Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.27 @ 12:27:56 Player: Gitida Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (348) 1740 Value Destroyed (16312) 16312 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (7273) 7273 TOTAL SCORE: 35545 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5267 Follower Combat Kills 729 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1600 Matter 226/300 Energy 99/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Latent Energy Streamer Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Improved Matter Compressor Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Focal Shield Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Latent Energy Streamer Railgun Tactical Quantum Warhead > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit Drone Bay Gamma Rifle Quantum Rifle Enhanced Nova Cannon Railgun Hardcell Cannon Heavy Gauss Cannon Linear Accelerator Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Micro-nuke Launcher [Rating: 173] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Tesla Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 2 2 Power 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . . . 1 2 . . . . . 2 2 1 Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Attached 359 | 6 16 6 8 8 5 . 21 14 7 4 1 8 38 41 12 7 6 4 11 40 39 57 Power 41 | 1 2 . 1 1 . . 2 3 2 . . . 5 4 3 . . . 3 4 3 7 Engine 13 | 1 2 . 1 . . . 1 3 1 . . . 2 1 1 . . . . . . . Core 15 | . . . . 1 . . 1 . 1 . . . 2 2 1 . . . 2 1 . 4 Reactor 13 | . . . . . . . . . . . . . 1 1 1 . . . 1 3 3 3 Propulsion 59 | 2 4 1 2 1 . . 6 2 . . . 1 12 10 1 . 1 . 1 4 3 8 Treads 53 | 2 4 1 2 1 . . 6 2 . . . 1 12 5 1 . 1 . 1 4 3 7 Leg 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 90 | 1 4 . 3 1 2 . 6 1 1 2 . . 8 11 3 5 2 3 2 13 10 12 Device 55 | . . . 1 1 1 . 4 1 1 2 . . 4 8 1 5 2 3 2 7 4 8 Storage 18 | 1 4 . 2 . . . 1 . . . . . 1 3 . . . . . 4 1 1 Processor 13 | . . . . . 1 . 1 . . . . . 1 . 2 . . . . 2 5 1 Hackware 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 6 5 2 5 3 . 7 8 4 2 1 7 13 16 5 2 3 1 5 19 23 30 Energy Gun 32 | 1 2 1 . . . . . 2 . 1 . . 3 4 2 1 1 . 1 4 6 3 Energy Cannon 33 | . . . 1 1 1 . 3 1 . 1 . . 4 4 2 . . . . 5 4 6 Ballistic Gun 36 | 1 2 1 1 2 2 . 1 4 2 . . 3 4 4 . . . . . 3 3 3 Ballistic Cannon 21 | . . 1 . . . . . . . . . . . 4 1 . 1 . 2 2 4 6 Launcher 40 | . 2 2 . 2 . . 3 1 2 . . 3 1 . . 1 1 . 2 4 5 11 Special Weapon 6 | . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . 1 1 . . . . 1 . . . . 2 . 3 2 1 Parts Lost 117 | . 4 2 . 1 . . 2 . 3 . . 2 20 11 1 . . . 7 12 6 46 Power 20 | . . . . . . . . . 2 . . . 2 2 . . . . 2 2 2 8 Propulsion 28 | . . 1 . 1 . . 1 . . . . 1 8 5 . . . . 1 3 . 7 Utility 27 | . . . . . . . . . . . . . 2 1 1 . . . 1 3 2 17 Weapon 42 | . 4 1 . . . . 1 . 1 . . 1 8 3 . . . . 3 4 2 14 Highest Loss Streak 20 | . 2 1 . 1 . . 1 . 3 . . 1 9 7 1 . . . 4 6 2 20 Average Slot Usage (%) 93 | . 98 99 99 100 99 100 99 99 94 100 100 99 95 93 92 88 89 88 85 90 87 66 Engine 5 | . 14 14 11 7 . . 1 14 8 7 7 7 4 1 3 . . . . . . . Core 4 | . . . . 3 11 11 7 . . 7 7 7 5 4 7 10 10 10 9 4 . 1 Reactor 2 | . . . . . . . . . . . . . 1 4 2 5 5 5 3 9 12 5 Treads 20 | . 27 27 32 33 33 33 26 22 23 23 23 22 25 15 14 10 10 10 9 11 10 8 Device 11 | . . . 11 11 10 11 17 15 15 15 15 15 8 10 9 9 10 9 10 13 13 11 Storage 15 | . 27 28 22 22 22 22 18 15 15 15 15 15 12 10 10 10 10 10 10 11 13 10 Processor 8 | . . . . . . . 8 7 7 7 7 7 13 11 14 15 15 15 15 15 16 14 Hackware 2 | . . . . . . . . . . . . . 4 11 5 5 5 5 5 4 4 4 Energy Gun 3 | . 6 2 . . . . . 9 . 3 7 . 4 3 4 4 5 5 5 2 2 2 Energy Cannon 4 | . . . 5 11 11 11 8 3 7 7 7 5 3 2 6 5 5 5 1 2 2 . Ballistic Gun 8 | . 19 17 11 10 10 11 8 8 13 11 2 4 7 4 5 5 5 5 5 6 7 2 Ballistic Cannon 1 | . . 5 5 . . . . . . . . . . 2 3 5 4 . 4 2 2 1 Launcher 1 | . 1 1 . . . . 1 . . . . 9 1 . . . . . 2 1 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 10 35 36 47 48 47 47 52 67 69 64 64 66 71 80 87 87 88 88 87 114 133 126 Greatest Support 155 | 40 46 46 66 66 66 66 67 64 64 64 64 64 110 123 130 100 145 145 150 150 150 155 Greatest Overweight (x) 3 | 2 1 . 1 . . . 1 1 1 . . 1 1 3 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 Average Capacity 15 | 5 10 14 14 16 16 16 16 16 16 16 16 16 15 15 16 16 16 16 16 16 16 15 Most Carried 16 | 5 14 14 15 16 16 16 16 16 16 15 15 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 9 13 13 15 15 16 15 15 15 15 15 14 13 15 15 15 15 15 13 13 15 11 Final Capacity 16 | 6 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 2 14 13 15 16 16 16 16 16 15 15 15 16 16 16 16 16 16 16 12 16 16 3 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Skirmisher 24% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Generator-Skirmisher | -4/Upper Caves Generator-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9308 | 258 514 559 279 183 43 . 554 345 188 56 . 173 665 875 293 198 39 150 441 801 1373 1321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16477 | . 924 383 288 310 . . 1150 764 495 93 . 237 1367 1508 756 346 45 . 402 2623 2238 2548 Parts 747 | . 53 15 15 26 . . 63 31 12 5 . 12 68 67 32 16 6 . 10 119 109 88 Haulers Intercepted 11 | . 2 . . . . . 2 1 . . . . 2 1 1 . . . . 1 . 1 Recyclers Shooed 11 | . 2 1 . . . . . 1 . . . . 3 1 . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 9 8 . 11 . . . 12 3 . 6 . . . Prevented 6 | . . . . . . . . . 3 . . . . . . 1 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 273 | . 17 11 7 13 . . 22 12 8 1 . 8 17 20 9 8 5 . 7 38 29 41 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Guns 76 | . 12 7 . 4 . . 5 9 2 . . . 4 4 1 1 . . 3 8 8 8 Cannons 54 | . . . 6 4 . . 5 2 1 1 . 2 . 7 7 3 . . 1 4 8 3 AOE 107 | . 5 3 1 5 . . 10 . 3 . . 6 10 5 1 4 5 . 2 19 10 18 Classes Destroyed 20 | . 5 1 1 3 . . 1 3 . 1 . . 2 1 1 . . . . . 1 . Worker 24 | . 1 . . . . . 1 1 . . . . 9 2 . . . . . 4 3 3 Builder 17 | . . . . . . . . . . . . . 4 . . . . . . 5 3 5 Tunneler 4 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 Hauler 11 | . 2 . . . . . 2 1 . . . . 2 1 1 . . . . 1 . 1 Recycler 8 | . 1 . . . . . . . . . . . 1 2 . . . . . . 2 2 Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Watcher 8 | . 1 . . . . . 1 2 . . . . . 2 . . . . . 1 . 1 Swarmer 55 | . . . . 9 . . 4 . 2 . . 8 4 . . 4 5 . . 6 8 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 103 | . 17 9 6 2 . . 15 3 3 . . . 1 7 2 4 . . 6 13 4 11 Brawler 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 Duelist 8 | . . . . 1 . . . 1 2 . . . . . . . . . 1 . 1 2 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 29 | . . . 1 1 . . 3 3 1 . . . 1 3 4 . . . . 3 5 4 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 24 | . . . . . . . . 2 . . . . 7 1 . . . . . 9 . 5 Programmer 41 | . . . . . . . . 2 . . . . 2 8 3 . . . . 7 10 9 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 7 4 3 4 . . 5 3 5 1 . 3 8 8 3 8 5 . 4 8 10 14 Combat Bots Only 11 | . 5 4 3 4 . . 5 2 5 1 . 3 5 7 2 8 5 . 4 6 5 11 Max Kills in Single Turn 6 | . 3 1 1 2 . . 4 1 1 1 . 3 3 2 2 3 3 . 2 6 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 1 2 . . 4 . 1 . . 3 2 1 1 3 3 . 1 4 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 23803 | . 891 499 385 312 . . 875 851 379 107 . 424 2294 2236 581 255 152 . 1455 2057 2245 7805 Core 3255 | . 154 39 55 42 . . 114 85 86 24 . 13 203 238 92 21 34 . 161 130 157 1607 Absorbed by Shields 306 | . . . . . . . . . . . . . . . . . . . . . . 306 Core Remaining (%) 75 | 100 . 22 . . . 75 79 . . . . 70 76 76 . . . . 73 90 89 . Volleys Fired 678 | . 66 74 18 25 . . 43 55 13 4 1 17 50 54 30 7 4 3 18 53 60 83 Largest 4 | . 2 2 2 2 . . 2 3 3 3 1 3 3 3 4 4 1 1 4 4 4 4 Hottest 286 | . 70 100 86 86 . . 101 177 133 188 30 149 129 183 257 257 30 40 286 231 265 243 Shots Fired 1448 | . 123 94 35 44 . . 84 140 27 12 1 20 107 129 75 22 4 3 54 126 179 169 Gun 856 | . 114 24 17 20 . . 36 107 18 8 . . 87 69 35 10 . . 34 77 110 90 Cannon 466 | . . 61 18 19 . . 41 28 4 4 . 11 15 60 40 10 . . 17 44 50 44 Launcher 117 | . 9 9 . 5 . . 7 5 5 . . 7 5 . . 2 4 . 3 4 17 35 Special 9 | . . . . . . . . . . . 1 2 . . . . . 3 . 1 2 . Kinetic 755 | . 69 76 21 20 . . 36 50 18 4 . . 64 76 34 10 . . 29 70 97 81 Thermal 304 | . 45 9 . . . . 8 57 . 8 . 11 22 27 21 5 . . 14 26 35 16 Explosive 55 | . 3 2 . 5 . . 2 . 3 . . 5 5 . . 2 4 . 3 2 1 18 Electromagnetic 325 | . 6 7 14 19 . . 38 33 6 . . 2 16 26 20 5 . . 8 27 44 54 Robot Hit Streak 35 | . 14 8 9 6 . . 35 18 16 12 4 9 19 14 24 31 9 4 11 16 28 18 Robot Miss Streak 4 | . 3 3 2 2 . . 2 4 1 2 . 1 3 3 2 1 1 . 3 3 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 1 . . . 1 1 1 Secondary Targets 4 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Shots Hit Robots 969 | . 97 21 22 24 . . 67 107 17 10 1 12 71 103 50 15 2 3 33 71 121 122 Core Hits 689 | . 42 16 15 15 . . 42 45 12 3 . 13 54 54 30 14 7 . 18 103 74 132 Critical Hits 38 | . . 2 . . . . . 1 . 1 . . 2 . 4 . . . 3 6 10 9 Critical Kills 11 | . . 1 . . . . . . . . . . 1 . 1 . . . 1 2 2 3 Critical Parts Destroyed 21 | . . 1 . . . . . . . 1 . . 1 . 2 . . . 2 4 6 4 Melee Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44421 | . 1609 695 693 858 . . 2184 2449 754 280 . 793 3910 4521 1621 770 483 . 1046 6466 5566 9723 Guns 13616 | . 1016 249 145 141 . . 389 1855 321 170 . . 1479 1136 589 170 . . 459 1319 2162 2016 Cannons 9061 | . . 72 308 281 . . 958 436 92 110 . 202 188 1604 794 317 . . 280 735 1673 1011 Explosions 21553 | . 558 355 240 434 . . 829 158 341 . . 591 2225 1761 238 283 483 . 307 4412 1700 6638 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 191 | . 35 19 . 2 . . 8 . . . . . 18 20 . . . . . . 31 58 Kinetic 11777 | . 626 197 199 141 . . 389 661 321 62 . . 1041 1640 636 275 . . 303 1288 2037 1961 Thermal 8943 | . 468 260 115 69 . . 278 1352 . 218 . 265 636 1094 428 166 . . 271 1065 1364 894 Explosive 8832 | . 208 40 . 365 . . 445 . 293 . . 473 476 188 . 283 483 . 307 954 138 4179 Electromagnetic 14678 | . 272 179 379 281 . . 1064 436 140 . . 55 1739 1579 557 46 . . 165 3159 1996 2631 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . 1 1 . . . . . 1 1 1 1 1 23 29 8 8 8 8 8 39 12 43 Average Corruption 9 | . 1 1 . . . . . 1 1 1 1 1 11 19 3 8 8 8 8 27 6 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 484 | . 5 4 . . . . . 2 4 2 2 1 51 81 8 18 19 8 24 126 37 92 Message Errors 62 | . 2 . . . . . . 1 3 . 1 . 10 9 . 5 3 1 5 11 3 8 Matter Fused 69 | . . . . . . . . . . . . . 10 13 3 4 2 4 3 14 8 8 Heat Flow Errors 47 | . . . . . . . . . . . . . 10 6 . 3 10 1 2 9 2 4 Energy Discharges 39 | . 2 1 . . . . . . . 1 . . 2 7 1 2 2 1 2 6 3 9 Parts Rejected 11 | . . . . . . . . . . . . . 1 2 . . . . . . . 8 Data Loss (minor) 43 | . 1 . . . . . . . 1 1 1 . 7 9 . 1 . . 4 8 4 6 Data Loss (major) 15 | . . . . . . . . . . . . . 3 2 . 2 2 1 . 3 . 2 Misfires 10 | . . . . . . . . . . . . . 2 2 . . . . . 3 . 3 Misdirections 49 | . . . . . . . . . . . . . 3 7 . . . . . 22 1 16 Targeting Errors 120 | . . 2 . . . . . 1 . . . 1 3 19 4 1 . . 7 44 14 24 Weapon Failures 19 | . . 1 . . . . . . . . . . . 5 . . . . 1 6 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1074 | . 20 7 . 32 . . 49 51 22 . . 1 94 184 12 24 35 . . 71 133 339 Projectiles 320 | . . . . 4 . . 8 13 4 . . 1 . 114 12 24 . . . 4 98 38 Explosions 754 | . 20 7 . 28 . . 41 38 18 . . . 94 70 . . 35 . . 67 35 301 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . 1 . . . . . . . . . . . 6 2 1 . . 5 2 7 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 28 | . . 1 . . . . . . . . . . . 5 2 1 . . 4 2 6 7 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 1058 | . 2 35 19 48 . . 12 . . . . 41 175 282 . . . . 26 . 98 320 Shots 41 | . 1 2 1 2 . . 1 . . . . 3 3 4 . . . . 1 . 8 15 Rammed 36 | . 9 2 . 1 . . 1 . . . . . 3 2 . . . . . . 4 14 Targets Rammed 41 | . 10 2 . 1 . . 1 . . . . . 3 3 . . . . . . 4 17 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . 3 Highest Temperature 351 | . 260 264 . 3 . . . 192 33 55 . 30 239 195 174 178 235 105 230 230 331 351 Average Temperature 73 | . 81 75 . 3 . . . 47 17 27 . 8 78 101 62 92 90 58 70 84 99 93 Received Heat Transfer 3261 | . 498 243 189 63 . . 414 201 57 12 . 24 18 222 66 42 . . 372 171 153 516 Effects 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . 1 . . . . 2 . 2 . . . 4 4 . . . . 1 8 4 10 Combat Hostiles 33 | . . 1 . . . . 2 . 2 . . . 3 4 . . . . 1 7 3 10 Parts Fried 76 | . . 1 1 2 . . 7 1 1 . . . 13 9 . . . . 1 18 11 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 16 | . 1 . . . . . 2 1 . . . . 4 . 1 . . . . 2 4 1 Heat Transferred 11711 | . 1153 446 200 100 . . 322 2653 . 425 . 500 977 675 475 250 . . 372 1133 1225 805 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 2 1 1 . . 2 . . . . 1 1 1 . . . . . 5 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 4951 | . . . . . . . . . . . . . 1333 894 226 . . . . 1537 148 813 LE Corruption 84 | . . . . . . . . . . . . . 21 14 4 . . . . 28 3 14 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1943 | . 361 297 150 332 . . 368 414 . . . . 726 761 861 . . . . 1222 1344 1943 Initial 806 | . . 87 . 58 . . . 167 . . . . . 247 372 . . . . . 686 806 Average 434 | . 175 179 53 153 . . 92 220 . . . . 492 468 427 . . . . 638 924 1438 Maximum Alert Level 5 | . 1 1 . 1 . . 1 2 . . . . 3 3 3 . . . . 4 4 5 Low Security (%) 37 | 100 44 53 100 66 . 100 85 54 . . . . 6 . . . . . . 29 . . Level 1 22 | . 55 46 . 33 . . 14 37 . . . . 4 23 55 . . . . 8 . . Level 2 18 | . . . . . . . . 7 . . . . 82 67 36 . . . . 6 14 . Level 3 9 | . . . . . . . . . . . . . 5 9 8 . . . . 22 56 12 Level 4 11 | . . . . . . . . . . . . . . . . . . . . 33 28 73 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 6 . 2 . . . 6 7 . . . . 5 4 6 . . . . 11 7 18 Investigation 10 | . 2 . 1 . . . 2 . . . . . 1 1 2 . . . . 1 . . Extermination 17 | . . . . . . . . 2 . . . . 1 2 3 . . . . 3 3 3 Reinforcement 20 | . 4 . 1 . . . 1 2 . . . . 2 . 1 . . . . 4 2 3 Assault 14 | . . . . . . . . . . . . . . 1 . . . . . 2 2 9 Garrison 11 | . . . . . . . 3 3 . . . . 1 . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . . . . . 2 . . . . . . 1 1 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . 2 . 1 . . . 2 . . . . . 3 1 1 . . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 41 12 12 20 . . 29 22 13 1 . 10 30 32 21 8 5 . 14 47 39 74 Peak Tracking Total 21 | . 6 4 6 4 . . 5 3 5 1 . 3 6 6 6 4 5 . 5 8 7 21 Tactical Retreats 38 | . 9 . 2 5 . . 6 5 1 . . . . 2 . . . . 2 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 25 | . 4 . 1 . . . 1 3 . . . . 3 4 . . . . . 6 3 . Indirectly 10 | . 1 . . . . . . 3 . . . . 1 . . . . . . 3 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 2 . 2 2 . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 77 | . 2 3 2 6 . . . 13 . . . . 19 9 6 . . . . 8 3 6 Max in Single Turn 12 | . 2 2 2 2 . . . 12 . . . . 4 2 2 . . . . 2 1 2 Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 52 | . 4 . 1 1 4 . 5 3 . . 4 . 5 4 5 . . 9 . 3 2 2 Terminals 25 | . 4 . . 1 . . 5 . . . . . 5 2 3 . . . . 2 2 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 5 | . . . 1 . . . . 2 . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Total Hacks 207 | . 10 . 2 1 49 . 15 8 . . 25 . 12 9 13 . . 48 . 5 7 3 Successful 163 | . 4 . 2 1 49 . 9 5 . . 25 . 5 4 6 . . 48 . 1 4 . Failed 44 | . 6 . . . . . 6 3 . . . . 7 5 7 . . . . 4 3 3 Catastrophic 7 | . 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 . . . 1 . 2 . . . . . 5 . 1 . . . . . 2 . Terminals 61 | . 10 . . 1 . . 15 . . . . . 12 5 7 . . . . 3 7 1 Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . 2 Repair Stations 13 | . . . 2 . . . . 5 . . . . . 3 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . 1 . . . . . 2 . . Terminal Hacks 150 | . 4 . . 1 49 . 9 . . . 25 . 5 2 2 . . 48 . 1 4 . Record 102 | . 1 . . . 49 . . . . . 11 . . 2 1 . . 36 . 1 1 . Part Schematic 8 | . . . . . . . . . . . 4 . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 12 | . . . . . . . 1 . . . 3 . 2 . 1 . . 4 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . 2 . . . . 4 . . . . . 1 2 . . . . . . . Scan Component 5 | . . . 1 . . . . 2 . . . . . 1 1 . . . . . . . Repair 4 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . . . 3 1 . . . . 5 3 5 . . . . 3 2 2 Full Trace Events 5 | . . . . . . . 1 . . . . . 1 . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Matter 256 | . . . . . . . . . . . . . . . 256 . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . Time 120 | . . . 32 . . . . 63 . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 2 . . . . . 3 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 1 1 . . . . . 3 . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 1 1 . . . . . 3 . . . . parse_system 5 | . . . . . . . . . . . 1 1 . . . . . 3 . . . . Manual 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . . . . . . . . . 2 . . 1 . . . . 1 . . Largest Group 2 | . . . . . . . . . . . . 2 2 . 1 . . . . 1 . . Highest-Rated Group 175 | . . . . . . . . . . . . 175 175 . 49 . . . . 115 . . Highest-Rated Ally 115 | . . . . . . . . . . . . 94 94 . 49 . . . . 115 . . Total Orders 8 | . . . . . . . . . . . . . . 2 . . . . . . 4 2 EXPLORE 8 | . . . . . . . . . . . . . . 2 . . . . . . 4 2 Ally Attacks 92 | . . . . . . . . . . . . 8 53 . 5 . . . . 26 . . Total Damage 4574 | . . . . . . . . . . . . 269 2234 . 796 . . . . 1275 . . Kills 34 | . . . . . . . . . . . . 2 17 . 9 . . . . 6 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 2 . . . . . . 4 2 Drone Recoveries 6 | . . . . . . . . . . . . . . 1 . . . . . . 4 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 21318 | 57 1711 816 565 1070 656 423 1757 1684 886 1032 130 856 1496 1299 1001 464 631 236 446 1521 1338 1243 Spaces Moved 10481 | 35 862 380 268 600 399 265 555 826 404 661 84 383 781 603 538 266 380 139 234 655 569 594 Core 73 | 16 . . . . . . . . . . . . . 8 . . . . . . . 49 Treads 10271 | 19 862 380 268 600 399 265 555 826 404 661 84 383 781 458 538 266 380 139 234 655 569 545 Legs 137 | . . . . . . . . . . . . . . 137 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 150 153 153 153 153 153 145 50 160 160 160 160 160 160 145 50 Average Speed 157 | 121 160 160 160 160 160 160 154 162 166 153 153 156 153 152 160 160 160 160 160 163 157 141 Slowest Speed 200 | 160 180 160 180 160 160 160 180 173 173 153 153 177 180 200 160 160 160 160 160 180 183 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 99 63 23 99 72 70 32 28 60 57 71 53 27 20 17 52 54 63 41 18 18 22 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 1 . . . . . 1 . . . . . . 3 . . . . Known Exits Taken 16 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . 2 . . . . 4 2 . 1 . . . 3 . . 1 . . . Spaces Dug 69 | . . . . . . . . . . . . 14 1 . 5 . . . . . 49 . Terrain Destroyed 1129 | . 22 21 3 42 . . 21 16 11 . . 60 94 141 46 19 26 . 45 118 87 357 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Projectile 86 | . . . . . . . . 4 . . . . . 7 20 3 . . 15 10 17 10 AOE 1042 | . 22 21 3 42 . . 21 12 11 . . 60 93 134 26 16 26 . 30 108 70 347 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 14011 | 50 1074 491 369 665 417 264 1383 1051 591 670 85 617 979 866 620 288 398 151 264 1008 880 830 Wait 2099 | . 81 24 63 19 8 . 736 132 168 2 . 204 69 119 27 6 5 . . 208 171 57 Move 10459 | 34 861 379 267 599 398 264 554 825 403 660 83 382 780 602 537 265 379 138 233 654 568 594 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 9 26 3 8 7 1 . 9 12 . . . 3 29 26 5 1 2 1 1 33 16 10 Fast Attach 96 | . 3 . 1 . 4 . 4 4 2 . . . 8 21 3 1 1 4 3 4 12 21 Attach 103 | 6 4 1 3 1 . . 2 3 1 . . 2 19 9 2 . 1 . 4 16 6 23 Detach 4 | . . . . . . . . . . . . . 1 . . . . . . . . 3 Swap 161 | . 9 5 4 7 1 . 15 7 4 4 1 6 11 11 7 6 4 1 4 20 21 13 Drop 158 | 1 14 3 5 6 5 . 19 13 . . . . 8 21 6 2 2 4 1 19 22 7 Fire 678 | . 66 74 18 25 . . 43 55 13 4 1 17 50 54 30 7 4 3 18 53 60 83 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ram 16 | . . . . . . . . . . . . . . . . . . . . 1 . 15 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Crush 27 | . 10 2 . 1 . . 1 . . . . . 3 2 . . . . . . 4 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 3 . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Discovered new exit (range 15) 1237 | -10/Materials | Discovered new exit (range 11) 1769 | -10/Materials | Entered Mines 2026 | -10/Mines | Discovered new exit (range 11) 2236 | -10/Mines | Excavation squad dispatched 2236 | -10/Mines | A large section of the Mines collapsed 2585 | -10/Mines | Entered Materials 2585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -9/Materials | Repaired Imp. Treads 3140 | -9/Materials | Discovered new exit (range 7) 3150 | -9/Materials | Entered Mines 3165 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3240 | -9/Mines | Learned location of Storage (-8) 3245 | -9/Mines | Learned location of 1 exit from Materials 3654 | -9/Mines | Found a hidden stash of uninstalled traps 3762 | -9/Mines | Discovered new exit (range 8) 3925 | -9/Mines | Discovered new exit (range 7) 3951 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4214 | -9/Mines | Discovered new exit (range 5) 4220 | -9/Mines | Entered Exiles 4241 | -9/Exiles | Discovered new exit (range 15) 4267 | -9/Exiles | Met 8R-AWN 4291 | -9/Exiles | Met EX-HEX 4369 | -9/Exiles | Met EX-DEC 4414 | -9/Exiles | Learned location of Zion (-6) 4456 | -9/Exiles | Met EX-BIN 4574 | -9/Exiles | Aligned with FarCom system 4576 | -9/Exiles | Given EX-Vault access code 4617 | -9/Exiles | Opened EX-Vault 4629 | -9/Exiles | Found Prototype Energy Cannon 4629 | -9/Exiles | Identified Latent Energy Streamer 4667 | -9/Exiles | Found Prototype Processor 4667 | -9/Exiles | Identified 0b10 Alert Chip 4693 | -9/Exiles | Exiles lab attacked by MAIN.C 4862 | -9/Exiles | Discovered new exit (range 10) 4876 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4876 | -9/Exiles | Entered Mines 5289 | -8/Mines | Discovered new exit (range 6) 5299 | -8/Mines | Entered Materials 5299 | -8/Materials | Evolved 2 slots: Utility x2 5300 | -8/Materials | Identified exit to Factory 5627 | -8/Materials | Build established: Scavenger-Mutant 6048 | -8/Materials | Build established: Mutant 6841 | -8/Materials | Garrison activated, responded to threat 6966 | -8/Materials | Discovered exit to Factory (range 14) 7056 | -8/Materials | Entered Factory 7056 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7345 | -7/Factory | Build established: Scavenger-Skirmisher 7473 | -7/Factory | Garrison activated, responded to threat 7828 | -7/Factory | Repaired Adv. Treads 8550 | -7/Factory | Repaired Gatling Laser 8714 | -7/Factory | Discovered new exit (range 16) 8739 | -7/Factory | Identified exit to Lower Caves 8740 | -7/Factory | Entered Lower Caves 9251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9296 | -7/Lower Caves | Lost 3 parts (2p1w) 9562 | -7/Lower Caves | Discovered new exit (range 14) 9625 | -7/Lower Caves | Identified exit to Lower Caves 9626 | -7/Lower Caves | Entered another Lower Caves area 9674 | -7/Lower Caves | Learned Factory stockpile data 9724 | -7/Lower Caves | Encountered a Warlord checkpoint 9860 | -7/Lower Caves | Build established: Scavenger-Mutant 9935 | -7/Lower Caves | Spotted B-75 Beast 10082 | -7/Lower Caves | Discovered new exit (range 4) 10085 | -7/Lower Caves | Identified exit to Factory 10274 | -7/Lower Caves | Destroyed B-75 Beast 10619 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10644 | -7/Lower Caves | Discovered new exit (range 10) 10657 | -7/Lower Caves | Identified exit to Data Miner 10658 | -7/Lower Caves | Entered Data Miner 10658 | -7/Data Miner | Discovered new exit (range 6) 10688 | -7/Data Miner | Met Data Miner 10727 | -7/Data Miner | Learned location of Section 7 (-2) 10727 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10753 | -7/Data Miner | Received God Mode back door access code from Data Miner 10787 | -7/Data Miner | Identified exit to Proximity Caves 10788 | -7/Data Miner | Entered Proximity Caves 10952 | -6/Proximity Caves | Escorted by Enhanced Grunt 11078 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11224 | -6/Proximity Caves | Spotted B-75 Beast 11230 | -6/Proximity Caves | Build established: Mutant 11230 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 11565 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11644 | -6/Proximity Caves | Entered Factory 11644 | -6/Factory | Accompanied by 2 allies 11644 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11725 | -6/Factory | Build established: Scavenger-Mutant 12084 | -6/Factory | Lost 9 parts (1p3n1u4w) 12099 | -6/Factory | Build established: Scavenger-Skirmisher 12412 | -6/Factory | Build established: Scavenger-Mutant 12424 | -6/Factory | Discovered new exit (range 20) 12431 | -6/Factory | System corruption reached 10% 12490 | -6/Factory | Lost 5 parts (1n1u3w) 12543 | -6/Factory | Identified exit to Factory 12757 | -6/Factory | Build established: Scavenger-Skirmisher 12909 | -6/Factory | Incoming investigation squad redirected 12981 | -6/Factory | Garrison activated, responded to threat 13074 | -6/Factory | Build established: Scavenger-Mutant 13140 | -6/Factory | Entered another Factory area 13140 | -5/Factory | Evolved 2 slots: Utility x2 13440 | -5/Factory | First assault squad dispatched 13566 | -5/Factory | System corruption reached 10% 13611 | -5/Factory | Destroyed 7 combat bots 13619 | -5/Factory | Lost 7 parts (4n1u2w) 14263 | -5/Factory | Build established: Scavenger-Skirmisher 14362 | -5/Factory | Discovered new exit (range 15) 14386 | -5/Factory | Identified exit to Factory 14439 | -5/Factory | Entered another Factory area 14439 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14961 | -4/Factory | Incoming investigation squad redirected 15060 | -4/Factory | Fabricated Adv. Core Analyzer (x1) 15089 | -4/Factory | Incoming investigation squad redirected 15315 | -4/Factory | Discovered new exit (range 18) 15387 | -4/Factory | Discovered new exit (range 5) 15400 | -4/Factory | Identified exit to Upper Caves 15440 | -4/Factory | Entered Upper Caves 15801 | -4/Upper Caves | Destroyed 8 combat bots 15884 | -4/Upper Caves | Discovered new exit (range 14) 15903 | -4/Upper Caves | Identified exit to Upper Caves 15904 | -4/Upper Caves | Entered another Upper Caves area 16332 | -4/Upper Caves | Build established: Generator-Skirmisher 16519 | -4/Upper Caves | Discovered new exit (range 11) 16534 | -4/Upper Caves | Identified exit to Zhirov 16535 | -4/Upper Caves | Entered Zhirov 16535 | -4/Zhirov | Discovered new exit (range 3) 16539 | -4/Zhirov | Identified exit to Proximity Caves 16564 | -4/Zhirov | Met Zhirov 16612 | -4/Zhirov | Found Alien Artifact 16612 | -4/Zhirov | Identified Integrated Reactor 16612 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16718 | -4/Zhirov | Learned location of Quarantine (-2) 16718 | -4/Zhirov | Learned location of Testing (-3) 16718 | -4/Zhirov | Learned location of Command (-1) 16727 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16771 | -4/Zhirov | Entered Proximity Caves 16949 | -3/Proximity Caves | Lost 4 parts (1n3w) 17149 | -3/Proximity Caves | Discovered new exit (range 13) 17212 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17215 | -3/Proximity Caves | Identified exit to Research 17217 | -3/Proximity Caves | Entered Research 17217 | -3/Research | Evolved 2 slots: Utility x2 17221 | -3/Research | Spotted B-86 Titan 17504 | -3/Research | Build established: Scavenger-Mutant 17557 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 17684 | -3/Research | Incoming assault squad redirected 17772 | -3/Research | System corruption reached 10% 17915 | -3/Research | Lost 6 parts (1p1n2u2w) 17955 | -3/Research | Found Com. Tesla Bomb Launcher 17957 | -3/Research | Found Com. Tesla Bomb Launcher 17963 | -3/Research | Found Prototype Device 17978 | -3/Research | Found Prototype Device 17979 | -3/Research | Identified Exp. ECM Suite (x2) 18107 | -3/Research | System corruption reached 30% 18217 | -3/Research | First assault squad dispatched 18238 | -3/Research | Incoming assault squad redirected 18414 | -3/Research | Build established: Scavenger-Gunner 18484 | -3/Research | Discovered new exit (range 22) 18553 | -3/Research | Identified exit to Research 18669 | -3/Research | Found Prototype Launcher 18670 | -3/Research | Identified Tactical Quantum Warhead 18738 | -3/Research | Entered another Research area 18738 | -2/Research | Evolved 2 slots: Utility x2 19365 | -2/Research | Identified exit to Access 19422 | -2/Research | Spotted B-90 Cyclops 19492 | -2/Research | Found Prototype Processor 19492 | -2/Research | Identified Spectral Analyzer 19561 | -2/Research | Spotted B-90 Cyclops 19770 | -2/Research | First assault squad dispatched 19825 | -2/Research | System corruption reached 10% 20014 | -2/Research | Incoming assault squad redirected 20076 | -2/Research | Entered Access 20076 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20288 | -1/Access | Destroyed 11 combat bots 20326 | -1/Access | First assault squad dispatched 20355 | -1/Access | Incoming assault squad redirected 20403 | -1/Access | Lost 8 parts (3p3u2w) 20571 | -1/Access | System corruption reached 10% 20701 | -1/Access | Lost 7 parts (1p1n2u3w) 20935 | -1/Access | System corruption reached 30% 20992 | -1/Access | Lost 20 parts (4p3n7u6w) 21143 | -1/Access | Spotted B-99 Colossus 21156 | -1/Access | High security lockdown imminent 21191 | -1/Access | Build established: Scavenger-Mutant 21236 | -1/Access | High security lockdown engaged 21242 | -1/Access | Core integrity fell below 50% 21311 | -1/Access | Core integrity fell below 20% 21319 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 21295_ Destabilizing: Core damaged (-48). 21296_ YN0BSGC |OG=RKU4ZDQ 21296_ Slammed into B-74 Champion. 21297_ Acquired 118 matter. 21305_ Slammed into B-74 Champion. 21306_ Slug penetrates Wall. 21310_ Slammed into G-73 Enforcer. 21310_ Destabilizing: System corrupted (+1). 21311_ System corrupted: Matter fused (-5). 21311_ Slammed into G-73 Enforcer. 21315_ K-01 Serf destroyed. 21316_ Penetrated by Slug. 21319_ Slug penetrates B-74 Champion. 21319_ B-74 Champion suffers critical hit. 21319_ Penetrated by Slug. 21319_ Adv. Heat Sink destroyed. 21319_ Slug penetrates Wall. 21319_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?# # " # # # | | ?###+##+####### "%" ###### "" ## | | ???# #?????# " ##????#""" ## | | ???# #?????# #?????#"R # | | ???# #?????# #?????#""" ## | | ???# #?????# #?????#""" ## | | ???# #?????# ! #?????# ## | | ???# #?????# #?????? ## | | ???# #?????#########+####?????############### | | ???# #?????????????? #??????????????????????# | | #### ! #?????????????? #??????????????????????# | | # !*#?????????????? #??????????????????????### | | #^^ #???????###########??????????????????????? | | # #???????# #??????????????????????? | | #!!! ######### ]#????????Y?????????????? | | #!!! # ## " #??????????????????????? | | #!!! # ## """ #??????Y?YY????????????? | | # i/ ## """ #??????????????????????? | | ####### # ## " #??????????????????????? | | ####### # ! #? ???????????????????????? | | # # #??? ?????????????????????????? | | #b#############+##############+####+#####??? | | " #h######## h ?? | | """ + ib gglgb h ?? | | """ # ######%h ? | | " # #????#=b @ ? | | # #????# ? | | # #????# ?? | | #+##### #????# ?? | | # #????# ?? | | #########????# u ??? | | ?????????????# !##############??? | | ???????????? R #???????????????? | | ?????????? #???????????????? | | ???????? C #???????????????? | | ?????? gggg #???????????????? | | ?????? #???????????????? | | ?????? ######???????????????? | | ?????? #????????????????????? | | ?????? ####################????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 69 Energy Capacity 490 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 13 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Core Analyzer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 30k Club Overachiever Woof! Challenges ------------ None Game ------ Seed TerrainMatterFirepult Manual? 0 Play Time 03:20:12 Cumulative 135.3 hours Start 2021.07.22 @ 19:53:26 End 2021.07.27 @ 12:27:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b2776eb-135c-49a1-a7dd-e67fff22d29e