Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.05 @ 17:43:25 Player: n8leveler Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (194) 970 Value Destroyed (8228) 8228 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (2520) 2520 TOTAL SCORE: 18218 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 408 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 542/550 System Corruption 0% Temperature Danger (402) Movement Hovering (216) Ox3 Location -4/Warlord Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Advanced Medium Treads (fused) Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Improved Target Analyzer Advanced Target Analyzer Improved Core Shielding EM Shield System Shield Advanced System Shield > --- WEAPON (4) ------- Improved Arc Thrower Matter Neutralizer KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Energy Well (350) Matter Compressor (250) Advanced Weight Redist. System Core Analyzer Advanced ECM Suite High-powered Shock Rifle High-powered Shock Rifle Field Laser Plasma Rifle Matter Neutralizer High-powered Shotgun Barrage Gun Long-range Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Advanced Medium Treads Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Advanced Target Analyzer Layered Heavy Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Long-range Phase Cannon KE Penetrator Railgun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Antigrav System Energy Well Matter Compressor Advanced Weight Redist. System Triangulator Quantum Capacitor Advanced ECM Suite EM Shield High-powered Shock Rifle High-powered Shock Rifle Improved Arc Thrower Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer High-powered Shotgun Long-range Missile Launcher Powered Hammer [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Thermic Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 13 | . 1 2 2 2 . 2 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . Utility 8 | . 1 1 1 1 . 1 2 . . . . 1 . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . Parts Attached 127 | 7 5 6 4 2 5 20 23 2 . 4 5 28 8 7 1 Power 19 | 1 . . 1 1 2 4 4 . . 1 . 2 3 . . Engine 11 | 1 . . . 1 2 4 2 . . . . 1 . . . Core 4 | . . . 1 . . . 2 . . . . 1 . . . Reactor 4 | . . . . . . . . . . 1 . . 3 . . Propulsion 23 | 2 1 2 1 . . 2 . . . . 4 11 . . . Treads 1 | . . . . . . . . . . . . 1 . . . Leg 3 | 2 1 . . . . . . . . . . . . . . Wheel 6 | . . 2 1 . . 2 . . . . 1 . . . . Hover 10 | . . . . . . . . . . . . 10 . . . Flight 3 | . . . . . . . . . . . 3 . . . . Utility 52 | 2 2 2 2 1 2 7 12 1 . 2 1 10 3 4 1 Device 30 | 1 . . 1 . 1 4 8 1 . 1 . 7 2 4 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 9 | . . 1 1 . . 2 3 . . . . 1 . . 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . . Protection 9 | . 1 1 . 1 1 1 . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 2 2 . . 1 7 7 1 . 1 . 5 2 3 . Energy Gun 4 | 1 . . . . . . . 1 . . . 1 . 1 . Energy Cannon 7 | . . . . . 1 2 1 . . . . 1 1 1 . Ballistic Gun 8 | 1 1 1 . . . . 1 . . 1 . 2 1 . . Ballistic Cannon 9 | . 1 1 . . . 3 3 . . . . . . 1 . Launcher 4 | . . . . . . 2 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . 3 . 1 . . . Parts Lost 52 | . . . 1 . 1 12 16 3 . . 4 7 2 6 . Power 6 | . . . 1 . . 2 2 . . . . 1 . . . Propulsion 10 | . . . . . . 1 2 . . . 3 3 . 1 . Utility 17 | . . . . . 1 4 6 1 . . 1 1 1 2 . Weapon 19 | . . . . . . 5 6 2 . . . 2 1 3 . Highest Loss Streak 8 | . . . 1 . 1 8 4 3 . . 2 5 1 6 . To Critical Strikes 3 | . . . . . . . 1 1 . . . 1 . . . Average Backups 17 | 3 8 12 15 15 18 17 18 18 19 18 18 18 18 15 17 Power 2 | . 1 1 2 1 2 2 3 3 3 2 3 2 2 2 3 Propulsion . | . . 2 2 2 2 2 . . . . . . 1 . . Utility 8 | 2 3 3 4 6 7 7 9 11 11 11 11 9 7 4 5 Weapon 5 | 1 3 4 6 6 6 4 5 3 4 3 3 5 8 7 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 1 3 2 2 3 . . . 2 1 1 1 12 Power 7 | . . . . . 1 . 2 . . . 2 . 1 . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 9 | . . . . 1 . 2 . . . . . 1 . 1 4 Weapon 12 | . . . 1 2 1 . 1 . . . . . . . 7 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 98 98 99 100 95 95 92 88 93 88 94 93 97 100 Engine 5 | . 12 10 5 7 13 11 8 11 11 8 . 1 . . . Core 1 | . . . 1 7 . . 2 . . . 4 5 1 . . Reactor 3 | . . . . . . . . . . 2 5 3 8 10 10 Treads 1 | . . . . . . . . . . . . 1 5 5 5 Leg 1 | . 25 3 . . . . . . . . . . . . . Wheel 7 | . . 16 25 21 21 16 14 11 11 11 2 . . . . Hover 4 | . . . . . . . . . . . . 12 15 14 15 Flight 1 | . . . . . . . . . . . 3 4 . . . Device 16 | . 12 10 8 7 7 7 17 26 27 23 16 20 15 19 20 Storage 5 | . 12 10 8 7 7 6 4 5 5 5 5 5 5 5 5 Processor 11 | . . 9 15 14 14 19 17 11 11 11 11 9 10 10 10 Hackware 4 | . . . . . . . 3 5 5 5 5 6 10 10 10 Protection 6 | . 11 9 8 13 14 7 2 . . 2 9 5 4 4 5 Energy Gun 2 | . 7 . . . . . . 1 5 5 5 4 2 4 5 Energy Cannon 3 | . . . . . 3 6 4 7 . . . 3 5 5 5 Ballistic Gun 6 | . 3 13 8 7 3 5 . 5 5 11 11 6 9 5 5 Ballistic Cannon 7 | . 8 15 16 14 14 10 15 5 5 5 5 3 . 1 5 Peak Build Rating 126 | 7 9 17 26 28 36 61 87 86 79 89 92 122 126 123 123 Average Rating 78 | 3 8 13 20 27 34 45 74 83 79 84 84 107 123 117 121 On Entrance 60 | . 7 9 17 26 28 36 61 85 79 79 89 84 121 120 121 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . 2 4 7 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 122 | 18 52 61 63 69 88 95 115 105 92 104 104 119 122 111 111 Greatest Support 53 | 20 20 24 36 36 36 36 36 24 24 24 34 53 36 36 36 Greatest Overweight (x) 34 | . 2 17 1 1 2 3 25 4 3 4 34 8 3 3 3 Average Overweight (x) 2 | . 1 2 1 1 1 2 2 3 3 3 8 2 2 2 3 Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 14 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 16 19 17 20 20 20 20 20 20 20 20 20 18 19 Average Carried 17 | 4 8 12 15 15 19 17 18 19 20 19 19 19 19 15 17 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 15 18 16 20 20 19 20 20 19 20 20 20 16 18 Class Distribution -------------------- 80% | Hacker-Gunner 9% | Scientist-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scientist-Gunner | -8/Materials Scientist-Gunner | -7/Factory Hacker-Tank | -7/DSF Scientist-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6257 | 212 187 388 224 62 582 755 1516 105 18 . 273 1022 604 257 52 Remotely 10 | . . . . . . . . . . . . . . 10 . Salvage Created 7649 | . 201 414 323 34 412 1363 2027 126 . . 285 1266 423 539 236 Parts 371 | . 11 35 15 1 27 71 80 11 . . 23 52 14 24 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 3 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 150 | . 4 13 6 . 12 24 43 3 . . 10 18 6 8 3 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 38 | . 1 3 1 . 2 5 . . . . 7 7 4 7 1 Cannons 94 | . 3 10 5 . 10 13 37 3 . . 3 6 2 1 1 AOE 14 | . . . . . . 6 4 . . . . 4 . . . Classes Destroyed 15 | . 2 3 2 . 4 4 . . . . . . . . . Worker 7 | . . . 1 . . 3 1 . . . . 2 . . . Builder 4 | . . . . . . 1 2 . . . . 1 . . . Recycler 10 | . . . 1 . . . 6 . . . . 3 . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . Operator 4 | . . 2 1 . . . 1 . . . . . . . . Watcher 17 | . 2 3 2 1 . 5 4 . . . . . . . . Swarmer 39 | . . 4 . . 2 . 20 . . . 7 4 . 2 . Grunt 55 | . 4 6 4 . 5 12 12 . . . . 2 4 5 1 Brawler 2 | . . . . . 1 . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . . 1 . . Sentry 18 | . . 3 2 . . 5 3 . . . 1 2 1 1 . Specialist 3 | . . . . . 2 . . . . . . . . . 1 Hunter 7 | . . . . . . 3 . 2 . . . 2 . . . Programmer 23 | . . . . . 1 3 8 1 . . 2 8 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . 1 . Best Kill Streak 8 | . 2 3 7 1 5 8 8 3 . . 4 5 3 4 3 Combat Bots Only 7 | . 2 3 2 . 5 7 5 3 . . 4 5 3 4 3 Max Kills in Single Turn 3 | . 1 2 1 1 1 2 2 1 . . 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 . . . . 3 . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1332 | . 28 39 15 . 74 338 312 85 . . 92 161 76 92 20 Missed 387 | . 7 9 9 . 27 119 94 22 . . 19 31 21 24 5 Hits 945 | . 21 30 6 . 47 219 218 63 . . 73 130 55 68 15 Melee 3 | . . . . . . . . . . . . . 3 . . Projectile 942 | . 21 30 6 . 47 219 218 63 . . 73 130 52 68 15 AOE 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 48 | . 2 . . . 2 4 13 4 . . 1 16 3 3 . Actively Blocked 2 | . . . . . . 1 . . . . 1 . . . . Damage Taken 9839 | . 160 228 62 . 402 1563 2199 381 . . 657 2416 746 793 232 Core 1791 | . 40 16 . . 97 166 199 43 . . 71 954 103 27 75 Absorbed by Shields 249 | . . . . . 169 80 . . . . . . . . . Redirected to Shielding 240 | . . . . . 18 33 . . . . 151 . . 9 29 Ignored by Resistances 6562 | . 102 146 35 . 340 1051 1718 598 . . 548 964 444 479 137 Regen/Repaired (Parts) 1267 | . 47 150 . 15 . 108 774 . . . . . . . 173 Core Remaining (%) 86 | 100 84 96 100 . 86 80 . . . . 62 . . . . Volleys Fired 374 | . 24 31 20 1 28 69 97 6 . . 12 39 20 20 7 Largest 4 | . 2 3 3 3 3 4 4 4 . . 4 4 4 4 4 Hottest 326 | . 70 86 86 86 132 201 243 235 . . 188 265 233 326 279 Shots Fired 994 | . 45 93 60 3 84 194 203 19 . . 47 99 58 63 26 Gun 369 | . 29 45 20 1 21 55 3 11 . . 33 61 38 38 14 Cannon 604 | . 16 48 40 2 63 128 193 8 . . 14 36 19 25 12 Launcher 21 | . . . . . . 11 7 . . . . 2 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 744 | . 24 93 60 3 77 145 161 12 . . 34 59 34 29 13 Thermal 100 | . . . . . . . . 5 . . 13 34 19 23 6 Explosive 21 | . . . . . . 11 7 . . . . 2 1 . . Electromagnetic 129 | . 21 . . . 7 38 35 2 . . . 4 4 11 7 Robot Hit Streak 54 | . 14 13 23 13 34 54 27 8 . . 11 17 19 14 18 Robot Miss Streak 6 | . 3 3 2 . 1 2 4 6 . . 4 3 2 1 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 744 | . 36 65 49 2 68 140 159 15 . . 28 73 44 45 20 Core Hits 425 | . 12 23 20 2 25 84 105 14 . . 23 51 15 34 17 Critical Kills 9 | . . . . . . . . . . . 1 3 2 1 2 Critical Parts Destroyed 14 | . . . 1 . . . 1 . . . . 2 3 4 3 Critical Strikes 59 | . 2 3 3 . 3 3 14 1 . . 2 12 6 5 5 Burn 3 | . . . . . . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 22 | . . . 1 . . . . . . . 1 5 6 5 4 Blast 29 | . 2 3 2 . 3 3 11 1 . . 1 3 . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . Smash 2 | . . . . . . . 1 . . . . 1 . . . Melee Attacks 13 | . . . . . . . 10 . . . . 3 . . . Impact 13 | . . . . . . . 10 . . . . 3 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20173 | . 525 991 888 38 1280 4027 5829 353 . . 730 2446 1302 1244 520 Guns 5136 | . 302 389 253 18 292 480 56 135 . . 469 1058 692 674 318 Cannons 11700 | . 223 602 635 20 988 2210 4291 218 . . 261 870 610 570 202 Explosions 2620 | . . . . . . 1337 916 . . . . 367 . . . Melee 717 | . . . . . . . 566 . . . . 151 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 12186 | . 305 991 888 38 1138 1702 3688 293 . . 596 1176 670 469 232 Thermal 2877 | . . . . . . 617 52 54 . . 134 713 610 550 147 Explosive 1951 | . . . . . . 720 864 . . . . 367 . . . Electromagnetic 2427 | . 220 . . . 142 973 659 6 . . . 39 22 225 141 Impact 732 | . . . . . . 15 566 . . . . 151 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 5 5 5 7 6 6 6 6 Average Corruption 5 | . . . . . . . 2 5 5 5 6 4 6 6 6 Corruption Purged 7 | . . . . . . . 7 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 210 | . . . . . . . 34 13 3 9 68 22 38 20 3 Message Errors 62 | . . . . . . . 10 4 1 2 15 11 11 7 1 Matter Fused 53 | . . . . . . . 9 3 2 2 20 6 8 3 . Heat Flow Errors 23 | . . . . . . . 3 2 . 1 6 2 5 3 1 Energy Discharges 19 | . . . . . . . 5 1 . . 7 1 4 1 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . 3 1 . 2 9 . 2 2 . Data Loss (major) 10 | . . . . . . . . 2 . 1 4 1 . 1 1 Misfires 11 | . . . . . . . 2 . . . 6 . 2 1 . Alerts 6 | . . . . . . . 1 . . 1 1 1 2 . . Weapon Failures 4 | . . . . . . . 1 . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 907 | . . 26 24 . . 203 466 . . . 21 145 20 2 . Projectiles 265 | . . 26 24 . . . 121 . . . 21 51 20 2 . Explosions 220 | . . . . . . 203 17 . . . . . . . . Melee 422 | . . . . . . . 328 . . . . 94 . . . Knockbacks 79 | . 3 3 8 . 10 15 32 1 . . 1 5 . 1 . Impact 5 | . . . . . . . 4 . . . . 1 . . . Kinetic 68 | . 3 2 7 . 10 13 26 1 . . 1 4 . 1 . Secondary 6 | . . 1 1 . . 2 2 . . . . . . . . Self-Inflicted Damage 218 | . . . . . . 201 16 . . . . 1 . . . Shots 8 | . . . . . . 6 1 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 667 | . 156 72 78 27 130 527 293 227 . 239 368 667 438 288 402 Average Temperature 123 | . 56 26 31 15 48 158 77 71 . 136 131 157 134 79 163 Received Heat Transfer 2226 | . 150 126 36 . 126 753 345 . . . 36 132 321 171 30 Effects 64 | . . . . . . 20 . . . . 2 40 2 . . Shutdowns 23 | . . . . . . 8 . . . . 1 13 1 . . Energy Bleed 5 | . . . . . . 1 . . . . 1 3 . . . Interference 8 | . . . . . . 3 . . . . . 4 1 . . Matter Decay 5 | . . . . . . 1 . . . . . 4 . . . Short Circuit 5 | . . . . . . 1 . . . . . 4 . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . Damage (major) 12 | . . . . . . 6 . . . . . 6 . . . Damage (core) 4 | . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . 1 . . . . . . 2 1 Combat Hostiles 4 | . . . . . . . 1 . . . . . . 2 1 Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Parts Fried 11 | . . . . . . 6 5 . . . . . . . . Impact Corruptions 13 | . . . . . . . 10 . . . . 3 . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . 1 . . . . . 4 . . . Heat Transferred 3704 | . . . . . . 400 50 150 . . 350 1268 629 709 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 . 2 . . . . . . . . Low Security (%) 93 | 100 100 100 100 100 63 100 83 . . . . 100 . . . Level 1 5 | . . . . . 36 . 14 . . . . . . . . Level 2 . | . . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Peak Influence 432 | . 65 74 57 7 295 189 432 . . . . 146 . . . Initial 114 | . . . . 1 . 114 . . . . . . . . . Average 50 | . 5 17 27 . 156 58 86 . . . . 22 . . . Influence Increases 4673 | . 158 432 170 7 305 898 1403 90 . . 230 590 160 170 60 Destroy 0b10 Robot/C 3000 | . 80 260 120 . 240 480 860 60 . . 200 360 120 160 60 Destroy 0b10 Robot/NC 220 | . 10 25 25 5 . 55 70 . . . . 30 . . . Destroy Leader 624 | . 34 86 24 2 50 140 168 . . . 30 70 10 10 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . Successful Hack 132 | . 4 45 . . . 37 28 . . . . 18 . . . Disable Machine 88 | . . . . . . 60 16 . . . . 12 . . . Destroy Structure 419 | . . 1 1 . . 111 216 . . . . 90 . . . Partial Spotted 30 | . . . . . . 15 15 . . . . . . . . Lose Combat Pursuer 150 | . 30 15 . . 15 . 30 30 . . . . 30 . . Influence Decreases 4628 | . 158 432 165 12 10 1193 1403 90 . . 230 590 160 170 15 Entered New Map 185 | . . . . 4 . 181 . . . . . . . . . Time Decay 3851 | . 158 407 155 8 . 892 1106 90 . . 210 530 150 130 15 Lost Part 417 | . . . 10 . 10 120 147 . . . 20 60 10 40 . Purge Threat 175 | . . 25 . . . . 150 . . . . . . . . Squads Dispatched 24 | . . 2 . 1 2 8 8 . . . . 3 . . . Investigation 4 | . . . . 1 . 1 2 . . . . . . . . Extermination 10 | . . . . . . 3 4 . . . . 3 . . . Reinforcement 8 | . . 2 . . 2 2 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 11 | . 1 2 3 . . 1 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 221 | . 13 21 12 1 13 37 58 5 . . 11 23 11 9 7 Peak Tracking Total 7 | . 3 3 4 1 3 5 5 3 . . 4 7 3 7 5 Tactical Retreats 9 | . 1 1 . . 1 . 2 2 . . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 14 | . . . . . 3 2 8 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 25 | . . . . . . 15 4 . . . . 3 . 3 . Max in Single Turn 4 | . . . . . . 4 2 . . . . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 63 | . 9 8 5 4 . 11 12 . . 8 . 5 . . 1 Terminals 25 | . 7 5 2 2 . 5 4 . . . . . . . . Fabricators 4 | . . . . . . 1 1 . . . . 2 . . . Repair Stations 8 | . 1 1 . 1 . 1 4 . . . . . . . . Recycling Units 11 | . 1 1 2 . . 3 2 . . . . 2 . . . Scanalyzers 4 | . . 1 1 . . . 1 . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Total Hacks 191 | . 20 23 14 9 . 24 40 . . 47 . 13 . . 1 Successful 159 | . 15 21 12 5 . 15 33 . . 47 . 10 . . 1 Failed 32 | . 5 2 2 4 . 9 7 . . . . 3 . . . Catastrophic 2 | . . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 51 | . 15 10 3 3 . 13 7 . . . . . . . . Fabricators 8 | . . . . . . 1 2 . . . . 5 . . . Repair Stations 40 | . 4 6 . 4 . 4 22 . . . . . . . . Recycling Units 17 | . 1 1 3 . . 5 3 . . . . 4 . . . Scanalyzers 24 | . . 6 8 . . . 6 . . . . 4 . . . Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . Terminal Hacks 79 | . 10 9 2 2 . 5 3 . . 47 . . . . 1 Record 35 | . . . . . . . . . . 35 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 . . 1 1 . . . . . . . . Emergency Access Points 5 | . 2 2 . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . . . . . Locate Traps 6 | . 3 1 . . . 1 1 . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 3 . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . Build 3 | . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 36 | . 4 6 . 2 . 4 20 . . . . . . . . Scan Component 18 | . 2 3 . 1 . 2 10 . . . . . . . . Repair 18 | . 2 3 . 1 . 2 10 . . . . . . . . Recycling Unit Hacks 14 | . 1 1 2 . . 5 2 . . . . 3 . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . Retrieve Components 12 | . 1 1 2 . . 3 2 . . . . 3 . . . Scanalyzer 23 | . . 5 8 . . . 6 . . . . 4 . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Retrieve Study 21 | . . 3 8 . . . 6 . . . . 4 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 3 3 2 . 6 8 . . . . 3 . . . Full Trace Events 5 | . 1 . . 1 . 1 2 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . 4 . . . . . Parts Built 5 | . . . . . . . 2 . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . Time 141 | . . . . . . . 25 . . . . 116 . . . Total Part Build Rating 23 | . . . . . . . 2 . . . . 21 . . . Part Studies Acquired 21 | . . 3 8 . . . 6 . . . . 4 . . . Parts Repaired 18 | . 2 3 . 1 . 2 10 . . . . . . . . Time 542 | . 52 78 . 19 . 58 335 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 34 | . 2 10 8 . . 10 4 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 8 8 7 7 7 7 7 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 4646 | 4 933 920 253 186 57 . 1 . . . . . . 573 1719 Structural 2063 | 4 933 920 206 . . . . . . . . . . . . Triangulation 2292 | . . . . . . . . . . . . . . 573 1719 Jamming 290 | . . . 47 186 57 . . . . . . . . . . ECM 1 | . . . . . . . 1 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 1 . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 15994 | 65 933 920 253 186 352 1628 2382 598 232 396 2694 1664 1254 718 1719 Spaces Moved 7083 | 43 377 530 164 152 192 1039 1321 419 186 234 584 608 533 300 401 Core 102 | 6 . 1 . . . . 2 . . . 87 6 . . . Treads . | . . . . . . . . . . . . . . . . Legs 465 | 37 377 51 . . . . . . . . . . . . . Wheels 4601 | . . 478 164 152 192 1039 1319 419 186 234 418 . . . . Hover 1753 | . . . . . . . . . . . . 519 533 300 401 Flight 162 | . . . . . . . . . . . 79 83 . . . Fastest Speed 50 | 50 120 110 95 95 95 95 95 125 125 125 125 168 170 170 216 Average Speed 176 | 110 214 129 95 95 109 112 119 135 125 133 452 224 211 191 216 Slowest Speed 2035 | 120 260 900 95 95 110 125 1300 140 125 140 2035 450 216 216 216 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 3 85 45 22 4 97 27 36 68 40 62 73 16 73 58 53 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 7 | . . . . . . . . 2 . 3 . . 2 . . Known Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 2 1 . 3 . 3 3 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 338 | . . . . . . 100 140 . . . 11 41 30 14 2 Melee . | . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . 20 . . . 11 10 12 14 2 AOE 269 | . . . . . . 100 120 . . . . 31 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9825 | 60 457 700 216 192 272 1355 1928 435 185 319 616 836 617 400 1237 Wait 1923 | . 42 115 21 31 7 185 405 6 . 68 8 108 48 58 821 Move 7068 | 42 376 529 163 151 191 1038 1320 418 185 233 583 607 532 299 401 Hop . | . . . . . . . . . . . . . . . . Pick Up 158 | 11 8 14 7 4 11 18 37 3 . 7 4 21 1 8 4 Fast Attach 39 | . . . . . . 2 25 . . . 4 4 4 . . Attach 81 | 7 2 7 3 2 2 15 16 2 . 3 . 12 1 8 1 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 57 | . 3 1 1 . 3 8 10 . . 2 2 17 6 3 1 Drop 71 | . 2 3 1 3 6 4 8 . . 6 3 24 5 4 2 Fire 374 | . 24 31 20 1 28 69 97 6 . . 12 39 20 20 7 Melee 13 | . . . . . . . 10 . . . . 3 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 24 16 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 253 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered exit to Mines (range 11) 314 | -10/Materials | Build established: Hacker-Mutant 336 | -10/Materials | Identified exit to Materials 336 | -10/Materials | Discovered exit to Materials (range 10) 596 | -10/Materials | Discovered exit to Mines (range 12) 656 | -10/Materials | Repaired Grenade Launcher 683 | -10/Materials | Repaired EM Pulse Gun? 922 | -10/Materials | Discovered exit to Materials (range 14) 999 | -10/Materials | Entered another Materials area 999 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Identified exit to Mines 1241 | -9/Materials | Identified exit to Materials 1308 | -9/Materials | Build established: Hacker-Gunner 1700 | -9/Materials | Repaired Lgt. Armor Plating 1727 | -9/Materials | Repaired Lgt. Cannon 1755 | -9/Materials | Repaired Assault Rifle 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -8/Materials | Identified exit to Factory 2158 | -8/Materials | Discovered exit to Factory (range 11) 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2213 | -7/Factory | Build established: Scientist-Gunner 2328 | -7/Factory | Repaired Adv. Weight Redist. System 2358 | -7/Factory | Identified exit to DSF 2358 | -7/Factory | Entered DSF 2401 | -7/DSF | Additional patrols routed to DSF 2604 | -7/DSF | Identified exit to Factory 2604 | -7/DSF | Discovered exit to Factory (range 13) 2652 | -7/DSF | Sterilization system engaged 2672 | -7/DSF | Ambient heat levels rising (+10) 2687 | -7/DSF | Ambient heat levels rising (+10) 2702 | -7/DSF | Ambient heat levels rising (+10) 2710 | -7/DSF | Entered Factory 2710 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2925 | -6/Factory | Identified exit to Lower Caves 2925 | -6/Factory | Identified exit to Extension 3123 | -6/Factory | Repaired Lgt. Cannon+ 3156 | -6/Factory | Repaired Imp. Light Cannon+ 3314 | -6/Factory | Destroyed 7 combat bots 3473 | -6/Factory | Spotted B-75 Beast 3557 | -6/Factory | Garrison activated, responded to threat 3669 | -6/Factory | Lost 8 parts (1p3u4w) 3964 | -6/Factory | Build established: Hacker-Gunner 4266 | -6/Factory | Identified exit to Factory 4266 | -6/Factory | Discovered exit to Factory (range 11) 4338 | -6/Factory | Entered another Factory area 4338 | -5/Factory | Evolved 2 slots: Utility x2 4472 | -5/Factory | Repaired Arm. Wheel+ 4670 | -5/Factory | Fabricated Propulsion Shielding (x2) 4689 | -5/Factory | Spotted B-75 Beast 4821 | -5/Factory | Identified exit to Upper Caves 5022 | -5/Factory | Repaired Arm. Wheel+ 5036 | -5/Factory | Repaired Hcp. Storage Unit 5197 | -5/Factory | Repaired EM Shield 5248 | -5/Factory | Repaired Proton Cannon 5293 | -5/Factory | Repaired Adv. Assault Cannon 5327 | -5/Factory | Repaired Arm. Wheel+ 5360 | -5/Factory | Repaired Arm. Wheel+ 5388 | -5/Factory | Repaired Lgt. Armor Plating 5489 | -5/Factory | Repaired Mass Driver 5846 | -5/Factory | Lost 4 parts (3u1w) 6028 | -5/Factory | Lost 3 parts (2u1w) 6252 | -5/Factory | Cargo convoy interrupted 6720 | -5/Factory | Entered Upper Caves 6720 | -5/Upper Caves | Spotted B-75 Beast 6770 | -5/Upper Caves | Met a Warlord Commander 6771 | -5/Upper Caves | Learned location of Warlord (-4) 6772 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6785 | -5/Upper Caves | Found Encrypted Comm Array 7098 | -5/Upper Caves | Encountered a Warlord checkpoint 7131 | -5/Upper Caves | Ambushed by research squad 7200 | -5/Upper Caves | Lost 3 parts (1u2w) 7284 | -5/Upper Caves | Identified exit to Upper Caves 7284 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 7293 | -5/Upper Caves | Learned location of Armory (-4) 7318 | -5/Upper Caves | Entered another Upper Caves area 7477 | -5/Upper Caves | Encountered a Warlord checkpoint 7506 | -5/Upper Caves | Identified exit to Zhirov 7506 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 7540 | -5/Upper Caves | Identified exit to Factory 7550 | -5/Upper Caves | Entered Zhirov 7551 | -5/Zhirov | Identified exit to Proximity Caves 7551 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 7574 | -5/Zhirov | Met Zhirov 7639 | -5/Zhirov | Learned location of Testing (-3) 7639 | -5/Zhirov | Learned location of Quarantine (-2) 7639 | -5/Zhirov | Learned location of Command (-1) 7668 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7771 | -5/Zhirov | Found Alien Artifact 7773 | -5/Zhirov | Identified Transdimensional Reconstructor 7773 | -5/Zhirov | Warped through subspace 7946 | -5/Zhirov | Entered Proximity Caves 8344 | -4/Proximity Caves | Learned location of 1 exit from Research 8549 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10547 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10640 | -4/Proximity Caves | Entered Factory 10640 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11143 | -4/Factory | Fabricated Quantum Capacitor (x2) 11457 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 11734 | -4/Factory | Core integrity fell below 50% 11794 | -4/Factory | Core integrity fell below 20% 11824 | -4/Factory | Lost 5 parts (1p2n1u1w) 12279 | -4/Factory | Identified exit to Upper Caves 12279 | -4/Factory | Discovered exit to Upper Caves (range 11) 12304 | -4/Factory | Entered Upper Caves 12671 | -4/Upper Caves | Found DCF Scrap (12 items) 12801 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13385 | -4/Upper Caves | Identified exit to Upper Caves 13385 | -4/Upper Caves | Discovered exit to Upper Caves (range 3) 13558 | -4/Upper Caves | Entered another Upper Caves area 13650 | -4/Upper Caves | Attracted the attention of an 0b10 base 13725 | -4/Upper Caves | Lost 6 parts (1n2u3w) 13866 | -4/Upper Caves | Learned Research garrison access intel 14185 | -4/Upper Caves | Identified exit to Warlord 14185 | -4/Upper Caves | Discovered exit to Warlord (range 9) 14276 | -4/Upper Caves | Entered Warlord 14389 | -4/Warlord | System corruption cleaned by Quarantine Array 15241 | -4/Warlord | Met Warlord 15266 | -4/Warlord | Warlord's base attacked by MAIN.C 15616 | -4/Warlord | Warlord forces counterattacked 15924 | -4/Warlord | Opened side exit 15941 | -4/Warlord | Warlord base infiltrated, sounded retreat 15984 | -4/Warlord | Spotted Executioner 15984 | -4/Warlord | Spotted Striker 15995 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 15966_ B-60 Warrior suffers critical hit (Destroy). 15966_ Destroyed Imp. Treads. 15969_ B-60 Warrior suffers critical hit (Meltdown). 15973_ Acquired 49 matter. 15981_ X-77 Beamer destroyed. 15981_ HV Slug penetrates Wall. 15985_ Penetrated by Slug. 15985_ H-88 Terminator suffers critical hit (Destroy). 15985_ Destroyed Hvy. Machine Gun. 15988_ Slug penetrates Executioner. 15988_ HV Slug penetrates Wall. 15992_ Acquired 3 matter. 15992_ Executioner shuts down. 15992_ Slug penetrates Executioner. 15992_ Executioner suffers critical hit (Destroy). 15992_ Destroyed Prototype Ballistic Gun. 15992_ HV Slug penetrates Executioner. 15992_ G-67 Veteran suffers critical hit (Destroy). 15992_ G-67 Veteran destroyed. 15992_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ###??????###??????????????????????????????? | | # ########X#############??????????????????? | | #??????????????????? | | #??????????????????? | | ##################### #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ???????????????????## ##?????????????????? | | ??????????????????## #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ##????????????????? | | ??????????????????## #????????????????? | | ???????????????????### ##???????????????? | | #????????????????????## % #???????????????? | | #?????????????????????## #???????????????? | | #??????????????????????# %#####g #?????? | | #??????????????????????# @ [E%[= #???? | | #??????????????????????##% ;[#!! #????????? | | #???????????????????????##% Kh %?#????????? | | #??????""?????????????????## #?????????? | | #?????#""#?????????????????? #????????? | | #?????#""#??????????????????? #????????? | | #?????#""#???????????????????# #?????#?? | | #######""#####????????????????# ;#??? #? | | !# "" "############??????# ;;? #?? | | =[#[!["%*!/""""""""""""#???????# ; #??? | | [=*%==[%"=! """"""""""""#?####??# #???? | | !%/^!=%*|!== ### ### #???? | | ==/!!%%!=%%! ^+ #???????? | | =[/^%[!!=%! ^+ ##???????? | | !% /^!^=!%%% #### ##????????? | | * " =*""%/ """"""""""""#??## #???? #??? | | # =[""![ """"""""""""#???# #???? ??? | | # ["" "############???# ##???? ??? | | #######""#####?????????????## #????? ??? | | #?????#""#????????????????## #???? ???? | | #?????#""#????????????????# ##???? ???? | | #????????????????????????## ##????? ???? | | #????????????????????????# #?????? #???? | | ####?????????????????????# #?????? #???? | | #?????????????????????# ##?????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 57 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 11 Core Analysis 9 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -5/Factory Quantum Capacitor | x2 | -4/Factory | Preloaded Imp. Arc Thrower | x1 | -4/Factory Repaired ---------- Grenade Launcher | 46% | -10/Materials EM Pulse Gun | 66% | -10/Materials Lgt. Armor Plating | 6% | -9/Materials Lgt. Cannon | 66% | -9/Materials Assault Rifle | 74% | -9/Materials Adv. Weight Redist. System | 37% | -7/Factory Lgt. Cannon | 46% | -6/Factory Imp. Light Cannon | 67% | -6/Factory Arm. Wheel | 15% | -5/Factory Arm. Wheel | 19% | -5/Factory Hcp. Storage Unit | 29% | -5/Factory EM Shield | 14% | -5/Factory Proton Cannon | 66% | -5/Factory Adv. Assault Cannon | 47% | -5/Factory Arm. Wheel | 62% | -5/Factory Arm. Wheel | 70% | -5/Factory Lgt. Armor Plating | 61% | -5/Factory Mass Driver | 93% | -5/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Adv. Assault Cannon | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Proton Cannon | -5/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Thermic Laser | -4/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Adventurer Armchair Analyst Fancy Inventory Hot Goods I Like You, Cogmind Subspace Traveler The Science Guy Window Shopping Challenges ------------ None Game ------ Seed SpliceGatlingSegregator Manual? 0 Play Time 02:40:45 Cumulative 147.9 hours Start 2026.09.05 @ 14:58:34 End 2026.09.05 @ 17:43:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 76 Rogue 43 Adventurer 0 Explorer 33 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba2b9813-f88e-4920-af78-dec64acf3109