Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 22:39:25 Player: Kosys Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (485) 485 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3875 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Light Fission Core Shock Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Terrain Scanner Seismic Detector Seismic Detector Thermal Shield > --- WEAPON ----------- Heavy Assault Rifle Proton Missile Launcher Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Shock Rifle Heavy Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Compact Battery Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 28 | 12 2 2 3 8 1 Power 6 | 1 . . 1 4 . Engine 3 | 1 . . . 2 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 5 | 3 . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 3 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 5 . . . 3 1 Device 4 | 3 . . . 1 . Storage 4 | 2 . . . 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 2 . 2 1 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . 1 13 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 6 | . . . . 1 5 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Backups 4 | 5 5 4 4 3 5 Power 1 | . . . . 1 2 Propulsion . | 2 2 1 1 . . Utility . | 1 1 1 1 . . Weapon 2 | . 1 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 8 | 7 . . . . 1 Power 1 | 1 . . . . . Propulsion 6 | 6 . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 100 100 83 62 Engine 5 | . 14 14 . 6 5 Core 7 | . . . 13 6 5 Wheel 22 | . 28 28 28 19 6 Device 24 | . 28 28 28 25 15 Storage 3 | . . . . 4 11 Ballistic Gun 20 | . 28 28 27 5 5 Launcher 4 | . . . . 13 11 Peak Build Rating 35 | 9 11 12 13 34 35 Average Rating 16 | 7 10 11 12 27 25 On Entrance 12 | . 9 11 11 11 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 61 | 17 13 13 15 41 61 Greatest Support 36 | 26 20 30 20 36 36 Greatest Overweight (x) 19 | . . . . 1 19 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 5 5 5 5 15 Average Capacity 7 | 7 5 5 5 5 13 Most Carried 8 | 8 5 5 5 5 5 Average Carried 4 | 5 5 4 4 3 5 Final Capacity 15 | 5 5 5 5 5 15 Final Carried 5 | 5 5 4 5 5 5 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Tank 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 671 | 320 36 20 20 . 275 Remotely . | . . . . . . Salvage Created 659 | 189 96 . . 42 332 Parts 37 | 20 5 . . 6 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 11 | . 2 . . 3 6 Guns 4 | . 2 . . 1 1 AOE 6 | . . . . 2 4 Classes Destroyed 7 | 3 1 . . 1 2 Worker 2 | 2 . . . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Minesweeper 1 | . . . . . 1 Swarmer 4 | . . . . 3 1 Grunt 6 | . 2 . . . 4 Brawler 1 | . . . . . 1 Best Kill Streak 5 | 5 2 . . 3 4 Combat Bots Only 4 | . 2 . . 3 4 Max Kills in Single Turn 2 | 1 1 . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 303 | . 2 . . 20 281 Missed 123 | . . . . 6 117 Hits 180 | . 2 . . 14 164 Melee 1 | . . . . . 1 Projectile 179 | . 2 . . 14 163 Critical Strikes 1 | . . . . . 1 Damage Taken 1853 | . 29 . . 218 1606 Core 856 | . 2 . . 31 823 Absorbed by Shields . | . . . . . . Ignored by Resistances 16 | . . . . . 16 Core Remaining (%) 99 | 100 . . 99 . . Volleys Fired 41 | 21 3 . . 7 10 Largest 3 | 1 2 . . 3 3 Hottest 92 | 40 46 . . 83 92 Shots Fired 66 | 21 6 . . 11 28 Gun 42 | 21 6 . . 5 10 Cannon . | . . . . . . Launcher 24 | . . . . 6 18 Special . | . . . . . . Kinetic 21 | . 6 . . 5 10 Thermal 21 | 21 . . . . . Explosive 11 | . . . . 4 7 Electromagnetic 13 | . . . . 2 11 Robot Hit Streak 10 | 10 1 . . 1 5 Robot Miss Streak 3 | 3 2 . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 34 | 14 2 . . 3 15 Core Hits 30 | 7 2 . . 5 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1113 | 154 45 . . 241 673 Guns 268 | 154 32 . . 27 55 Cannons . | . . . . . . Explosions 832 | . . . . 214 618 Melee . | . . . . . . Ramming 13 | . 13 . . . . Kinetic 114 | . 32 . . 27 55 Thermal 154 | 154 . . . . . Explosive 417 | . . . . 214 203 Electromagnetic 415 | . . . . . 415 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 4 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 209 | . 6 . . . 203 Shots 11 | . . . . . 11 Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 206 | 20 1 . . 12 206 Average Temperature 48 | 20 1 . . 7 56 Received Heat Transfer 420 | . 12 . . . 408 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 350 | 350 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 78 | 10 40 . . 78 . Initial . | . . . . . . Average 6 | . 1 . . 17 . Influence Increases 303 | 30 45 . . 93 135 Destroy 0b10 Robot/C 220 | . 40 . . 60 120 Destroy 0b10 Robot/NC 35 | 30 . . . . 5 Destroy Leader 20 | . . . . 10 10 Successful Hack 5 | . 5 . . . . Disable Machine 15 | . . . . 15 . Destroy Structure 8 | . . . . 8 . Influence Decreases 303 | 30 13 32 . 93 135 Entered New Map 16 | . . 16 . . . Time Decay 213 | 30 13 16 . 93 61 Lost Part 74 | . . . . . 74 Squads Dispatched 2 | . 1 . . 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | . 4 1 . 4 8 Peak Tracking Total 5 | . 2 1 . 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 8 | . 4 . 1 2 1 Terminals 4 | . 3 . . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 8 . 10 2 1 Successful 18 | . 6 . 10 1 1 Failed 3 | . 2 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 6 . . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 . 10 1 1 Record 11 | . 1 . 10 . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . 22 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 4542 | 201 404 610 2003 351 973 Terrain 4466 | 161 373 605 2003 351 973 Seismic 4412 | 77 404 610 2003 351 967 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 4783 | 310 404 610 2003 351 1105 Spaces Moved 2536 | 143 272 533 803 350 435 Core 103 | 4 . . . . 99 Treads . | . . . . . . Legs . | . . . . . . Wheels 2433 | 139 272 533 803 350 336 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 86 101 Average Speed 112 | 88 80 90 80 88 246 Slowest Speed 1000 | 100 80 95 80 101 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 7 28 29 69 8 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 3 . 2 Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . . 7 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . . . 7 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 4404 | 306 454 659 2161 378 446 Wait 1757 | 106 168 121 1356 6 . Move 2531 | 142 271 532 802 349 435 Hop . | . . . . . . Pick Up 18 | 14 2 . . 2 . Fast Attach 13 | 8 . 1 . 3 1 Attach 5 | 1 . . . 4 . Detach 2 | 2 . . . . . Swap 16 | 4 2 2 3 5 . Drop 17 | 8 4 3 . 2 . Fire 41 | 21 3 . . 7 10 Melee . | . . . . . . Ram 4 | . 4 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Met a group of wandering Federalists 358 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 17) 714 | -10/Materials | Discovered new exit (range 3) 715 | -10/Materials | Entered Subcaves 716 | -10/Subcaves | Continued accompanying wandering Federalists (4) 754 | -10/Subcaves | Discovered new exit (range 11) 816 | -10/Subcaves | Disturbed a concealed Subdweller 1027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1031 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1033 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1207 | -10/Subcaves | Discovered new exit (range 15) 1325 | -10/Subcaves | Entered Scraptown 2927 | -8/Scraptown | Visited UFD Registry 2927 | -8/Scraptown | Registered with UFD as "Metanuts" 2946 | -8/Scraptown | Visited Research Penetration Think Tank 2983 | -8/Scraptown | Visited Abandonware Association 3185 | -8/Scraptown | Visited Cyclists 3293 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3302 | -8/Scraptown | Discovered new exit (range 11) 3328 | -8/Scraptown | Entered Factory 3328 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3639 | -6/Factory | Build established: Scavenger-Tank 3668 | -6/Factory | Discovered new exit (range 11) 3679 | -6/Factory | Entered Lower Caves 3938 | -6/Lower Caves | Entered an active Warlord outpost 4064 | -6/Lower Caves | Lost 5 parts (3n2u) 4329 | -6/Lower Caves | Build established: Skirmisher 4631 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4682 | -6/Lower Caves | Core integrity fell below 50% 4683 | -6/Lower Caves | Lost 7 parts (2p2u3w) 4720 | -6/Lower Caves | Core integrity fell below 20% 4784 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04631_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04631_ Proton Missile Launcher destroyed. 04631_ Destroyed Proton Missile Launcher. 04631_ Hvy. Assault Rifle destroyed. 04632_ G-50 Soldier system terminally corrupted. 04632_ Lgt. Angular Momentum Engine fried. 04640_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 04643_ Fission Core destroyed. 04645_ Corrupted VTOL Module self-destruct mechanism malfunctions. 04646_ Seismic Detector destroyed. 04649_ Angular Momentum Engine destroyed. 04652_ Imp. Terrain Scanner destroyed. 04653_ 1L|:QO X3FPB:Y3XJ=7PWEU4IZBE 04699_ Com. Battery destroyed. 04718_ |A7OBZRWGDNNYUXBHXXGZHW=#E|V4FFFNO/Q 04735_ System corrupted: Matter fused (-6). 04777_ Y-54 Guardian misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#??????????????#??????????????????????? | | ??????????????????????????#??????????????????????? | | ???????????????????????#???????#?????????????????? | | ??????????#??#????????#???????????#??????????????? | | ??????????????????###?#??##???????????#??????????? | | ??????#???????#?##??????????#??????????????#?????? | | ???????#?#????##?##????#????#????##??????????????? | | ?????????????##?#???#??#??#?##?#????#?#??????????? | | ?????##???????#??##??#????#????#???#??#??????????? | | ??????##??#????##???#???##?#?#???#??##?##????????? | | ?????###????????#???##?##??##?##?#????#???#??????? | | ????????#??#?????#?#?#????#?#?#??#????##?????????? | | ??#??##################?#?#???#???#????#?????????? | | ###### ####??# #####???#????#?#?#?????????? | | #### # ###########?????????#??? | | ### ## @ Y #??????#???#?? | | ???#### & #### ######### #????????#???# | | ####??## ## ### ###??????## #??#??##??#??? | | #????# ! ## ########?## #?#??????????? | | #?### #???## ##???????#?#?? | | ### ### #### ##?#?#=#?#??##??????# | | # ## "" ## #????#????#%#?#?????????#? | | ## # #" """ ## #??? ? ??#%[??#??#??????? | | # #" # ## ??? ????###????????????? | | # ### #### ? ???? ?#?#? ??#??#????? | | /# ##?? ????? ????#?#????????#??? | | # #### ## ? ? ? ?? ??# ###????#??? | | ## ########??????? ? ??#????????? | | ## #?#??##?? ???????#?????????????? | | ## ###?##?#????#???#???#??#???????? | | ##?#?##??????#????????????????? | | #?##???????#?????????????????? | | ??#?????????????????????????? | | ?????#??#?? ???? ??????????? | | ## ?##??????????????????????????? | | ### ?? #????#???????????????????????? | | ### ??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ### ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Let's See Who's Tougher Strength In Numbers Challenges ------------ None Game ------ Seed ShockSigixMantle Manual? 0 Play Time 00:36:17 Cumulative 6.3 hours Start 2026.02.24 @ 07:02:06 End 2026.06.09 @ 22:39:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98188dd1-3843-4203-b0fe-c13adc7ba3f3