Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 16:03:59 // Winter2022/Polymind Player: lyrabold Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2236) 2236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5153) 5153 TOTAL SCORE: 9759 Bonus ------- Polymind Skill 3386 Triggered High Security 500 High Alert Combat Kills 961 Follower Combat Kills 160 Entered Garrisons 200 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink YI-UF0's Bottomless Matter Pit Weapon Shielding Shock Absorption System > --- WEAPON ----------- YI-UF0's Doublenader > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage YI-UF0's Bottomless Matter Pit Protection Weapon Shielding Weapon YI-UF0's Doublenader Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 4 6 3 2 Power 3 | . . . 1 2 . . Propulsion 4 | . . . 1 2 . 1 Utility 3 | . . . 1 1 1 . Weapon 5 | . . . 1 1 2 1 Highest Loss Streak 5 | . . . 2 5 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 84 89 86 62 99 93 Engine 7 | . 15 14 6 4 . 3 Core 4 | . . . . 2 15 15 Leg 23 | . 21 13 24 10 30 36 Wheel 2 | . 9 . . 3 . . Flight 1 | . . 15 . . . . Device 16 | . 21 16 17 8 15 19 Storage 5 | . . 6 12 8 . . Protection 7 | . . 6 12 10 11 . Energy Gun 4 | . 10 . . 1 4 19 Ballistic Gun 4 | . . 7 . 4 21 . Launcher 4 | . . 6 11 . . . Naked Turns 99 | . 49 1 . 38 1 10 Heaviest Build 29 | . 7 29 29 22 22 14 Greatest Support 40 | 3 20 30 30 40 24 30 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 Average Capacity . | . . . 1 . . . Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 1 | . 1 1 1 1 1 . Final Carried . | . . . . . . . Class Distribution -------------------- 71% | Grunt 14% | Specialist 5% | Tunneler 4% | Cogmind Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Grunt | -8/Materials Specialist | -8/Garrison Grunt | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 586 | . . 82 228 223 53 . Remotely . | . . . . . . . Salvage Created 1880 | . 194 76 994 136 253 227 Parts 121 | . 11 7 58 6 26 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 58 | . 5 4 29 3 12 5 Melee 1 | . . . . 1 . . Guns 26 | . 5 3 . 1 12 5 AOE 30 | . . 1 29 . . . Classes Destroyed 11 | . 2 1 6 2 . . Worker 5 | . 1 . 4 . . . Builder 1 | . . . 1 . . . Recycler 4 | . . . 4 . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 13 | . . 2 5 . 4 2 Grunt 30 | . 5 2 16 1 4 2 Brawler 1 | . . . 1 . . . Sentry 12 | . . . 7 . 4 1 Specialist 1 | . . . . 1 . . Hunter 1 | . . . . 1 . . Best Kill Streak 14 | . 2 3 14 2 6 5 Combat Bots Only 9 | . 2 3 9 2 6 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 3444 | . 268 169 781 936 961 329 Core 1006 | . 92 80 283 265 216 70 Absorbed by Shields . | . . . . . . . Redirected to Shielding 30 | . . 4 26 . . . Core Remaining (%) 53 | 100 . 31 29 . . . Volleys Fired 154 | . 36 15 51 2 30 20 Largest 2 | . 1 1 1 2 2 1 Hottest 70 | . 40 70 70 48 65 69 Shots Fired 172 | . 36 15 51 4 46 20 Gun 119 | . 36 13 . 4 46 20 Cannon . | . . . . . . . Launcher 53 | . . 2 51 . . . Special . | . . . . . . . Kinetic 57 | . . 13 . 4 40 . Thermal 62 | . 36 . . . 6 20 Explosive 53 | . . 2 51 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 12 4 12 3 9 9 Robot Miss Streak 4 | . 1 1 4 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 128 | . 31 9 30 6 37 15 Core Hits 138 | . 12 8 83 2 25 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 3 | . . . . 1 1 1 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . 1 . Smash 1 | . . . . 1 . . Melee Attacks 6 | . . . . 6 . . Impact 6 | . . . . 6 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4590 | . 372 162 2928 184 691 253 Guns 1436 | . 372 74 . 46 691 253 Cannons . | . . . . . . . Explosions 3004 | . . 76 2928 . . . Melee 138 | . . . . 138 . . Ramming 12 | . . 12 . . . . Kinetic 742 | . . 74 . 46 622 . Thermal 694 | . 372 . . . 69 253 Explosive 3004 | . . 76 2928 . . . Electromagnetic . | . . . . . . . Impact 138 | . . . . 138 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 39 34 . . Projectiles . | . . . . . . . Explosions 39 | . . . 39 . . . Melee 34 | . . . . 34 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . . . 174 . . . Shots 20 | . . . 20 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 99 19 17 146 314 69 Average Temperature 66 | . 52 9 7 97 103 29 Received Heat Transfer 1329 | . 165 42 213 198 567 144 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1552 | . 775 . . . 148 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 2250 | . 190 233 2250 1225 1071 681 Initial 1100 | . . 73 90 1100 796 521 Average 790 | . 113 135 1198 1134 894 573 Maximum Alert Level 5 | . . 1 5 4 3 2 Low Security (%) 28 | . 100 93 5 . . . Level 1 5 | . . 6 14 . . . Level 2 12 | . . . 6 . . 100 Level 3 20 | . . . 13 . 100 . Level 4 20 | . . . 22 100 . . Level 5 8 | . . . 25 . . . High Security 4 | . . . 13 . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 9 5 . . Investigation 6 | . 2 . 1 3 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 4 2 . . Assault 4 | . . . 4 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 7 6 41 25 17 12 Peak Tracking Total 9 | . 2 3 5 9 6 7 Tactical Retreats 4 | . . 1 . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 6 | . 4 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 18 | . . . 18 . . . Max in Single Turn 4 | . . . 4 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 12 | . 4 . 3 5 . . Terminals 6 | . 2 . 2 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 2 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 11 . 6 9 . . Successful 14 | . 5 . 3 6 . . Failed 12 | . 6 . 3 3 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 15 | . 7 . 3 5 . . Terminals 17 | . 9 . 5 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . 2 . 1 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 2 . 2 1 . . Robot Schematic 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 3 . 1 3 . . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Mechanics 1 | . . . . 1 . . Recycling Units 5 | . 2 . 1 2 . . Recyclers 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 2 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 7 | . 2 1 . 2 1 1 Non-combat . | . . . . . . . Combat 7 | . 2 1 . 2 1 1 Robot Hacks Applied 10 | . 2 1 . 4 1 2 find_shortcuts 7 | . 2 1 . 2 1 1 find_garrison 3 | . . . . 2 . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 40 | . . 3 37 . . . Total Damage 454 | . . 40 414 . . . Kills 7 | . . 1 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 8 | . 2 1 . 3 1 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 2210 | . 370 228 773 279 340 220 Spaces Moved 1848 | 1 336 282 536 269 267 157 Core 272 | 1 100 71 . 77 2 21 Treads 4 | . . . . 4 . . Legs 1304 | . 106 99 536 162 265 136 Wheels 156 | . 130 . . 26 . . Hover . | . . . . . . . Flight 112 | . . 112 . . . . Fastest Speed 37 | 50 50 37 120 50 50 50 Average Speed 97 | 50 83 69 120 93 94 110 Slowest Speed 160 | 50 120 120 120 160 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 1 49 75 66 35 49 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 41 | . . 10 31 . . . Terrain Destroyed 412 | . . 15 397 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 412 | . . 15 397 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 2076 | . 387 301 615 282 308 183 Wait 59 | . 6 4 29 5 9 6 Move 1841 | . 335 281 535 269 264 157 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 154 | . 36 15 51 2 30 20 Melee 6 | . . . . 6 . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 10 | . 10 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 12) 29 | -10/Materials | Discovered new exit (range 11) 253 | -10/Materials | Discovered new exit (range 6) 371 | -10/Materials | Entered Mines 471 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 472 | -10/Mines | Took control of YI-UF0 (ally) 473 | -10/Mines | Core integrity fell below 50% 491 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 576 | -10/Mines | Discovered new exit (range 6) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Accompanied by 3 allies 825 | -9/Materials | Destroyed 9 combat bots 1159 | -9/Materials | Discovered new exit (range 7) 1268 | -9/Materials | High security lockdown imminent 1348 | -9/Materials | High security lockdown engaged 1352 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Core integrity fell below 50% 1372 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Discovered new exit (range 10) 1589 | -8/Materials | Lost 5 parts (1p2n1u1w) 1651 | -8/Materials | Identified exit to Garrison 1651 | -8/Materials | Entered Garrison 1682 | -8/Garrison | Triggered checkpoint 1720 | -8/Garrison | Triggered checkpoint 1727 | -8/Garrison | Discovered new exit (range 10) 1813 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1860 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Core integrity fell below 50% 1930 | -8/Garrison | Core integrity fell below 20% 1958 | -8/Garrison | Lost 3 parts (1u2w) 1977 | -8/Garrison | Discovered new exit (range 12) 1991 | -8/Garrison | Entered Materials 2211 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02163_ R-06 Scavenger collects Lgt. Assault Rifle. 02163_ G-47 Trooper destroyed. 02167_ Particle Gun destroyed. 02169_ Released control of G-47 Trooper. 02169_ Took control of G-50 Soldier. 02169_ Extracted analysis data for G-50 Soldier. 02169_ Y-45 Defender destroyed. 02177_ Triggered Explosive Trap. 02177_ An explosion rips through the floor. 02186_ U-05 Engineer builds a Wall. 02192_ U-05 Engineer lays Concrete. 02193_ R-06 Scavenger collects Lgt. Assault Rifle. 02197_ R-06 Scavenger collects Lgt. Nuclear Core. 02200_ R-06 Scavenger collects Heat Sink. 02201_ Released control of G-50 Soldier. 02204_ U-05 Engineer lays Concrete. 02204_ R-06 Scavenger collects Particle Gun. 02204_ U-05 Engineer lays Concrete. 02206_ U-05 Engineer builds a Wall. 02208_ U-05 Engineer lays Concrete. 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Classes Controlled 6 | . 2 1 . 3 . . Average Host Suspicion 79 | . 60 86 95 52 78 78 Unsuspicious Activity 85 | . 66 13 . 6 . . Returns to Shadow 1 | . 1 . . . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 372 | . 36 28 115 79 114 . Used 197 | . 35 32 . 55 30 45 Decayed 10 | . . . 10 . . . Highest Spend 45 | . 15 26 . 27 30 45 Top 5 Hosts by Kills: YI-UF0 (-10/Mines: 30) X-57 Shotgunner (-8/Materials: 11) G-47 Trooper (-8/Garrison: 6) G-34 Mercenary (-10/Materials: 4) Game ------ Seed ForceBombRedirector Manual? 0 Play Time 00:37:38 Cumulative 115.5 hours Start 2022.12.25 @ 14:35:46 End 2022.12.25 @ 16:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f40d331-0b82-4663-b4dd-8ff9ee1e8db9