Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 15:51:21 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1310) 1310 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 4522 Bonus ------- High Alert Combat Kills 135 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 305/340 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System Targeting Computer Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Firepult > --- INVENTORY (2) ---- High-capacity Matter Pod (200) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Firepult > --- INVENTORY -------- High-capacity Matter Pod Rocket Launcher [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Improved Shield Generator Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 9 | 3 . . 1 2 3 Power 1 | . . . . . 1 Propulsion 2 | 1 . . . . 1 Utility 4 | 1 . . 1 1 1 Weapon 2 | 1 . . . 1 . Parts Attached 38 | 7 10 . 2 5 14 Power 5 | 1 1 . . . 3 Engine 2 | 1 . . . . 1 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 2 . . . 4 Treads 3 | 1 . . . . 2 Leg . | . . . . . . Wheel 3 | 1 2 . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 14 | 2 4 . 1 4 3 Device 7 | 1 1 . 1 4 . Storage . | . . . . . . Processor 3 | 1 2 . . . . Hackware 1 | . . . . . 1 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 11 | 2 3 . 1 1 4 Energy Gun 4 | 1 . . . . 3 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 1 | . . . . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 100 91 89 86 Engine 2 | . 9 . . . 1 Core 9 | . 4 14 12 10 10 Treads 13 | . 14 14 12 10 17 Wheel 10 | . 14 14 12 10 1 Device 12 | . 16 . 6 19 15 Processor 10 | . 8 14 12 10 7 Protection 8 | . 3 14 12 10 7 Energy Gun 1 | . 1 . . . 4 Energy Cannon 11 | . 12 14 12 10 7 Launcher 6 | . 13 . . 8 3 Special Weapon 3 | . . 14 5 . . Naked Turns . | . . . . . . Heaviest Build 52 | 10 16 14 33 42 52 Greatest Support 60 | 10 20 20 16 16 60 Greatest Overweight (x) 2 | 2 1 . 2 2 2 Average Overweight (x) . | . . . 1 2 . Largest Inventory Capacity 2 | 1 1 2 2 2 2 Average Capacity 1 | . 1 1 2 2 2 Most Carried 2 | 1 1 2 2 2 2 Average Carried 1 | . 1 1 1 1 1 Final Capacity 2 | 1 1 2 2 2 2 Final Carried 2 | 1 1 2 2 2 2 Class Distribution -------------------- 82% | Mutant 8% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 814 | 239 191 30 40 61 253 Remotely . | . . . . . . Salvage Created 1649 | 107 535 119 . . 888 Parts 90 | 7 29 12 . . 42 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 11 3 . 1 16 Cannons 10 | . 5 3 . 1 1 AOE 18 | . 6 . . . 12 Classes Destroyed 12 | 2 6 . . . 4 Worker 3 | . . . . . 3 Builder 4 | . . . . . 4 Tunneler 4 | 2 . 1 . . 1 Hauler 4 | . 1 . . . 3 Recycler 4 | 1 1 1 . . 1 Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 . . . 1 Swarmer 9 | . 3 3 . . 3 Grunt 19 | . 8 . . . 11 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 10 | 3 3 3 . 1 10 Combat Bots Only 6 | . 3 3 . 1 6 Max Kills in Single Turn 4 | 1 3 1 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2100 | . 339 218 . 684 859 Core 1609 | . 273 149 . 516 671 Absorbed by Shields 120 | . . . . 39 81 Redirected to Core 1203 | . 224 108 . 418 453 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 133 | 14 53 26 . 8 32 Largest 2 | 1 2 1 . 2 1 Hottest 283 | 40 90 100 . 283 250 Shots Fired 137 | 14 56 26 . 9 32 Gun 34 | 14 6 . . . 14 Cannon 74 | . 41 17 . 8 8 Launcher 20 | . 9 . . 1 10 Special 9 | . . 9 . . . Kinetic . | . . . . . . Thermal 89 | . 41 26 . 8 14 Explosive 20 | . 9 . . 1 10 Electromagnetic 28 | 14 6 . . . 8 Robot Hit Streak 13 | 3 8 4 . 6 13 Robot Miss Streak 5 | 5 3 3 . 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 86 | 5 36 10 . 8 27 Core Hits 82 | 4 21 5 . 1 51 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3849 | 76 1045 159 . 191 2378 Guns 308 | 76 64 . . . 168 Cannons 888 | . 489 156 . 83 160 Explosions 2617 | . 489 . . 108 2020 Melee . | . . . . . . Ramming 36 | . 3 3 . . 30 Kinetic . | . . . . . . Thermal 1709 | . 489 156 . 178 886 Explosive 1847 | . 489 . . 13 1345 Electromagnetic 257 | 76 64 . . . 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 136 | . 14 5 . 1 116 Projectiles 19 | . 11 5 . 1 2 Explosions 117 | . 3 . . . 114 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 227 | . . . . 15 212 Shots 10 | . . . . 2 8 Rammed 10 | . 1 1 . . 8 Targets Rammed 10 | . 1 1 . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 409 | . 320 310 . 260 409 Average Temperature 106 | . 88 101 . 84 184 Received Heat Transfer 429 | . 144 . . . 285 Effects 3 | . 1 1 . . 1 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 17 | . 4 . . . 13 Heat Transferred 7180 | . 1036 333 . 1120 4691 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 738 | 15 244 157 . . 738 Average Influence 153 | 4 112 77 . . 474 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 77 | 100 81 100 . 100 23 Level 1 7 | . 18 . . . 7 Level 2 7 | . . . . . 36 Level 3 6 | . . . . . 32 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 21 5 . 1 27 Peak Tracking Total 6 | . 5 3 . 1 6 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 9 . 1 1 3 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 31 . 1 1 7 Successful 24 | . 19 . 1 1 3 Failed 16 | . 12 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 33 | . 24 . 1 2 6 Terminals 33 | . 26 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 1 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 30 | . 24 . . . 6 Terminals 11 | . 8 . . . 3 Assimilate 1 | . 1 . . . . Botnet 8 | . 5 . . . 3 Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 8 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2748 | 91 780 466 315 573 523 Spaces Moved 1924 | 57 663 363 280 274 287 Core 13 | 13 . . . . . Treads 213 | . 26 28 . . 159 Legs . | . . . . . . Wheels 1624 | 44 637 335 280 274 54 Hover 74 | . . . . . 74 Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 120 120 Average Speed 108 | 88 92 104 111 120 143 Slowest Speed 180 | 150 160 160 120 120 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 83 57 70 73 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 195 | . 64 9 . 11 111 Melee . | . . . . . . Projectile 13 | . . 9 . 1 3 AOE 182 | . 64 . . 10 108 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2412 | 80 775 405 284 508 360 Wait 258 | . 28 10 . 219 1 Move 1919 | 56 662 362 279 273 287 Hop . | . . . . . . Pick Up 9 | 2 1 2 1 1 2 Fast Attach 29 | 7 7 . 1 3 11 Attach 2 | . . . 1 1 . Detach 2 | . 2 . . . . Swap 7 | . 3 . . 1 3 Drop 24 | 1 7 1 2 2 11 Fire 133 | 14 53 26 . 8 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 1 1 . . 8 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 19 | . 11 3 . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Reached level 2 804 | -10/Materials | Discovered new exit (range 13) 872 | -10/Materials | Entered Mines 876 | -10/Mines | Learned Materials terminal intel 1038 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1043 | -10/Mines | Found Prototype Device 1073 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1073 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Discovered new exit (range 9) 1143 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1160 | -10/Mines | Learned location of Storage (-9) 1338 | -10/Mines | Entered Exiles 1363 | -10/Exiles | Met 8R-AWN 1381 | -10/Exiles | Met EX-HEX 1413 | -10/Exiles | Met EX-BIN 1424 | -10/Exiles | Aligned with FarCom system 1425 | -10/Exiles | Given EX-Vault access code 1449 | -10/Exiles | Opened EX-Vault 1457 | -10/Exiles | Found Firepult 1476 | -10/Exiles | Upgraded with Utility slot (x1) 1476 | -10/Exiles | Identified Exp. Sensor Array 1483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1566 | -10/Exiles | Met EX-DEC 1643 | -10/Exiles | Discovered new exit (range 10) 1653 | -10/Exiles | Left Exiles lab with Firepult 1653 | -10/Exiles | Entered Mines 1655 | -9/Mines | Reached level 3 1692 | -9/Mines | Learned location of 1 exit from Materials 1700 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1716 | -9/Mines | Upgraded with Utility slot (x1) 1745 | -9/Mines | Upgraded with Weapon slot (x1) 1937 | -9/Mines | Discovered new exit (range 13) 1947 | -9/Mines | Core integrity fell below 50% 1972 | -9/Mines | Core integrity fell below 20% 1996 | -9/Mines | Destroyed YI-UF0 2017 | -9/Mines | Discovered new exit (range 13) 2226 | -9/Mines | Entered Materials 2227 | -8/Materials | Identified exit to Factory 2227 | -8/Materials | Core integrity fell below 50% 2227 | -8/Materials | Core integrity fell below 20% 2228 | -8/Materials | Loaded intel: 12 terminal locations 2228 | -8/Materials | Reached level 4 2228 | -8/Materials | Upgraded with Power slot (x1) 2228 | -8/Materials | Upgraded with Propulsion slot (x1) 2336 | -8/Materials | Garrison activated, responded to threat 2354 | -8/Materials | Reached level 5 2452 | -8/Materials | Reached level 6 2520 | -8/Materials | Upgraded with Utility slot (x1) 2626 | -8/Materials | First assault squad dispatched 2749 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02636_ Identified Hvy. Ion Engine. 02637_ K-01 Serf collects debris. 02670_ Melted Lgt. Treads. 02671_ Y-45 Defender heat damages core (-4). 02671_ Y-45 Defender critical meltdown. 02671_ Lgt. Armor Plating melted. 02671_ Imp. Ion Engine melted. 02671_ Heat Sink melted. 02671_ Hvy. Assault Rifle melted. 02688_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 02705_ Connecting with Scanalyzer... 02715_ Acquired 10 matter. 02726_ Dropped Imp. Light Armor Plating. 02734_ Hadron Collector disabled. 02740_ Slammed into Y-45 Defender. 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""" """ #####????????????? | | ## #????????????????? | | ?###########????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 5 | . 1 . . 1 3 XP Earned 10903 | 3000 1550 850 350 500 4653 XP Spent 10410 | 1750 . 500 1250 2460 4450 Upgrades 33 | 4 . 1 6 7 15 Power Slot 1 | . . . . . 1 Propulsion Slot 2 | 1 . . . . 1 Utility Slot 4 | 1 . . 1 1 1 Weapon Slot 2 | 1 . . . 1 . Core Integrity 14 | . . . . 4 10 Heat Dissipation 6 | . . . 5 . 1 Inventory Capacity 2 | 1 . 1 . . . Ranged Accuracy 2 | . . . . 1 1 Protomatter Created 181 | . 64 24 . . 93 Integrity Restored 326 | . 185 72 . . 69 Core 307 | . 166 72 . . 69 Parts 19 | . 19 . . . . Protomatter Decayed 2 | . 1 . . 1 . Game ------ Seed ExperimentalSigixJammer Manual? 0 Play Time 00:39:37 Cumulative 58.8 hours Start 2020.03.28 @ 14:55:23 End 2020.03.28 @ 15:51:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b3d6f8-ab1c-49b2-8960-fa2cb7cf9cf0