Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 11:58:08 Player: celerysam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (767) 767 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2757 Bonus ------- None Cogmind --------- Core Integrity 469/550 Matter 280/300 Energy 160/160 System Corruption 4% Temperature Warning (312) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Spread Laser Improved Medium Laser > --- INVENTORY (20) --- Light Treads Wheel Compact Wheel VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Propulsion Shielding Spread Laser Spread Laser Particle Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Compact Wheel VTOL Module VTOL Module VTOL Module VTOL Module Small Storage Unit Propulsion Shielding Spread Laser Spread Laser Spread Laser Particle Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Datajack Plasma Cutter Heavy Hammer [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 30 | 6 1 8 8 7 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 4 3 1 Treads 7 | . . 4 3 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 7 | 1 1 2 1 2 Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 8 | 2 . 1 3 2 Energy Gun 7 | 2 . . 3 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 8 | . . 3 3 2 Power 3 | . . 2 . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 2 1 2 To Critical Strikes . | . . . . . Average Backups 15 | 4 7 13 19 19 Power . | . 1 . . . Propulsion 7 | 2 5 7 9 7 Utility 1 | . . 1 2 2 Weapon 4 | 1 1 3 6 7 Tool/Special . | . . . . . Unused Backups 18 | . . . 4 14 Power . | . . . . . Propulsion 6 | . . . 2 4 Utility 1 | . . . . 1 Weapon 9 | . . . 2 7 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 91 | . 95 90 94 87 Engine 8 | . 14 6 11 8 Treads 28 | . . 32 31 27 Wheel 2 | . 28 . . . Device 3 | . . 8 . . Storage 10 | . 14 11 11 9 Processor 10 | . 10 11 11 9 Protection 4 | . . . 7 15 Energy Gun 17 | . 28 19 11 16 Ballistic Gun 3 | . . 1 11 . Peak Build Rating 24 | 6 7 12 16 24 Average Rating 12 | 3 6 9 14 19 On Entrance 8 | . 6 7 12 16 Naked Turns . | . . . . . Heaviest Build 62 | 12 12 48 56 62 Greatest Support 60 | 26 26 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 7 8 19 20 20 Most Carried 20 | 8 8 20 20 20 Average Carried 15 | 4 7 13 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 6 8 20 20 18 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 506 | 156 43 116 151 40 Remotely . | . . . . . Salvage Created 1024 | . 133 530 252 109 Parts 73 | . 8 34 24 7 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 2 11 10 1 Guns 23 | . 2 10 10 1 AOE 1 | . . 1 . . Classes Destroyed 9 | . 2 4 . 3 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Hauler 2 | . 1 1 . . Operator 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 9 | . . 3 6 . Grunt 11 | . 2 5 4 . Sentry 3 | . . 3 . . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 5 3 1 Combat Bots Only 3 | . 2 3 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 199 | . 6 61 47 85 Missed 58 | . 3 17 11 27 Hits 141 | . 3 44 36 58 Projectile 141 | . 3 44 36 58 Critical Strikes 6 | . 1 3 . 2 Damage Taken 1841 | . 41 528 390 882 Core 217 | . 14 71 51 81 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 94 . 69 . Volleys Fired 94 | . 7 41 22 24 Largest 2 | . 2 2 2 2 Hottest 101 | . 90 90 79 101 Shots Fired 154 | . 14 62 44 34 Gun 154 | . 14 62 44 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . . 22 . Thermal 83 | . 7 40 22 14 Explosive . | . . . . . Electromagnetic 49 | . 7 22 . 20 Robot Hit Streak 12 | . 5 8 12 5 Robot Miss Streak 4 | . 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 100 | . 11 40 31 18 Core Hits 53 | . 7 24 13 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 5 1 2 Burn 7 | . . 5 1 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1571 | . 138 566 487 380 Guns 1540 | . 138 535 487 380 Cannons . | . . . . . Explosions 31 | . . 31 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 249 | . . . 249 . Thermal 884 | . 61 417 238 168 Explosive . | . . . . . Electromagnetic 438 | . 77 149 . 212 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . 5 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 380 | . 222 126 228 380 Average Temperature 102 | . 99 35 67 178 Received Heat Transfer 852 | . 42 255 150 405 Effects 7 | . . . . 7 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 5 . . Heat Transferred 2749 | . 185 1517 666 381 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | . 40 86 119 30 Initial 19 | . . 11 19 16 Average 26 | . 11 31 40 4 Influence Increases 657 | . 57 303 240 57 Destroy 0b10 Robot/C 480 | . 40 220 200 20 Destroy 0b10 Robot/NC 30 | . 5 15 . 10 Destroy Leader 126 | . 12 62 40 12 Disable Machine 15 | . . . . 15 Destroy Structure 6 | . . 6 . . Influence Decreases 657 | . 30 280 248 99 Entered New Map 73 | . . 16 31 26 Time Decay 527 | . 30 234 197 66 Lost Part 57 | . . 30 20 7 Squads Dispatched 3 | . 1 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 3 13 12 10 Peak Tracking Total 5 | . 2 3 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1970 | 66 169 818 582 335 Spaces Moved 1055 | 55 156 420 294 130 Core 3 | 3 . . . . Treads 840 | . . 416 294 130 Legs . | . . . . . Wheels 212 | 52 156 4 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 160 Average Speed 151 | 88 90 159 162 203 Slowest Speed 240 | 100 90 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 37 29 41 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1272 | 71 169 507 354 171 Wait 45 | . 4 22 19 . Move 1051 | 54 155 419 293 130 Hop . | . . . . . Pick Up 38 | 11 2 15 7 3 Fast Attach 6 | 1 1 1 . 3 Attach 15 | 5 . 4 4 2 Detach 1 | . . 1 . . Swap 9 | . . 3 4 2 Drop 13 | . . 1 5 7 Fire 94 | . 7 41 22 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 1041 | -9/Materials | Discovered new exit (range 7) 1052 | -9/Materials | Identified exit to Mines 1054 | -9/Materials | Entered Mines 1071 | -9/Mines | Met a Derelict bent on vengeance 1192 | -9/Mines | Learned Materials terminal intel 1214 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1524 | -9/Mines | Discovered new exit (range 7) 1545 | -9/Mines | Build established: Scavenger-Mutant 1630 | -9/Mines | Identified exit to Materials 1636 | -9/Mines | Entered Materials 1636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1637 | -8/Materials | Loaded intel: 12 terminal locations 1933 | -8/Materials | Build established: Mutant 1971 | -8/Materials | Self-destructed Last Messages --------------- 01944_ Lgt. Deuterium Engine destroyed. 01946_ Overheating: System interference. 01946_ Signal Interpreter temporarily disabled. 01948_ R-06 Scavenger destroyed. 01949_ Hvy. EM Pulse Gun destroyed. 01950_ Overheating: Energy bleed (-20). 01950_ Acquired 10 matter. 01956_ K-01 Serf collects debris. 01959_ R-06 Scavenger collects Lgt. Ion Engine. 01960_ K-01 Serf collects debris. 01960_ Critical hit (Burn: +37). 01962_ Lgt. Treads broken. 01962_ Overheating: Short circuit. 01963_ R-06 Scavenger collects Welding Torch. 01964_ K-01 Serf collects debris. 01965_ K&XUPNA0Q%ZHQ37QUWDB A0GA 01966_ R-06 Scavenger collects Terrain Scan Processor. 01968_ K-01 Serf collects debris. 01968_ G-47 Trooper IFF system glitched. 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