Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.28 @ 11:26:16 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (6790) 6790 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2600) 2600 TOTAL SCORE: 14775 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 600/600 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Rolling (147) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel High-density Centrium Wheel > --- UTILITY (7) ------ Humpback Improved Particle Charger Reflective Plating Enhanced Scrap Shield Improved System Restoration Module > --- WEAPON (3) ------- Powered Cannon > --- INVENTORY (32) --- Compact Wheel Armored Wheel Scrap Suit Scrap Suit Advanced Visual Processing Unit Enhanced Optical Array Improved Reaction Control System Focal Shield Shock Absorption System Remote Shield Point Defense Array Point Defense Array Authchip [Weapon] Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Botcube PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel High-density Centrium Wheel > --- UTILITY ---------- Humpback Advanced Kinecellerator Tech Extrapolator > --- WEAPON ----------- Heavy Gatling Laser Powered Cannon > --- INVENTORY -------- Compact Wheel Armored Wheel Scrap Suit Scrap Suit Advanced Visual Processing Unit Enhanced Optical Array Advanced Kinecellerator Advanced Kinecellerator Advanced Kinecellerator Advanced Kinecellerator Improved Reaction Control System Reflective Plating Focal Shield Shock Absorption System Remote Shield Point Defense Array Point Defense Array Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Botcube PL-3XN's Ring of Power [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Humpback Device Improved Particle Charger Storage Humpback Processor Tech Extrapolator Protection Reflective Plating Weapon Powered Cannon Energy Gun Beam Rifle Energy Cannon Powered Cannon Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Slots Evolved 11 | 4 1 . 2 1 . 2 1 . . . Power 1 | 1 . . . . . . . . . . Propulsion 2 | 1 . . 1 . . . . . . . Utility 6 | 1 . . 1 1 . 2 1 . . . Weapon 2 | 1 1 . . . . . . . . . Parts Attached 84 | 6 22 1 16 9 17 12 1 . . . Power 14 | 2 5 . . 1 3 3 . . . . Engine 9 | 2 5 . . . 1 1 . . . . Core 5 | . . . . 1 2 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 6 . 4 5 13 2 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 25 | 2 3 . 4 5 9 2 . . . . Hover 7 | . 3 . . . 4 . . . . . Flight . | . . . . . . . . . . . Utility 15 | . 3 1 2 2 1 5 1 . . . Device 6 | . 1 . . 1 . 4 . . . . Storage 3 | . . . 2 . 1 . . . . . Processor 3 | . 1 1 . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 8 . 10 1 . 2 . . . . Energy Gun 15 | 2 8 . 4 . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 5 | . . . 5 . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 1 . . . Parts Lost 1 | . . . . . . 1 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 100 73 68 69 80 73 73 73 73 Engine 8 | . 23 22 19 11 2 2 6 6 6 6 Core 7 | . . . . 3 12 12 6 6 6 6 Wheel 17 | . 14 . 11 23 16 23 20 20 20 20 Hover 3 | . 9 22 5 . 7 . . . . . Device 7 | . 4 3 . 5 7 7 13 13 13 13 Storage 5 | . . . 6 7 5 7 6 6 6 6 Processor 7 | . 8 18 12 7 7 7 . . . . Protection 4 | . 7 . . . . 3 13 13 13 13 Energy Gun 5 | . 26 33 10 . . 4 . . . . Energy Cannon 6 | . . . 5 7 7 7 6 6 6 6 Peak Build Rating 70 | 6 14 14 46 51 41 70 70 70 70 70 Average Rating 45 | 5 9 12 27 45 35 58 69 70 70 70 On Entrance 38 | . 6 14 12 46 37 41 58 70 70 70 Naked Turns . | . . . . . . . . . . . Heaviest Build 248 | 9 16 16 215 220 222 237 248 248 248 248 Greatest Support 65 | 26 26 17 65 65 41 50 50 50 50 50 Greatest Overweight (x) 14 | . 2 . 8 14 14 5 4 4 4 4 Average Overweight (x) 3 | . . . 2 3 5 4 4 4 4 4 Largest Inventory Capacity 32 | 1 1 1 32 32 32 32 32 32 32 32 Average Capacity 25 | 1 1 1 23 32 23 32 32 32 32 32 Most Carried 32 | . 1 1 32 31 23 31 27 27 27 27 Average Carried 18 | . . 1 14 26 10 25 26 27 27 27 Final Capacity 32 | 1 1 1 32 32 32 32 32 32 32 32 Final Carried 31 | . 1 1 31 15 23 26 27 27 27 27 Class Distribution -------------------- 63% | Hauler-Mutant 16% | Hauler-Gunner 12% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Matter Collected 1300 | 248 232 10 335 20 49 396 10 . . . Remotely . | . . . . . . . . . . . Salvage Created 6717 | . 929 35 778 224 . 2852 728 739 . 432 Parts 386 | . 62 4 44 8 . 153 40 47 . 28 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 112 | . . . 11 . . . 38 44 . 19 Prevented 2 | . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 153 | . 25 3 22 4 . 55 15 17 . 12 Guns 36 | . 25 3 8 . . . . . . . Cannons 104 | . . . 12 2 . 48 13 17 . 12 Classes Destroyed 16 | . 5 . 3 . . 5 3 . . . Worker 4 | . 1 . . . . 3 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . 1 . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 3 | . . . . . . 3 . . . . Turret 2 | . . . 2 . . . . . . . Watcher 7 | . 3 . . . . 4 . . . . Swarmer 44 | . 3 3 5 . . 10 5 11 . 7 Grunt 50 | . 22 . 1 . . 21 1 1 . 4 Brawler 1 | . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 1 1 . . Sentry 15 | . . . 1 4 . 8 1 1 . . Hunter 13 | . . . . . . 7 4 1 . 1 Programmer 10 | . . . . . . 8 1 1 . . Behemoth 2 | . . . . . . . 1 1 . . Subdweller 15 | . . . 15 . . . . . . . Best Kill Streak 7 | . 3 3 3 1 . 7 5 7 . 7 Combat Bots Only 7 | . 3 3 3 1 . 5 5 7 . 7 Max Kills in Single Turn 4 | . 1 1 1 1 . 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 707 | . 71 4 92 14 . 307 68 103 . 48 Missed 207 | . 24 1 28 4 . 93 20 26 . 11 Damage Taken 5212 | . 413 19 883 119 . 2177 436 813 . 352 Core 3667 | . 320 13 719 89 . 1677 235 425 . 189 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 3097 | . 216 13 550 89 . 1414 219 407 . 189 Redirected to Shielding 23 | . 23 . . . . . . . . . Ignored by Resistances 2468 | . 126 6 226 33 . 929 322 570 . 256 Core Remaining (%) 100 | 100 . . . . 100 . . . . . Volleys Fired 468 | . 70 3 107 14 . 157 40 49 . 28 Largest 3 | . 3 3 3 1 . 2 1 1 . 1 Hottest 168 | . 168 168 168 40 . 140 40 40 . 40 Shots Fired 611 | . 145 9 165 14 . 161 40 49 . 28 Gun 236 | . 145 9 80 . . 2 . . . . Cannon 373 | . . . 85 14 . 157 40 49 . 28 Launcher . | . . . . . . . . . . . Special 2 | . . . . . . 2 . . . . Kinetic 37 | . . . 37 . . . . . . . Thermal 572 | . 145 9 128 14 . 159 40 49 . 28 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 55 | . 20 5 55 15 . 34 35 22 . 13 Robot Miss Streak 3 | . 3 1 2 1 . 2 1 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 467 | . 109 6 96 13 . 144 32 43 . 24 Core Hits 177 | . 48 3 30 2 . 49 15 17 . 13 Critical Kills 12 | . . . 1 2 . 7 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 26 | . 8 . 7 2 . 7 2 . . . Burn 14 | . 8 . 6 . . . . . . . Meltdown 12 | . . . 1 2 . 7 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22521 | . 1492 100 2975 821 . 10658 2229 2739 . 1507 Guns 2698 | . 1492 100 984 . . 122 . . . . Cannons 19268 | . . . 1991 821 . 9981 2229 2739 . 1507 Explosions 555 | . . . . . . 555 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 57 | . . . 57 . . . . . . . Thermal 22464 | . 1492 100 2918 821 . 10658 2229 2739 . 1507 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . 28 . . . . Message Errors 5 | . . . . . . 5 . . . . Matter Fused 10 | . . . . . . 10 . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 4 | . . . . . . 4 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2210 | . . . 190 68 . 1395 65 341 . 151 Projectiles 2083 | . . . 190 68 . 1268 65 341 . 151 Explosions 127 | . . . . . . 127 . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 300 63 . 16 . 169 8 5 . 14 Average Temperature 68 | . 162 32 . 16 . 28 6 5 . 7 Received Heat Transfer 1428 | . 282 . 129 81 . 576 96 129 . 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 13 | . . . 2 2 . 7 2 . . . Combat Hostiles 13 | . . . 2 2 . 7 2 . . . Parts Melted 35 | . 11 1 9 3 . 10 1 . . . Heat Transferred 7556 | . 4194 222 2590 . . 550 . . . . Parts Sabotaged 2 | . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Peak Influence 337 | . 337 145 . 161 . 250 . . . . Initial 75 | . . 75 . 57 . . . . . . Average 104 | . 183 122 . 74 . 88 . . . . Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 87 | 100 57 100 . 100 . 92 . . . . Level 1 12 | . 42 . . . . 7 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 10 . . . . 16 . 1 . . Investigation 11 | . 10 . . . . 1 . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 5 | . . . . . . 5 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 32 3 26 3 . 72 17 17 . 11 Peak Tracking Total 8 | . 4 3 4 1 . 6 5 8 . 7 Tactical Retreats 8 | . 1 . 3 . . 1 1 2 . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Traps Triggered 13 | . 6 . 2 . . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 3 Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Machines Disabled 5 | . . . 1 . . 4 . . . . Max in Single Turn 4 | . . . 1 . . 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Machines Accessed 34 | . 9 . 4 9 1 6 . . 4 1 Terminals 15 | . 7 . . 3 . 4 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . 6 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 110 | . 16 . 15 15 4 25 . . 29 6 Successful 86 | . 9 . 15 10 4 13 . . 29 6 Failed 24 | . 7 . . 5 . 12 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 14 . . 10 . 12 . . . . Terminals 52 | . 14 . . 9 . 23 . . . 6 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . 6 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 70 | . 1 . 15 4 4 11 . . 29 6 Record 35 | . . . 12 1 4 1 . . 11 6 Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 5 | . . . . 3 . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Level Access Points 2 | . . . . . . 2 . . . . Branch Access Points 2 | . . . . . . 2 . . . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 8 . . 6 . 1 . . . . Terminals 6 | . 6 . . . . . . . . . Sabotage 6 | . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . 6 . 1 . . . . Tunnel 9 | . 2 . . 6 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 3 . . 2 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 40 | . . . . . 13 18 . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Total Allies 6 | . . . . . . 4 . 2 . . Largest Group 3 | . . . . . . 3 . 2 2 2 Highest-Rated Group 93 | . . . . . . 93 . 59 59 59 Highest-Rated Ally 31 | . . . . . . 31 . 30 30 30 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . 29 . . . 4 Total Damage 505 | . . . . . . 403 . . . 102 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Robot Analysis Total 5 | . . . . 3 . 2 . . . . Derelict Logs Recovered 12 | . . 1 1 . 5 . 3 . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Turns Passed 18257 | 56 1408 386 3097 1277 3804 4362 1448 1284 112 1023 Spaces Moved 12217 | 53 1386 563 2434 813 2274 2278 905 795 77 639 Core 2 | 1 1 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 8825 | 52 633 . 1312 813 1321 2278 905 795 77 639 Hover 3390 | . 752 563 1122 . 953 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 140 52 147 147 147 147 147 Average Speed 131 | 89 77 56 112 149 164 148 147 147 147 147 Slowest Speed 290 | 90 150 56 190 290 290 155 147 147 147 147 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 80 | 3 97 99 97 98 88 54 96 95 68 91 Regions Visited 10 Branch Regions 8 Pre-discovered Areas 12 | . 2 . 1 6 1 1 . . 1 . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . . . 1 . Scrap Searched 25 | . . 2 11 . 1 . 2 4 . 5 Spaces Dug 9 | . . . 1 . . 3 4 . . 1 Terrain Destroyed 74 | . . . 6 1 . 49 8 6 . 4 Melee . | . . . . . . . . . . . Projectile 39 | . . . 6 1 . 14 8 6 . 4 AOE 35 | . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Total 13846 | 58 1573 626 2642 861 2329 3120 990 871 76 700 Wait 702 | . 70 58 18 3 . 529 15 . . 9 Move 12207 | 52 1385 562 2433 812 2273 2277 904 794 76 639 Hop . | . . . . . . . . . . . Pick Up 58 | . 1 . 16 6 20 14 1 . . . Fast Attach 40 | 6 14 . 4 3 6 6 1 . . . Attach 7 | . . . 1 . 2 4 . . . . Detach . | . . . . . . . . . . . Swap 37 | . 8 1 11 6 9 2 . . . . Drop 46 | . 4 . 6 9 19 8 . . . . Fire 468 | . 70 3 107 14 . 157 40 49 . 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire 8 | . . . . . . . 2 6 . . Trap . | . . . . . . . . . . . Miscellaneous 257 | . 21 2 46 8 . 107 27 22 . 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 21 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 418 | -10/Materials | Reached level 2 459 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered exit to Materials (range 16) 837 | -10/Materials | Discovered exit to Materials (range 14) 1178 | -10/Materials | Reached level 3 1189 | -10/Materials | Upgraded with Weapon slot (x1) 1464 | -10/Materials | Identified exit to Mines 1465 | -10/Materials | Entered Mines 1488 | -10/Mines | Learned 2 Materials zone layouts 1502 | -10/Mines | Met a Derelict bent on vengeance 1515 | -10/Mines | Discovered exit to Materials (range 12) 1528 | -10/Mines | Build established: Gunner 1569 | -10/Mines | Discovered exit to Materials (range 7) 1591 | -10/Mines | Reached level 4 1799 | -10/Mines | Discovered new exit (range 5) 1851 | -10/Mines | Identified exit to Subcaves 1851 | -10/Mines | Entered Subcaves 1905 | -10/Subcaves | Visited Clippyterm 1907 | -10/Subcaves | Identified exit to Materials 1907 | -10/Subcaves | Identified exit to Recycling 1976 | -10/Subcaves | Disturbed a concealed Subdweller 2588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2594 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2629 | -10/Subcaves | Disturbed a concealed Subdweller 2667 | -10/Subcaves | Upgraded with Utility slot (x1) 2739 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2929 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2933 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2968 | -10/Subcaves | Build established: Hauler-Gunner 3044 | -10/Subcaves | Visited 4L-MR0's lab 3071 | -10/Subcaves | Found Powered Cannon 3072 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 3378 | -10/Subcaves | Build established: Hauler-Mutant 3682 | -10/Subcaves | Found SUBCON Basin 4143 | -10/Subcaves | Reached level 5 4916 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4939 | -10/Subcaves | Upgraded with Propulsion slot (x1) 4948 | -10/Subcaves | Entered Recycling 4950 | -8/Recycling | Reached level 6 5134 | -8/Recycling | Upgraded with Utility slot (x1) 5484 | -8/Recycling | Reached level 7 5561 | -8/Recycling | Discovered new exit (range 16) 5885 | -8/Recycling | Scanned before Scraplab entrance 5905 | -8/Recycling | Entered Scraplab 5965 | -8/Recycling | Reached level 8 5996 | -8/Recycling | Discovered new exit (range 3) 6225 | -8/Recycling | Entered Scraptown 6397 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6446 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 6478 | -8/Scraptown | Discovered new exit (range 13) 6617 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6623 | -8/Scraptown | Learned Research terminal intel 6626 | -8/Scraptown | Learned Factory terminal intel 6629 | -8/Scraptown | Learned Factory security intel 6631 | -8/Scraptown | Learned location of 1 exit from Research 6634 | -8/Scraptown | Learned location of 2 exits from Lower Caves 6762 | -8/Scraptown | Visited UFD Registry 6762 | -8/Scraptown | Registered with UFD as "Quantumgrid" 6959 | -8/Scraptown | Guru changed UFD alias to "Fiberspawn" 7461 | -8/Scraptown | Visited Fellowship of the Rings 7472 | -8/Scraptown | Visited Assassins FH 7707 | -8/Scraptown | Build established: Mutant 7819 | -8/Scraptown | Visited Symbiants 7840 | -8/Scraptown | Visited Cave Peace 7947 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8001 | -8/Scraptown | Visited Scrap Suit Storage 8043 | -8/Scraptown | Visited Research Penetration Think Tank 8069 | -8/Scraptown | Visited Abandonware Association 8085 | -8/Scraptown | Visited Chapter 10 8133 | -8/Scraptown | Discovered new exit (range 5) 8225 | -8/Scraptown | Visited Supply Room 8270 | -8/Scraptown | Visited LU-1G1's Boring Crew 8291 | -8/Scraptown | Visited Botcube Research 8311 | -8/Scraptown | Found Botcube 8355 | -8/Scraptown | Visited Junk Repository 8417 | -8/Scraptown | Visited Junk Repository 8784 | -8/Scraptown | Build established: Hauler-Mutant 9332 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9650 | -8/Scraptown | Visited Red Mages 9715 | -8/Scraptown | Visited SPCMW 9999 | -8/Scraptown | Found Scrap Suit 10002 | -8/Scraptown | Found Scrap Suit 10029 | -8/Scraptown | Entered Factory 10031 | -6/Factory | Loaded intel: 26 terminal locations 10031 | -6/Factory | Reached level 9 10031 | -6/Factory | Reached level 10 10031 | -6/Factory | Reached level 11 10031 | -6/Factory | Reached level 12 10278 | -6/Factory | Reached level 13 10903 | -6/Factory | Allied Derelicts emerged from ambush trap array 11122 | -6/Factory | Cargo convoy interrupted 11123 | -6/Factory | Reached level 14 11144 | -6/Factory | Found Prototype Device 11146 | -6/Factory | Found Prototype Device 11149 | -6/Factory | Found Prototype Device 11158 | -6/Factory | Found Prototype Device 11161 | -6/Factory | Found Prototype Device 11176 | -6/Factory | Found PL-3XN's Ring of Power 11237 | -6/Factory | Lost 3 allies 11345 | -6/Factory | Identified Adv. Kinecellerator (x5) 11353 | -6/Factory | Core integrity fell below 50% 11443 | -6/Factory | Build established: Hauler-Gunner 11648 | -6/Factory | Reached level 15 11894 | -6/Factory | Upgraded with Utility slot (x1) 12329 | -6/Factory | Identified exit to Factory 12329 | -6/Factory | Identified exit to Lower Caves 12660 | -6/Factory | Reached level 16 13114 | -6/Factory | Fabricated A-02 Transporter? 13548 | -6/Factory | Reached level 17 13633 | -6/Factory | Garrison activated, responded to threat 13896 | -6/Factory | Build established: Hauler-Mutant 14058 | -6/Factory | Upgraded with Utility slot (x1) 14391 | -6/Factory | Entered Lower Caves 14392 | -6/Lower Caves | Identified exit to Lower Caves 14393 | -6/Lower Caves | UFD Scientist delivered a prototype 14399 | -6/Lower Caves | Upgraded with Utility slot (x1) 14399 | -6/Lower Caves | Found Prototype Protection 14399 | -6/Lower Caves | Identified Enh. Scrap Shield 14675 | -6/Lower Caves | Learned Factory emergency access door positions 14854 | -6/Lower Caves | Spotted B-75 Beast 14872 | -6/Lower Caves | Destroyed B-75 Beast 15017 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15032 | -6/Lower Caves | Reached level 18 15181 | -6/Lower Caves | Learned Factory emergency access door positions 15839 | -6/Lower Caves | Entered another Lower Caves area 15840 | -6/Lower Caves | Identified exit to Data Miner 16041 | -6/Lower Caves | Discovered exit to Factory (range 10) 16352 | -6/Lower Caves | Spotted B-75 Beast 16369 | -6/Lower Caves | Destroyed B-75 Beast 16442 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16475 | -6/Lower Caves | Reached level 19 16496 | -6/Lower Caves | Destroyed 7 combat bots 16539 | -6/Lower Caves | Found DCF Scrap (13 items) 17123 | -6/Lower Caves | Entered Data Miner 17123 | -6/Data Miner | Accompanied by 2 allies 17123 | -6/Data Miner | Discovered new exit (range 6) 17151 | -6/Data Miner | Met Data Miner 17188 | -6/Data Miner | Learned location of Section 7 (-2) 17188 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17200 | -6/Data Miner | Received God Mode back door access code from Data Miner 17235 | -6/Data Miner | Entered Proximity Caves 17235 | -5/Proximity Caves | Accompanied by 2 allies 17334 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17344 | -5/Proximity Caves | Reached level 20 17375 | -5/Proximity Caves | Learned Factory emergency access door positions 17392 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 17392 | -5/Proximity Caves | Learned Armory trap positions 17392 | -5/Proximity Caves | Learned Extension emergency access door positions 17392 | -5/Proximity Caves | Learned Factory stockpile data 17402 | -5/Proximity Caves | Destroyed 7 combat bots 17688 | -5/Proximity Caves | Learned 4 Factory zone layouts 17980 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18258 | -5/Proximity Caves | Self-destructed Last Messages --------------- 17905_ VTOL Module fries itself beyond repair. 17906_ Autogun fries itself beyond repair. 17906_ Used Protomatter to restore core integrity (+52) 17907_ Used Protomatter to restore part integrity (+8, depleted) 17908_ VTOL Module fries itself beyond repair. 17909_ Enh. Scrap Shield absorbs Lgt. Nuclear Core into its structure (+5). 17909_ Autogun fries itself beyond repair. 17910_ Enh. Scrap Shield absorbs Autogun into its structure (+10). 17912_ Enh. Scrap Shield absorbs VTOL Module into its structure (+2). 17980_ EXIT=FOUND: FACTORY 18034_ Searching scrap... 18034_ Found Proton Cannon. 18034_ Found 51 Matter. 18212_ H-66 Slayer destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ???##????????# ####### ##?????????????? | | ##### #????????# #?????????????? | | #???????# ####??????????? | | ? ??? ##???### ###### #??????????? | | ???????## #??# #????# #??????????? | | ???????# #?# #???## ##??????????? | | ??????## ## ###???# ##???????????? | | ?????## # ####??# #????????????? | | ?????# ##### ## #????????????? | | ????## ##### #????????????? | | ????# ## "" #???# ##????????????? | | ???## #### """"" #??? ##?????????????? | | ???# ### """" #???? ##??????????????? | | ????? # " #????###???????????????? | | ????? ???# "" "" #####??????????????????? | | ???????????## """ " ##??###????????????? | | ????????????## ### "" " " #?## ##???????????? | | ?????????????###?# #?# #???????????? | | ????????????????## ### ###?????????? | | ????????????????# # #####?????? | | ????????????????# ## # "# ####??? | | ????????????????# #### ## ## ##?# | | ????????????????##???# ## ## #?# | | ????????????????????## ##?## #?# | | ??????????????###???# % #### ### | | ??????????????# ##??#### @ ### ## | | ??????####???## #?????# ##??# | | ????## #??## #?????## #### #???# | | ??## #??## ##??### #?#### ##??# | | ### #??## #### #????# #### | | #???## #????# ## | | ####?# #????### % | | ## ### ### #??????# ## % | | ## #####?# #??### ### ### | | ## #???### #?# #?#% #?## | | ## ##??# ## #?# #??### | | ## ##?? ### #?# ##???? | | ## #### #?## ### ##??? | | ### ##??## ### #??? | | ## ## #????## !### #??? | | ### #?####????##%!#?####??? | | #?## ##?????????# %#???????? | | #??## ####??????## ##???????? | | #??## ######## #????????? | | #### #????????? | | # ## #????????? | | # #### ##????????? | | ### ## ##??# #?????????? | | ## ##?## ### ###???# #????????? | | ### #???# ### ##?????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 54 Targeting Accuracy 5 Particle Charging 20 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Mak. Power Source | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Battle Rifle | -8/Scraptown | Extrapolated Barrage Gun | -8/Scraptown | Extrapolated Mak. Shrapnel Gun | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated Mak. Spear | -8/Scraptown | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Axe | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Levels Raised 19 | . 2 1 1 3 . 9 1 1 . 1 XP Earned 33222 | 4000 3805 850 1745 4260 650 13120 1436 1180 220 1956 XP Spent 24650 | 2250 4100 . 2800 1600 600 11300 2000 . . . Upgrades 44 | 5 12 . 5 2 1 18 1 . . . Power Slot 1 | 1 . . . . . . . . . . Propulsion Slot 2 | 1 . . 1 . . . . . . . Utility Slot 6 | 1 . . 1 1 . 2 1 . . . Weapon Slot 2 | 1 1 . . . . . . . . . Heat Dissipation 6 | . 6 . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . Mass Support 2 | . 1 . . . 1 . . . . . Inventory Capacity 2 | 1 . . 1 . . . . . . . Ranged Accuracy 2 | . . . 1 1 . . . . . . Hack Attack % 4 | . . . . . . 4 . . . . Hack Defense % 4 | . . . . . . 4 . . . . KI Resistance % 4 | . . . . . . 4 . . . . TH Resistance % 4 | . . . . . . 4 . . . . TH Damage % 4 | . 4 . . . . . . . . . Protomatter Created 2613 | . 314 15 384 54 . 1060 227 152 . 407 Integrity Restored 5105 | . 389 21 890 161 . 2185 555 452 . 452 Core 3667 | . 320 13 650 158 . 1529 371 437 . 189 Parts 1438 | . 69 8 240 3 . 656 184 15 . 263 Protomatter Decayed 1100 | . 90 6 80 . . 369 34 183 . 338 Game ------ Seed LayeredPrecisionNanovents Manual? 0 Play Time 02:08:06 Cumulative 201.2 hours Start 2024.12.21 @ 19:04:37 End 2025.01.28 @ 11:26:16 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 95 Rogue 0 Adventurer 95 Explorer 0 Win Type - Total 7 Types 2/1/2/2/0/0/0/0/0 Lore% 75 Gallery% 67 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674e1520-a01b-4610-b200-a775b4720873