Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.02 @ 18:30:35 Player: Azktor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (4119) 4119 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1989) 1989 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 763 Follower Combat Kills 226 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 204/240 System Corruption 5% Temperature Warm (108) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Laser Ion Cannon > --- INVENTORY (25) --- Micro Nuclear Core Light Treads Particle Charger Relay Coupler [NC] (37) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (32) Relay Coupler [Brawler] (35) Relay Coupler [Sentry] (23) Lightning Gun Lightning Gun Lightning Gun Heavy Laser Heavy Laser Ion Cannon Ion Cannon Ion Cannon Improved Datajack Field Lobotomy Kit (5) Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Particle Charger Hacking Suite > --- WEAPON ----------- Heavy Laser Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Lightning Gun Lightning Gun Lightning Gun Heavy Laser Heavy Laser Ion Cannon Ion Cannon Ion Cannon Ion Cannon Improved Datajack Field Lobotomy Kit Heavy Flail [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 113 | 7 8 7 8 1 2 4 19 29 28 Power 15 | 1 1 2 1 . . 1 1 4 4 Engine 7 | 1 1 2 1 . . . 1 . 1 Core 8 | . . . . . . 1 . 4 3 Reactor . | . . . . . . . . . . Propulsion 34 | 2 3 2 3 . . 2 3 13 6 Treads 22 | . . 2 3 . . 2 3 6 6 Leg 9 | 2 . . . . . . . 7 . Wheel 3 | . 3 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 . 2 1 . . 2 5 8 Device 11 | 1 . . 1 1 . . . 4 4 Storage 4 | 1 2 . . . . . . . 1 Processor 3 | . 1 . . . . . . 1 1 Hackware 5 | . . . 1 . . . 2 . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 41 | 2 1 3 2 . 2 1 13 7 10 Energy Gun 12 | 1 . 2 2 . 1 1 1 1 3 Energy Cannon 6 | . . . . . . . . 3 3 Ballistic Gun 8 | 1 1 1 . . . . 4 . 1 Ballistic Cannon 6 | . . . . . . . 4 2 . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . 1 . 2 . . Impact Weapon 4 | . . . . . . . 2 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . Parts Lost 16 | . . 1 . 1 . 3 1 9 1 Power 3 | . . . . . . . 1 1 1 Propulsion 8 | . . . . . . 3 . 5 . Utility 2 | . . . . 1 . . . 1 . Weapon 3 | . . 1 . . . . . 2 . Highest Loss Streak 5 | . . 1 . 1 . 2 1 5 1 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 93 | . 89 99 99 99 100 88 81 93 98 Engine 4 | . 14 13 10 11 11 . . . . Core 5 | . . . . . . 10 8 7 8 Treads 23 | . . 12 33 33 33 22 18 22 35 Leg 2 | . 10 . . . . . . 8 . Wheel 2 | . 15 15 . . . . . . . Device 8 | . 7 . . 10 11 11 9 10 9 Storage 10 | . 13 14 11 11 11 11 9 9 9 Processor 2 | . 6 14 11 . . . . . 2 Hackware 12 | . . . 10 11 11 11 17 16 13 Energy Gun 12 | . . 17 21 22 22 22 8 4 7 Energy Cannon 3 | . . . . . . . . 8 9 Ballistic Gun 2 | . 19 10 . . . . 6 . . Ballistic Cannon 1 | . . . . . . . 1 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 13 87 97 98 94 94 94 98 101 103 Greatest Support 80 | 20 32 40 63 63 63 60 60 80 80 Greatest Overweight (x) 31 | 3 5 5 2 1 1 2 2 31 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 12 12 10 10 10 21 25 25 Average Carried 14 | 2 5 9 9 9 9 9 12 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 24 | 3 6 12 10 9 10 10 21 24 20 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Hacker-Mutant 11% | Bothacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2415 | 276 114 265 77 15 . 143 317 900 308 Remotely . | . . . . . . . . . . Salvage Created 3995 | 157 313 361 249 47 . 296 275 1677 620 Parts 217 | 11 30 23 13 1 . 8 18 86 27 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 94 | . 7 12 6 1 . 6 12 39 11 Guns 48 | . 7 12 6 1 . 5 4 8 5 Cannons 44 | . . . . . . . 8 30 6 Classes Destroyed 15 | 2 4 1 2 . . . . 3 3 Worker 1 | . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 3 | 1 1 . . . . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 6 | . 2 . . . . . 1 . 3 Swarmer 26 | . 5 8 3 . . . 7 . 3 Cutter 3 | . . . . . . . . 3 . Grunt 45 | . 2 3 1 1 . 6 3 25 4 Brawler 5 | . . . . . . . . 5 . Duelist 3 | . . . . . . . . 3 . Sentry 10 | . . 1 2 . . . 2 3 2 Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 5 | 4 3 3 3 1 . 3 5 5 5 Combat Bots Only 5 | . 3 3 3 1 . 3 4 5 4 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4610 | . 115 231 288 51 . 543 470 1953 959 Core 658 | . 13 7 17 8 . 51 55 347 160 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 301 | . 12 . . . . . 189 . 100 Core Remaining (%) 91 | 100 . 92 . . . 81 . . . Volleys Fired 291 | 6 25 26 16 5 . 20 30 116 47 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 131 | 70 40 131 131 112 . 121 100 120 129 Shots Fired 554 | 12 40 50 32 11 . 41 58 226 84 Gun 307 | 12 40 50 32 11 . 41 16 64 41 Cannon 245 | . . . . . . . 40 162 43 Launcher . | . . . . . . . . . . Special 2 | . . . . . . . 2 . . Kinetic 216 | 6 40 34 . . . . 48 88 . Thermal 338 | 6 . 16 32 11 . 41 10 138 84 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 7 9 21 29 6 . 19 14 22 11 Robot Miss Streak 6 | 1 3 2 2 1 . 3 2 6 2 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 2 4 3 . . 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . Shots Hit Robots 398 | 8 26 43 23 8 . 35 38 150 67 Core Hits 174 | 4 19 17 9 2 . 13 15 71 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | . . 2 3 1 . 4 2 9 . Burn 14 | . . 2 3 1 . 4 . 4 . Blast 7 | . . . . . . . 2 5 . Melee Attacks 15 | . . . . . . . 10 2 3 Impact 13 | . . . . . . . 10 2 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8027 | 100 365 662 407 137 . 589 882 3410 1475 Guns 3958 | 100 365 652 407 137 . 589 166 860 682 Cannons 3942 | . . . . . . . 716 2448 778 Explosions . | . . . . . . . . . . Melee 102 | . . . . . . . . 102 . Ramming 25 | . . 10 . . . . . . 15 Kinetic 2931 | 40 365 364 . . . . 797 1365 . Thermal 4969 | 60 . 288 407 137 . 589 85 1943 1460 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 102 | . . . . . . . . 102 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 2 2 2 . 5 5 Average Corruption 3 | . . . 1 1 2 2 . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . . . 5 8 21 27 . 49 30 Message Errors 33 | . . . 1 1 8 7 . 11 5 Matter Fused 36 | . . . 1 4 8 6 . 12 5 Heat Flow Errors 17 | . . . 1 1 . 4 . 8 3 Energy Discharges 22 | . . . 2 1 2 6 . 7 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . 2 1 . 8 7 Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 4 | . . . . 1 . 2 . 1 . Alerts 3 | . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . 5 12 3 Projectiles 8 | . . . . . . . 5 . 3 Explosions . | . . . . . . . . . . Melee 12 | . . . . . . . . 12 . Knockbacks 27 | . . . . . . . 7 20 . Impact . | . . . . . . . . . . Kinetic 23 | . . . . . . . 6 17 . Secondary 4 | . . . . . . . 1 3 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 5 | . . 4 . . . . . . 1 Targets Rammed 6 | . . 4 . . . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 333 | 27 7 270 303 243 . 257 54 333 318 Average Temperature 81 | 11 3 77 127 122 . 105 30 56 79 Received Heat Transfer 2619 | . 45 105 93 18 . 432 252 1170 504 Effects 6 | . . . . . . . . 1 5 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 18 | . . 1 4 1 . 3 . 2 7 Heat Transferred 10060 | 185 . 703 1073 370 . 1591 185 3511 2442 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1515 | 20 173 287 220 47 . 134 196 1515 799 Initial 636 | . 11 56 . 22 . . . 35 636 Average 374 | 7 57 88 89 29 . 33 22 871 626 Maximum Alert Level 4 | . . 1 1 . . . . 4 3 Low Security (%) 56 | 100 100 87 79 100 . 100 100 6 . Level 1 9 | . . 12 20 . . . . 19 6 Level 2 11 | . . . . . . . . 10 75 Level 3 8 | . . . . . . . . 20 18 Level 4 14 | . . . . . . . . 43 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 3 . . . 3 . 5 Investigation 5 | . . . . . . . . . 5 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 3 . . . 1 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 12 15 22 2 . 6 17 38 24 Peak Tracking Total 5 | . 3 3 4 2 . 3 4 5 3 Tactical Retreats 10 | . 1 2 5 . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 20 | . . . . . . . 1 18 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . 2 . . 1 . 4 1 Max in Single Turn 1 | . . . 1 . . 1 . 1 . Garrison Relay 4 | . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 24 | . 6 . 1 . 4 . 7 . 6 Terminals 11 | . 5 . . . . . 3 . 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . 1 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 95 | . 16 . 4 . 18 . 31 . 26 Successful 81 | . 12 . 4 . 18 . 27 . 20 Failed 14 | . 4 . . . . . 4 . 6 Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 5 . 1 . 1 . 13 . 5 Terminals 46 | . 14 . . . . . 17 . 15 Fabricators . | . . . . . . . . . . Repair Stations 14 | . 2 . . . . . 9 . 3 Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 12 | . . . 4 . . . 2 . 6 Garrison Access 3 | . . . . . . . 1 . 2 Terminal Hacks 43 | . 8 . . . 18 . 10 . 7 Record 19 | . 1 . . . 18 . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 Branch Access Points 2 | . 1 . . . . . . . 1 Emergency Access Points 4 | . 1 . . . . . 2 . 1 Terminal Index 2 | . 1 . . . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 5 | . 1 . . . . . 1 . 3 Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Patrol Status 1 | . . . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 . . Garrison Status 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . 8 . 3 Scan Component 7 | . 1 . . . . . 4 . 2 Repair 6 | . 1 . . . . . 4 . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 11 | . . . 3 . . . 2 . 6 Insert Component 5 | . . . 1 . . . 1 . 3 Analyze 6 | . . . 2 . . . 1 . 3 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 11 | . 2 . 1 . . . 5 . 3 Terminals 7 | . 2 . . . . . 3 . 2 Botnet 6 | . 2 . . . . . 2 . 2 Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Mechanics 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Researchers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 Eject 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 4 . . . . . 5 . 5 Full Trace Events 4 | . 1 . . . . . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 1 . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . 4 . 1 Time 168 | . 26 . . . . . 116 . 26 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 1 . 3 Part Schematics Acquired 5 | . . . 1 . . . 1 . 3 Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 23 | . . . . . . . . 16 7 Ejected 4 | . . . . . . . . . 4 Machine Destruction 16 | . . . . . . . . 16 . Programmers 3 | . . . . . . . . . 3 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . 4 . . . . . . 2 Largest Group 3 | . . 3 3 . . . . . 2 Highest-Rated Group 40 | . . 40 40 . . . . . 32 Highest-Rated Ally 31 | . . 31 16 . . . . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 59 | . . 4 21 . . . . . 34 Total Damage 589 | . . 22 197 . . . . . 370 Kills 11 | . . . 6 . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 14016 | 88 630 1434 975 637 1603 1275 2092 4003 1279 Spaces Moved 4857 | 45 329 714 375 259 667 379 419 1272 398 Core 27 | 17 . . . . . . . 10 . Treads 3605 | . . 188 375 259 667 379 419 920 398 Legs 489 | 28 119 . . . . . . 342 . Wheels 736 | . 210 526 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 130 240 240 240 240 240 240 240 Average Speed 245 | 119 155 182 240 240 240 317 308 274 241 Slowest Speed 1600 | 200 190 480 320 240 240 320 320 1600 243 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 5 64 94 38 52 94 79 31 94 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 4 | . . 2 . . . 2 . . . Spaces Dug 13 | . . . . . . . 12 . 1 Terrain Destroyed 27 | . . . . . . . 18 . 9 Melee 11 | . . . . . . . 10 . 1 Projectile 16 | . . . . . . . 8 . 8 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 6365 | 67 411 787 422 265 669 415 1140 1563 626 Wait 850 | . 31 18 4 1 . 7 634 38 117 Move 4847 | 44 328 713 374 258 666 378 418 1270 398 Hop . | . . . . . . . . . . Pick Up 133 | 10 11 13 10 . 1 4 24 45 15 Fast Attach . | . . . . . . . . . . Attach 69 | 7 4 4 6 1 . 3 8 23 13 Detach 1 | . 1 . . . . . . . . Swap 44 | . 4 3 2 . 2 1 11 6 15 Drop 74 | . 7 6 10 . . 2 5 29 15 Fire 291 | 6 25 26 16 5 . 20 30 116 47 Melee 15 | . . . . . . . 10 2 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . 4 . . . . . . 2 Escape Stasis 33 | . . . . . . . . 33 . Rewire 2 | . . . . . . . . 1 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Repaired Com. Wheel 719 | -10/Materials | Entered Mines 728 | -10/Mines | Escorted by a lone wolf Derelict 748 | -10/Mines | Learned location of Storage (-8) 848 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 955 | -10/Mines | Discovered exit to Materials (range 11) 976 | -10/Mines | Discovered exit to Materials (range 3) 1048 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -10/Mines | Found Prototype Device 1098 | -10/Mines | Learned location of Mines (-9) 1239 | -10/Mines | Build established: Scavenger-Mutant 1503 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1737 | -10/Mines | Learned Materials trap positions 1868 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Accompanied by 3 allies 2153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Loaded intel: 11 trap records 2161 | -9/Materials | Identified Exp. Sensor Array 2970 | -9/Materials | Discovered new exit (range 13) 3014 | -9/Materials | Identified exit to Mines 3128 | -9/Materials | Entered Mines 3400 | -9/Mines | Discovered new exit (range 10) 3676 | -9/Mines | Discovered new exit (range 10) 3748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3750 | -9/Mines | Discovered new exit (range 5) 3765 | -9/Mines | Entered Exiles 3823 | -9/Exiles | Discovered new exit (range 15) 3888 | -9/Exiles | Met 8R-AWN 3943 | -9/Exiles | Met EX-HEX 4058 | -9/Exiles | Met EX-DEC 4117 | -9/Exiles | Visited The Gauntlet 4497 | -9/Exiles | Learned location of Zion (-6) 4699 | -9/Exiles | Discovered new exit (range 14) 4850 | -9/Exiles | Met EX-BIN 4910 | -9/Exiles | Aligned with FarCom system 4913 | -9/Exiles | Given EX-Vault access code 5059 | -9/Exiles | Opened EX-Vault 5141 | -9/Exiles | Found Prototype Special Weapon 5142 | -9/Exiles | Identified Field Lobotomy Kit 5197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5368 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5368 | -9/Exiles | Entered Mines 6598 | -8/Mines | Discovered new exit (range 10) 6643 | -8/Mines | Entered Materials 6643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6709 | -8/Materials | Repaired Lgt. Treads 6737 | -8/Materials | Repaired Lgt. Treads 6771 | -8/Materials | Repaired Hvy. Assault Rifle 6932 | -8/Materials | Build established: Hacker-Mutant 7098 | -8/Materials | Repaired Particle Gun 8334 | -8/Materials | Discovered new exit (range 3) 8547 | -8/Materials | Garrison activated, responded to threat 8733 | -8/Materials | Identified exit to Garrison 8735 | -8/Materials | Entered Garrison 8899 | -8/Garrison | Triggered checkpoint 8964 | -8/Garrison | Lost 5 parts (3n2w) 9903 | -8/Garrison | Triggered checkpoint 10013 | -8/Garrison | Triggered checkpoint 10280 | -8/Garrison | Triggered checkpoint 10382 | -8/Garrison | Discovered new exit (range 14) 10393 | -8/Garrison | Core integrity fell below 50% 10437 | -8/Garrison | Lost 3 parts (1p2n) 10735 | -8/Garrison | Triggered checkpoint 10810 | -8/Garrison | Triggered checkpoint 11073 | -8/Garrison | Triggered checkpoint 11141 | -8/Garrison | Triggered checkpoint 11283 | -8/Garrison | Discovered new exit (range 10) 11326 | -8/Garrison | Installed Relay Interface Framework 11560 | -8/Garrison | Triggered checkpoint 11721 | -8/Garrison | Discovered new exit (range 13) 11932 | -8/Garrison | Triggered checkpoint 12040 | -8/Garrison | Garrison Relay disabled 12232 | -8/Garrison | Garrison Relay disabled 12283 | -8/Garrison | Build established: Scavenger-Mutant 12402 | -8/Garrison | Garrison Relay disabled 12609 | -8/Garrison | Garrison Relay disabled 12701 | -8/Garrison | Build established: Bothacker-Mutant 12738 | -8/Garrison | Entered Materials 12812 | -8/Materials | Repaired Lgt. Treads 13607 | -8/Materials | Core integrity fell below 20% 13812 | -8/Materials | Discovered new exit (range 16) 13906 | -8/Materials | Identified exit to Storage 14017 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 1 branch access point: (25,33) Storage Map updated. >>Prototypes Downloading prototype IDs... Hvy. Deuterium Engine Adv. Beam Cannon 13942_ System corrupted: Component data lost. 13952_ Critical hit (Burn: +37). 13955_ G-47 Trooper destroyed. 13958_ Acquired 14 matter. 13962_ Acquired Imp. Heat Sink. 13963_ 2=ROMSH,HY,LN%LVM 4X 13963_ Discarded Targeting Computer. 13987_ K-01 Serf cleans the Terminal. 13999_ Connecting with Terminal... 13999_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 14009_ HOE,NQE5&VA:4 US,MZ/#O Z 14014_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????Y ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????########?????????# #?????????????????????? | | ????????# #?????????# ####??????????????????? | | ????????# #?????????#r ?g?????????????????? | | ????????#"" ########??# ??g?????????????????? | | ????????#"T #]]**!!#??# ?????????????????????? | | ????????#"" #]]* !!#??# #?????????????????????? | | ????????# # #?## ####??????????????????? | | ????????######+# %### #??????????????????? | | ??????????# g /#??????????????????? | | ??????????; < %= @ T #??????????????????? | | ??????????# #??????????????????? | | ??????????###########+### #??????????????????? | | ???????????????# ##### #??????????????????? | | ???????????????# #???# #??????????????????? | | ???????????????# #???# #??????????????????? | | ???????????????# #???# #??????????????????? | | ???????????????# #???# #??????????????????? | | ???????????????# #???# #??????????????????? | | ???????????????# #???# #??????????????????? | | ??########?????# #???# #??????????????????? | | ??# ! #?????# #???# #??????????????????? | | ??# ] ################???# #??????????????????? | | ??#"S # #??????# #??????????????????? | | ??#""" # """ #??????#=#??????????????????? | | ??# "" |# """"" #??????# #??????????????????? | | ??# # """"" #?????## ####???????????????? | | ??######/# " " " #?????# ################# | | ##?# ### # != " #?????# | | # !# # !!=! #?????# =%! | | # """ # ######+############ % * | | # """ # ! =%% % % =% = ######## ##### | | # """ # % [%] %#################??????# #???# | | # # =!! #?? ???????????????# #???# | | # """% # % %% #? ?????????????##+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormLegDiverter Manual? 0 Play Time 01:36:05 Cumulative 86.6 hours Start 2022.11.30 @ 00:33:10 End 2022.12.02 @ 18:30:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33ed65b9-6f37-4dc1-9734-6df36cedd17e