Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.16 @ 06:32:35 Player: Skye Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (7987) 7987 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2990) 2990 TOTAL SCORE: 19177 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 599 Follower Combat Kills 876 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -285 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 170/380 System Corruption 18% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Testing Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Network Authchip [R/Combat] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Transmission Jammer Phase Shifter Advanced Shield Generator Improved System Shield Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Wave Gun Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Antimatter Reactor Improved Treads Armored Medium Treads Wheel Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Coolant Network Experimental Coolant Injector Sensor Array Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor EM Disruption Field Authchip [R/Combat] Authchip [Processor] Gamma Rifle Gamma Rifle Heavy Flak Cannon Hardcell Cannon Gamma Bomb Array Mini Grenade Launcher [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Utility Superbattery Device Improved Sensor Array Storage Superbattery Processor Signal Interpreter Hackware Improved System Shield Protection Powered Armor Weapon Hardcell Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 . . 2 . . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . 1 . Utility 8 | . . . . . 2 2 1 . . 1 . . . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . Parts Attached 132 | 8 10 2 3 . 9 15 5 4 7 13 5 . 4 23 17 7 Power 18 | 1 2 . . . 2 3 . . 1 1 2 . 1 1 1 3 Engine 4 | 1 1 . . . 1 1 . . . . . . . . . . Core 8 | . 1 . . . 1 2 . . 1 1 . . . 1 . 1 Reactor 6 | . . . . . . . . . . . 2 . 1 . 1 2 Propulsion 24 | 4 2 1 . . . 2 3 . 3 3 . . . 3 2 1 Treads 13 | 2 . . . . . 2 1 . . 2 . . . 3 2 1 Leg 6 | 2 . . . . . . . . 3 1 . . . . . . Wheel 5 | . 2 1 . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 3 1 3 . 3 7 2 1 1 7 1 . 1 9 10 1 Device 35 | . 2 1 1 . 2 6 2 1 1 5 1 . 1 5 6 1 Storage 5 | 1 . . 1 . 1 1 . . . . . . . 1 . . Processor 5 | . . . 1 . . . . . . 1 . . . 1 2 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection 4 | . 1 . . . . . . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 . . . 4 3 . 3 2 2 2 . 2 10 4 2 Energy Gun 20 | . 2 . . . 4 1 . 2 . 2 1 . . 5 3 . Energy Cannon 4 | . . . . . . 1 . 1 . . . . 2 . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 2 . . . . 5 1 . Launcher 4 | . . . . . . 1 . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 Parts Lost 81 | . . . . 5 . 2 1 . 11 4 . . . 27 7 24 Power 10 | . . . . 1 . 1 . . . 2 . . . 2 . 4 Propulsion 15 | . . . . 1 . . . . 2 . . . . 6 1 5 Utility 29 | . . . . . . . 1 . 5 . . . . 9 4 10 Weapon 27 | . . . . 3 . 1 . . 4 2 . . . 10 2 5 Highest Loss Streak 13 | . . . . 3 . 1 1 . 3 2 . . . 4 5 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 19 | 5 7 7 8 11 18 18 18 21 21 19 24 25 24 21 20 22 Power 1 | . 1 1 1 1 . . . 1 2 1 1 1 . . 3 2 Propulsion 4 | 3 4 3 2 2 1 3 6 7 6 6 8 8 5 3 1 2 Utility 9 | . 1 2 4 7 11 9 7 7 6 6 8 8 9 11 13 11 Weapon 4 | . 1 1 1 . 4 4 4 5 6 4 7 8 7 5 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . . . 5 12 . . . . . . 6 . 1 12 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 2 . . . . . . . . . 1 Utility 19 | . . . . . 2 6 . . . . . . 2 . 1 8 Weapon 13 | . . . . . 3 4 . . . . . . 4 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 84 94 99 92 88 75 86 93 94 93 91 86 59 Engine 2 | . 8 . . . 8 5 . . . . . . . . . . Core 7 | . 5 14 14 13 6 9 13 13 13 9 5 5 3 1 3 . Reactor 2 | . . . . . . . . . . . 4 5 6 8 4 5 Treads 11 | . . . . . 17 15 . . . 10 17 17 17 16 13 12 Wheel 3 | . 23 28 28 14 . . 12 8 4 . . . . . . . Device 19 | . 11 14 7 . 7 22 24 26 19 22 23 23 23 24 21 12 Storage 12 | . 14 14 14 14 17 15 13 13 13 11 11 11 11 10 4 3 Processor 7 | . . . 6 14 9 7 6 6 6 5 5 5 5 6 13 7 Protection 1 | . 1 . . . 1 . . . . 3 5 5 5 3 . . Energy Gun 11 | . 20 14 14 13 25 18 13 12 3 8 10 11 5 5 4 4 Energy Cannon 2 | . . . . . . 3 6 6 6 . . . 9 5 . . Ballistic Gun 1 | . 7 14 14 13 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 3 1 . . . 7 8 3 Peak Build Rating 135 | 6 11 11 12 12 36 53 59 59 59 76 87 86 88 108 121 135 Average Rating 61 | 5 9 10 11 10 33 49 56 56 50 69 81 86 84 93 91 90 On Entrance 47 | . 6 11 11 12 5 35 53 54 58 46 69 86 86 87 66 121 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . 7 . Naked Turns 8 | . . . . . . . . . . . . . . . . 8 Heaviest Build 165 | 10 21 17 52 50 68 75 117 122 125 128 144 144 147 165 137 148 Greatest Support 180 | 40 32 32 26 16 40 65 53 44 54 128 128 128 128 128 168 180 Greatest Overweight (x) 36 | . 1 . 1 3 2 1 2 4 36 1 1 1 1 5 5 5 Average Overweight (x) 1 | . . . . 2 1 1 1 3 3 . . 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 18 20 20 20 24 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 10 12 20 20 21 25 25 23 25 25 25 25 25 25 Average Carried 19 | 5 7 7 8 11 18 19 19 22 21 20 24 25 24 21 20 22 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 10 11 20 20 20 25 18 22 25 25 24 20 24 5 Class Distribution -------------------- 38% | Skirmisher 27% | Scavenger-Skirmisher 15% | Mutant 8% | Infiltrator-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Infiltrator-Tank | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Infiltrator-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Matter Collected 4207 | 237 151 109 10 69 140 277 57 94 278 291 167 . 73 1770 484 . Remotely 127 | . . . . . . . . . . . . . . 127 . . Salvage Created 6890 | . 151 19 . 138 243 1283 57 162 611 307 . . 185 2797 598 339 Parts 339 | . 13 2 . 6 12 70 1 12 27 11 . . 6 143 32 4 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 7 25 . . . . . . . Prevented 4 | . . . . . . . . 1 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Combat Hostiles Destroyed 123 | . 2 . . 3 7 18 1 6 15 7 . . 3 45 8 8 Guns 42 | . 2 . . 3 7 11 . 4 3 4 . . 1 5 2 . Cannons 63 | . . . . . . 3 1 2 12 2 . . 2 35 6 . AOE 17 | . . . . . . 3 . . . 1 . . . 5 . 8 Classes Destroyed 18 | . 2 1 . . 2 4 . 1 2 1 . . . 5 . . Worker 5 | . . 1 . . 1 . . . . . . . . 3 . . Builder 5 | . . . . . . 1 . . . . . . . 2 2 . Tunneler 5 | . . . . . . . . . . 1 . . . 2 2 . Hauler 1 | . . . . . . . . . . . . . . 1 . . Recycler 9 | . . . . . . 5 . . . . . . . 3 1 . Mechanic 3 | . . . . . . . . . . . . . . 1 . 2 Operator 2 | . . . . . . . . . . . . . . 1 1 . Watcher 10 | . 2 . . . 1 2 . . . . . . . 3 2 . Swarmer 18 | . . . . . 4 2 . 4 1 3 . . . 4 . . Grunt 32 | . 2 . . 3 2 4 . . 5 . . . 2 7 . 7 Brawler 2 | . . . . . . . . . 1 . . . . 1 . . Duelist 5 | . . . . . . 1 . . 3 . . . . . . 1 Sentry 10 | . . . . . 1 2 1 . 1 1 . . 1 3 . . Specialist 5 | . . . . . . . . . . . . . . 5 . . Hunter 6 | . . . . . . . . . 3 1 . . . 2 . . Programmer 42 | . . . . . . 9 . 1 1 2 . . . 21 8 . Heavy 2 | . . . . . . . . . . . . . . 2 . . Thief 1 | . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 1 . 2 7 6 1 3 4 3 . . 2 12 4 10 Combat Bots Only 8 | . 2 . . 2 6 4 1 3 4 3 . . 2 8 3 8 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 1 1 1 1 . . 1 2 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . 1 . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Hostile Shots Fired 1236 | . 12 . . 47 26 80 9 25 130 87 . . . 465 66 289 Missed 397 | . 3 . . 14 7 28 3 6 33 26 . . . 169 29 79 Hits 839 | . 9 . . 33 19 52 6 19 97 61 . . . 296 37 210 Melee 32 | . . . . . . 3 . 2 12 . . . . . . 15 Projectile 807 | . 9 . . 33 19 49 6 17 85 61 . . . 296 37 195 AOE 3 | . . . . . . . . . . . . . . 3 . . Critical Strikes 36 | . . . . 2 . 1 . . 6 4 . . . 14 . 9 Part Disruptions 7 | . . . . . . 1 . . . . . . . 4 2 . Damage Taken 13112 | . 99 . . 380 104 640 156 137 1524 921 . . 29 4409 746 3967 Core 2263 | . 18 . . 81 12 52 33 10 332 99 . . . 314 60 1252 Absorbed by Shields 1278 | . . . . . 43 239 55 53 185 . . . . 645 . 58 Ignored by Resistances 3974 | . 31 . . 113 47 247 57 59 446 260 . . 9 1381 198 1126 Regen/Repaired (Parts) 243 | . . . . . . . . . . . 178 . 6 59 . . Core Remaining (%) 80 | 100 . . . 60 97 92 . . 55 . . . 90 72 . . Volleys Fired 348 | . 9 4 . 15 10 43 1 14 39 28 . . 6 132 40 7 Largest 4 | . 2 2 . 2 3 3 3 3 3 3 . . 3 4 4 4 Hottest 285 | . 90 65 . 65 215 205 205 210 203 171 . . 230 285 211 263 Shots Fired 957 | . 15 8 . 29 24 126 3 35 92 49 . 1 16 444 98 17 Gun 474 | . 15 8 . 29 24 98 2 24 20 37 . 1 6 162 44 4 Cannon 455 | . . . . . . 25 1 11 71 8 . . 10 274 48 7 Launcher 28 | . . . . . . 3 . . 1 4 . . . 8 6 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 287 | . 5 4 . 15 . . . . 28 8 . . . 172 48 7 Thermal 373 | . . . . . 13 67 2 22 63 26 . 1 10 143 24 2 Explosive 28 | . . . . . . 3 . . 1 4 . . . 8 6 6 Electromagnetic 269 | . 10 4 . 14 11 56 1 13 . 11 . . 6 121 20 2 Robot Hit Streak 34 | . 10 13 . 34 14 10 9 8 21 20 . 4 17 26 22 14 Robot Miss Streak 5 | . 1 . . 1 3 3 1 3 3 3 . . . 5 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 647 | . 11 3 . 26 19 92 3 24 71 33 . 1 13 273 62 16 Core Hits 401 | . 6 1 . 8 14 61 3 13 55 18 . . 7 125 49 41 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . . . . . 1 . . 1 4 . . 2 16 5 . Burn 11 | . . . . . . . . . 1 1 . . 2 6 1 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Blast 12 | . . . . . . . . . . 2 . . . 8 2 . Corrupt 5 | . . . . . . . . . . 1 . . . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22880 | . 200 45 . 450 384 2695 61 483 2100 1101 . 24 307 9120 2147 3763 Guns 5940 | . 200 45 . 362 384 1348 36 296 266 546 . 24 137 1689 504 103 Cannons 10257 | . . . . . . 336 25 187 1778 314 . . 170 5927 1287 233 Explosions 6457 | . . . . 86 . 1011 . . 56 238 . . . 1439 251 3376 Melee . | . . . . . . . . . . . . . . . . . Ramming 226 | . . . . 2 . . . . . 3 . . . 65 105 51 Kinetic 7278 | . 36 12 . 142 . . . . 905 314 . . . 4349 1287 233 Thermal 6810 | . . . . 86 275 1645 47 404 1139 434 . 24 201 2198 310 47 Explosive 5646 | . . . . . . 483 . . 56 238 . . . 1242 251 3376 Electromagnetic 2920 | . 164 33 . 220 109 567 14 79 . 112 . . 106 1266 194 56 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 3 1 1 1 3 3 3 3 26 6 18 Average Corruption 7 | . . . . . . 1 1 1 1 2 3 3 3 16 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 237 | . . . . . . 11 1 9 8 . 22 3 3 151 16 13 Message Errors 57 | . . . . . . 2 1 4 4 . 6 . . 31 7 2 Matter Fused 46 | . . . . . . 2 . 1 1 . 4 . 2 33 2 1 Heat Flow Errors 24 | . . . . . . 1 . . . . 6 1 . 12 3 1 Energy Discharges 34 | . . . . . . 2 . 1 1 . 2 . . 24 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 2 Parts Fused 3 | . . . . . . . . 1 . . . . . 1 . 1 Data Loss (minor) 21 | . . . . . . 1 . 1 1 . 2 1 . 12 2 1 Data Loss (major) 12 | . . . . . . 2 . . 1 . 1 . . 7 1 . Misfires 10 | . . . . . . . . 1 . . . 1 . 7 1 . Alerts 8 | . . . . . . 1 . . . . 1 . 1 4 . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 . . Weapon Failures 17 | . . . . . . . . . . . . . . 17 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . 3 . 41 . . 5 30 . . . 463 24 76 Projectiles 356 | . . . . . . 15 . . 5 30 . . . 299 7 . Explosions 286 | . . . . 3 . 26 . . . . . . . 164 17 76 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 60 | . . . . . . . . . 19 2 . . . 28 6 5 Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 55 | . . . . . . . . . 16 2 . . . 26 6 5 Secondary 4 | . . . . . . . . . 3 . . . . 1 . . Self-Inflicted Damage 677 | . . . . 41 . 271 . . . . . . . 122 19 224 Shots 16 | . . . . 1 . 7 . . . . . . . 2 1 5 Rammed 27 | . . . . 1 . . . . 1 1 . . . 11 6 7 Targets Rammed 29 | . . . . 1 . . . . 1 1 . . . 13 6 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . 2 . . Highest Temperature 604 | . 159 18 . 153 379 312 93 365 517 354 276 247 30 604 202 333 Average Temperature 118 | . 69 8 . 63 149 100 52 144 150 146 111 110 15 116 62 211 Received Heat Transfer 2010 | . 75 . . 288 30 72 12 . 234 18 . . 9 563 . 709 Effects 23 | . . . . . . 1 . 1 13 5 2 . . 1 . . Shutdowns 4 | . . . . . . . . 1 2 1 . . . . . . Energy Bleed 5 | . . . . . . 1 . . 2 1 . . . 1 . . Interference 11 | . . . . . . . . . 8 1 2 . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 1 . 1 . 1 . 1 . . . 3 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 26 | . . . . . . 8 . 2 7 1 . . . 6 2 . Heat Transferred 11733 | . . . . 100 625 2644 87 734 1850 703 . 37 470 3909 518 56 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 2 . 6 . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . 2 2 . 5 Low Security (%) 86 | 100 100 100 . 100 100 100 100 . . 100 100 100 58 59 100 . Level 1 10 | . . . . . . . . . . . . . 32 38 . . Level 2 . | . . . . . . . . . . . . . 9 2 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Peak Influence 1994 | . 50 9 . 61 145 117 30 . . 64 26 . 436 443 101 1994 Initial 198 | . . . . . 4 . 8 . . . 14 . . 198 73 . Average 83 | . 5 . . 8 21 11 5 . . 7 1 . 165 158 17 1746 Influence Increases 5425 | . 81 14 . 121 188 669 34 120 340 262 68 . 478 2121 355 574 Destroy 0b10 Robot/C 2740 | . 40 . . 60 140 360 20 100 300 140 . . 220 1040 160 160 Destroy 0b10 Robot/NC 215 | . 10 5 . . 10 40 . . . 5 . . . 95 40 10 Destroy Leader 662 | . 14 . . 20 32 124 10 20 40 30 . . 40 268 44 20 Allied During Kill 197 | . . . . . . . . . . . . . 127 70 . . Successful Hack 40 | . 7 . . . 6 7 4 . . 8 . . . . 8 . Disable Machine 270 | . 9 9 . . . 72 . . . 27 . . 9 108 9 27 Destroy Structure 956 | . 1 . . 11 . 66 . . . 52 68 . 82 510 94 72 Partial Spotted 45 | . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 300 | . . . . 30 . . . . . . . . . 30 . 240 Influence Decreases 5091 | . 81 14 . 106 203 649 44 70 400 210 120 . 42 2395 517 240 Entered New Map 410 | . . . . . 11 . 12 5 17 . 38 . . 238 89 . Time Decay 3763 | . 81 14 . 106 192 629 32 65 273 186 62 . . 1747 376 . Lost Part 716 | . . . . . . 20 . . 110 24 . . . 270 52 240 Lost Ally 202 | . . . . . . . . . . . 20 . 42 140 . . Squads Dispatched 52 | . . . . . 2 11 . . 1 2 . . 1 18 4 13 Investigation 4 | . . . . . 1 1 . . . . . . . 1 1 . Extermination 23 | . . . . . . 9 . . . 1 . . . 10 3 . Reinforcement 11 | . . . . . 1 1 . . . 1 . . 1 7 . . Assault 13 | . . . . . . . . . 1 . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Distress Signals 7 | . . . . . . 1 . . . . . . . 3 . 3 Communications Jammed 51 | . . . . . . . . . . . . . . 37 1 13 Distress Signals 48 | . . . . . . . . . . . . . . 35 1 12 Times Spotted 239 | . 9 . . 10 11 28 1 9 27 13 . . 10 62 11 48 Peak Tracking Total 18 | . 2 . . 4 4 3 1 4 7 4 . . 5 8 3 18 Tactical Retreats 16 | . . . . 2 . . . 1 2 . . . 1 5 . 5 ECM-based Alert Blocks 15 | . . . . . . . . 1 6 . . . 1 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Traps Triggered 7 | . . . . . 1 1 1 . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Machines Disabled 30 | . 1 1 . . . 8 . . . 3 . . 1 12 1 3 Max in Single Turn 4 | . 1 1 . . . 3 . . . 2 . . . 4 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Machines Accessed 21 | . 3 . 2 . 1 5 1 2 . 1 . 1 . 3 2 . Terminals 16 | . 3 . . . 1 4 1 . . 1 . 1 . 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 60 | . 5 . 3 . 5 13 2 4 . 3 . 1 . 8 16 . Successful 35 | . 3 . 3 . 2 7 1 4 . 2 . 1 . 2 10 . Failed 25 | . 2 . . . 3 6 1 . . 1 . . . 6 6 . Catastrophic 3 | . . . . . . 1 . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 1 . 3 3 . . . . . . . 7 5 . Terminals 50 | . 5 . . . 5 10 2 . . 3 . 1 . 8 16 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 3 . 3 . 2 4 1 4 . 2 . 1 . 2 10 . Record 16 | . . . 2 . . 1 . 3 . 2 . . . . 8 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 1 5 1 . . 1 . 1 . 3 2 . Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Total Allies 20 | . . . . . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . . . . . 20 14 14 9 . . Highest-Rated Group 733 | . . . . . . . . . . . 733 577 577 376 . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 50 50 . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . . . . 99 . 50 62 . . Total Damage 8099 | . . . . . . . . . . . 3973 . 1998 2128 . . Kills 30 | . . . . . . . . . . . 11 . 9 10 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Active Infowar (turns) 15562 | . 458 237 395 . 132 3820 196 841 1049 976 1099 237 365 3939 1673 145 Sensors 11086 | . . . 6 . . 3818 106 100 1041 976 1099 237 365 1533 1671 134 Terrain 2271 | . 94 89 . . 132 2 56 385 . 829 646 . 29 . 2 7 Seismic 3432 | . . . . . . . . . . 903 929 . 341 1259 . . Jamming 4947 | . . . . . . . . 356 183 187 8 . . 2410 1673 130 ECM 6858 | . 364 148 389 . . . 54 841 473 73 897 237 76 2244 1062 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Turns Passed 19311 | 199 537 237 784 718 1343 4372 206 841 1097 976 1099 237 365 4338 1673 289 Spaces Moved 7552 | 118 318 220 757 405 344 1282 143 496 452 324 476 99 131 1309 580 98 Core 36 | 10 . . . . . . . . 9 . . . . . . 17 Treads 4531 | 86 . . . . 321 1282 . . . 166 476 99 131 1309 580 81 Legs 313 | 22 43 . . . . . . . 90 158 . . . . . . Wheels 2672 | . 275 220 757 405 23 . 143 496 353 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 130 130 240 115 130 130 160 160 240 240 240 160 50 Average Speed 193 | 143 107 90 102 144 232 240 129 145 209 178 226 240 240 243 224 143 Slowest Speed 1850 | 160 190 100 105 145 240 240 130 160 1850 197 240 240 240 570 560 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . 9 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 7 34 27 92 61 21 30 3 64 37 7 96 3 89 26 10 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . . 1 . . . . . . . . Spaces Dug 32 | . . . . . . . . . . . . . . 28 4 . Terrain Destroyed 441 | . . . . 11 . 68 . . 14 29 . . 1 221 55 42 Melee . | . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . . . 5 3 . . 1 59 13 1 AOE 359 | . . . . 11 . 68 . . 9 26 . . . 162 42 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Res Tes Total 11436 | 146 494 250 763 510 865 2484 160 583 519 678 499 99 174 2131 866 215 Wait 3097 | 8 146 20 . 87 469 1090 1 63 7 294 3 1 8 615 202 83 Move 7536 | 117 317 219 756 404 343 1281 142 495 451 324 475 98 130 1307 579 98 Hop . | . . . . . . . . . . . . . . . . . Pick Up 133 | 9 4 2 2 2 22 21 4 6 4 7 7 . 11 17 12 3 Fast Attach 31 | 3 1 . . . 1 1 1 . . 5 2 . 1 7 8 1 Attach 84 | 5 . . . 1 7 4 4 1 11 9 . . 1 25 7 9 Detach 16 | 2 . . . . . . 1 . 2 6 . . . 4 1 . Swap 83 | 2 14 2 3 . 7 18 4 4 1 3 5 . 4 8 5 3 Drop 75 | . 3 3 1 . 6 26 2 . 2 1 7 . 13 1 6 4 Fire 348 | . 9 4 . 15 10 43 1 14 39 28 . . 6 132 40 7 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . 1 . . . . 1 . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 26 | . . . . . . . . . . 1 . . . 13 6 6 Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire 2 | . . . 1 . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 712 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Entered Mines 893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 893 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Entered Exiles 991 | -10/Exiles | Discovered new exit (range 14) 1020 | -10/Exiles | Met 8R-AWN 1041 | -10/Exiles | Met EX-HEX 1101 | -10/Exiles | Met EX-DEC 1131 | -10/Exiles | Visited The Gauntlet 1351 | -10/Exiles | Discovered new exit (range 14) 1370 | -10/Exiles | Identified exit to Mines 1474 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1490 | -10/Exiles | Given EX-Vault access code 1529 | -10/Exiles | Opened EX-Vault 1594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1614 | -10/Exiles | Found Superbattery 1758 | -10/Exiles | Left Exiles lab with Superbattery 1758 | -10/Exiles | Entered Mines 1810 | -9/Mines | Learned Materials garrison access intel 2123 | -9/Mines | Identified exit to Materials 2476 | -9/Mines | Entered Materials 2476 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2477 | -8/Materials | Loaded intel: 1 garrison access location 2491 | -8/Materials | Lost 3 parts (1p2w) 2846 | -8/Materials | Build established: Skirmisher 3788 | -8/Materials | Discovered new exit (range 10) 3807 | -8/Materials | Identified exit to Factory 3819 | -8/Materials | Entered Factory 3819 | -7/Factory | Evolved 2 slots: Utility x2 3820 | -7/Factory | Identified exit to Storage 8055 | -7/Factory | Discovered new exit (range 15) 8086 | -7/Factory | Identified exit to Factory 8191 | -7/Factory | Entered another Factory area 8191 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8283 | -6/Factory | Discovered new exit (range 5) 8288 | -6/Factory | Identified exit to Lower Caves 8318 | -6/Factory | Identified exit to DSF 8397 | -6/Factory | Entered Lower Caves 8403 | -6/Lower Caves | Learned Factory security intel 8664 | -6/Lower Caves | Build established: Scavenger-Tank 9035 | -6/Lower Caves | Entered an active Warlord outpost 9055 | -6/Lower Caves | Learned Factory security intel 9055 | -6/Lower Caves | Learned Research terminal intel 9055 | -6/Lower Caves | Learned Armory garrison access intel 9088 | -6/Lower Caves | Build established: Infiltrator-Tank 9215 | -6/Lower Caves | Discovered new exit (range 14) 9234 | -6/Lower Caves | Identified exit to Lower Caves 9238 | -6/Lower Caves | Entered another Lower Caves area 9248 | -6/Lower Caves | Discovered new exit (range 8) 9276 | -6/Lower Caves | Identified exit to Factory 9441 | -6/Lower Caves | Build established: Skirmisher 9609 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9843 | -6/Lower Caves | Lost 3 parts (1n2w) 9952 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10228 | -6/Lower Caves | Build established: Mutant 10335 | -6/Lower Caves | Entered Factory 10335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10607 | -5/Factory | Found Powered Armor 10628 | -5/Factory | Build established: Scavenger-Skirmisher 11311 | -5/Factory | Sucked down chute 11311 | -5/Factory | Entered Waste 11312 | -5/Waste | Met a frightened Derelict 11327 | -5/Waste | Spotted C-40 Crusher 11336 | -5/Waste | Warlord forces began an assault 11384 | -5/Waste | Lost 4 allies 11405 | -5/Waste | Build established: Skirmisher 11427 | -5/Waste | Spotted C-40 Crusher 11432 | -5/Waste | Allies destroyed C-40 Crusher 11478 | -5/Waste | Spotted C-40 Crusher 11483 | -5/Waste | Allies destroyed C-40 Crusher 11744 | -5/Waste | Build established: Scavenger-Skirmisher 11774 | -5/Waste | Found Fusion Bomb Launcher 12112 | -5/Waste | Discovered new exit (range 12) 12136 | -5/Waste | Identified exit to Factory 12410 | -5/Waste | Entered Factory 12410 | -5/Factory | Accompanied by 14 allies 12646 | -5/Factory | Identified exit to DSF 12647 | -5/Factory | Entered DSF 12647 | -5/DSF | Accompanied by 14 allies 12691 | -5/DSF | Additional patrols routed to DSF 12736 | -5/DSF | Lost 4 allies 12848 | -5/DSF | Discovered new exit (range 16) 13000 | -5/DSF | Sterilization system engaged 13006 | -5/DSF | Identified exit to Factory 13012 | -5/DSF | Entered Factory 13012 | -4/Factory | Accompanied by 9 allies 13012 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13226 | -4/Factory | Build established: Skirmisher 13639 | -4/Factory | Lost 3 allies 13973 | -4/Factory | Build established: Tank 14166 | -4/Factory | Cargo convoy interrupted 14456 | -4/Factory | System corruption reached 10% 14494 | -4/Factory | Lost 4 parts (3u1w) 14850 | -4/Factory | Build established: Infiltrator-Tank 15716 | -4/Factory | Lost 3 parts (1p1n1u) 15802 | -4/Factory | Lost 4 parts (1n1u2w) 16057 | -4/Factory | Destroyed 8 combat bots 16059 | -4/Factory | Lost 4 parts (1p1n2w) 16442 | -4/Factory | Build established: Scavenger-Skirmisher 16576 | -4/Factory | Lost 3 parts (1u2w) 16714 | -4/Factory | Identified exit to Research 17158 | -4/Factory | Crushed by falling debris 17189 | -4/Factory | Lost 3 parts (2u1w) 17350 | -4/Factory | Entered Research 17350 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17351 | -3/Research | Loaded intel: 23 terminal locations 17360 | -3/Research | Lost 3 parts (2n1u) 18264 | -3/Research | Found Fusion Bomb Launcher 18461 | -3/Research | Lost 5 parts (1n3u1w) 18496 | -3/Research | Found Gamma Bomb Array 18514 | -3/Research | Identified exit to Armory 18514 | -3/Research | Identified exit to Testing 18514 | -3/Research | Identified exit to Research 19023 | -3/Research | Entered Testing 19024 | -3/Testing | Maximum security lockdown engaged 19158 | -3/Testing | Garrison activated, responded to threat 19171 | -3/Testing | System corruption reached 10% 19182 | -3/Testing | Destroyed 8 combat bots 19206 | -3/Testing | Lost 13 parts (2p7u4w) 19291 | -3/Testing | Core integrity fell below 50% 19298 | -3/Testing | Core integrity fell below 20% 19312 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. S-43 Plague suffers critical hit (Burn). Mic. Fission Core destroyed. M-36 Artificer repairs S-43 Plague. Mic. Antimatter Reactor destroyed. Imp. System Shield destroyed. M-36 Artificer repairs G-73 Enforcer Adv. Heat Sink. Penetrated by Slug. Dropped Huge Storage Unit. Imp. Treads destroyed. M-36 Artificer repairs M-36 Artificer Wheel. MZQTE|GEWD6X=W 9X#KHN:FI Acquired Prototype Reactor. Identified Cld. Antimatter Reactor. The Cld. Antimatter Reactor is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. See Stability stat context help for more info. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ########?????????????????????????????????????? | | ? #?????????????????????????????????????? | | ?? #########?????????????????????????????? | | ???? # #?????????????????????????????? | | ????? # "" #?????????????????????????????? | | #####?# # "" #?????????????????????????????? | | # # "" #?????????????????????????????? | | # [!# S =#?????????????????????????????? | | """" / !!gY]"" #?????????????????????????????? | | """" # *!g#g"" ########??????????????????????? | | """" # !=]# "" # #??????????????????????? | | # gg!# bg! # #??????????????????????? | | # g # s/s +??????????????????????? | | ####### # #s @#??????????????????????? | | # Y ######### !! #??????????????????????? | | / #???????# !!*#??????????????????????? | | # #???????# !!*#??????????????????????? | | # #???????########??????????????????????? | | # #?????????????????????????????????????? | | # Y???????????????????????????????????? | | # ??????????????????????????????????? | | # ?????????????????????????????????? | | ####### ???????????????????????????????? | | ??????# ########??????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 35 Energy Capacity 1925 Matter Stores 345 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Ghost 'Em Hornet's Nest Hot Goods Knowing Is Half The Battle Maximum Efficiency Remodeling Respectable Loadout Tank The More The Merrier Total Silence Use The Force We Are Legion Well-fed Force Field Window Shopping Challenges ------------ None Game ------ Seed DispersionGyrokineticAutogun Manual? 0 Play Time 04:06:23 Cumulative 13.0 hours Start 2026.05.15 @ 08:09:04 End 2026.05.16 @ 06:32:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93ddf3a3-3266-4163-b1bd-a9c981924ca7