Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 14:50:03 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (4201) 4201 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 7600 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 362/700 Matter 104/300 Energy 78/100 System Corruption 2% Temperature Warning (355) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY (20) --- Light Neutrino Core Advanced Targeting Computer Arc Projector Precision Rocket Launcher Mini Smartbomb Launcher Neutron Missile Launcher Neutron Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Force Rifle Heavy Wave Gun Heavy Wave Gun > --- INVENTORY -------- Light Neutrino Core Light Neutrino Core High-capacity Storage Unit Advanced Targeting Computer Improved EM Shotgun Arc Projector Improved EM Pulse Cannon Minigun Heavy Machine Gun Mini Assault Cannon Precision Rocket Launcher Mini Smartbomb Launcher Neutron Missile Launcher Neutron Missile Launcher Plasma Cutter [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Neutron Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 2 | . . 2 . . . Parts Attached 71 | 6 2 14 . 17 32 Power 7 | 1 . 1 . 2 3 Engine 4 | 1 . 1 . 1 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 . 4 . 6 7 Treads 9 | 2 . 4 . 3 . Leg 9 | . . . . 3 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 1 2 . 4 3 Device 2 | . 1 . . 1 . Storage 4 | 1 . 1 . 1 1 Processor 2 | . . . . . 2 Hackware 1 | . . 1 . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 34 | 2 1 7 . 5 19 Energy Gun 8 | . . 1 . 1 6 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 15 | 2 1 5 . 4 3 Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 14 | . . 1 . 2 11 Parts Lost 24 | . 1 3 . 3 17 Power 1 | . . 1 . . . Propulsion 7 | . . . . . 7 Utility 3 | . . 1 . 1 1 Weapon 13 | . 1 1 . 2 9 Highest Loss Streak 7 | . 1 1 . 2 7 To Critical Strikes . | . . . . . . Average Backups 8 | 1 2 4 10 10 10 Power 1 | . 1 1 1 . 1 Propulsion 1 | . . 1 2 2 . Utility 1 | . . . 3 3 1 Weapon 3 | . . . 3 2 5 Tool/Special . | . . . . . . Unused Backups 11 | . . 1 . 2 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . . . 1 2 Weapon 4 | . . 1 . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 84 | . 96 92 100 94 72 Engine 6 | . 14 10 11 8 1 Core 2 | . . . . . 5 Treads 13 | . 28 22 22 23 . Leg 8 | . . . . . 19 Device 5 | . 11 10 11 4 3 Storage 8 | . 14 11 11 9 7 Processor 1 | . . . . . 4 Protection 4 | . . . . 12 2 Energy Gun 5 | . . 5 11 2 8 Energy Cannon 2 | . . 5 . . 2 Ballistic Gun 21 | . 27 26 33 33 9 Ballistic Cannon 1 | . . . . . 3 Peak Build Rating 57 | 6 8 23 23 36 57 Average Rating 29 | 3 7 13 23 30 40 On Entrance 16 | . 6 8 23 23 36 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 80 | 11 13 43 43 80 80 Greatest Support 70 | 40 40 44 44 64 70 Greatest Overweight (x) 21 | . . 1 . 1 21 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 16 | 7 8 9 15 18 20 Most Carried 15 | 5 3 10 10 15 15 Average Carried 8 | 1 2 4 10 10 10 Final Capacity 20 | 8 8 15 15 20 20 Final Carried 12 | 2 2 10 10 12 8 Class Distribution -------------------- 44% | Tank 25% | Gunner 15% | Mutant 5% | Scavenger-Skirmisher 4% | Scientist-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3028 | 256 127 692 . 898 1055 Remotely . | . . . . . . Salvage Created 4631 | . 211 1433 . 1503 1484 Parts 267 | . 8 91 . 88 80 Haulers Intercepted 8 | . 1 3 . 1 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 89 | . 4 26 . 25 34 Guns 63 | . 4 22 . 25 12 Cannons 14 | . . 3 . . 11 AOE 12 | . . 1 . . 11 Classes Destroyed 17 | . 3 5 . 4 5 Worker 3 | . . . . 1 2 Builder 2 | . . . . 1 1 Hauler 8 | . 1 3 . 1 3 Recycler 4 | . . . . 2 2 Mechanic 2 | . . 1 . . 1 Operator 4 | . 1 1 . 1 1 Watcher 3 | . . 3 . . . Swarmer 9 | . . . . 2 7 Grunt 48 | . 4 16 . 18 10 Brawler 2 | . . 2 . . . Duelist 1 | . . 1 . . . Protector 2 | . . . . . 2 Sentry 12 | . . 7 . 5 . Specialist 3 | . . . . . 3 Hunter 6 | . . . . . 6 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 12 | . 2 8 . 5 12 Combat Bots Only 9 | . 2 8 . 4 9 Max Kills in Single Turn 5 | . 1 2 . 2 5 Gunslinging 1 | . . 1 . . . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 442 | . 34 83 . 106 219 Missed 118 | . 11 19 . 23 65 Hits 324 | . 23 64 . 83 154 Projectile 324 | . 23 64 . 83 154 Critical Strikes 13 | . . 2 . 6 5 Damage Taken 4679 | . 280 598 . 1217 2584 Core 527 | . 21 114 . 54 338 Absorbed by Shields 361 | . 73 196 . 92 . Ignored by Resistances 154 | . . . . 27 127 Core Remaining (%) 88 | 100 91 . 71 90 . Volleys Fired 245 | . 29 72 . 61 83 Largest 4 | . 2 4 . 4 4 Hottest 256 | . 40 126 . 111 256 Shots Fired 762 | . 57 244 . 238 223 Gun 651 | . 57 208 . 238 148 Cannon 101 | . . 36 . . 65 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 592 | . 57 179 . 228 128 Thermal 94 | . . 36 . . 58 Explosive 10 | . . . . . 10 Electromagnetic 66 | . . 29 . 10 27 Robot Hit Streak 19 | . 5 16 . 19 17 Robot Miss Streak 10 | . 3 3 . 4 10 Penetration Max . | . . . . . . Secondary Targets 10 | . . 5 . 4 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 488 | . 38 162 . 151 137 Core Hits 228 | . 12 58 1 60 97 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 6 | . . 1 . 3 2 Destroy 4 | . . 1 . 3 . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10501 | 2 404 2447 9 2552 5087 Guns 6598 | . 383 1993 . 2315 1907 Cannons 1445 | . . 368 . . 1077 Explosions 2352 | . 21 36 . 222 2073 Melee . | . . . . . . Ramming 106 | 2 . 50 9 15 30 Kinetic 5997 | . 383 1787 . 2232 1595 Thermal 1428 | . 21 404 . . 1003 Explosive 2195 | . . . . 222 1973 Electromagnetic 775 | . . 206 . 83 486 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . 5 15 Message Errors 3 | . . . . 1 2 Matter Fused 1 | . . . . 1 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 3 | . . . . 1 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 126 | . . . . 47 79 Projectiles 41 | . . . . . 41 Explosions 79 | . . . . 47 32 Melee 6 | . . . . . 6 Knockbacks 3 | . . . . 1 2 Impact 1 | . . . . 1 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 186 | . 87 . . 99 . Shots 2 | . 1 . . 1 . Rammed 18 | 1 . 12 2 3 . Targets Rammed 23 | 1 . 13 2 3 4 Kicked 4 | . . . . . 4 Crushed 1 | . . 1 . . . Highest Temperature 705 | . 12 512 . 604 705 Average Temperature 168 | . 5 127 . 185 214 Received Heat Transfer 1417 | . 98 277 . 652 390 Effects 54 | . . 11 . 14 29 Shutdowns 7 | . . 3 . 3 1 Energy Bleed 5 | . . . . 2 3 Interference 8 | . . 2 . . 6 Matter Decay 6 | . . 1 . 2 3 Short Circuit 7 | . . . . 2 5 Damage (minor) 4 | . . . . 2 2 Damage (major) 16 | . . 5 . 3 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . . 3 Heat Transferred 2030 | . 100 827 . . 1103 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 61 | 100 100 72 100 86 33 Level 1 36 | . . 27 . 13 61 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 453 | . 93 359 132 282 453 Initial 132 | . . 28 132 35 113 Average 167 | . 39 149 112 99 240 Influence Increases 2795 | . 183 831 . 721 1060 Destroy 0b10 Robot/C 1740 | . 80 520 . 500 640 Destroy 0b10 Robot/NC 140 | . 10 40 . 30 60 Destroy Leader 402 | . 12 152 . 112 126 Successful Hack 33 | . 5 16 . 12 . Disable Machine 180 | . 30 30 . 30 90 Destroy Structure 150 | . 31 13 . 22 84 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 135 | . 15 45 . 15 60 Influence Decreases 2354 | . 115 558 249 563 869 Entered New Map 443 | . . 40 209 57 137 Time Decay 1671 | . 105 488 40 476 562 Lost Part 240 | . 10 30 . 30 170 Squads Dispatched 17 | . 1 2 . 3 11 Investigation 3 | . . 1 . 2 . Extermination 4 | . . . . . 4 Reinforcement 9 | . 1 1 . 1 6 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 1 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 9 43 . 43 50 Peak Tracking Total 9 | . 5 8 . 4 9 Tactical Retreats 6 | . 1 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . . 1 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . 2 2 . 2 6 Max in Single Turn 5 | . 2 1 . 1 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 2 7 . 8 1 Terminals 14 | . 2 6 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 . 1 1 Garrison Access 1 | . . . . 1 . Total Hacks 52 | . 6 14 . 29 3 Successful 30 | . 2 8 . 19 1 Failed 21 | . 4 5 . 10 2 Catastrophic 5 | . . 1 . 4 . Database Lockouts 1 | . . 1 . . . Manual 39 | . 6 15 . 18 . Terminals 33 | . 6 12 . 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 18 | . . 2 . 13 3 Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 . 1 . Branch Access Points 1 | . . . . 1 . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . 1 . 13 1 Insert Component 4 | . . . . 4 . Analyze 5 | . . . . 5 . Retrieve Study 6 | . . 1 . 4 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 2 6 . 4 . Terminals 12 | . 2 6 . 4 . Botnet 12 | . 2 6 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 11 | . 2 3 . 5 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . 1 . 4 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 566 | . . . . . 566 Optics 566 | . . . . . 566 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5685 | 61 265 1311 95 1509 2444 Spaces Moved 2363 | 40 111 593 64 588 967 Core 21 | 18 . . . . 3 Treads 1371 | 22 111 593 64 581 . Legs 971 | . . . . 7 964 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 112 Average Speed 196 | 110 160 168 145 211 214 Slowest Speed 1100 | 160 160 240 145 241 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 43 55 27 60 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 169 | . 46 7 . 21 95 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 157 | . 46 7 . 21 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2912 | 56 147 738 65 725 1181 Wait 55 | 2 4 12 . 20 17 Move 2359 | 39 110 593 63 587 967 Hop . | . . . . . . Pick Up 91 | 8 2 23 . 21 37 Fast Attach . | . . . . . . Attach 58 | 6 2 6 . 11 33 Detach 5 | . . 1 . . 4 Swap 31 | . . 9 . 8 14 Drop 46 | . . 10 . 14 22 Fire 245 | . 29 72 . 61 83 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 18 | 1 . 12 2 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Weapon x2 521 | -9/Materials | Central database locked down 682 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Discovered new exit (range 10) 1148 | -9/Materials | Build established: Tank 1247 | -9/Materials | Discovered new exit (range 11) 1307 | -9/Materials | Destroyed 8 combat bots 1638 | -9/Materials | Entered Mines 1656 | -9/Mines | Learned location of Zion (-7) 1692 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1712 | -9/Mines | Discovered new exit (range 15) 1724 | -9/Mines | Met a Derelict bent on vengeance 1733 | -9/Mines | Entered Materials 1733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -8/Materials | Discovered new exit (range 5) 3200 | -8/Materials | Discovered new exit (range 3) 3242 | -8/Materials | Entered Factory 3242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3841 | -7/Factory | Build established: Gunner 4016 | -7/Factory | Cargo convoy interrupted 4064 | -7/Factory | Destroyed 9 combat bots 4080 | -7/Factory | Lost 7 parts (3n1u3w) 4107 | -7/Factory | Found Prototype Launcher 4108 | -7/Factory | Identified Mni. Smartbomb Launcher 4112 | -7/Factory | Found Mni. Smartbomb Launcher 4839 | -7/Factory | Discovered new exit (range 17) 4840 | -7/Factory | Build established: Scavenger-Skirmisher 4893 | -7/Factory | Lost 4 parts (1n3w) 5289 | -7/Factory | Build established: Gunner 5660 | -7/Factory | Garrison activated, responded to threat 5686 | -7/Factory | Self-destructed Last Messages --------------- (-72). 05668_ K-01 Serf collects debris. 05669_ Carbon-fiber Leg+ broken. 05669_ Overheating: Short circuit. 05670_ Overheating: Core damaged (-84). 05672_ Overheating: Energy bleed (-13). 05672_ G-47 Trooper destroyed. 05673_ Overheating: Energy bleed (-3). 05673_ K-01 Serf collects debris. 05674_ Overheating: System interference. 05674_ Mni. Assault Cannon temporarily disabled. 05676_ Overheating: Broken Carbon-fiber Leg+ damaged (-39). 05677_ Overheating: Matter decay (-26). 05677_ K-01 Serf collects debris. 05680_ Overheating: Matter decay (-14). 05680_ Hvy. Ion Cannon destroyed. 05680_ K-01 Serf collects debris. 05682_ System corrupted: Component data lost. 05684_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# """"""" # ## """" #???????????????? | | ??????# """"""" # ## """" #???????????????? | | ??????# """"""" + ## """" #???????????????? | | ??????# # ## """" #???????????????? | | ??????# """"""" #[ ##!"""" #######?????????? | | ??????#??? 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"""?????????# #?????????? | | ????? ?????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyAlertSabre Manual? 0 Play Time 00:32:08 Cumulative 52.5 hours Start 2025.11.18 @ 14:20:05 End 2025.11.18 @ 14:50:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faabea90-6074-40dc-ba72-ee7b9c86e08a