Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 20:47:32 Player: Demise Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (1989) 1989 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 4695 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 135 Aligned with FarCom 300 Friendly Fire -278 Cogmind --------- Core Integrity 0/400 Matter 116/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (130) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Humpback Salvage Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (24) --- Humpback Humpback High-capacity Matter Pod (92) Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Light Assault Rifle Light Assault Rifle Assault Cannon Assault Cannon Gauss Cannon Mini Grenade Launcher Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Humpback Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Light Fission Core Light Fission Core Humpback Humpback High-capacity Matter Pod Improved Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Mini Grenade Launcher Plasma Cutter Great Axe [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Potential Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 80 | 2 17 12 26 3 20 Power 5 | . 3 1 1 . . Engine 4 | . 2 1 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 16 | 1 5 2 5 1 2 Treads 7 | . 3 . 4 . . Leg 2 | . . . . . 2 Wheel 7 | 1 2 2 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 3 1 13 1 10 Device 2 | . . . 2 . . Storage 17 | 1 3 1 5 1 6 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 7 | . . . 6 . 1 Artifact . | . . . . . . Weapon 30 | . 6 8 7 1 8 Energy Gun 7 | . 2 1 4 . . Energy Cannon 4 | . 2 2 . . . Ballistic Gun 12 | . 2 4 1 . 5 Ballistic Cannon 5 | . . . 2 1 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . 1 3 3 1 4 Power 2 | . . 1 . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 . 1 Weapon 6 | . 1 1 1 1 2 Highest Loss Streak 2 | . 1 2 1 1 2 Average Slot Usage (%) 94 | . 99 97 98 88 81 Engine 10 | . 9 11 10 11 10 Treads 4 | . 14 . 5 . . Leg 1 | . . . . . 9 Wheel 15 | . 13 28 16 10 6 Device 3 | . . . 6 5 . Storage 27 | . 28 28 24 38 26 Processor 1 | . . . . . 6 Protection 4 | . . . 11 . 1 Energy Gun 4 | . 11 1 6 . . Energy Cannon 2 | . 11 6 . . . Ballistic Gun 5 | . 4 18 4 . 1 Ballistic Cannon 10 | . . . 11 22 20 Naked Turns . | . . . . . . Heaviest Build 163 | 15 43 65 101 115 163 Greatest Support 60 | 20 40 24 24 28 60 Greatest Overweight (x) 33 | 1 6 2 8 33 5 Average Overweight (x) 2 | . . 1 4 3 3 Largest Inventory Capacity 40 | 8 16 18 26 32 40 Average Capacity 21 | 7 10 17 20 29 30 Most Carried 34 | 8 16 18 26 32 34 Average Carried 20 | 6 9 17 20 28 25 Final Capacity 32 | 8 16 18 26 32 24 Final Carried 32 | 8 16 18 25 32 18 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1985 | 220 277 406 672 190 220 Remotely . | . . . . . . Salvage Created 2805 | 93 644 421 1505 86 56 Parts 178 | 5 45 19 102 5 2 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 63 | . 15 10 28 4 6 Guns 40 | . 8 6 26 . . Cannons 18 | . 7 3 2 4 2 AOE 4 | . . . . . 4 Classes Destroyed 13 | 2 5 . 3 2 1 Worker 1 | . . . . 1 . Builder 1 | . . . 1 . . Tunneler 3 | 1 . 2 . . . Hauler 8 | . 2 . 6 . . Recycler 2 | 1 . . 1 . . Operator 3 | . 2 . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 16 | . 6 2 6 2 . Grunt 31 | . 9 8 13 . 1 Brawler 2 | . . . 2 . . Sentry 8 | . . . 7 1 . Demolisher 1 | . . . . 1 . Assembled 6 | . . . . . 6 Thug 1 | . . 1 . . . Best Kill Streak 6 | 1 3 2 5 2 6 Combat Bots Only 6 | . 3 2 5 2 6 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3930 | . 638 596 1236 330 1130 Core 577 | . 88 88 151 16 234 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 29 . . . Volleys Fired 284 | 3 68 52 105 16 40 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 80 120 120 90 88 92 Shots Fired 545 | 6 136 95 209 32 67 Gun 384 | 6 91 64 173 . 50 Cannon 156 | . 45 31 36 32 12 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 288 | . 21 57 116 32 62 Thermal 187 | 6 115 38 28 . . Explosive 5 | . . . . . 5 Electromagnetic 65 | . . . 65 . . Robot Hit Streak 16 | 2 15 7 16 3 11 Robot Miss Streak 9 | 1 9 6 4 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 343 | 4 84 57 145 10 43 Core Hits 151 | 3 32 22 63 6 25 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5874 | 45 1082 922 2549 235 1041 Guns 3848 | 45 659 580 2027 . 537 Cannons 1512 | . 399 325 415 227 146 Explosions 333 | . . . 97 . 236 Melee . | . . . . . . Ramming 181 | . 24 17 10 8 122 Kinetic 2749 | . 95 489 1255 227 683 Thermal 1879 | 45 963 416 455 . . Explosive 236 | . . . . . 236 Electromagnetic 829 | . . . 829 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 72 | . . 23 49 . . Projectiles 66 | . . 17 49 . . Explosions . | . . . . . . Melee 6 | . . 6 . . . Knockbacks 4 | . . . . 1 3 Impact . | . . . . . . Kinetic 4 | . . . . 1 3 Secondary . | . . . . . . Self-Inflicted Damage 138 | . 12 8 79 4 35 Shots 2 | . . . 2 . . Rammed 10 | . 3 2 2 1 2 Targets Rammed 11 | . 3 2 2 1 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 370 | 36 360 370 210 48 12 Average Temperature 86 | 18 101 117 58 17 5 Received Heat Transfer 924 | . 255 252 390 27 . Effects 4 | . 1 3 . . . Shutdowns 1 | . . 1 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 1 6 . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 8 . 1 . . Heat Transferred 3793 | 100 2039 814 840 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 439 | 10 255 163 439 199 . Initial 73 | . 6 73 15 34 . Average 115 | 7 130 78 131 97 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 92 | 100 93 100 87 100 . Level 1 7 | . 6 . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 1 3 . . Investigation 5 | . 1 1 3 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 27 14 41 14 6 Peak Tracking Total 9 | . 3 3 5 4 9 Tactical Retreats 8 | . 2 2 2 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 12 | . . . 2 4 6 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 25 | . 6 1 14 2 2 Terminals 17 | . 6 . 10 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 98 | . 29 1 63 3 2 Successful 66 | . 17 1 44 2 2 Failed 31 | . 12 . 18 1 . Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . 1 . . Manual 55 | . 25 . 26 3 1 Terminals 71 | . 29 . 40 2 . Fabricators . | . . . . . . Repair Stations 9 | . . . 9 . . Recycling Units . | . . . . . . Scanalyzers 14 | . . . 14 . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 12 1 16 2 2 Record 2 | . . . 1 . 1 Part Schematic 3 | . 2 . 1 . . Robot Analysis 7 | . 5 . 2 . . Prototype ID Bank 3 | . 2 . 1 . . Open Door 2 | . . 1 . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 5 | . 1 . 3 1 . Disarm Traps 1 | . 1 . . . . Hauler Manifests 2 | . . . 2 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . . 14 . . Insert Component 7 | . . . 7 . . Analyze 7 | . . . 7 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 5 . 8 . . Terminals 13 | . 5 . 8 . . Assimilate 2 | . . . 2 . . Botnet 9 | . 4 . 5 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 5 . 12 2 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . 2 . 8 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 54 | . . . 54 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 6 | . . . 1 5 . Largest Group 5 | . . . 1 5 2 Highest-Rated Group 81 | . . . 10 81 47 Highest-Rated Ally 31 | . . . 10 31 31 Total Orders 6 | . . . 4 1 1 STAY 4 | . . . 2 1 1 FOLLOW 2 | . . . 2 . . Ally Attacks 31 | . . . . 28 3 Total Damage 330 | . . . . 312 18 Kills 12 | . . . . 12 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 7 | . 5 . 2 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 7516 | 48 1054 1170 3056 933 1255 Spaces Moved 4582 | 33 648 881 1651 601 768 Core 2 | . 1 . . 1 . Treads 523 | . 235 . 288 . . Legs 299 | 17 . . . . 282 Wheels 3758 | 16 412 881 1363 600 486 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 85 | 90 90 100 110 130 85 Average Speed 134 | 105 119 109 151 138 138 Slowest Speed 1700 | 120 350 110 240 1700 150 Overloaded Moves 9 | . . . . . 9 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 3 97 100 97 95 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 10 | . . 3 . 7 . Terrain Destroyed 63 | . . 3 16 16 28 Melee 3 | . . 3 . . . Projectile 27 | . . . 10 16 1 AOE 33 | . . . 6 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 5457 | 40 811 999 2013 675 919 Wait 277 | . 19 28 167 34 29 Move 4577 | 32 647 880 1650 600 768 Hop . | . . . . . . Pick Up 100 | 1 25 11 33 13 17 Fast Attach 24 | 1 7 3 11 1 1 Attach 28 | 1 4 4 7 1 11 Detach 17 | 2 4 1 3 1 6 Swap 28 | . 6 5 8 1 8 Drop 108 | . 28 10 27 7 36 Fire 284 | 3 68 52 105 16 40 Melee 3 | . . 3 . . . Ram 6 | . 3 2 . 1 . Kick 3 | . . . . . 3 Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 5) 1103 | -10/Materials | Entered Mines 1112 | -10/Mines | Learned location of Storage (-8) 1202 | -10/Mines | Met a Derelict bent on vengeance 1512 | -10/Mines | Met a Derelict shopkeep closing up shop 1575 | -10/Mines | Core integrity fell below 50% 1624 | -10/Mines | Learned 2 Materials zone layouts 1658 | -10/Mines | Discovered new exit (range 5) 1667 | -10/Mines | Discovered new exit (range 4) 1767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2273 | -10/Mines | Entered Materials 2273 | -9/Materials | Evolved 2 slots: Utility x2 2274 | -9/Materials | Identified exit to Materials 2799 | -9/Materials | Central database locked down 2924 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3240 | -9/Materials | Discovered new exit (range 16) 3605 | -9/Materials | Repaired Hcp. Storage Unit 3641 | -9/Materials | Repaired Arm. Wheel 3748 | -9/Materials | Discovered exit to Materials (range 15) 3916 | -9/Materials | Build established: Hauler-Mutant 4826 | -9/Materials | Discovered exit to Materials (range 16) 5329 | -9/Materials | Entered Mines 5329 | -9/Mines | Accompanied by 1 ally 5336 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5381 | -9/Mines | Discovered exit to Materials (range 9) 5473 | -9/Mines | Assembled infested the area 5478 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5847 | -9/Mines | Learned Materials trap positions 5887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5887 | -9/Mines | Discovered new exit (range 5) 5980 | -9/Mines | Learned Materials terminal intel 6024 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6133 | -9/Mines | Discovered exit to Materials (range 9) 6262 | -9/Mines | Entered Exiles 6262 | -9/Exiles | Accompanied by 2 allies 6292 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6297 | -9/Exiles | Met 8R-AWN 6321 | -9/Exiles | Met EX-HEX 6405 | -9/Exiles | Met EX-DEC 6429 | -9/Exiles | Learned location of Zion (-6) 6546 | -9/Exiles | Discovered new exit (range 12) 6705 | -9/Exiles | Met EX-BIN 6726 | -9/Exiles | Aligned with FarCom system 6728 | -9/Exiles | Given EX-Vault access code 6762 | -9/Exiles | Opened EX-Vault 6773 | -9/Exiles | Found 0b10 Alert Chip 6780 | -9/Exiles | Found Supersonic Drone Bay 6784 | -9/Exiles | Found Potential Leg 6786 | -9/Exiles | Found Potential Leg 6817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7332 | -9/Exiles | Attacked by the Exiles 7421 | -9/Exiles | Core integrity fell below 50% 7480 | -9/Exiles | Core integrity fell below 20% 7517 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 07447_ Penetrated by HV Slug. 07447_ HV Slug penetrates Earth. 07447_ Penetrated by HV Slug. 07450_ The unstable cave ceiling collapses. 07450_ Penetrated by HV Slug. 07450_ HV Slug penetrates Wall. 07452_ Penetrated by HV Slug. 07463_ HV Slug penetrates Wall. 07466_ Penetrated by HV Slug. 07475_ HV Slug penetrates Wall. 07475_ HV Slug penetrates Machine. 07475_ Penetrated by HV Slug. 07479_ Critical hit. 07479_ Hvy. Assault Rifle destroyed. 07479_ Penetrated by HV Slug. 07496_ Critical hit. 07496_ Hvy. Assault Rifle destroyed. 07496_ Penetrated by HV Slug. 07515_ System corrupted: Lgt. Assault Rifle targeting data glitched. 07517_ Penetrated by HV Slug. 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";;#?###"# | | ????????????????#########;##???#### | | ????????????????????????# #???????##" % | | ????????????????????????# #?????????### | | ????????????????????????? ????????????## | | ????????????????????????? ?????????????## | | ????????????????????????? ??????????????##" | | ????????????????????????? ???????????????#""" | | ????????????????????????? ??????????????##" | | ????????????????????????? ??????????????#"" | | ????????????????????????? ??????????????#""" | | ????????????????????????????????????????""" | | ????????????????????????????????????????""" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#""" | | ????????????????????????????????????????"" | | ????????????????????????????????????????#"" | | ????????????????????????????????????????#"""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 43 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeSigixCutter Manual? 0 Play Time 01:10:49 Cumulative 37.7 hours Start 2020.10.23 @ 19:36:55 End 2020.10.23 @ 20:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb4e926-0139-4489-b833-e86fa80e5aa7