Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 21:59:22 Player: bschuck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1085) 1085 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3308 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Compact Wheel Large Storage Unit Large Battery (200) Advanced Weight Redist. System Advanced Targeting Computer Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Power Shielding Shield Generator Tractor Beam > --- WEAPON ----------- Field Laser Autogun Heavy Hammer > --- INVENTORY -------- Light Ion Engine Large Storage Unit Large Battery Heavy EM Pulse Gun Beam Rifle Particle Gun Assault Rifle Welding Torch [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Power Shielding Weapon Autogun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 47 | 6 4 5 5 6 21 Power 5 | 1 . . . 1 3 Engine 4 | 1 . . . . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 2 2 Treads 2 | . . . 2 . . Leg 2 | 2 . . . . . Wheel 4 | . . . . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . 1 . 9 Device 8 | . . . 1 . 7 Storage 4 | 1 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 21 | 2 2 5 2 3 7 Energy Gun 6 | 1 . . . . 5 Energy Cannon 3 | . . 3 . . . Ballistic Gun 7 | 1 1 . 1 3 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . . . 5 18 Power 4 | . . . . 1 3 Propulsion 4 | . . . . 1 3 Utility 7 | . . . . 1 6 Weapon 8 | . . . . 2 6 Highest Loss Streak 13 | . . . . 5 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 95 99 96 95 79 Engine 11 | . 14 14 11 8 8 Core 1 | . . . . 1 6 Treads 3 | . . . 1 17 . Leg 17 | . 28 28 20 . . Wheel 2 | . . . . 3 13 Device 4 | . . . 9 8 11 Storage 12 | . 13 14 11 11 11 Protection 11 | . 9 14 11 11 6 Energy Gun 1 | . 1 . . . 8 Energy Cannon 2 | . . 5 5 . . Ballistic Gun 14 | . 14 14 16 21 9 Launcher 4 | . 12 8 . . . Impact Weapon 4 | . . . 9 11 4 Peak Build Rating 19 | 6 11 11 15 15 19 Average Rating 11 | 3 9 10 14 14 14 On Entrance 9 | . 6 11 11 15 13 Naked Turns . | . . . . . . Heaviest Build 60 | 12 33 35 39 36 60 Greatest Support 40 | 20 20 20 40 40 32 Greatest Overweight (x) 10 | 3 1 1 1 1 10 Average Overweight (x) . | 1 . 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 8 14 15 15 15 11 Average Carried 11 | 5 9 13 14 13 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 14 15 10 7 Class Distribution -------------------- 93% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1311 | 246 . 180 129 197 559 Remotely 275 | . . . . . 275 Salvage Created 1473 | . . 206 263 475 529 Parts 85 | . . 22 18 22 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 28 | . . 7 3 9 9 Guns 21 | . . 1 2 9 9 Cannons 3 | . . 2 1 . . AOE 4 | . . 4 . . . Classes Destroyed 7 | . . 3 3 1 . Builder 2 | . . 1 . . 1 Tunneler 1 | . . . 1 . . Recycler 2 | . . . 1 . 1 Watcher 1 | . . . . 1 . Swarmer 5 | . . 5 . . . Grunt 15 | . . 2 2 5 6 Sentry 8 | . . . 1 4 3 Best Kill Streak 6 | . . 3 3 4 6 Combat Bots Only 3 | . . 3 2 3 2 Max Kills in Single Turn 2 | . . 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 275 | . . 13 23 85 154 Missed 76 | . . 4 6 25 41 Damage Taken 2905 | . . 118 248 831 1708 Core 691 | . . . 30 100 561 Absorbed by Shields 160 | . . . . . 160 Redirected to Shielding 54 | . . 3 . 22 29 Regen/Repaired (Parts) 29 | . . . 29 . . Core Remaining (%) 89 | 100 . 100 . 67 . Volleys Fired 123 | . . 11 13 34 65 Largest 3 | . . 2 2 2 3 Hottest 130 | . . 86 86 46 130 Shots Fired 234 | . . 22 26 66 120 Gun 219 | . . 11 22 66 120 Cannon 7 | . . 3 4 . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 156 | . . 11 22 66 57 Thermal 56 | . . . . . 56 Explosive . | . . . . . . Electromagnetic 22 | . . 11 4 . 7 Robot Hit Streak 19 | . . 9 6 10 19 Robot Miss Streak 4 | . . 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 3 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 161 | . . 12 15 48 86 Core Hits 61 | . . 10 6 18 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2590 | . . 331 287 704 1268 Guns 2277 | . . 94 211 704 1268 Cannons 117 | . . 41 76 . . Explosions 196 | . . 196 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1544 | . . 94 211 704 535 Thermal 700 | . . . . . 700 Explosive . | . . . . . . Electromagnetic 346 | . . 237 76 . 33 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . 20 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 616 | . . 72 63 32 616 Average Temperature 118 | . . 25 21 11 169 Received Heat Transfer 1364 | . . 30 120 390 824 Effects 21 | . . . . . 21 Shutdowns 7 | . . . . . 7 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 7 | . . . . . 7 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1998 | . . . . . 1998 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 344 | . . 70 146 344 255 Initial 85 | . . . 21 61 85 Average 94 | . . 55 64 239 159 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 81 | 100 100 100 100 25 63 Level 1 18 | . . . . 74 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 1 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . . 5 4 14 15 Peak Tracking Total 6 | . . 2 2 3 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 7 | . . 1 4 2 . Terminals 5 | . . . 3 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 1 6 4 . Successful 9 | . . 1 5 3 . Failed 2 | . . . 1 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . 4 4 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 3 3 . Record 3 | . . . 2 1 . Open Door 1 | . . 1 . . . Alert Level 2 | . . . 1 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 45 | . . . . 45 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2696 | 85 383 957 397 448 426 Spaces Moved 1332 | 44 229 473 183 242 161 Core 47 | 37 . . . . 10 Treads 177 | . . . 10 167 . Legs 882 | 7 229 473 173 . . Wheels 226 | . . . . 75 151 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 100 100 Average Speed 167 | 154 158 190 188 142 132 Slowest Speed 550 | 200 190 190 190 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 16 88 14 48 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1592 | 61 250 515 215 284 267 Wait 14 | . . 14 . . . Move 1327 | 43 228 472 182 241 161 Hop . | . . . . . . Pick Up 55 | 12 14 6 9 1 13 Fast Attach 3 | . 2 . 1 . . Attach 41 | 6 2 5 4 6 18 Detach 3 | . . 1 . . 2 Swap 3 | . . . . . 3 Drop 23 | . 4 6 6 2 5 Fire 123 | . . 11 13 34 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 575 | -10/Mines | Learned Materials stockpile data 807 | -10/Mines | Learned location of Storage (-9) 1037 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1376 | -10/Mines | Learned location of Zion (-7) 1407 | -10/Mines | Discovered new exit (range 13) 1426 | -10/Mines | Entered Materials 1426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1667 | -9/Materials | Repaired EM Pulse Cannon? 1767 | -9/Materials | Discovered new exit (range 15) 1823 | -9/Materials | Entered Storage 2209 | -9/Storage | Lost 5 parts (1p1n1u2w) 2223 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2259 | -9/Storage | Discovered new exit (range 9) 2271 | -9/Storage | Entered Materials 2271 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2502 | -8/Materials | Lost 4 parts (1n2u1w) 2603 | -8/Materials | Core integrity fell below 50% 2686 | -8/Materials | Core integrity fell below 20% 2697 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 30 matter. Critical hit (Destroy). Wheel destroyed. Critical hit (Burn: +37). Hpw. Tractor Beam destroyed. Y-45 Defender destroyed. Acquired 47 matter. Imp. Heat Sink destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg. Particle Gun destroyed. G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg, Imp. Heat Sink, Particle Gun. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Imp. Ion Engine destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Med. Matter Pod. G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# u?????????????????????? | | ???????????????????????#t #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????##??????????????# #?????????????????????? | | ??????## ############### #?????????????????????? | | ??????# !*|/ r #?????????????????????? | | ??????# """*##########@#####??????????????????? | | ??????# """*#?????# g #??????????????????? | | ??????# """=#?????# g = #??????????????????? | | ??????# #?????# = #??????????????????? | | ??????# "" """ #?????# #??????????????????? | | ??????# "T "" #?????# == #??????????????????? | | ??????# "" "" #?????# = =#??????????????????! | | ??????# #?????# ##?????????????????? | | ???########+#######??# #?????????????????? | | ??##! #### #??# ##?????????????????? | | ??#! /!! = #??##########??????????????????? | | ??#! #### #??????????????????????????????? | | ??# #??## ########???????????????????????? | | ??#! #???# #???????????????????????? | | ??##! #???# # ??????????????????????? | | ???####???# """" + "?????????????????????? | | ??????????# """" #???????????????????????? | | ??????????#! """" #???????????????????????? | | ??????????# ##???????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# """ #????????????????????????? | | ??????????# """"" #????????????????????????? | | ??????????+ """"" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorRemoteBasin Manual? 0 Play Time 00:39:38 Cumulative 24.6 hours Start 2025.04.04 @ 16:55:24 End 2025.04.18 @ 21:59:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 24 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 82146f5e-012d-4502-88fa-9eca152f2c1a