Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 13:44:53 Player: kasaphescent Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (232) 1160 Value Destroyed (9797) 9797 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1705) 1705 TOTAL SCORE: 20682 Bonus ------- High Alert Combat Kills 1284 Follower Combat Kills 225 Met Zhirov 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/1300 Matter 7/300 Energy 96/100 System Corruption 57% Temperature Cool (12) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Linear Gravjet Advanced Heat Sink Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Targeting Computer Centrium Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Armored Wheel Nanoactuators Hellfire Missile Launcher [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . 2 2 . 2 . . 2 . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . 2 Utility 8 | . . . 1 . 1 . . 2 . . 2 . . . . 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . Parts Attached 283 | 7 6 4 43 23 41 5 4 6 . . 14 2 1 4 10 7 19 87 Power 22 | 1 . . 2 5 2 . . . . . 1 . . . . . 3 8 Engine 9 | 1 . . 2 5 1 . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . 1 . . . . . 2 . Reactor 9 | . . . . . . . . . . . . . . . . . 1 8 Propulsion 74 | 2 . 3 11 9 11 1 . 1 . . 2 . 1 . 2 . 6 25 Treads 35 | . . . 2 9 7 1 . 1 . . 2 . 1 . . . 4 8 Leg 17 | 2 . 3 7 . . . . . . . . . . . . . . 5 Wheel 19 | . . . 2 . 4 . . . . . . . . . 2 . 2 9 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 72 | 2 2 . 10 2 6 . 1 4 . . 3 . . 4 2 3 6 27 Device 41 | 1 1 . 3 1 5 . . . . . 1 . . 4 . 2 3 20 Storage 7 | 1 1 . 4 . . . . . . . 1 . . . . . . . Processor 5 | . . . . . . . . 2 . . . . . . 1 . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 18 | . . . 3 1 1 . 1 2 . . 1 . . . 1 1 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 4 1 20 7 22 4 3 1 . . 8 2 . . 6 4 4 27 Energy Gun 27 | 2 2 . 4 . 6 1 1 . . . . . . . 1 1 1 8 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 48 | . 1 1 13 6 12 1 2 1 . . 3 . . . 2 1 2 3 Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . 1 7 Launcher 19 | . . . 3 1 4 2 . . . . 1 1 . . 2 1 . 4 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 6 | . . . . . . . . . . . 3 1 . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 4 1 1 . . . . . 1 . . 4 . . . 5 Parts Lost 113 | . 3 2 14 3 14 2 1 . . . 2 . . . 6 . 10 56 Power 7 | . . . 1 1 1 . . . . . . . . . . . . 4 Propulsion 40 | . . 1 5 1 7 1 . . . . 1 . . . 1 . 3 20 Utility 34 | . . . 4 1 2 . 1 . . . 1 . . . 2 . 5 18 Weapon 32 | . 3 1 4 . 4 1 . . . . . . . . 3 . 2 14 Highest Loss Streak 12 | . 2 1 11 1 12 1 1 . . . 2 . . . 4 . 7 12 Average Slot Usage (%) 91 | . 98 95 90 96 95 91 91 92 93 93 93 94 94 92 97 100 94 77 Engine 3 | . 14 11 8 7 4 7 7 6 6 6 . . . . . . . . Core 1 | . . . . . 2 . . . . . 4 5 5 5 5 5 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 3 3 Treads 10 | . . . 1 18 15 15 15 13 13 13 10 11 11 11 11 10 9 11 Leg 4 | . 28 40 30 . . . . . . . . . . . . . . 2 Wheel 7 | . . . . 18 11 7 7 6 6 6 5 5 5 5 10 10 9 7 Device 9 | . 14 11 7 3 11 15 9 6 6 6 11 11 11 9 5 10 8 13 Storage 13 | . 14 11 9 18 15 15 15 13 13 13 13 17 17 17 17 15 15 7 Processor 6 | . . . . . . . . 5 13 13 11 11 11 11 15 15 13 6 Protection 5 | . . . 7 5 2 . 4 13 6 6 8 5 5 5 4 10 10 6 Energy Gun 3 | . 20 5 3 . 4 4 7 5 . . . . . . 3 5 4 2 Ballistic Gun 16 | . 5 16 21 25 25 22 23 21 26 26 18 17 17 17 12 11 13 5 Naked Turns 48 | . . . 3 . . . . . . . . . . . . . . 45 Heaviest Build 121 | 13 25 26 62 67 82 85 83 98 87 87 94 82 82 85 86 98 120 121 Greatest Support 110 | 20 20 40 50 40 80 43 28 28 28 28 40 28 40 28 43 43 40 110 Greatest Overweight (x) 7 | . 1 . 4 3 3 3 2 4 3 3 3 2 3 3 3 4 4 7 Average Overweight (x) 2 | . . . . 2 2 2 2 3 3 3 2 2 2 2 2 3 3 2 Largest Inventory Capacity 18 | 6 10 10 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 15 | 5 7 10 10 18 18 18 18 18 18 18 18 18 18 18 18 18 18 10 Most Carried 18 | 6 8 10 12 18 18 18 18 18 18 18 18 18 18 18 18 15 16 12 Average Carried 13 | 3 5 6 8 16 16 17 17 16 18 18 17 18 18 18 15 14 14 7 Final Capacity 18 | 6 10 10 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 6 8 10 12 18 18 18 18 18 18 18 18 18 18 18 16 14 13 3 Class Distribution -------------------- 29% | Scavenger-Tank 25% | Mutant 23% | Gunner 11% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 7710 | 235 99 94 678 840 1233 237 85 122 52 . 499 59 58 . 374 62 715 2268 Remotely 852 | . . . 177 78 329 237 31 . . . . . . . . . . . Salvage Created 10622 | 49 384 444 822 1018 1437 146 330 122 . . 540 105 202 . 636 59 930 3398 Parts 506 | 8 18 28 49 50 70 4 12 9 . . 21 3 5 . 14 7 28 180 Haulers Intercepted 10 | . 1 . 2 5 2 . . . . . . . . . . . . . Recyclers Shooed 10 | 1 . 2 1 2 2 . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 1 8 . . . . 4 4 . 13 . . . Prevented 6 | . . . . . . . 4 . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 170 | . 8 7 21 16 21 7 2 2 . . 5 2 1 . 7 4 9 58 Guns 98 | . 8 7 8 16 15 2 2 2 . . 3 2 1 . 4 . 8 20 Cannons 29 | . . . . . . . . . . . . . . . . . 1 28 AOE 43 | . . . 13 . 6 5 . . . . 2 . . . 3 4 . 10 Classes Destroyed 18 | 1 5 2 3 . 4 . . . . . . . . . . . 1 2 Worker 8 | . . . 1 1 2 . . . . . 1 . . . . . . 3 Builder 12 | . . . 5 . 3 . . . . . 1 . . . . . . 3 Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . Hauler 10 | . 1 . 2 5 2 . . . . . . . . . . . . . Recycler 15 | . . 2 . 3 6 . . . . . 1 . . . . . 1 2 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . 1 . . . . . . . Watcher 10 | . 1 1 2 . 1 . . . . . 1 . . . . 1 1 2 Swarmer 32 | . 3 3 . 3 7 3 . . . . . . . . . 4 . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 66 | . 5 2 14 6 4 4 . . . . 2 2 . . 3 . 2 22 Brawler 3 | . . . . . . . . . . . . . . . . . . 3 Duelist 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 29 | . . 2 4 7 3 . 1 1 . . 3 . 1 . . . 5 2 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 16 | . . . 3 . 2 . 1 . . . . . . . 4 . . 6 Programmer 18 | . . . . . 2 . . 1 . . . . . . . . . 15 Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | 2 3 4 17 5 9 4 1 1 . . 4 2 1 . 4 5 2 7 Combat Bots Only 12 | . 2 3 12 3 8 4 1 1 . . 2 2 1 . 4 4 2 7 Max Kills in Single Turn 4 | 1 1 1 3 2 4 1 1 1 . . 4 1 1 . 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 3 1 . . . . 2 . . . 2 2 . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Damage Taken 20804 | . 349 323 2057 772 2269 467 176 100 522 . 220 18 . . 1502 286 1647 10096 Core 2741 | . 48 60 315 74 310 49 43 5 . . 72 . . . 302 16 140 1307 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . . 72 . Reduced by Siege Mode 155 | . . . . . . . . . . . . . . . . . . 155 Core Remaining (%) 72 | 100 80 85 . 29 . . 42 . . 99 . . . . 55 . 86 . Volleys Fired 529 | 4 34 30 40 54 81 16 25 8 . . 11 3 4 . 23 7 34 155 Largest 4 | 2 2 2 3 3 4 3 4 4 . . 4 3 3 . 4 4 4 4 Hottest 347 | 80 80 60 103 75 166 84 136 136 . . 109 71 71 . 114 179 201 347 Shots Fired 1410 | 8 63 60 87 158 276 21 40 30 . . 27 7 12 . 61 19 134 407 Gun 1158 | 8 63 60 71 158 270 13 40 30 . . 26 6 12 . 54 17 123 207 Cannon 188 | . . . . . . . . . . . . . . . . . 11 177 Launcher 64 | . . . 16 . 6 8 . . . . 1 1 . . 7 2 . 23 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 991 | . 9 40 62 156 214 8 15 28 . . 26 6 12 . 54 12 102 247 Thermal 216 | 4 21 . 2 . 35 . . . . . . . . . . 5 32 117 Explosive 64 | . . . 16 . 6 8 . . . . 1 1 . . 7 2 . 23 Electromagnetic 139 | 4 33 20 7 2 21 5 25 2 . . . . . . . . . 20 Robot Hit Streak 48 | 4 6 17 23 9 13 4 15 12 . . 15 21 22 . 9 8 33 48 Robot Miss Streak 8 | 3 3 3 5 8 6 2 2 3 . . 1 . 1 . 2 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 10 | . 1 2 2 1 3 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . 1 . . . Shots Hit Robots 951 | 4 36 40 62 98 145 14 34 21 . . 25 7 11 . 47 11 112 284 Core Hits 513 | 3 18 17 70 46 81 15 10 6 . . 21 4 5 . 30 6 35 146 Critical Hits 52 | . . . . . 1 . . . . . . . 1 . . . 9 41 Critical Kills 19 | . . . . . . . . . . . . . 1 . . . 1 17 Critical Parts Destroyed 28 | . . . . . 1 . . . . . . . . . . . 4 23 Melee Attacks 18 | . . . . . . . . . . . 9 1 2 . 6 . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . 7 1 2 . 6 . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29476 | 59 572 393 2610 1702 3243 1216 426 481 . . 1203 302 363 . 2082 686 2488 11650 Guns 14259 | 59 516 393 727 1702 2327 105 426 481 . . 448 117 138 . 600 209 2330 3681 Cannons 3730 | . . . . . . . . . . . . . . . . . 158 3572 Explosions 10220 | . 56 . 1883 . 916 1111 . . . . 488 56 . . 845 477 . 4388 Melee 1258 | . . . . . . . . . . . 267 129 225 . 637 . . . Ramming 9 | . . . . . . . . . . . . . . . . . . 9 Kinetic 11879 | . 59 205 597 1687 1739 47 189 462 . . 448 117 138 . 600 104 1813 3674 Thermal 4552 | 23 172 . 14 . 370 . . . . . 16 . . . . 105 675 3177 Explosive 9944 | . . . 1883 . 916 1111 . . . . 268 56 . . 845 477 . 4388 Electromagnetic 1834 | 36 341 188 116 15 218 58 237 19 . . 204 . . . . . . 402 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1258 | . . . . . . . . . . . 267 129 225 . 637 . . . Highest Corruption 57 | . . . 2 2 1 1 1 2 2 2 . . . . . . . 57 Average Corruption 8 | . . . 2 2 1 1 1 1 2 2 . . . . . . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 217 | . . . 9 8 1 . 3 . 7 3 . . . . . . . 186 Message Errors 31 | . . . 3 2 . . 1 . 5 1 . . . . . . . 19 Matter Fused 17 | . . . . . . . . . . . . . . . . . . 17 Heat Flow Errors 12 | . . . . 1 . . . . 1 . . . . . . . . 10 Energy Discharges 18 | . . . 3 1 1 . . . . 2 . . . . . . . 11 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 8 Data Loss (minor) 10 | . . . . 1 . . 1 . 1 . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 3 Misdirections 33 | . . . . . . . . . . . . . . . . . . 33 Targeting Errors 69 | . . . 3 3 . . 1 . . . . . . . . . . 62 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 751 | . . . 25 . . 149 . . . . 30 . . . 97 27 . 423 Projectiles 102 | . . . . . . . . . . . . . . . . . . 102 Explosions 540 | . . . 25 . . 149 . . . . 6 . . . 12 27 . 321 Melee 109 | . . . . . . . . . . . 24 . . . 85 . . . Knockbacks 16 | . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . 16 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . 12 . . . . 52 . . . . . . . . 15 33 . 298 Shots 7 | . 1 . . . . 1 . . . . . . . . 1 1 . 3 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | 72 90 2 303 208 267 . 11 9 110 . . . . . . 6 57 363 Average Temperature 57 | 38 33 2 83 21 73 . 6 6 63 . . . . . . 6 22 73 Received Heat Transfer 3001 | . 150 57 639 333 366 171 30 . 90 . 36 9 . . 111 12 160 837 Siege Activations 3 | . . . . . . . . . . . . . . . . . . 3 Total Turns 97 | . . . . . . . . . . . . . . . . . . 97 Longest Duration 36 | . . . . . . . . . . . . . . . . . . 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . 3 Heat Transferred 5377 | 50 300 . 37 . 666 . . . . . 50 . . . . 148 999 3127 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Peak Influence 1367 | 10 272 243 436 369 879 . . 234 . . 124 . . . . 286 233 1367 Initial 183 | . 6 46 28 183 106 . . 158 . . . . . . . 44 140 36 Average 294 | 2 154 142 122 230 423 . . 189 . . 74 . . . . 229 81 530 Maximum Alert Level 4 | . 1 1 2 1 3 . . 1 . . . . . . . 1 1 4 Low Security (%) 55 | 100 61 62 72 36 34 . . 51 . . 100 . . . . 22 94 37 Level 1 21 | . 38 37 17 63 17 . . 48 . . . . . . . 77 5 10 Level 2 8 | . . . 10 . 17 . . . . . . . . . . . . 14 Level 3 11 | . . . . . 30 . . . . . . . . . . . . 21 Level 4 4 | . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 1 3 1 5 . . 1 . . 1 . . . . . 1 16 Investigation 4 | . 1 . 1 . . . . . . . . . . . . . 1 1 Extermination 8 | . . . . . 1 . . 1 . . . . . . . . . 6 Reinforcement 10 | . . 1 2 1 2 . . . . . 1 . . . . . . 3 Assault 4 | . . . . . 1 . . . . . . . . . . . . 3 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 17 | . 1 . 5 2 . . . . . . . . . . . 1 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 14 10 32 21 40 7 2 2 5 . 5 4 1 . 8 9 21 111 Peak Tracking Total 11 | . 3 4 10 3 7 4 1 1 3 . 1 3 1 . 3 6 4 11 Tactical Retreats 33 | . 3 1 2 1 2 . . . 2 . . 1 . . 1 2 1 17 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 18 | . 1 . 4 1 4 . . . . . 2 . . . . 1 3 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 12 | . 1 . 1 . 1 . . . . . 4 . . . . 2 1 2 Max in Single Turn 3 | . 1 . 1 . 1 . . . . . 3 . . . . 2 1 1 Garrison Access 4 | . . . . . 3 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 47 | . 1 3 1 2 10 . . 2 . 1 4 . 1 4 1 2 4 11 Terminals 23 | . 1 1 . 1 3 . . 1 . . 4 . 1 . 1 1 4 5 Fabricators 6 | . . . . . 2 . . . . . . . . . . 1 . 3 Repair Stations 4 | . . . . 1 2 . . . . . . . . . . . . 1 Recycling Units 3 | . . 2 . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . . . . . . . 2 Total Hacks 107 | . 2 6 1 11 23 . . 4 . 1 9 . 1 15 1 4 8 21 Successful 52 | . 2 2 1 9 10 . . 3 . 1 2 . 1 15 1 1 1 3 Failed 55 | . . 4 . 2 13 . . 1 . . 7 . . . . 3 7 18 Catastrophic 10 | . . . . . 3 . . . . . . . . . . . 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . . . 1 3 4 . . 2 . . 9 . . . . 3 . 10 Terminals 49 | . 2 2 . 3 6 . . 2 . . 9 . 1 . 1 3 8 12 Fabricators 7 | . . . . . 3 . . . . . . . . . . 1 . 3 Repair Stations 16 | . . . . 8 7 . . . . . . . . . . . . 1 Recycling Units 6 | . . 4 . . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 7 . . . . . . . . . . . . 5 Terminal Hacks 25 | . 2 1 . 2 . . . . . 1 . . 1 15 1 . 1 1 Record 6 | . . . . . . . . . . 1 . . 1 3 1 . . . Part Schematic 5 | . . . . 1 . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 6 3 . . . . . . . . . . . . . Scan Component 5 | . . . . 3 2 . . . . . . . . . . . . . Repair 4 | . . . . 3 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . 2 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . 1 . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 3 . . . . . . . . . . . . 1 Seal Access 4 | . . . . . 3 . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . . . 1 1 2 . . 1 . . 2 . . . . 1 . 1 Terminals 8 | . . . . 1 2 . . 1 . . 2 . . . . 1 . 1 Botnet 8 | . . . . 1 2 . . 1 . . 2 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 3 . 1 8 . . 2 . . 4 . . . . 2 3 11 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . 6 . . . . . . . . . . . . . Matter 438 | . . . . . 438 . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . 18 . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 1 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 1 . . . . . . . . . . . . . Time 140 | . . . . 114 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 15 | . . . . . 6 . . . . . 2 . . . . . 7 . Largest Group 6 | . . . . . 6 . . . . . 2 . . . . . 4 . Highest-Rated Group 170 | . . . . . 96 . . . . . 62 . . . . . 170 . Highest-Rated Ally 49 | . . . . . 16 . . . . . 31 . . . . . 49 . Total Orders 6 | . . . . . 1 . . . . . . . . . . . . 5 STAY 1 | . . . . . 1 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 4 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 77 | . . . . . 27 . . . . . 14 . . . . . 36 . Total Damage 1419 | . . . . . 321 . . . . . 209 . . . . . 889 . Kills 8 | . . . . . 3 . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . 1 . 1 1 . 1 . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 14319 | 75 485 447 1003 846 1538 679 621 359 614 275 487 516 663 234 928 248 1491 2810 Spaces Moved 8914 | 42 265 270 511 326 925 525 454 222 461 212 283 419 522 182 687 171 820 1617 Core 405 | 4 . . 5 . . . . . . . . . . . . . . 396 Treads 281 | . . . 1 84 42 1 . 28 . . 3 . 7 . 3 2 55 55 Legs 1227 | 38 265 270 480 . . . . . . . . . . . . . . 174 Wheels 6984 | . . . 25 242 883 524 454 194 461 212 280 419 515 182 684 169 765 975 Hover 17 | . . . . . . . . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 100 110 120 120 130 130 130 120 120 120 120 120 120 120 50 Average Speed 121 | 113 128 120 134 129 116 120 120 143 130 130 123 120 121 122 120 123 133 107 Slowest Speed 240 | 120 150 120 240 220 180 180 120 240 130 130 185 120 220 130 185 205 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 4 60 21 30 52 33 72 71 6 64 30 8 55 71 62 80 7 54 40 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 25 | . . . . . . 3 2 . 10 3 . 2 2 . 3 . . . Spaces Dug 37 | . . . . . 19 . . . . . 1 . . . . . . 17 Terrain Destroyed 633 | . 5 . 48 . 57 98 . . . . 7 8 1 . 120 50 13 226 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Projectile 74 | . . . . . . 1 . . . . . . 1 . 10 4 13 45 AOE 558 | . 5 . 48 . 57 97 . . . . 6 8 . . 110 46 . 181 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res Total 11323 | 58 350 340 757 636 1242 550 504 246 476 211 388 424 541 191 733 191 1125 2360 Wait 1242 | . 34 25 122 193 146 1 14 2 16 . 57 . 12 . 4 3 165 448 Move 8896 | 41 264 269 510 325 924 524 453 221 460 211 282 418 521 181 686 170 819 1617 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 6 9 21 19 26 3 3 3 . . 6 . . . 4 . 6 17 Fast Attach 127 | 7 3 . 25 8 13 . 1 2 . . 8 . . 6 1 1 10 42 Attach 83 | . 2 4 10 2 14 2 . 2 . . 3 . . . 6 2 7 29 Detach 20 | . 1 . 3 . 1 . . 2 . . 2 . . . . 1 1 9 Swap 75 | . 1 . 8 13 14 3 3 2 . . 3 2 1 . 3 4 2 16 Drop 120 | . 5 3 18 22 23 1 5 4 . . 7 . 1 4 . 1 3 23 Fire 529 | 4 34 30 40 54 81 16 25 8 . . 11 3 4 . 23 7 34 155 Melee 18 | . . . . . . . . . . . 9 1 2 . 6 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 3 | . . . . . . . . . . . . . . . . . . 3 Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . . Rewire 78 | . . . . . . . . . . . . . . . . . 78 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Upp / *Ext) -4/Extension -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x2 786 | -9/Materials | Discovered new exit (range 10) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1320 | -8/Materials | Build established: Scavenger-Tank 1734 | -8/Materials | Lost 3 parts (1n2u) 1810 | -8/Materials | Discovered new exit (range 15) 1865 | -8/Materials | Core integrity fell below 50% 1871 | -8/Materials | Released all parts (5) 1889 | -8/Materials | Destroyed 12 combat bots 1890 | -8/Materials | Lost 11 parts (1p4n2u4w) 2011 | -8/Materials | Entered Storage 2134 | -8/Storage | Build established: Scavenger-Gunner 2642 | -8/Storage | Build established: Scavenger-Tank 2698 | -8/Storage | Repaired Hpw. Shotgun 2738 | -8/Storage | Repaired Hpw. Shotgun 2777 | -8/Storage | Repaired Hpw. Shotgun 2840 | -8/Storage | Discovered new exit (range 16) 2857 | -8/Storage | Entered Factory 2857 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2920 | -7/Factory | Repaired Lgt. Armor Plating 3307 | -7/Factory | Garrison activated, responded to threat 3447 | -7/Factory | Lost 12 parts (1p5n2u4w) 3627 | -7/Factory | Fabricated G-47 Trooper (x3) 3652 | -7/Factory | Local fabrication network quarantined 3657 | -7/Factory | First assault squad dispatched 3665 | -7/Factory | Fabricated G-47 Trooper (x3) 3883 | -7/Factory | Destroyed 8 combat bots 4203 | -7/Factory | Build established: Gunner 4387 | -7/Factory | Discovered new exit (range 4) 4395 | -7/Factory | Entered Lower Caves 4610 | -7/Lower Caves | Learned Factory trap positions 4737 | -7/Lower Caves | Build established: Mutant 4919 | -7/Lower Caves | Core integrity fell below 50% 5056 | -7/Lower Caves | Discovered new exit (range 7) 5074 | -7/Lower Caves | Entered another Lower Caves area 5262 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5614 | -7/Lower Caves | Discovered new exit (range 10) 5695 | -7/Lower Caves | Entered Factory 5695 | -6/Factory | Evolved 2 slots: Utility x2 5696 | -6/Factory | Loaded intel: 88 trap records 5867 | -6/Factory | Discovered new exit (range 19) 6054 | -6/Factory | Entered Lower Caves 6097 | -6/Lower Caves | Spotted B-75 Beast 6231 | -6/Lower Caves | Build established: Gunner 6639 | -6/Lower Caves | Discovered new exit (range 10) 6663 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6668 | -6/Lower Caves | Entered another Lower Caves area 6757 | -6/Lower Caves | Learned 8 Factory zone layouts 6820 | -6/Lower Caves | Encountered a Warlord checkpoint 6918 | -6/Lower Caves | Discovered new exit (range 19) 6943 | -6/Lower Caves | Entered Factory 6943 | -5/Factory | Evolved 2 slots: Utility x2 6944 | -5/Factory | Identified exit to Factory 7375 | -5/Factory | Discovered new exit (range 19) 7430 | -5/Factory | Entered Upper Caves 7799 | -5/Upper Caves | Build established: Mutant 7868 | -5/Upper Caves | Learned location of Armory (-4) 7934 | -5/Upper Caves | Discovered new exit (range 11) 7946 | -5/Upper Caves | Entered another Upper Caves area 8045 | -5/Upper Caves | Discovered exit to Factory (range 4) 8106 | -5/Upper Caves | Learned 12 Factory zone layouts 8141 | -5/Upper Caves | Build established: Gunner 8144 | -5/Upper Caves | Encountered a Warlord checkpoint 8251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8596 | -5/Upper Caves | Discovered new exit (range 12) 8609 | -5/Upper Caves | Entered Zhirov 8609 | -5/Zhirov | Discovered new exit (range 3) 8631 | -5/Zhirov | Met Zhirov 8653 | -5/Zhirov | Learned location of Command (-1) 8677 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8698 | -5/Zhirov | Found Alien Artifact 8698 | -5/Zhirov | Identified Integrated Dissipator 8698 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8713 | -5/Zhirov | Found Alien Artifact 8713 | -5/Zhirov | Identified Transdimensional Reconstructor 8713 | -5/Zhirov | Warped through subspace 8843 | -5/Zhirov | Entered Proximity Caves 8915 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 9085 | -4/Proximity Caves | Spotted B-86 Titan 9466 | -4/Proximity Caves | Build established: Mutant 9739 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9771 | -4/Proximity Caves | Entered Factory 9771 | -4/Factory | Evolved 2 slots: Utility x2 9772 | -4/Factory | Identified exit to Research 9772 | -4/Factory | Identified exit to Upper Caves 10002 | -4/Factory | Discovered new exit (range 13) 10019 | -4/Factory | Entered Extension 10125 | -4/Extension | Build established: Scavenger-Gunner 10483 | -4/Extension | Build established: Scavenger-Tank 10911 | -4/Extension | Spotted B-86 Titan 10965 | -4/Extension | Destroyed B-86 Titan 10975 | -4/Extension | Spotted B-86 Titan 11016 | -4/Extension | Lost 7 parts (2n3u2w) 11463 | -4/Extension | Destroyed B-86 Titan 11509 | -4/Extension | Discovered exit to Research (range 3) 11510 | -4/Extension | Entered Research 11510 | -3/Research | Evolved 2 slots: Propulsion x2 11798 | -3/Research | Found Prototype Launcher 11798 | -3/Research | Identified Hellfire Missile Launcher 12175 | -3/Research | Lost 3 parts (1n1u1w) 12305 | -3/Research | Lost 4 parts (2u2w) 12833 | -3/Research | Spotted B-86 Titan 12995 | -3/Research | Spotted B-86 Titan 13010 | -3/Research | First assault squad dispatched 13056 | -3/Research | Lost 7 parts (4n2u1w) 13205 | -3/Research | Lost 3 parts (1p1u1w) 13283 | -3/Research | System corruption reached 10% 13317 | -3/Research | Lost 5 parts (2n1u2w) 13325 | -3/Research | Destroyed 7 combat bots 13418 | -3/Research | Lost 4 parts (2n1u1w) 13543 | -3/Research | Garrison activated, responded to threat 13623 | -3/Research | Lost 3 parts (1p1u1w) 13760 | -3/Research | System corruption reached 30% 13790 | -3/Research | Lost 4 parts (1n1u2w) 13886 | -3/Research | Core integrity fell below 50% 13918 | -3/Research | Lost 12 parts (1p5n5u1w) 13920 | -3/Research | Crushed by falling debris 13925 | -3/Research | Released all parts (5) 13954 | -3/Research | Lost 3 parts (1n2u) 14193 | -3/Research | Core integrity fell below 20% 14242 | -3/Research | Build established: Mutant 14320 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14171_ Dropped Particle Reactor. 14173_ Slug penetrates Fabricator. 14176_ System corrupted: Nova Cannon targeting data glitched. 14184_ System corrupted: Heat flow error (+257). 14186_ U-05 Engineer builds a Wall. 14199_ 0PD8XBWZ>>P, TNE>CPV/O #IV|M0HO7MB:4M 14200_ Acquired Arm. Huge Wheel. 14214_ System corrupted: Nova Cannon failed to cycle. 14215_ System corrupted: Matter fused (-5). 14221_ Acquired Lgt. Particle Reactor. 14233_ System corrupted: IFF burst signal emitted. 14242_ Nova Cannon destroyed. 14250_ Triggered Hellfire Trap. 14250_ An explosion rips through the floor. 14250_ Lgt. Particle Reactor destroyed. 14251_ System corrupted: Energy discharge (-34). 14254_ The unstable cave ceiling collapses. 14267_ System corrupted: Matter fused (-5). 14283_ System corrupted: Matter fused (-7). 14299_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ##########+###### # [ #?????????????????? | | ###########?????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##########+######+###########????????????????????? | | ??????????????# **#????????????????????? | | ??????????????# * #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????##########/####????????????????????? | | ??????????????# gg#???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ????????? """ #???????????????????????? | | ??????????##### """" #???????????????????????? | | ??????????????#! """" #???????????????????????? | | ??????????????# """ ##??????????????????????? | | ???????????#### = #??????????????????????? | | ????????? k #??????????????????????? | | ????????? #??????????????????????? | | ????????? ##### = #??????????????????????? | | ??????????????####+### t #??????????????????????? | | ???????????????? ??# @#??????????????????????? | | ???????????????# ???# k #??????????????????????? | | ???????????????# ???# ??????????????????????? | | ???????????????# ????# ??????????????????????? | | ???????????????# ????# ?????????????????????? | | ???????????????#?????#u ?????????????????????? | | ?????????????????????# ###????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 30 Energy Capacity 340 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1650 Resistance: EX 50 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Wheel | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Hpw. Shotgun | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MicroRagnarokDetonator Manual? 0 Play Time 02:22:33 Cumulative 76.6 hours Start 2021.06.07 @ 09:35:45 End 2021.06.07 @ 13:44:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd160bd6-b1da-4f4e-b9f9-e46193372cfa