Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 01:18:54 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1670) 1670 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (904) 904 TOTAL SCORE: 5869 Bonus ------- High Alert Combat Kills 104 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Sensor Array Advanced Terrain Scanner Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Seismic Detector Advanced Melee Analysis Suite Layered Light Armor Plating Improved System Shield > --- WEAPON ----------- Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Scrap Suit Advanced Sensor Array Advanced Terrain Scanner Target Analyzer Scrapoid Pod Ion Cannon Gauss Cannon Improved Grenade Launcher Improved Datajack Katana [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 51 | 8 1 . 5 37 Power 5 | 1 . . 2 2 Engine 2 | 1 . . 1 . Core 2 | . . . 1 1 Reactor 1 | . . . . 1 Propulsion 14 | 2 . . 2 10 Treads 9 | . . . . 9 Leg 4 | 2 . . 2 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 23 | 2 1 . . 20 Device 11 | 1 . . . 10 Storage 2 | 1 1 . . . Processor 5 | . . . . 5 Hackware 2 | . . . . 2 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 9 | 3 . . 1 5 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . . . . 29 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 14 | . . . . 14 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 10 | 2 4 8 11 10 Power . | . 1 1 1 . Propulsion 1 | . 1 2 1 2 Utility 3 | . 1 3 4 3 Weapon 2 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 12 | . . . 6 6 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 4 | . . . 1 3 Weapon 4 | . . . 2 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 100 100 100 72 Engine 8 | . 14 14 12 . Core 1 | . . . 1 3 Treads 5 | . . . . 14 Leg 18 | . 28 28 28 3 Device 15 | . 14 14 14 18 Storage 10 | . 14 14 14 5 Processor 3 | . . . . 8 Protection 1 | . . . . 3 Energy Gun 9 | . 14 14 14 3 Ballistic Gun 10 | . 14 14 14 4 Peak Build Rating 72 | 7 7 8 20 72 Average Rating 25 | 5 7 7 12 50 On Entrance 8 | . 7 7 8 20 Avg Prop Armor Cover (%) 10 | . . . 8 14 Naked Turns . | . . . . . Heaviest Build 56 | 14 29 29 35 56 Greatest Support 120 | 20 20 20 34 120 Greatest Overweight (x) 12 | 2 1 1 2 12 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 13 Most Carried 15 | 3 7 11 15 15 Average Carried 11 | 2 4 9 13 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 6 11 15 5 Scrap Suit Usage (%) 33 | . . . . 87 Parts Cannibalized 13 | . . . . 13 Class Distribution -------------------- 87% | Mutant 9% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1415 | 298 9 19 50 1039 Remotely . | . . . . . Salvage Created 1469 | 136 . . . 1333 Parts 79 | 15 . . . 64 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 27 | . . . . 27 Guns 11 | . . . . 11 Cannons 4 | . . . . 4 AOE 12 | . . . . 12 Classes Destroyed 12 | 2 . . . 10 Worker 6 | . . . . 6 Builder 3 | . . . . 3 Tunneler 3 | 3 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 2 | . . . . 2 Swarmer 2 | . . . . 2 Grunt 18 | . . . . 18 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 9 | 4 . . . 9 Combat Bots Only 4 | . . . . 4 Max Kills in Single Turn 2 | 1 . . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 559 | . 9 . . 550 Missed 217 | . 4 . . 213 Hits 342 | . 5 . . 337 Melee 4 | . . . . 4 Projectile 338 | . 5 . . 333 AOE 1 | . . . . 1 Critical Strikes 7 | . . . . 7 Part Disruptions 2 | . . . . 2 Damage Taken 5599 | . 54 . . 5545 Core 875 | . 11 . . 864 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 103 | . . . . 103 Core Remaining (%) 97 | 100 . . 95 . Volleys Fired 124 | 6 5 . . 113 Largest 2 | 2 2 . . 2 Hottest 115 | 60 60 . . 115 Shots Fired 226 | 12 10 1 . 203 Gun 159 | 12 10 1 . 136 Cannon 49 | . . . . 49 Launcher 18 | . . . . 18 Special . | . . . . . Kinetic 107 | 6 5 1 . 95 Thermal 89 | 6 5 . . 78 Explosive 18 | . . . . 18 Electromagnetic 12 | . . . . 12 Robot Hit Streak 23 | 4 1 . . 23 Robot Miss Streak 6 | 3 4 1 . 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 144 | 7 3 . . 134 Core Hits 102 | 5 1 . . 96 Critical Kills 5 | . . . . 5 Critical Parts Destroyed 9 | . . . . 9 Critical Strikes 18 | . . . . 18 Burn 3 | . . . . 3 Destroy 14 | . . . . 14 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4998 | 77 35 . . 4886 Guns 1439 | 77 35 . . 1327 Cannons 739 | . . . . 739 Explosions 2820 | . . . . 2820 Melee . | . . . . . Ramming . | . . . . . Kinetic 952 | 46 12 . . 894 Thermal 1157 | 31 23 . . 1103 Explosive 2820 | . . . . 2820 Electromagnetic 69 | . . . . 69 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . 3 6 19 Message Errors 5 | . . . 1 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 4 | . . . 2 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . 1 . 1 Alerts 6 | . . . 2 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 240 | . . . . 240 Projectiles . | . . . . . Explosions 240 | . . . . 240 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 547 | . . . . 547 Shots 9 | . . . . 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | . 18 251 159 182 Average Temperature 48 | . 9 135 83 45 Received Heat Transfer 1414 | . 30 . . 1384 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2456 | 75 50 . . 2331 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 69 | 100 100 . . 65 Level 1 6 | . . . . 7 Level 2 19 | . . . . 22 Level 3 4 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 750 | 15 . . . 750 Initial . | . . . . . Average 203 | 2 . . . 234 Influence Increases 1545 | 20 . . . 1525 Destroy 0b10 Robot/C 540 | . . . . 540 Destroy 0b10 Robot/NC 80 | 20 . . . 60 Destroy Leader 116 | . . . . 116 Disable Machine 255 | . . . . 255 Destroy Structure 119 | . . . . 119 Lose Combat Pursuer 435 | . . . . 435 Influence Decreases 797 | 20 . . . 777 Time Decay 507 | 20 . . . 487 Lost Part 290 | . . . . 290 Squads Dispatched 19 | . 1 . . 18 Investigation 5 | . 1 . . 4 Extermination 5 | . . . . 5 Reinforcement 5 | . . . . 5 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 7 . . 71 Peak Tracking Total 8 | . 4 . . 8 Tactical Retreats 14 | . . . . 14 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . 2 . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 17 | . . . . 17 Max in Single Turn 5 | . . . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 1 2 3 8 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 24 | . 2 2 6 14 Successful 12 | . . 2 6 4 Failed 12 | . 2 . . 10 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 12 | . 2 . . 10 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers 3 | . . . . 3 Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . . 2 6 . Record 5 | . . . 5 . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Fedlink 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . . 7 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders 2 | . . . . 2 EXPLORE 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 5003 | 20 191 448 2569 1775 Optics 181 | . . . . 181 Terrain 540 | . . . . 540 Traps 367 | . . . . 367 Seismic 4822 | 20 191 448 2569 1594 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 3 . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5349 | 116 191 448 2569 2025 Spaces Moved 3005 | 74 95 234 1379 1223 Core 443 | 15 . . . 428 Treads 522 | . . . . 522 Legs 2007 | 59 95 234 1379 240 Wheels 33 | . . . . 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 110 50 Average Speed 157 | 113 135 190 184 124 Slowest Speed 650 | 150 190 190 260 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 24 21 84 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 133 | . . . . 133 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 131 | . . . . 131 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3413 | 90 148 238 1407 1530 Wait 139 | . 44 . . 95 Move 3001 | 73 94 233 1378 1223 Hop . | . . . . . Pick Up 36 | 2 3 4 11 16 Fast Attach 23 | 8 . . 1 14 Attach 22 | . . . . 22 Detach 12 | 1 . . 1 10 Swap 13 | . 1 . 4 8 Drop 27 | . 1 . 12 14 Fire 124 | 6 5 . . 113 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Discovered new exit (range 6) 276 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Continued accompanying wandering Federalists (5) 317 | -10/Subcaves | Build established: Mutant 373 | -10/Subcaves | Learned 4 Materials zone layouts 567 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 654 | -10/Subcaves | Released subatomizers from SUBCON Basin 756 | -10/Subcaves | Entered Scraptown 1061 | -8/Scraptown | Discovered new exit (range 13) 1168 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1171 | -8/Scraptown | Learned location of 1 exit from Factory 1173 | -8/Scraptown | Learned Factory terminal intel 1175 | -8/Scraptown | Learned 12 Factory zone layouts 1342 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1532 | -8/Scraptown | System corruption cleaned by C-Scrubber 1732 | -8/Scraptown | Visited Awakened 1783 | -8/Scraptown | Visited Cyclists 1808 | -8/Scraptown | Visited Cave Peace 1825 | -8/Scraptown | Visited Fellowship of the Rings 1857 | -8/Scraptown | Visited TADAMA 1869 | -8/Scraptown | Visited Spacefarers 1899 | -8/Scraptown | Visited The Evicted 1998 | -8/Scraptown | Visited UFD Registry 1998 | -8/Scraptown | Registered with UFD as "Slugparser" 2125 | -8/Scraptown | Guru changed UFD alias to "Pulsenuts" 2323 | -8/Scraptown | Visited Curators Association 2431 | -8/Scraptown | Visited Scrapoid Research Area 2458 | -8/Scraptown | Visited Science Guys 2598 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2691 | -8/Scraptown | Visited Scrap Suit Storage 2705 | -8/Scraptown | Found Scrap Suit 2708 | -8/Scraptown | Found Scrap Suit 2763 | -8/Scraptown | Visited Scrapoid Pod Storage 2799 | -8/Scraptown | Found Scrapoid Pod 2833 | -8/Scraptown | Visited Abandonware Association 2852 | -8/Scraptown | Visited Cartography Club 2973 | -8/Scraptown | Visited Derelict Rescue Squad 3005 | -8/Scraptown | Visited Infowarlord's Domain 3025 | -8/Scraptown | Found Exp. Terrain Scan Processor 3068 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3081 | -8/Scraptown | Found DCF Scrap (27 items) 3237 | -8/Scraptown | Met Optimus 3237 | -8/Scraptown | Accepted into 0bPrime 3323 | -8/Scraptown | Discovered new exit (range 3) 3325 | -8/Scraptown | Entered Factory 3325 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3326 | -6/Factory | Identified exit to Factory 3328 | -6/Factory | Loaded intel: 26 terminal locations 3371 | -6/Factory | Build established: Derelict-Mutant 3529 | -6/Factory | Lost 3 parts (1p2u) 3801 | -6/Factory | Loaded intel: 8 recycling unit locations 3894 | -6/Factory | Build established: Mutant 4823 | -6/Factory | Lost 4 parts (1n2u1w) 4889 | -6/Factory | Lost 4 parts (1n2u1w) 4991 | -6/Factory | Lost 4 parts (1p1n1u1w) 5035 | -6/Factory | Garrison activated, responded to threat 5044 | -6/Factory | Core integrity fell below 50% 5075 | -6/Factory | First assault squad dispatched 5084 | -6/Factory | Lost 6 parts (4n1u1w) 5142 | -6/Factory | Discovered exit to Factory (range 11) 5164 | -6/Factory | Core integrity fell below 20% 5176 | -6/Factory | Discovered exit to Factory (range 11) 5255 | -6/Factory | Learned location of Protoforge (-2) 5350 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- | __)/ __ \ / __ | | | | |/ | \| < | \\ ___// /_/ | | |___| / | \ | \ \_ / \___ \____ | |_____ \__\__|_ /__|__ \ \/ \/ \/ \/ \/ v3.71\/ UFD!MEMBER UFD!NETWORK<616> UFD!RESOURCES<38> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: Thank you for not letting us down, Pulsenuts, you are a worthy ally. I ask you, what does MC control that gives him power besides resources? UFD!SANITIZING UFD!... 05310_ ALERT: Suspicious activity at Recycling Unit F008. Dispatching Investigation squad. 05325_ &ZYIJQRJMWHGEC2HPVA<=HFIV 05344_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6T. Map ----- +----------------------------------------------------+ | #?????# #### + #?????? | | #?????# #??# ###### #?????? | | #?????# #??# ! #?????## ###?????? | | #?????# #??######????????#???????? | | ####### ######## #?????????????? | | < +???????? | | ##### ################ #?????????????? | | ????# #???????????????? ???????????????? | | ????# #???????????????? ???????????????? | | ????# #???????????????? ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# ???????????????? | | ????# #???????????????# #??????????????? | | ????# #######?????????# #######????????? | | ????# #?????????# #????????? | | ????# #?????????#g #????????? | | ##### #?????????#g #????????? | | """"# #?????????# +????????? | | "Y""# #?????????+ #????????? | | #?????????#gg #????????? | | #?????????# @ #????????? | | * """ #?????????# #????????? | | """ ########### #????????? | | F" #????????? | | "" #????????? | | #????????? | | #????????? | | """"""""" ! #????????? | | #????????? | | ! #????????? | | ##### ####+#####????????? | | ????# #?????????????????? | | ????# """ """ """ #?????????????????? | | ????#^ """ """ """ #?????????????????? | | ????# """ """ """ #?????????????????? | | ????# "" "" "" #?????????????????? | | ????# "" "" "" #?????????????????? | | ????# #?????????????????? | | ????# ? +?????????????????? | | ????###??#####+#+#####?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 7 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultHeavyReplica Manual? 0 Play Time 00:41:02 Cumulative 198.8 hours Start 2026.09.07 @ 00:44:21 End 2026.09.07 @ 01:18:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 770423f6-a6d4-42a1-b21f-aaa24b9fa1ad