 48 | 1 8 . 7 2 . . 30 . Fire 216 | 10 29 15 36 18 . 7 84 17 Melee 12 | . 7 2 . . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Entered Mines 762 | -10/Mines | Discovered new exit (range 7) 775 | -10/Mines | Core integrity fell below 20% 859 | -10/Mines | Assembled infested the area 888 | -10/Mines | Learned Materials security intel 893 | -10/Mines | Met a Derelict testing a Signal Generator 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -9/Materials | Lost 3 parts (1n2w) 1218 | -9/Materials | Build established: Gunner 1315 | -9/Materials | Discovered new exit (range 12) 1657 | -9/Materials | Repaired Cld. Ion Engine 1680 | -9/Materials | Build established: Tank 1870 | -9/Materials | Discovered new exit (range 14) 2084 | -9/Materials | Entered Mines 2085 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2294 | -9/Mines | Escorted by a lone wolf Derelict 2353 | -9/Mines | Learned location of Storage (-7) 2380 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2708 | -9/Mines | Discovered new exit (range 5) 2851 | -9/Mines | Discovered new exit (range 12) 3051 | -9/Mines | Entered Exiles 3051 | -9/Exiles | Accompanied by 2 allies 3077 | -9/Exiles | Discovered new exit (range 15) 3099 | -9/Exiles | Met 8R-AWN 3126 | -9/Exiles | Met EX-HEX 3186 | -9/Exiles | Met EX-BIN 3323 | -9/Exiles | Met EX-DEC 3330 | -9/Exiles | Learned location of Zion (-7) 3390 | -9/Exiles | Discovered new exit (range 14) 3410 | -9/Exiles | Entered Mines 3410 | -8/Mines | Accompanied by 2 allies 3557 | -8/Mines | Discovered new exit (range 10) 3714 | -8/Mines | Build established: Scavenger-Tank 3778 | -8/Mines | Entered Materials 3778 | -8/Materials | Accompanied by 2 allies 3778 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3779 | -8/Materials | Identified exit to Factory 4112 | -8/Materials | Build established: Tank 4653 | -8/Materials | Build established: Scavenger-Tank 5496 | -8/Materials | Discovered exit to Factory (range 5) 5519 | -8/Materials | Build established: Tank 5778 | -8/Materials | First assault squad dispatched 5808 | -8/Materials | Entered Factory 5808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5955 | -7/Factory | Discovered new exit (range 16) 6000 | -7/Factory | Identified exit to Factory 6013 | -7/Factory | Discovered new exit (range 16) 6030 | -7/Factory | Identified exit to Storage 6110 | -7/Factory | Build established: Scavenger-Skirmisher 6123 | -7/Factory | Crushed by falling debris 6129 | -7/Factory | Crushed by falling debris 6129 | -7/Factory | System corruption reached 10% 6131 | -7/Factory | Crushed by falling debris 6132 | -7/Factory | Crushed by falling debris 6132 | -7/Factory | Core integrity fell below 50% 6135 | -7/Factory | Crushed by falling debris 6135 | -7/Factory | Self-destructed Last Messages --------------- 06129_ System corrupted by crushing effect (+2). 06129_ Cld. Ion Engine destroyed. 06129_ System corrupted by crushing effect (+4). 06130_ System corrupted: Enh. Autogun jammed. 06131_ System corrupted: Heat flow error (+236). 06131_ The unstable cave ceiling collapses. 06131_ Crushed by falling debris. 06132_ The unstable cave ceiling collapses. 06132_ Crushed by falling debris. 06132_ Com. Wheel destroyed. 06132_ System corrupted by crushing effect (+1). 06132_ Enh. Autogun destroyed. 06132_ System corrupted by crushing effect (+2). 06135_ The unstable cave ceiling collapses. 06135_ Crushed by falling debris. 06135_ Sensor Array destroyed. 06135_ System corrupted by crushing effect (+2). 06135_ Lgt. Treads destroyed. 06135_ System corrupted by crushing effect (+5). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????##### | | ?????????????????????" #################### | | ?????????????????????" ### | | ?????????????????????" ! | | ?????????????????????" | | ???????????????????? ######### = " | | ????????????????????????????#?###?# ! *%%"" | | ???????????????????????????? ! ! ?# [ G | | ???????????????????????????# ?# """"" "" | | ???????????????????????????# " " ## """" " | | ???????????????????????????# " " ## """ # | | ???????????????????????????#?" " ## # # | | ???????????????????????????# " " ## """"" ### | | ???????????????????????????# " " ##? """"" #?? | | ???????????????????????????# " " ## """ #?? | | ???????????????????????????# " " ## #?? | | ???????????????????????????# " " + """"" #?? | | ????????????????????????#### " " # """"" ??? | | ????????????????????????#@#" # """ ?????? | | ????????????????????????########## ????? | | ????????????????????????????????? ????? | | ?????????????????????????????????#### *!! ???? | | ????????????????????????????????????? *! ??? | | ????????????????????????????????????? !! ?? | | ????????????????????????????????????? ??? | | ????????????????????????????????????? ??? | | ????????????????????????????????????? ### ""##??? | | ????????????????????????????????????? ???"F"?????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed SiegeAlloyNanoactuators Manual? 0 Play Time 00:54:47 Cumulative 69.4 hours Start 2022.05.26 @ 08:08:36 End 2022.05.28 @ 20:42:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 15 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e845bf0b-7f57-4d14-a1e0-67cd6d8a1223