Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.17 @ 14:15:37 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2042) 2042 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-168) -168 TOTAL SCORE: 4464 Bonus ------- High Alert Combat Kills 17 Friendly Fire -185 Cogmind --------- Core Integrity 473/550 Matter 214/300 Energy 101/280 System Corruption 0% Temperature Cool (69) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Light Treads Improved Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Improved Medium Laser Rocket Launcher Axe [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 101 | 6 23 15 45 3 9 Power 8 | 1 1 2 3 . 1 Engine 6 | 1 1 . 3 . 1 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 35 | 2 4 1 25 1 2 Treads 24 | 2 2 1 17 . 2 Leg 1 | . 1 . . . . Wheel 9 | . 1 . 7 1 . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 21 | 1 9 2 6 . 3 Device 9 | . 4 . 3 . 2 Storage 5 | 1 3 . 1 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 5 | . 1 2 2 . . Artifact . | . . . . . . Weapon 37 | 2 9 10 11 2 3 Energy Gun 22 | 2 5 4 7 1 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . 2 3 . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 2 3 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 9 | . 1 . 3 . 5 Power 1 | . . . . . 1 Propulsion 6 | . 1 . 3 . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 1 . 1 . 5 Average Slot Usage (%) 98 | . 98 100 98 100 96 Engine 8 | . 14 4 7 11 8 Core 3 | . . 9 3 . . Treads 21 | . 18 14 24 22 22 Wheel 9 | . 9 14 7 11 4 Device 8 | . 7 . 10 11 13 Storage 12 | . 14 14 11 11 9 Protection 9 | . 2 14 11 11 9 Energy Gun 17 | . 24 1 21 12 24 Ballistic Gun 3 | . 3 13 . . . Launcher 3 | . . 12 . 9 . Naked Turns . | . . . . . . Heaviest Build 43 | 12 34 36 41 41 43 Greatest Support 66 | 40 40 20 66 46 10 Greatest Overweight (x) 12 | . 3 3 12 4 4 Average Overweight (x) 1 | . 1 2 1 3 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 10 14 14 15 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 8 Class Distribution -------------------- 83% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1274 | 222 279 184 559 30 . Remotely . | . . . . . . Salvage Created 2833 | . 637 284 1680 50 182 Parts 156 | . 36 32 80 3 5 Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 67 | . 14 13 33 3 4 Guns 54 | . 12 6 29 3 4 AOE 8 | . 2 5 1 . . Classes Destroyed 10 | . 4 1 3 1 1 Worker 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 8 | . 2 . 6 . . Recycler 2 | . . . 2 . . Watcher 2 | . 1 . 1 . . Swarmer 25 | . 3 9 10 3 . Grunt 30 | . 11 4 13 . 2 Brawler 2 | . . . 2 . . Duelist 2 | . . . . . 2 Sentry 8 | . . . 8 . . Thug 1 | . . . 1 . . Best Kill Streak 6 | . 5 5 6 3 2 Combat Bots Only 6 | . 4 5 6 3 2 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging 1 | . 1 1 1 . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3052 | . 544 318 1222 43 925 Core 290 | . 44 41 128 . 77 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 66 . 68 . Volleys Fired 199 | . 42 22 110 5 20 Largest 3 | . 2 2 2 2 3 Hottest 168 | . 100 90 119 112 168 Shots Fired 397 | . 78 35 216 10 58 Gun 383 | . 77 26 213 10 57 Cannon . | . . . . . . Launcher 14 | . 1 9 3 . 1 Special . | . . . . . . Kinetic 18 | . 12 6 . . . Thermal 341 | . 61 . 213 10 57 Explosive 14 | . 1 9 3 . 1 Electromagnetic 24 | . 4 20 . . . Robot Hit Streak 16 | . 13 13 16 3 12 Robot Miss Streak 5 | . 1 2 5 2 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 3 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 284 | . 61 24 154 6 39 Core Hits 114 | . 32 16 52 3 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 24 | . 5 2 14 1 2 Burn 22 | . 5 . 14 1 2 Corrupt 2 | . . 2 . . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5061 | . 869 679 2677 121 715 Guns 4455 | . 762 345 2557 103 688 Cannons . | . . . . . . Explosions 579 | . 107 334 111 . 27 Melee . | . . . . . . Ramming 27 | . . . 9 18 . Kinetic 212 | . 130 82 . . . Thermal 3946 | . 598 . 2557 103 688 Explosive 579 | . 107 334 111 . 27 Electromagnetic 297 | . 34 263 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . 3 10 5 . . Projectiles . | . . . . . . Explosions 18 | . 3 10 5 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . 45 18 . . Shots 4 | . . 3 1 . . Rammed 4 | . . . 3 1 . Targets Rammed 5 | . . . 3 2 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 389 | . 342 339 108 45 389 Average Temperature 68 | . 126 135 30 23 122 Received Heat Transfer 1305 | . 258 69 411 . 567 Effects 3 | . 1 . . . 2 Energy Bleed 1 | . 1 . . . . Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 36 | . 4 . 27 . 5 Heat Transferred 10730 | . 2146 . 6623 296 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 436 | . 266 253 436 99 280 Initial 38 | . . 13 . 24 38 Average 147 | . 93 81 205 68 206 Maximum Alert Level 2 | . 1 1 2 . 1 Low Security (%) 68 | 100 86 86 51 100 42 Level 1 25 | . 13 13 36 . 57 Level 2 5 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 1 5 . 1 Investigation 4 | . 1 1 2 . . Extermination . | . . . . . . Reinforcement 7 | . 3 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 29 14 53 3 16 Peak Tracking Total 9 | . 4 3 6 3 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 1 1 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 10 | . . 1 2 . 7 Max in Single Turn 3 | . . 1 1 . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 23 | . 7 2 13 . 1 Terminals 14 | . 5 . 8 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 59 | . 12 2 41 . 4 Successful 37 | . 7 2 27 . 1 Failed 22 | . 5 . 14 . 3 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 25 | . 5 . 16 . 4 Terminals 36 | . 9 . 23 . 4 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 12 | . . . 12 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 1 2 10 . . Prototype ID Bank 2 | . . . 2 . . Open Door 2 | . . 2 . . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 4 | . . . 4 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . 3 . 2 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 3 . 1 Terminals 7 | . 3 . 3 . 1 Botnet 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 11 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 77 | . . . 77 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 7 . 3 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5839 | 96 1240 1120 2970 312 101 Spaces Moved 3043 | 53 674 579 1517 206 14 Core 3 | 1 . . 2 . . Treads 1001 | 52 215 205 528 1 . Legs . | . . . . . . Wheels 2039 | . 459 374 987 205 14 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 125 110 125 140 Average Speed 147 | 157 129 172 147 138 140 Slowest Speed 650 | 160 260 260 650 160 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 97 97 94 32 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 9 | . . 8 1 . . Terrain Destroyed 120 | . 5 78 30 . 7 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 119 | . 5 78 29 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 4021 | 62 967 667 2054 220 51 Wait 532 | . 186 35 300 4 7 Move 3038 | 52 673 578 1516 205 14 Hop . | . . . . . . Pick Up 56 | 4 21 6 25 . . Fast Attach 27 | 6 3 1 17 . . Attach 17 | . 3 1 6 . 7 Detach 12 | . 4 1 6 . 1 Swap 57 | . 17 13 22 3 2 Drop 77 | . 18 10 48 1 . Fire 199 | . 42 22 110 5 20 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 3 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Discovered new exit (range 11) 704 | -10/Materials | Discovered new exit (range 5) 802 | -10/Materials | Discovered new exit (range 11) 962 | -10/Materials | Discovered new exit (range 11) 1337 | -10/Materials | Entered Mines 1450 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Met a Derelict shopkeep closing up shop 1731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1732 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Learned location of Mines (-9) 1851 | -10/Mines | Discovered new exit (range 8) 1867 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1911 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2921 | -9/Materials | Build established: Scavenger-Mutant 3116 | -9/Materials | Discovered new exit (range 7) 3369 | -9/Materials | Discovered new exit (range 5) 3435 | -9/Materials | Repaired Lgt. Treads 3609 | -9/Materials | Build established: Mutant 3707 | -9/Materials | Discovered new exit (range 10) 4711 | -9/Materials | Repaired Imp. Medium Laser 4766 | -9/Materials | Discovered new exit (range 16) 4866 | -9/Materials | Identified exit to Mines 5427 | -9/Materials | Entered Mines 5428 | -9/Mines | Learned location of Storage (-8) 5434 | -9/Mines | Discovered new exit (range 6) 5444 | -9/Mines | Met a Derelict bent on vengeance 5634 | -9/Mines | Assembled infested the area 5639 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5739 | -9/Mines | Entered Materials 5739 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5840 | -8/Materials | Self-destructed Last Messages --------------- 05812_ Imp. Medium Laser destroyed. 05814_ G-47 Trooper suffers critical hit (Burn). 05815_ G-47 Trooper overheating. 05816_ Y-45 Defender destroyed. 05818_ U-05 Engineer lays Concrete. 05820_ G-47 Trooper overheating. 05820_ U-05 Engineer lays Concrete. 05824_ G-47 Trooper heat damages Lgt. Nuclear Core. 05824_ U-05 Engineer lays Concrete. 05824_ Destroyed Lgt. Nuclear Core. 05825_ G-47 Trooper overheating. 05825_ U-05 Engineer lays Concrete. 05827_ G-47 Trooper heat damages Aluminum Leg. 05827_ U-05 Engineer lays Concrete. 05827_ Destroyed Aluminum Leg. 05828_ G-47 Trooper overheating. 05828_ W-25 Informer sends out distress signal. 05829_ U-05 Engineer lays Concrete. 05839_ Critical hit (Burn: +37). 05839_ Imp. Medium Laser destroyed. 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""" ""ggg#?????????????????? | | ??????????????? b +?????????????????? | | ????????????????! #?????????????????? | | ???????????????###?#####%##?????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#g???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????##???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleModifiedStorage Manual? 0 Play Time 00:48:06 Cumulative 78.6 hours Start 2021.06.17 @ 13:22:54 End 2021.06.17 @ 14:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70b4f10-5789-43f2-a21f-f095d73ef8fc