Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 22:13:23 Player: TheGamingJasper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (17) 85 Value Destroyed (691) 691 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4948) 4948 TOTAL SCORE: 14084 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 1648 Cogmind --------- Core Integrity 272/1600 Matter 258/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Hacking Suite System Shield System Guard > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield System Guard > --- WEAPON ----------- Railgun Great Axe > --- INVENTORY -------- Gravmag Array [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Railgun Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . 1 . . . 1 . . 1 Utility 11 | . . . . . 2 2 . . 1 . . . . . 2 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 49 | 6 . . . . 9 1 1 . 9 . . . 2 4 2 3 . 3 9 Power 6 | 1 . . . . 1 . . . 1 . . . 1 1 . . . . 1 Engine 2 | 1 . . . . . . . . 1 . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 . . . . 5 . 1 . 3 . . . 1 . . 3 . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 1 1 Flight 16 | . . . . . 5 . 1 . 3 . . . 1 . . 3 . 2 1 Utility 15 | 1 . . . . 2 . . . 5 . . . . 2 2 . . . 3 Device . | . . . . . . . . . . . . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . . . . . . . Hackware 8 | . . . . . . . . . 3 . . . . 1 2 . . . 2 Protection 4 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 . . . . 1 1 . . . . . . . 1 . . . . 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . Parts Lost 36 | . . . . . 1 . 2 . 3 . . . . 3 4 5 5 1 12 Power 5 | . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Propulsion 16 | . . . . . . . 1 . 1 . . . . 1 2 4 2 1 4 Utility 10 | . . . . . . . 1 . . . . . . 1 1 . 1 . 6 Weapon 5 | . . . . . 1 . . . 1 . . . . . 1 . 1 . 1 Highest Loss Streak 6 | . . . . . 1 . 1 . 3 . . . . 2 4 5 5 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 3 | 1 1 2 2 2 2 4 4 4 5 6 6 6 5 4 3 1 . . 2 Power . | . 1 1 1 1 1 1 2 2 1 1 1 1 . . . . . . . Propulsion 1 | . . 1 1 1 . 1 1 1 2 3 3 3 2 2 3 1 . . . Utility . | . . . . . . . . . . 2 2 2 2 2 . . . . . Weapon . | . . . . . . 1 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 Power 3 | . . . . . . . . . 2 . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 85 85 85 67 76 69 69 74 93 93 82 92 95 95 79 59 34 38 Engine 3 | . 14 14 14 14 3 . . . 2 6 6 5 5 2 . . . . . Core 3 | . . . . . 5 7 7 7 3 . . . 3 8 10 9 3 . . Leg 4 | . 28 28 28 28 9 . . . . . . . . . . . . . . Flight 20 | . . . . . 17 30 30 30 32 33 33 29 35 34 29 27 13 2 5 Storage 4 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 . . . . . . Processor 7 | . . . . . 4 7 7 7 7 13 13 11 11 11 10 9 9 8 7 Hackware 12 | . . . . . . . . . 7 20 20 17 17 22 30 28 27 21 14 Protection 2 | . . . . . 3 7 . . 1 6 6 5 5 5 5 . . . . Energy Gun 5 | . 28 28 28 28 11 7 7 7 3 . . . . . . . . . . Impact Weapon 3 | . . . . . 4 7 7 7 6 6 6 5 5 5 5 4 3 . . Peak Build Rating 97 | 6 6 6 7 7 29 31 31 28 57 57 57 57 67 75 83 76 58 67 97 Average Rating 46 | 3 6 6 6 7 17 30 28 28 41 57 57 57 66 70 79 73 57 43 66 On Entrance 36 | . 6 6 6 7 7 29 31 28 28 57 57 57 57 67 75 65 58 28 57 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . 1 1 1 5 . 19 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 14 14 14 14 14 17 18 18 15 24 24 24 24 29 29 20 13 8 . 20 Greatest Support 31 | 20 20 20 20 20 20 18 20 20 28 28 28 28 29 29 30 30 20 23 31 Greatest Overweight (x) 3 | . . . . . 2 . . . . . . . . . . 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 5 2 2 4 4 8 7 7 8 8 8 8 8 7 7 4 2 . 3 5 Average Carried 4 | 1 1 2 2 4 5 6 6 6 7 8 8 8 6 5 3 . . . 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 2 2 4 4 6 7 6 8 8 8 8 8 7 5 3 . . 1 2 Class Distribution -------------------- 31% | Hacker-Sprinter 21% | Sprinter 18% | Mutant 17% | Hacker-Mutant 9% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Matter Collected 620 | 260 . . . . 61 . 44 . 94 30 . . . . 62 . . . 69 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 610 | . 33 . . . 209 . 76 . 113 . . 41 . . . . . . 138 Parts 32 | . 2 . . . 11 . 2 . 5 . . . . . . . . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 13 | . 2 . . . 4 . 4 . 1 . . . . . . . . . 2 Melee 5 | . . . . . . . 2 . 1 . . . . . . . . . 2 Guns 6 | . 2 . . . 4 . . . . . . . . . . . . . . Classes Destroyed 6 | . 1 . . . 3 . . . 2 . . . . . . . . . . Operator 4 | . . . . . . . . . 2 . . 2 . . . . . . . Swarmer 6 | . 2 . . . . . 4 . . . . . . . . . . . . Grunt 2 | . . . . . 2 . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . 2 Best Kill Streak 4 | . 2 . . . 4 . 3 . 1 . . 1 . . . . . . 1 Combat Bots Only 4 | . 2 . . . 4 . 3 . 1 . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 . . . 1 . 1 . 1 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Hostile Shots Fired 509 | . 12 . . . 57 35 20 . 16 3 4 . . 50 7 12 76 8 209 Missed 256 | . 3 . . . 22 18 7 . 11 2 3 . . 26 2 5 43 4 110 Hits 253 | . 9 . . . 35 17 13 . 5 1 1 . . 24 5 7 33 4 99 Melee 8 | . . . . . 2 1 . . . . . . . . . . 2 3 . Projectile 245 | . 9 . . . 33 16 13 . 5 1 1 . . 24 5 7 31 1 99 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 14 | . . . . . . . . . 1 . . . . 2 1 . 1 1 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5711 | . 71 . . . 536 170 231 . 187 33 12 . . 483 391 260 830 268 2239 Core 2568 | . 7 . . . 168 17 78 . 38 . . . . 160 79 57 559 77 1328 Absorbed by Shields 9 | . . . . . . . . . . . . . . 9 . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . 107 Regen/Repaired (Parts) 9 | . . . . . . . . . . . . . . 9 . . . . . Core Remaining (%) 78 | 100 . . . 97 69 . . 86 . . 95 . . 84 93 . 52 94 17 Volleys Fired 22 | . 4 . . . 18 . . . . . . . . . . . . . . Largest 2 | . 2 . . . 2 . . . . . . . . . . . . . . Hottest 90 | . 90 . . . 90 . . . . . . . . . . . . . . Shots Fired 29 | . 8 . . . 21 . . . . . . . . . . . . . . Gun 29 | . 8 . . . 21 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 22 | . 4 . . . 18 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . 4 . . . 3 . . . . . . . . . . . . . . Robot Hit Streak 7 | . 2 . . . 7 . . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 . . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . 4 . . . 16 . 4 . 6 . . 2 . . 3 . . . 7 Core Hits 20 | . 2 . . . 10 . . . 1 . . . . . . 1 1 . 5 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . . . . . . . . . Critical Strikes 7 | . . . . . 2 . 1 . 2 . . . . . . . . . 2 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 71 | . . . . . 4 2 8 . 14 . . 12 . 6 7 . 1 . 17 Impact 54 | . . . . . 4 2 8 . 14 . . 12 . 6 7 . 1 . . Slashing 12 | . . . . . . . . . . . . . . . . . . . 12 Piercing 5 | . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1167 | . 47 3 . . 194 . 200 . 255 . . 114 . 9 73 2 13 . 257 Guns 241 | . 47 . . . 194 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 897 | . . . . . . . 200 . 255 . . 114 . . 72 . . . 256 Ramming 29 | . . 3 . . . . . . . . . . . 9 1 2 13 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 174 | . 13 . . . 161 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 67 | . 34 . . . 33 . . . . . . . . . . . . . . Impact 641 | . . . . . . . 200 . 255 . . 114 . . 72 . . . . Slashing 256 | . . . . . . . . . . . . . . . . . . . 256 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . 1 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . 1 . . . . . . . . . 7 Matter Fused 4 | . . . . . . . . . 1 . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . . . . . . 125 . 128 . . 94 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 347 | . . . . . . . 125 . 128 . . 94 . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . . . . . . . . Impact 3 | . . . . . . . . . 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . 4 . 1 6 . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 1 1 1 1 . 1 Targets Rammed 6 | . . 1 . . . . . . . . . . . 1 1 1 1 . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 217 | . 90 . . . 106 17 1 . 24 9 2 . 44 142 1 11 . . 217 Average Temperature 33 | . 41 . . . 43 6 1 . 3 2 2 . 19 55 1 1 . . 124 Received Heat Transfer 453 | . . . . . 207 51 12 . 54 12 . . . 9 . 18 9 . 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 1 . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 1 . 5 . . 2 . . . . . . . Impact Corruptions 16 | . . . . . . . 5 . 6 . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 666 | . 37 . . . 629 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . 100 . . 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 203 | . 30 7 . . 164 138 . . 102 . . 22 5 92 57 75 39 15 203 Initial 81 | . . 7 . . . 81 . . 39 . . . 5 . 42 1 39 . 2 Average 28 | . 11 1 . . 55 94 . . 34 . . 5 3 27 40 13 7 1 24 Influence Increases 1854 | . 40 . . . 319 192 105 . 210 45 . 72 . 270 21 105 17 15 443 Destroy 0b10 Robot/C 260 | . 40 . . . 80 . 80 . 20 . . . . . . . . . 40 Destroy 0b10 Robot/NC 20 | . . . . . . . . . 10 . . 10 . . . . . . . Destroy Leader 50 | . . . . . 20 . 10 . 10 . . . . . . . . . 10 Successful Hack 89 | . . . . . 8 12 . . 20 . . 20 . 5 . . . . 24 Disable Machine 105 | . . . . . . 15 . . 45 . . 15 . 15 15 . . . . Destroy Structure 55 | . . . . . 1 . . . . . . 12 . 10 6 . 2 . 24 Partial Spotted 150 | . . . . . 15 30 . . 30 . . 15 . 15 . 30 15 . . Lose Combat Pursuer 1125 | . . . . . 195 135 15 . 75 45 . . . 225 . 75 . 15 345 Influence Decreases 1651 | . 20 20 . . 140 248 136 29 223 95 . 55 17 184 104 33 92 10 245 Entered New Map 316 | . . 13 . . . 98 46 19 24 19 . . 12 . 44 2 36 . 3 Time Decay 1104 | . 20 7 . . 130 150 70 10 184 76 . 55 5 174 20 10 54 . 139 Lost Part 230 | . . . . . 10 . 20 . 15 . . . . 10 40 20 2 10 103 Purge Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 22 | . 2 . . . 2 2 . . 3 . . . . 4 1 . 2 1 5 Investigation 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 Extermination 8 | . . . . . . . . . 1 . . . . 2 . . 1 . 4 Reinforcement 10 | . 2 . . . 2 2 . . . . . . . 1 1 . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Distress Signals 14 | . . . . . 2 1 . . 1 . . . . 3 . 2 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 7 . . . 34 16 6 . 10 6 4 4 6 24 2 12 37 6 34 Peak Tracking Total 38 | . 5 . . . 14 9 4 . 5 5 4 1 6 10 1 13 38 7 17 Tactical Retreats 27 | . . . . . 4 4 1 . 2 1 . . . 6 . 1 . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Traps Triggered 10 | . . . . . . 2 . . 2 . . 1 . 3 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Machines Disabled 7 | . . . . . . 1 . . 3 . . 1 . 1 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Machines Accessed 33 | . . . . . 2 2 . . 8 1 . 5 . 5 2 3 1 1 3 Terminals 22 | . . . . . 2 1 . . 4 . . 5 . 3 1 2 1 1 2 Fabricators 4 | . . . . . . . . . 3 . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . 1 . . . . . 1 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 74 | . . . . . 3 4 . . 17 1 . 15 . 11 4 6 7 1 5 Successful 37 | . . . . . 1 1 . . 7 1 . 7 . 7 2 4 6 . 1 Failed 35 | . . . . . 2 2 . . 10 . . 8 . 4 1 2 1 1 4 Catastrophic 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Database Lockouts 2 | . . . . . . 1 . . . . . . . . 1 . . . . Manual 29 | . . . 1 . 3 . . . 6 . . 6 . 7 . 2 2 1 1 Terminals 51 | . . . . . 3 1 . . 9 . . 15 . 7 1 3 7 1 4 Fabricators 7 | . . . . . . . . . 5 . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 3 . . 3 . . . . . 3 3 . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . . . . . 1 . . . 2 1 . 7 . 3 1 1 6 . 1 Record 3 | . . . . . . . . . . . . 3 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . 1 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . 1 . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . 4 . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . 2 . . . . 1 . . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 1 . . 1 . . . . . 1 3 . . . Retrieve Study 6 | . . . . . . 1 . . 1 . . . . . 1 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 2 2 . . 6 . . 4 . 3 1 2 . 1 3 Full Trace Events 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . 146 . . . . 73 . . . . . Total Part Build Rating 9 | . . . . . . . . . 6 . . . . 3 . . . . . Part Studies Acquired 6 | . . . . . . 1 . . 1 . . . . . 1 3 . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 56 | . . . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Active Infowar (turns) 3625 | . . . . . 143 304 140 28 583 182 8 239 31 744 43 54 372 138 616 Machine Analysis 3625 | . . . . . 143 304 140 28 583 182 8 239 31 744 43 54 372 138 616 Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Turns Passed 4511 | 49 62 113 263 86 308 304 140 28 583 182 8 239 31 744 43 54 372 138 764 Spaces Moved 7675 | 45 36 94 218 55 523 836 420 99 1195 749 31 309 107 1019 85 217 318 243 1076 Core 303 | 24 . . . . . . . . . . . . . . . 1 1 121 156 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 496 | 21 36 94 218 55 72 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 215 | . . . . . . . . . . . . . . . . . . . 215 Flight 6661 | . . . . . 451 836 420 99 1195 749 31 309 107 1019 85 216 317 122 705 Fastest Speed 22 | 50 120 120 120 120 26 26 26 26 24 24 24 24 25 25 24 22 25 39 39 Average Speed 34 | 82 120 120 120 120 39 26 26 26 24 24 24 24 25 25 25 23 29 44 46 Slowest Speed 200 | 120 120 120 120 120 175 26 29 26 26 24 24 24 25 28 27 150 50 50 200 Overloaded Moves 2 | . . . . . . . . . . . . . . . 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . 11 17 1 . 10 . . . . 23 . 3 7 5 24 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 15 32 42 13 54 28 63 21 38 81 5 10 81 26 3 10 23 12 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . 1 . Scrap Searched 8 | . . 1 . . . . 2 1 . 4 . . . . . . . . . Spaces Dug 24 | . . . . . 1 . . . . . . 6 . 5 3 . 1 . 8 Terrain Destroyed 24 | . . . . . 1 . . . . . . 6 . 5 3 . 1 . 8 Melee 24 | . . . . . 1 . . . . . . 6 . 5 3 . 1 . 8 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Arm Res Acc Total 9235 | 56 47 94 219 75 584 901 434 100 1454 750 30 453 110 1474 94 217 585 266 1292 Wait 1435 | . 7 . . 21 31 62 7 . 229 2 . 132 1 444 . . 273 22 204 Move 7467 | 44 35 93 217 54 503 802 417 98 1174 748 30 309 106 974 85 212 305 232 1029 Hop 91 | . . . . . 8 16 1 . 10 . . . . 22 . 2 5 5 22 Pick Up 49 | 6 1 . 2 . 9 2 . 2 9 . . . 1 4 . . . 4 9 Fast Attach 14 | 1 . . . . . . . . 8 . . . . 5 . . . . . Attach 38 | 5 . . . . 7 . 1 . 4 . . . 2 2 2 3 . 3 9 Detach 2 | . . . . . . . . . . . . . . 1 . . . . 1 Swap 4 | . . . . . 2 1 . . 1 . . . . . . . . . . Drop 12 | . . . . . 2 1 . . 5 . . . . 4 . . . . . Fire 22 | . 4 . . . 18 . . . . . . . . . . . . . . Melee 71 | . . . . . 4 2 8 . 14 . . 12 . 6 7 . 1 . 17 Ram 2 | . . . . . . . . . . . . . . . . . 1 . 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 15 . . . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 11) 88 | -10/Materials | Met 8R-AWN 112 | -10/Materials | Entered Mines 114 | -10/Mines | Followed 8R-AWN into the Mines 121 | -10/Mines | Met a Derelict bent on vengeance 178 | -10/Mines | Learned location of Zion (-6) 183 | -10/Mines | Learned Materials interactive machine intel 199 | -10/Mines | Discovered new exit (range 13) 205 | -10/Mines | Discovered new exit (range 9) 220 | -10/Mines | Discovered new exit (range 5) 225 | -10/Mines | Entered Exiles 254 | -10/Exiles | Welcomed by 8R-AWN 276 | -10/Exiles | Met EX-HEX 313 | -10/Exiles | Met EX-BIN 317 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Aligned with FarCom system 332 | -10/Exiles | Given EX-Vault access code 360 | -10/Exiles | Opened EX-Vault 372 | -10/Exiles | Found Deploy-a-Sentry 374 | -10/Exiles | Found Deploy-a-Sentry 399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 448 | -10/Exiles | Learned about 8R-AWN's background 475 | -10/Exiles | Discovered new exit (range 14) 488 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 488 | -10/Exiles | Entered Mines 565 | -9/Mines | Discovered new exit (range 9) 574 | -9/Mines | Entered Materials 574 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 575 | -8/Materials | Loaded intel: 19 interactive machine locations 881 | -8/Materials | Discovered new exit (range 7) 882 | -8/Materials | Entered Factory 882 | -7/Factory | Evolved 2 slots: Utility x2 945 | -7/Factory | Central database locked down 1009 | -7/Factory | Build established: Sprinter 1179 | -7/Factory | Discovered new exit (range 15) 1186 | -7/Factory | Discovered new exit (range 12) 1186 | -7/Factory | Entered Lower Caves 1245 | -7/Lower Caves | Spotted B-75 Beast 1281 | -7/Lower Caves | Learned Factory terminal intel 1316 | -7/Lower Caves | Discovered new exit (range 10) 1326 | -7/Lower Caves | Entered another Lower Caves area 1352 | -7/Lower Caves | Discovered new exit (range 9) 1354 | -7/Lower Caves | Entered Factory 1354 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1355 | -6/Factory | Loaded intel: 26 terminal locations 1667 | -6/Factory | Fabricated Hacking Suite? 1741 | -6/Factory | Lost 3 parts (1p1n1w) 1815 | -6/Factory | Discovered new exit (range 15) 1835 | -6/Factory | Discovered new exit (range 4) 1913 | -6/Factory | Fabricated Hacking Suite? 1937 | -6/Factory | Entered Lower Caves 2000 | -6/Lower Caves | Build established: Hacker-Sprinter 2057 | -6/Lower Caves | Spotted B-75 Beast 2118 | -6/Lower Caves | Discovered new exit (range 7) 2119 | -6/Lower Caves | Entered another Lower Caves area 2124 | -6/Lower Caves | Discovered new exit (range 12) 2127 | -6/Lower Caves | Entered Factory 2127 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2302 | -5/Factory | Discovered new exit (range 14) 2366 | -5/Factory | Sucked down chute 2366 | -5/Factory | Entered Waste 2380 | -5/Waste | Spotted C-40 Crusher 2383 | -5/Waste | Spotted C-40 Crusher 2389 | -5/Waste | Spotted C-40 Crusher 2389 | -5/Waste | Spotted C-40 Crusher 2390 | -5/Waste | Spotted C-40 Crusher 2392 | -5/Waste | Spotted C-40 Crusher 2394 | -5/Waste | Discovered new exit (range 14) 2397 | -5/Waste | Entered Factory 2458 | -5/Factory | Repaired Adv. System Shield 2553 | -5/Factory | Fabricated Hacking Suite? 2840 | -5/Factory | Identified exit to Factory 3141 | -5/Factory | Discovered new exit (range 11) 3141 | -5/Factory | Entered another Factory area 3141 | -4/Factory | Evolved 2 slots: Utility x2 3147 | -4/Factory | Central database locked down 3156 | -4/Factory | Identified exit to Research 3184 | -4/Factory | Entered Research 3184 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3212 | -3/Research | Lost 4 parts (2n1u1w) 3233 | -3/Research | Discovered new exit (range 10) 3238 | -3/Research | Entered Armory 3263 | -3/Armory | Lost 5 parts (1p4n) 3271 | -3/Armory | Identified exit to Research 3498 | -3/Armory | Build established: Wizard-Sprinter 3610 | -3/Armory | Entered Research 3610 | -2/Research | Evolved 2 slots: Utility x2 3634 | -2/Research | Lost 5 parts (1p2n1u1w) 3742 | -2/Research | Discovered new exit (range 14) 3748 | -2/Research | Entered Access 3748 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -1/Access | Build established: Hacker-Mutant 4321 | -1/Access | Lost 3 parts (1p2n) 4327 | -1/Access | Spotted B-99 Colossus 4359 | -1/Access | Core integrity fell below 50% 4404 | -1/Access | Lost 6 parts (1n4u1w) 4414 | -1/Access | Core integrity fell below 20% 4509 | -1/Access | Discovered new exit (range 6) 4512 | *** | Escaped! Last Messages --------------- W-44 Eye sends out distress signal. System corrupted: Matter fused (-5). K-01 Serf cleans the Radio-Gravity Array. Acquired Hacking Suite. Slammed into U-05 Engineer. Connecting with Terminal... Gravmag Array destroyed. System corrupted: Matter fused (-7). Penetrated by Slug. System corrupted: Energy discharge (-33). Connecting with Terminal... >>Open(Door) Sealed Barrier opened. ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. The Access Shell folds into the floor. EXIT=FOUND ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5V. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????"?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "?????gg?g?????????? | | ??????????# "" "?????g???g????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ########## ! #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ########## #??????????????????????????????????? | | ?????????####"#??????????????????????????????????? | | #############"##?????????????????????????????????? | | "#?????????????????????????????????? | | ##?????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | """"" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Adv. System Shield | 10% | -5/Factory Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Hvy. Mace | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Epsilon Run Follow The Leader Challenges ------------ None Game ------ Seed ImprinterDirtyTriangulator Manual? 0 Play Time 01:35:17 Cumulative 49.4 hours Start 2025.12.26 @ 20:12:09 End 2025.12.26 @ 22:13:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 83 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 553aefa7-1c41-4b92-a47b-cd4dbc267af3