Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 17:14:36 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (2416) 2416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 4658 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Flying (104) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Hacking Suite Dynamic Insulation System Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Armor Integrity Analyzer Recoil Stabilizer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Terrain Scan Processor Transport Network Coupler Recoil Stabilizer Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Shotgun Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 4 2 17 17 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads 3 | 2 . . 1 Leg 2 | . . . 2 Wheel 5 | . . 5 . Hover . | . . . . Flight 3 | . . 1 2 Utility 8 | . . 3 5 Device 6 | . . 2 4 Storage 1 | . . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 1 6 6 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon 4 | . . 3 1 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 25 | . . 4 21 Power 3 | . . 1 2 Propulsion 8 | . . 2 6 Utility 6 | . . 1 5 Weapon 8 | . . . 8 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 8 | . 1 9 12 Power . | . . . 1 Propulsion 1 | . . 1 2 Utility 2 | . . 2 4 Weapon 3 | . . 4 2 Tool/Special . | . . . . Unused Backups 12 | . . 5 7 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 6 | . . 1 5 Weapon 3 | . . 3 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 70 | . 64 77 62 Engine 7 | . 7 8 4 Treads 11 | . 28 9 2 Wheel 10 | . . 17 5 Device 8 | . . 8 16 Storage 7 | . . 10 9 Processor 1 | . . . 6 Energy Gun 1 | . 7 . . Energy Cannon 1 | . . 2 . Ballistic Gun 7 | . 20 2 7 Ballistic Cannon 9 | . . 16 5 Peak Build Rating 31 | 4 5 17 31 Average Rating 13 | 2 4 13 22 On Entrance 6 | . 4 5 17 Naked Turns . | . . . . Heaviest Build 45 | 2 7 37 45 Greatest Support 42 | 40 40 42 42 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 12 | 5 5 14 15 Most Carried 15 | 2 4 15 15 Average Carried 8 | . 1 9 12 Final Capacity 15 | 5 5 15 15 Final Carried 14 | . 4 14 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2071 | 193 135 1085 658 Remotely . | . . . . Salvage Created 2836 | . 281 1255 1300 Parts 182 | . 21 83 78 Haulers Intercepted 10 | . . 6 4 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 56 | . 8 24 24 Guns 18 | . 8 2 8 Cannons 28 | . . 21 7 AOE 10 | . . 1 9 Classes Destroyed 12 | . 4 6 2 Worker 7 | . 1 5 1 Builder 9 | . . 5 4 Hauler 10 | . . 6 4 Recycler 6 | . 1 3 2 Mechanic 2 | . . 1 1 Watcher 4 | . . 3 1 Swarmer 9 | . 6 . 3 Grunt 37 | . 2 18 17 Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Specialist 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | . 5 8 7 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | . 36 108 195 Missed 132 | . 12 52 68 Hits 207 | . 24 56 127 Projectile 207 | . 24 56 127 Critical Strikes 7 | . . 2 5 Damage Taken 3485 | . 224 806 2455 Core 710 | . 37 116 557 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 85 71 . Volleys Fired 259 | . 31 124 104 Largest 2 | . 2 2 2 Hottest 98 | . 60 98 66 Shots Fired 475 | . 62 248 165 Gun 185 | . 62 26 97 Cannon 276 | . . 222 54 Launcher 14 | . . . 14 Special . | . . . . Kinetic 429 | . 40 238 151 Thermal 32 | . 22 10 . Explosive 14 | . . . 14 Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 9 Robot Miss Streak 6 | . 2 5 6 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 290 | . 43 147 100 Core Hits 141 | . 17 59 65 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 11 | . . 6 5 Destroy 2 | . . . 2 Blast 9 | . . 6 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6799 | . 404 3051 3344 Guns 1982 | . 404 267 1311 Cannons 3698 | . . 2784 914 Explosions 1115 | . . . 1115 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 5424 | . 250 2949 2225 Thermal 596 | . 154 102 340 Explosive 775 | . . . 775 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 121 | . . 34 87 Projectiles 60 | . . 34 26 Explosions 61 | . . . 61 Melee . | . . . . Knockbacks 34 | . . 26 8 Impact . | . . . . Kinetic 33 | . . 25 8 Secondary 1 | . . 1 . Self-Inflicted Damage 123 | . . . 123 Shots 4 | . . . 4 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 133 | . 40 117 133 Average Temperature 31 | . 17 31 42 Received Heat Transfer 1386 | . 48 402 936 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 735 | . 350 185 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 64 | 100 100 80 4 Level 1 25 | . . 16 64 Level 2 9 | . . 2 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 591 | . 90 409 591 Initial 166 | . . 23 166 Average 165 | . 28 141 328 Influence Increases 1952 | . 200 817 935 Destroy 0b10 Robot/C 1120 | . 160 480 480 Destroy 0b10 Robot/NC 190 | . 10 115 65 Destroy Leader 258 | . 30 118 110 Disable Machine 165 | . . 60 105 Destroy Structure 129 | . . 14 115 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 1379 | . 144 479 756 Entered New Map 261 | . . 33 228 Time Decay 868 | . 144 406 318 Lost Part 250 | . . 40 210 Squads Dispatched 8 | . 2 1 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 12 37 36 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 4 7 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful . | . . . . Failed 3 | . 2 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2584 | 56 544 1276 708 Spaces Moved 1234 | 36 260 721 217 Core 20 | 8 . . 12 Treads 572 | 28 260 244 40 Legs 25 | . . . 25 Wheels 567 | . . 477 90 Hover . | . . . . Flight 50 | . . . 50 Fastest Speed 50 | 50 160 93 93 Average Speed 135 | 135 160 116 170 Slowest Speed 750 | 160 160 160 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 30 57 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 134 | . . 12 122 Melee . | . . . . Projectile 20 | . . 12 8 AOE 114 | . . . 114 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1676 | 43 333 912 388 Wait 71 | . 35 5 31 Move 1231 | 35 259 720 217 Hop . | . . . . Pick Up 48 | 4 5 30 9 Fast Attach 4 | . . . 4 Attach 31 | 4 1 10 16 Detach 2 | . . 1 1 Swap 15 | . 2 9 4 Drop 14 | . . 13 1 Fire 259 | . 31 124 104 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Discovered new exit (range 6) 1720 | -9/Materials | Discovered new exit (range 14) 1817 | -9/Materials | Discovered new exit (range 8) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Utility x2 2032 | -8/Materials | Lost 4 parts (1p1n2w) 2120 | -8/Materials | Lost 3 parts (1n2u) 2332 | -8/Materials | Lost 5 parts (2n1u2w) 2424 | -8/Materials | Core integrity fell below 50% 2514 | -8/Materials | Core integrity fell below 20% 2549 | -8/Materials | Lost 5 parts (1p1n1u2w) 2581 | -8/Materials | Discovered new exit (range 9) 2585 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Acquired 6 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Terminal disabled. K-01 Serf collects debris. Slammed into G-47 Trooper. Weapon Cycler destroyed. System corrupted by crushing effect (+2). Integration Channel disabled. 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