Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 01:21:48 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1295) 1295 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (-223) -223 TOTAL SCORE: 4527 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 103 Friendly Fire -387 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- Rocket Launcher > --- INVENTORY (4) ---- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Aluminum Leg Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Melee Analysis Suite Hardened Medium Armor Plating Advanced Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 75 | 3 3 32 1 11 7 6 12 Power 5 | . 1 3 . . 1 . . Engine 5 | . 1 3 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 5 1 1 1 2 1 Treads . | . . . . . . . . Leg 2 | . . . . . . 1 1 Wheel 12 | 2 1 5 1 1 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 7 . 3 3 3 2 Device 8 | 1 . 2 . 2 2 . 1 Storage 4 | . 1 1 . 1 . 1 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 7 | . . 4 . . 1 1 1 Artifact . | . . . . . . . . Weapon 36 | . . 17 . 7 2 1 9 Energy Gun 11 | . . 7 . 1 1 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 5 . 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 2 . 1 1 . 4 Special Weapon 7 | . . 3 . 2 . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . 1 Parts Lost 21 | . . 2 . 1 5 . 13 Power 2 | . . . . . 1 . 1 Propulsion 6 | . . . . . 3 . 3 Utility 4 | . . 1 . . 1 . 2 Weapon 9 | . . 1 . 1 . . 7 Highest Loss Streak 12 | . . 1 . 1 5 . 12 Average Slot Usage (%) 90 | . 100 96 100 100 95 82 69 Engine 9 | . 14 11 11 9 15 7 2 Wheel 20 | . 28 22 22 27 20 13 12 Device 13 | . 14 11 11 18 21 15 11 Storage 11 | . 14 11 11 9 7 12 12 Processor 2 | . . . . . . 5 7 Protection 5 | . . 7 11 9 7 4 . Energy Gun 7 | . . 11 11 5 2 4 6 Ballistic Gun 14 | . 28 16 11 10 15 15 9 Launcher 3 | . . . 11 7 4 2 1 Special Weapon 2 | . . 3 . 3 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 25 42 38 41 54 49 38 Greatest Support 44 | 26 26 32 32 36 36 44 44 Greatest Overweight (x) 3 | . 1 2 1 1 3 3 . Average Overweight (x) . | . . 1 1 . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 6 9 10 10 10 10 10 10 Average Carried 9 | 5 6 9 10 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | 6 9 10 10 10 9 10 3 Class Distribution -------------------- 29% | Scavenger-Mutant 29% | Skirmisher 28% | Mutant 7% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1413 | 248 42 560 31 143 . 175 214 Remotely . | . . . . . . . . Salvage Created 1874 | 109 22 769 33 529 102 78 232 Parts 132 | 7 5 55 3 37 12 2 11 Haulers Intercepted 5 | . . 1 . 3 1 . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented 1 | . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 34 | . . 20 . 7 2 . 5 Guns 20 | . . 17 . 1 . . 2 AOE 14 | . . 3 . 6 2 . 3 Classes Destroyed 12 | 2 1 7 . . . 1 1 Worker 5 | . . 1 2 1 1 . . Tunneler 2 | 1 1 . . . . . . Hauler 5 | . . 1 . 3 1 . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 1 . . . . . Watcher 2 | . . 1 . 1 . . . Swarmer 16 | . . 7 . 3 2 . 4 Grunt 11 | . . 7 . 3 . . 1 Brawler 1 | . . 1 . . . . . Researcher 1 | . . . . . . . 1 Sentry 6 | . . 5 . 1 . . . Decomposer 1 | . . . . . . 1 . Samaritan 1 | . . . . . . 1 . Savage 1 | . . . . . . . 1 Best Kill Streak 10 | 2 1 5 2 10 3 . 3 Combat Bots Only 6 | . . 5 . 6 2 . 3 Max Kills in Single Turn 3 | 1 1 3 1 2 3 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 3265 | . 21 724 . 230 763 . 1527 Core 849 | . 21 104 . 15 40 . 669 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 91 . 74 97 . . . Volleys Fired 161 | 7 10 73 2 24 5 9 31 Largest 3 | 2 2 3 2 3 3 3 3 Hottest 119 | 40 40 119 79 107 109 109 109 Shots Fired 338 | 14 20 174 4 31 15 27 53 Gun 298 | 14 20 166 4 14 14 27 39 Cannon . | . . . . . . . . Launcher 25 | . . 2 . 11 1 . 11 Special 15 | . . 6 . 6 . . 3 Kinetic 197 | 14 20 100 2 9 10 18 24 Thermal 116 | . . 72 2 11 4 9 18 Explosive 8 | . . 2 . . . . 6 Electromagnetic 17 | . . . . 11 1 . 5 Robot Hit Streak 16 | 4 4 16 2 7 6 5 7 Robot Miss Streak 5 | 1 1 5 2 1 2 2 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 186 | 7 5 101 2 15 10 19 27 Core Hits 91 | 4 3 40 2 16 4 6 16 Critical Hits 1 | . . 1 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1 | . . . . . . . 1 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4117 | 86 54 1405 43 937 350 300 942 Guns 2394 | 86 54 1224 43 148 131 300 408 Cannons . | . . . . . . . . Explosions 1723 | . . 181 . 789 219 . 534 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1281 | 86 54 597 15 85 91 140 213 Thermal 1327 | . . 627 28 141 176 160 195 Explosive 566 | . . 181 . . . . 385 Electromagnetic 943 | . . . . 711 83 . 149 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 2 3 Message Errors 3 | . . . . . . 2 1 Targeting Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . 26 . . 78 Projectiles . | . . . . . . . . Explosions 104 | . . . . 26 . . 78 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 129 | . . . . . 58 . 71 Shots 4 | . . . . . 2 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . . 345 . 5 126 92 210 Average Temperature 113 | . . 143 . 3 46 42 82 Received Heat Transfer 798 | . 12 252 . 108 126 . 300 Effects 3 | . . 3 . . . . . Energy Bleed 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 Heat Transferred 2783 | . . 1484 74 298 224 296 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 510 | 10 31 510 193 405 343 . . Initial 183 | . 6 13 183 74 72 . . Average 213 | 6 10 325 192 195 106 . . Maximum Alert Level 2 | . . 2 . 2 1 . . Low Security (%) 57 | 100 100 19 100 55 89 . . Level 1 26 | . . 42 . 41 10 . . Level 2 16 | . . 37 . 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 3 . 4 3 . . Investigation 5 | . 1 1 . 2 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 2 . 2 . . . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 3 28 . 18 4 . 13 Peak Tracking Total 10 | . 1 4 . 7 4 . 10 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 9 | . . 1 . 3 5 . . Max in Single Turn 5 | . . 1 . 1 5 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 12 | . 3 4 . 4 1 . . Terminals 9 | . 3 3 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 36 | . 6 12 . 15 3 . . Successful 13 | . 2 6 . 5 . . . Failed 23 | . 4 6 . 10 3 . . Catastrophic 5 | . 1 2 . 2 . . . Database Lockouts . | . . . . . . . . Manual 15 | . 3 7 . 5 . . . Terminals 27 | . 6 10 . 11 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 2 . 4 . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 8 | . 1 3 . 4 . . . Level Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . Alert Level 2 | . . 2 . . . . . Unreport Threat 2 | . . . . 2 . . . Recall Reinforcements 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 2 . 1 . . . Insert Component 2 | . . 1 . 1 . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 2 | . 1 1 . . . . . Botnet 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 4 . 4 1 . . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 . . . Highest-Rated Group 40 | . . . 40 40 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 27 . . . Total Damage 364 | . . . . 364 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 1955 | 48 174 562 227 229 84 289 342 Spaces Moved 1344 | 19 155 274 215 135 48 239 259 Core 48 | . . . . . . . 48 Treads . | . . . . . . . . Legs 6 | 6 . . . . . . . Wheels 1290 | 13 155 274 215 135 48 239 211 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 90 90 90 100 86 96 100 50 Average Speed 96 | 99 90 96 100 94 100 105 90 Slowest Speed 130 | 120 90 110 110 96 130 130 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 24 31 62 27 3 44 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 5 | . . . 2 . . 1 2 Spaces Dug 34 | . . 6 . 6 . . 22 Terrain Destroyed 135 | . . 28 . 13 42 . 52 Melee . | . . . . . . . . Projectile 13 | . . 6 . 6 . . 1 AOE 122 | . . 22 . 7 42 . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 1714 | 40 171 436 222 199 74 257 315 Wait 57 | . . 20 4 14 13 . 6 Move 1337 | 18 154 273 214 134 47 238 259 Hop . | . . . . . . . . Pick Up 27 | 5 2 11 . 5 1 2 1 Fast Attach 13 | 1 . 3 . 4 . 2 3 Attach 17 | 2 . 4 . 2 3 1 5 Detach 6 | 2 . . . 2 . 1 1 Swap 47 | . 3 25 1 6 4 3 5 Drop 48 | 5 2 27 1 8 1 1 3 Fire 161 | 7 10 73 2 24 5 9 31 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Discovered new exit (range 15) 785 | -9/Materials | Entered Mines 816 | -9/Mines | Learned location of Recycling (-8) 853 | -9/Mines | Learned Materials stockpile data 862 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 918 | -9/Mines | Discovered new exit (range 12) 950 | -9/Mines | Discovered new exit (range 16) 973 | -9/Mines | Found a hidden stash of uninstalled traps 1012 | -9/Mines | Entered Materials 1012 | -8/Materials | Accompanied by 3 allies 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -8/Materials | Discovered new exit (range 16) 1203 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1277 | -7/Factory | Discovered new exit (range 13) 1299 | -7/Factory | Garrison activated, responded to threat 1325 | -7/Factory | Entered Lower Caves 1352 | -7/Lower Caves | Lost 5 parts (1p3n1u) 1555 | -7/Lower Caves | Encountered a Warlord checkpoint 1602 | -7/Lower Caves | Discovered new exit (range 5) 1604 | -7/Lower Caves | Identified exit to Lower Caves 1614 | -7/Lower Caves | Entered another Lower Caves area 1638 | -7/Lower Caves | Discovered new exit (range 6) 1643 | -7/Lower Caves | Identified exit to Factory 1758 | -7/Lower Caves | Found Alien Artifact 1758 | -7/Lower Caves | Identified Core Expander 1758 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 1902 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1938 | -7/Lower Caves | Core integrity fell below 50% 1948 | -7/Lower Caves | Core integrity fell below 20% 1956 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01921_ Lgt. Nuclear Core fries itself beyond repair. 01921_ Adv. EMP Blaster destroyed. 01922_ Acquired Rocket Launcher. 01923_ Acquired 15 matter. 01924_ Acquired 45 matter. 01933_ Searching scrap... 01933_ Found Mak. Spear. 01933_ Found Flamer. 01933_ Found Mak. Shrapnel Gun. 01933_ Found 15 Matter. 01934_ Acquired 15 matter. 01934_ Acquired Mak. Spear. 01935_ Aluminum Leg destroyed. 01949_ S-27 Virus destroyed. 01951_ Destroyed VTOL Module. 01951_ S-27 Virus destroyed. 01953_ Autogun fries itself beyond repair. 01953_ Destroyed VTOL Module. 01955_ Mak. Spear destroyed. 01955_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ???????????????????????? ??????????????????## | | ?????????????????? ???? ?????????????? ??? | | ?????????????????# ??? ????????????? ?? | | ?????????????????# ??? ??????????????# ??? | | ?????????????????? ??? ??????????????# ??? | | ??????????????????? ??? ??????????????# #?? | | ???????????????????# #??# ???????????????# #?? | | ???????????????????# #?# ???????????????# #?? | | ???????????????????# ## #??????????????## #?? | | ??????????????????## # ###????????????# #?? | | ????????????????### ####?????????? ##? | | ???????????# ## ###????????# ## | | ???????????# ##?????### | | ???????????# #????## | | ??????????????????# @ #???# # | | ??????????????????# ## #??# | | ??????????????????# #?## % ##### | | ??????????????????# #???#### s% # ## | | ??????????????????# #??????## s % ## | | ??????????????????# ??????## [ s ### | | ??????????????????# ???????# ## | | ??????????????????# ????????# | | ?????????????????? ?????????## ### | | ?????????????????#???????????## #### ### | | ??????????????????????????????## ##??## #?? | | ???????????????????????????????####????#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightMiningRegulator Manual? 0 Play Time 00:50:57 Cumulative 428.2 hours Start 2020.11.01 @ 00:32:11 End 2020.11.01 @ 01:21:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02998aa6-1654-4772-ae8f-2ab8df325a33