Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.30 @ 23:14:51 Player: Howard Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (215) 1075 Value Destroyed (8265) 8265 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4824) 4824 TOTAL SCORE: 21104 Bonus ------- High Alert Combat Kills 1399 Follower Combat Kills 1511 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -186 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 31/100 System Corruption 14% Temperature Cool (11) Movement Walking (270) Ox5 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler > --- WEAPON (2) ------- Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Matter Compressor (250) Long-range Sensor Array Improved Kinecellerator Improved Weapon Cycler Variable Charge Gun Improved Remote Datajack Molecular Deconstructor Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Weapon Cycler Layered Light Armor Plating Improved Focal Shield > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Matter Compressor Long-range Sensor Array Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Heavy Phase Cannon Heavy Phase Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Remote Datajack Molecular Deconstructor Power Maul [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 7 . 2 4 22 2 2 1 16 43 29 21 25 3 4 4 7 16 25 43 22 42 Power 23 | 1 . . 1 4 1 . . 3 1 2 1 1 . 1 . . 1 . 3 1 2 Engine 8 | 1 . . . 3 . . . 1 . 1 . . . . . . . . . 1 1 Core 14 | . . . 1 1 1 . . 2 1 1 1 1 . 1 . . 1 . 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 78 | 3 . . . 8 . . 1 1 11 12 4 3 . . . 1 3 4 9 8 10 Treads 31 | 1 . . . 4 . . 1 1 4 5 2 3 . . . 1 . 1 3 1 4 Leg 16 | . . . . . . . . . . . . . . . . . 3 1 5 4 3 Wheel 21 | 2 . . . 4 . . . . 4 . 2 . . . . . . 2 1 3 3 Hover 10 | . . . . . . . . . 3 7 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 1 . 1 3 2 1 . . 3 10 4 1 11 1 1 2 2 5 7 10 2 9 Device 29 | . . . . . 1 . . 1 2 1 . 7 1 1 1 . 3 2 4 2 3 Storage 9 | 1 . 1 2 . . . . . 4 . . . . . . . . . . . 1 Processor 7 | . . . 1 . . . . . 1 . . 1 . . . . . 2 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . . . 2 . . . 2 3 3 1 3 . . 1 2 2 3 4 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 . 1 . 8 . 2 . 9 21 11 15 10 2 2 2 4 7 14 21 11 21 Energy Gun 62 | 2 . 1 . . . . . 7 17 7 5 8 . 1 . . 5 3 3 . 3 Energy Cannon 9 | . . . . 1 . . . . . . . . . . . . . 2 4 2 . Ballistic Gun 7 | . . . . 2 . 1 . . . . 1 . . . . . . . 2 1 . Ballistic Cannon 54 | . . . . 1 . 1 . 1 4 2 8 . 2 . . 2 . 7 7 7 12 Launcher 11 | . . . . 1 . . . 1 . 1 1 . . . 1 . 1 . 5 . . Special Weapon 7 | . . . . . . . . . . 1 . . . . . 1 . . . . 5 Impact Weapon 12 | . . . . 3 . . . . . . . 2 . 1 1 1 1 2 . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . 3 . . 3 . . . 1 . . . 2 . Parts Lost 91 | . . 1 1 13 . . 1 1 2 3 5 7 . . . 3 5 3 15 8 23 Power 13 | . . . . 3 . . . . . 1 1 . . . . . 1 . 2 1 4 Propulsion 32 | . . . . 5 . . . . 1 1 . 2 . . . 2 2 . 6 4 9 Utility 24 | . . . . 2 . . . . . 1 1 4 . . . 1 1 3 4 . 7 Weapon 22 | . . 1 1 3 . . 1 1 1 . 3 1 . . . . 1 . 3 3 3 Highest Loss Streak 11 | . . 1 1 5 . . 1 1 1 1 2 3 . . . 3 4 2 5 4 11 Average Slot Usage (%) 93 | . 85 85 85 80 79 94 87 95 98 99 95 91 84 93 93 90 87 97 97 99 92 Engine 2 | . 14 14 2 2 2 . . 7 1 1 . . . . . . . . . 1 4 Core 6 | . . . 8 7 8 11 9 1 5 5 6 7 6 13 13 13 12 11 8 5 4 Treads 12 | . 14 14 11 10 11 11 16 23 18 21 25 14 13 13 13 11 3 . 5 2 4 Leg 3 | . . . . . . . . . . . . . . . . . 7 13 10 14 6 Wheel 7 | . 14 14 11 11 11 11 9 9 10 6 2 7 6 6 6 6 3 7 4 4 8 Device 8 | . . . . . 8 11 9 9 10 7 7 5 4 13 12 12 13 14 8 11 10 Storage 13 | . 14 14 26 25 11 11 9 9 10 15 15 15 13 13 13 13 13 11 11 11 10 Processor 9 | . . . 3 . . . . . 6 7 7 9 13 13 13 13 11 15 22 23 19 Protection 10 | . . . . 2 22 22 18 17 14 15 13 14 13 6 6 6 6 7 5 5 4 Energy Gun 8 | . 28 28 21 4 . . . 16 13 14 3 11 10 2 6 4 11 4 1 . . Ballistic Cannon 2 | . . . . . 2 8 9 . . . 10 . 2 7 . 1 . 3 2 10 9 Impact Weapon 1 | . . . . 8 . . . . . . . 2 . 2 5 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 13 41 45 49 49 50 50 58 94 104 108 106 99 106 98 107 103 115 114 114 118 Greatest Support 90 | 20 10 10 10 20 10 10 10 62 62 90 90 28 28 28 28 28 60 60 76 65 60 Greatest Overweight (x) 11 | 1 1 4 4 4 4 4 4 5 6 9 3 4 3 3 3 4 4 5 10 11 9 Average Overweight (x) 3 | . 1 2 4 2 4 4 4 4 4 2 1 2 3 3 3 3 2 3 2 3 4 Largest Inventory Capacity 20 | 6 6 14 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 4 6 9 12 12 12 12 12 12 15 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 5 5 11 12 12 12 12 12 20 20 20 20 20 17 19 20 20 20 20 20 20 Average Carried 15 | 2 4 4 8 11 11 10 11 11 14 18 18 18 19 17 18 18 19 19 19 19 18 Final Capacity 20 | 6 6 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 5 5 11 11 12 12 12 12 20 18 20 19 18 17 19 17 19 20 19 18 9 Class Distribution -------------------- 63% | Scavenger-Mutant 22% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Matter Collected 7214 | 225 45 20 45 483 . 66 . 261 409 458 664 193 67 32 22 . 398 849 909 769 1299 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9875 | . 146 39 85 596 . 35 . 328 1170 855 770 697 89 . . . 269 949 1611 860 1376 Parts 434 | . 13 3 5 25 . 5 . 19 38 42 54 30 8 . . . 15 41 67 14 55 Haulers Intercepted 11 | . 1 . 1 . . . . . 4 . 2 1 . . . . . 1 . 1 . Recyclers Shooed 9 | . 1 . . 1 . 1 . . 3 . . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . . 7 . . . . Prevented 12 | . . . . . . . . . . . . . . . . . 12 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Combat Hostiles Destroyed 165 | . 4 2 . 26 . 2 . 6 10 14 15 9 1 . . . 4 10 32 10 20 Melee 7 | . . . . 5 . . . . . . . . . . . . . . . 1 1 Guns 46 | . 4 2 . 3 . 2 . 3 5 8 2 3 . . . . 3 1 8 . 2 Cannons 47 | . . . . 1 . . . . 1 . 7 . 1 . . . . 8 7 8 14 AOE 42 | . . . . 17 . . . . 2 2 6 1 . . . . . . 14 . . Classes Destroyed 19 | . 3 . 1 4 . . . 3 2 2 . . 1 . . . . 1 2 . . Worker 10 | . . . . 1 . . . . 1 . 6 . . . . . . . . 2 . Builder 4 | . . . . . . . . . 2 . . . . . . . . 1 . . 1 Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 1 . . . . . 4 . 2 1 . . . . . 1 . 1 . Recycler 14 | . . . . 2 . . . . 4 . 1 . . . . . . 1 . 2 4 Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . 1 . . . . . . 1 1 1 . . . . . 1 . . . Swarmer 41 | . 3 2 . 8 . 2 . . . 2 2 . . . . . . . 16 . 6 Grunt 49 | . 1 . . 5 . . . 1 4 5 6 3 . . . . . 4 9 4 7 Duelist 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . . . . . . 2 3 4 4 5 1 . . . 1 4 4 3 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 10 | . . . . . . . . 2 1 . . 1 . . . . 3 . . 3 . Programmer 6 | . . . . . . . . . 2 . 2 . . . . . . 2 . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . 1 . 2 Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 4 2 1 11 . 1 . 2 5 3 11 4 2 . . . 2 3 11 4 5 Combat Bots Only 11 | . 4 2 . 11 . 1 . 2 2 3 4 3 1 . . . 2 2 11 2 5 Max Kills in Single Turn 11 | . 2 1 1 4 . 1 . 1 2 2 11 1 1 . . . 1 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . 1 2 4 1 . . . . . . 2 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Damage Taken 16915 | . 116 64 173 1399 . 53 67 487 604 872 1335 1302 88 . . 249 728 781 2291 1374 4932 Core 2021 | . 12 7 20 360 . 16 17 114 51 33 106 169 65 . . . 46 47 134 141 683 Absorbed by Shields 131 | . . . . . . . . . . . . . . . . . . 102 29 . . Core Remaining (%) 67 | 100 . 92 . . . 1 . 76 . . . 48 . . . . 86 . . . . Volleys Fired 667 | . 11 5 6 37 . 7 . 55 61 102 46 26 4 . . 11 14 55 106 45 76 Largest 2 | . 2 2 2 2 . 2 . 2 2 2 2 2 2 . . 2 2 2 2 2 2 Hottest 286 | . 80 80 80 60 . 59 . 107 123 110 122 100 122 . . 122 100 196 196 196 286 Shots Fired 1230 | . 22 10 12 57 . 13 . 109 121 186 83 50 8 . . 16 27 110 186 88 132 Gun 697 | . 22 10 12 39 . 6 . 103 111 180 28 50 . . . 5 26 20 77 . 8 Cannon 475 | . . . . 1 . 7 . 5 10 4 54 . 8 . . 10 . 90 87 88 111 Launcher 43 | . . . . 17 . . . 1 . 1 1 . . . . . 1 . 22 . . Special 15 | . . . . . . . . . . 1 . . . . . 1 . . . . 13 Kinetic 473 | . . . . 21 . 13 . 5 10 4 58 . 8 . . 10 . 74 78 81 111 Thermal 104 | . . . . . . . . 5 9 . . . . . . . . 16 59 7 8 Explosive 21 | . . . . 17 . . . 1 . 1 1 . . . . . 1 . . . . Electromagnetic 617 | . 22 10 12 19 . . . 98 102 180 24 50 . . . 5 26 20 49 . . Robot Hit Streak 31 | . 6 4 9 11 . 10 . 17 11 28 9 31 5 . . 4 10 12 17 18 15 Robot Miss Streak 6 | . 2 1 2 2 . 3 . 3 5 4 4 3 1 . . 3 6 3 4 2 2 Penetration Max 2 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 1 Secondary Targets 6 | . 1 . . 1 . . . . . 2 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . Shots Hit Robots 762 | . 14 7 9 55 . 8 . 36 82 90 51 45 3 . . 4 23 70 123 61 81 Core Hits 382 | . 5 3 3 45 . 3 . 12 34 32 37 24 2 . . 2 12 40 67 28 33 Critical Hits 97 | . . . . . . . . 1 . . 19 2 2 . . 7 3 15 9 13 26 Critical Kills 35 | . . . . . . . . . . . 7 . 2 . . . 1 7 3 3 12 Critical Parts Destroyed 46 | . . . . . . . . 1 . . 12 1 . . . 2 2 7 5 6 10 Melee Attacks 108 | . . . . 32 . . . . . . . 32 . 9 1 1 12 8 . 11 2 Impact 106 | . . . . 32 . . . . . . . 32 . 9 1 1 12 8 . 11 . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 4 . . . . . . . . . . . . . . . 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . Damage Inflicted 21588 | . 144 97 159 2365 . 129 . 669 1780 2026 2287 1056 46 . . 157 388 1495 3819 2578 2393 Guns 7543 | . 144 97 136 399 . 66 . 585 1441 1614 313 906 . . . . 347 376 1017 . 102 Cannons 7572 | . . . . 19 . 63 . 84 178 20 573 . 46 . . 157 . 1053 1312 1806 2261 Explosions 4987 | . . . 23 1266 . . . . 161 392 1398 150 . . . . 41 66 1490 . . Melee 1483 | . . . . 681 . . . . . . . . . . . . . . . 772 30 Ramming 3 | . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 6864 | . . . . 201 . 129 . 84 178 20 618 . 46 . . 157 . 627 838 1705 2261 Thermal 4349 | . . . 23 322 . . . 89 361 208 1209 150 . . . . . 492 1292 101 102 Explosive 1358 | . . . . 944 . . . . . 184 189 . . . . . 41 . . . . Electromagnetic 7531 | . 144 97 136 217 . . . 496 1241 1614 268 906 . . . . 347 376 1689 . . Impact 1453 | . . . . 681 . . . . . . . . . . . . . . . 772 . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 4 11 11 11 . . 3 3 4 6 . . . . . . . 5 14 Average Corruption 5 | . . . 3 6 11 11 . . 2 3 3 5 . . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . 3 39 22 17 . . 6 28 19 24 . . . . . . . . 52 Message Errors 54 | . . . 1 8 8 5 . . 5 7 6 3 . . . . . . . . 11 Matter Fused 33 | . . . 1 8 4 1 . . 1 3 4 6 . . . . . . . . 5 Heat Flow Errors 28 | . . . . 8 1 3 . . . 4 3 3 . . . . . . . . 6 Energy Discharges 16 | . . . . 4 1 . . . . 5 1 2 . . . . . . . . 3 Parts Rejected 5 | . . . . 1 . . . . . . 1 2 . . . . . . . . 1 Data Loss (minor) 15 | . . . . 4 1 . . . . 5 1 . . . . . . . . . 4 Data Loss (major) 5 | . . . . 1 2 1 . . . . . 1 . . . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 4 Alerts 2 | . . . . . . 2 . . . . . . . . . . . . . . . Misdirections 11 | . . . . 2 5 3 . . . . . . . . . . . . . . 1 Targeting Errors 27 | . . . 1 3 . 1 . . . 1 3 6 . . . . . . . . 12 Weapon Failures 10 | . . . . . . 1 . . . 3 . 1 . . . . . . . . 5 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . 6 Overflow Damage 1062 | . . . . 265 . . . . 1 19 192 16 . . . . . 58 35 405 71 Projectiles 128 | . . . . . . . . . 1 . . . . . . . . 40 4 12 71 Explosions 335 | . . . . 59 . . . . . 19 192 16 . . . . . 18 31 . . Melee 599 | . . . . 206 . . . . . . . . . . . . . . . 393 . Knockbacks 59 | . . . . 3 . 2 . 2 3 . 10 . 1 . . . . 8 . 13 17 Impact 5 | . . . . 2 . . . . . . . . . . . . . . . 3 . Kinetic 48 | . . . . . . 2 . 2 3 . 8 . 1 . . . . 8 . 8 16 Secondary 6 | . . . . 1 . . . . . . 2 . . . . . . . . 2 1 Self-Inflicted Damage 461 | . . . 25 240 . . . . . . 117 . . . . . . . 79 . . Shots 18 | . . . 1 9 . . . . . . 2 . . . . . . . 6 . . Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 120 54 96 257 226 212 . 90 11 206 188 375 . . . 60 . 288 210 335 568 Average Temperature 79 | . 46 22 39 64 113 59 . 21 7 47 37 144 . . . 31 . 49 70 110 118 Received Heat Transfer 3045 | . 12 . 36 216 . . 36 126 174 369 294 321 . . . . 9 180 207 201 864 Effects 10 | . . . . 1 . . . . . . . 1 . . . . . . . 3 5 Shutdowns 5 | . . . . . . . . . . . . 1 . . . . . . . . 4 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 3 2 4 . 5 . . . . 1 1 3 . . Combat Hostiles 19 | . . . . . . . . 3 2 4 . 5 . . . . 1 1 3 . . Parts Fried 65 | . . . 1 . . . . 4 9 10 . 12 . . . . 6 6 7 10 . Impact Corruptions 20 | . . . . 10 . . . . . . . . . . . . . . . 10 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Heat Transferred 3935 | . . . . 400 . . . 185 245 250 800 150 . . . . . 544 1113 111 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 1 1 . . . . 3 4 . 2 . . . . 1 1 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Peak Influence 1352 | . 107 124 99 274 . 50 19 683 924 1352 1190 629 261 . . . . 159 732 557 509 Average Influence 463 | . 70 75 72 129 . 18 17 485 433 1143 889 508 169 . . . . 61 516 443 289 Maximum Alert Level 4 | . . . . 1 . . . 2 3 4 4 2 1 . . . . . 3 2 2 Low Security (%) 29 | 100 100 100 100 67 . 100 100 25 . . . . 78 . . . . 100 3 . 18 Level 1 20 | . . . . 32 . . . 1 68 . . . 21 . . . . . 28 22 70 Level 2 28 | . . . . . . . . 73 15 5 3 100 . . . . . . 48 77 11 Level 3 11 | . . . . . . . . . 16 20 84 . . . . . . . 19 . . Level 4 9 | . . . . . . . . . . 73 11 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . . . 1 . 5 . 4 5 2 . . . . 3 . 4 5 Investigation 7 | . 1 . . . . . . . . . . . 2 . . . . . . 2 2 Extermination 5 | . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . Reinforcement 13 | . . . . . . . 1 . 1 . 2 3 . . . . . 2 . 1 3 Assault 4 | . . . . . . . . . 1 . 1 2 . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Distress Signals 6 | . . . 1 . . . . . . 1 . 1 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 4 3 7 34 . 5 4 21 20 36 22 15 2 . . 2 4 15 47 17 51 Peak Tracking Total 10 | . 4 3 5 6 . 3 3 5 4 6 5 5 2 . . 2 2 4 7 4 10 Tactical Retreats 43 | . . . 2 6 . 2 . 1 2 1 1 . . . . . . 2 13 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Traps Triggered 35 | . . . 2 . . . . 7 3 5 2 1 1 . . . . 1 12 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Machines Disabled 39 | . . 1 . 6 . . . 1 5 1 13 . . . 1 1 . 1 5 . 4 Max in Single Turn 12 | . . . . 6 . . . 1 2 1 12 . . . 1 1 . 1 2 . 1 Garrison Relay 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Machines Accessed 37 | . 2 . 3 . . . 2 . 9 . 2 4 2 . . . . 7 . 3 3 Terminals 25 | . 2 . 3 . . . . . 4 . 2 4 . . . . . 5 . 2 3 Fabricators 4 | . . . . . . . . . 2 . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . Total Hacks 109 | . 4 . 11 . . . 5 . 24 . 5 14 7 . . . . 20 . 10 9 Successful 52 | . 1 . 9 . . . 3 . 12 . 1 7 5 . . . . 6 . 5 3 Failed 57 | . 3 . 2 . . . 2 . 12 . 4 7 2 . . . . 14 . 5 6 Catastrophic 13 | . 2 . . . . . . . 3 . 1 1 . . . . . 2 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 10 . . . . . 11 . . 10 1 . 1 . . 7 . 2 4 Terminals 75 | . 4 . 11 . . . . . 9 . 5 14 . . . . . 15 . 8 9 Fabricators 13 | . . . . . . . . . 7 . . . 4 . . . . 2 . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 3 . . . . . . 2 . Garrison Access 8 | . . . . . . . 2 . 3 . . . . . . . . 3 . . . Terminal Hacks 16 | . . . 3 . . . . . 1 . 1 4 . . . . . 2 . 3 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . 2 . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Analyze 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . 2 . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 1 . 6 . . . . . 5 . . 3 1 . . . . . . . 1 Terminals 11 | . 1 . 6 . . . . . . . . 3 . . . . . . . . 1 Track 7 | . 1 . 2 . . . . . . . . 3 . . . . . . . . 1 Botnet 3 | . . . 3 . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 4 . . . 1 . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 3 . . . 2 . 8 . 2 4 2 . . . . 7 . 3 3 Full Trace Events 6 | . 1 . . . . . . . . . . . 1 . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . Parts Built 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . Matter 424 | . . . . . . . . . 212 . . . . . . . . 212 . . . Time 106 | . . . . . . . . . 53 . . . . . . . . 53 . . . Total Part Build Rating 24 | . . . . . . . . . 12 . . . . . . . . 12 . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 4 . 5 . . . . . . . . 3 . . Machine Destruction 12 | . . . . . . . . 4 . 5 . . . . . . . . 3 . . Robots Rewired 12 | . . . . . . . . 6 . 1 . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Total Allies 25 | . . 2 . . . . . 6 4 1 . 2 . . . . . . . . 10 Largest Group 8 | . . 2 2 . . . . 5 4 4 . 2 . . . . . . . . 8 Highest-Rated Group 238 | . . 40 40 . . . . 139 125 125 . 62 . . . . . . . . 238 Highest-Rated Ally 38 | . . 31 31 . . . . 38 32 32 . 31 . . . . . . . . 37 Total Orders 3 | . . . . . . . . . . . . 2 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Ally Attacks 241 | . . 3 8 . . . . 70 17 70 . 11 . . . . . . . . 62 Total Damage 4959 | . . 22 105 . . . . 1723 287 1459 . 188 . . . . . . . . 1175 Kills 45 | . . 1 1 . . . . 17 2 16 . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . . . 1 . 2 . . . . Drone Launches 16 | . . . . . . . . . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Turns Passed 16552 | 57 173 494 395 1116 464 279 52 1739 1669 1677 822 720 188 472 289 332 1011 1033 1756 899 915 Spaces Moved 9474 | 53 146 430 301 701 382 188 38 1093 1051 810 347 262 128 331 216 193 637 529 801 445 392 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 893 | . . . . . . . . 9 12 374 223 2 . . . 6 5 . 225 . 37 Legs 899 | . . . . . . . . . . . . . . . . . 249 186 209 255 . Wheels 7612 | 49 146 430 301 701 382 188 38 1084 1039 370 124 260 128 331 216 187 383 343 367 190 355 Hover 66 | . . . . . . . . . . 66 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 90 120 120 120 120 110 118 120 120 130 130 130 130 130 120 120 120 120 Average Speed 134 | 81 90 106 120 117 120 120 120 128 126 154 166 130 130 130 130 133 139 137 157 157 137 Slowest Speed 270 | 90 90 120 120 120 120 120 120 172 230 216 210 240 130 130 130 240 240 180 220 270 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploration Rate (%) 46 | 3 40 89 26 87 87 55 5 95 27 89 14 46 9 58 49 15 72 17 88 12 45 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 2 . 2 . 1 . . . . . . . . 1 . 1 . . . . Spaces Dug 79 | . . . . 3 . . . . . . . 19 . 8 . . 11 4 2 20 12 Terrain Destroyed 472 | . . . 3 203 . . . 12 15 25 32 30 . 8 . . 35 12 14 44 39 Melee 45 | . . . . 3 . . . . . . . 19 . 8 . . 11 4 . . . Projectile 93 | . . . . . . . . . . . . . . . . . . 1 9 44 39 AOE 334 | . . . 3 200 . . . 12 15 25 32 11 . . . . 24 7 5 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Gar Fac Ext Total 11925 | 63 165 454 322 883 390 227 45 1316 1264 1046 503 542 141 358 221 249 708 717 1117 559 635 Wait 871 | . 7 17 2 79 . 29 . 61 73 61 68 168 4 15 . 35 19 71 89 24 49 Move 9452 | 52 145 429 300 700 381 187 38 1092 1050 809 346 260 127 330 215 192 636 528 800 443 392 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 4 2 . 7 12 2 2 3 11 15 14 7 10 1 . 1 . 8 16 22 3 22 Fast Attach 95 | 5 . 1 4 5 . . 1 8 13 3 4 12 1 . . 1 4 4 9 10 10 Attach 93 | 1 . 1 . 12 2 2 . 2 3 7 3 8 . 1 . 4 2 5 12 5 23 Detach 29 | . . 1 1 3 3 . . . . 2 2 3 . . . 2 . . 4 4 4 Swap 153 | 1 . . . 5 . . . 6 28 19 14 5 2 3 4 2 10 16 22 7 9 Drop 142 | . . . 2 4 2 . 3 16 19 17 4 14 2 . . 1 3 14 17 6 18 Fire 667 | . 11 5 6 37 . 7 . 55 61 102 46 26 4 . . 11 14 55 106 45 76 Melee 102 | . . . . 26 . . . . . . . 32 . 9 1 1 12 8 . 11 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 74 | . . . . . . . . 15 2 11 8 1 . . . . . . 36 1 . Rewire 81 | . . . . . . . . 50 . 1 . . . . . . . . . . 30 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 465 | -10/Mines | Learned Materials terminal intel 465 | -10/Mines | Discovered new exit (range 7) 659 | -10/Mines | Discovered new exit (range 5) 725 | -10/Mines | Entered Materials 725 | -9/Materials | Accompanied by 2 allies 725 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Loaded intel: 12 terminal locations 730 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1057 | -9/Materials | Discovered new exit (range 15) 1119 | -9/Materials | Identified exit to Mines 1120 | -9/Materials | Entered Mines 1142 | -9/Mines | Met a Derelict bent on vengeance 1184 | -9/Mines | Discovered new exit (range 14) 1742 | -9/Mines | Learned location of Storage (-7) 1795 | -9/Mines | Learned Materials security intel 1846 | -9/Mines | Assembled infested the area 1847 | -9/Mines | Learned location of 1 exit from Materials 1878 | -9/Mines | System corruption reached 10% 1886 | -9/Mines | Core integrity fell below 50% 1909 | -9/Mines | Found a hidden stash of uninstalled traps 1922 | -9/Mines | Lost 5 parts (1p2n2u) 1975 | -9/Mines | Core integrity fell below 20% 2002 | -9/Mines | Lost 4 parts (2n2w) 2041 | -9/Mines | Destroyed 11 combat bots 2104 | -9/Mines | Discovered new exit (range 10) 2131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2131 | -9/Mines | Discovered new exit (range 5) 2236 | -9/Mines | Entered Exiles 2267 | -9/Exiles | Met 8R-AWN 2290 | -9/Exiles | Met EX-HEX 2350 | -9/Exiles | Build established: Scavenger-Mutant 2374 | -9/Exiles | Met EX-DEC 2396 | -9/Exiles | Visited The Gauntlet 2559 | -9/Exiles | Met EX-BIN 2686 | -9/Exiles | Discovered new exit (range 14) 2700 | -9/Exiles | Entered Mines 2966 | -8/Mines | Discovered new exit (range 12) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Propulsion x2 2980 | -8/Materials | Identified exit to Factory 3031 | -8/Materials | Identified exit to Garrison 3031 | -8/Materials | Entered Garrison 3430 | -8/Garrison | Triggered checkpoint 3472 | -8/Garrison | Triggered checkpoint 3481 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Triggered checkpoint 3508 | -8/Garrison | Triggered checkpoint 3565 | -8/Garrison | Discovered exit to Factory (range 12) 3612 | -8/Garrison | Triggered checkpoint 3832 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Discovered exit to Factory (range 12) 3917 | -8/Garrison | Installed Relay Interface Framework 4058 | -8/Garrison | Triggered checkpoint 4130 | -8/Garrison | Garrison Relay disabled 4183 | -8/Garrison | Discovered exit to Factory (range 12) 4538 | -8/Garrison | Triggered checkpoint 4770 | -8/Garrison | Entered Factory 4770 | -7/Factory | Evolved 2 slots: Utility x2 4803 | -7/Factory | Discovered new exit (range 10) 5616 | -7/Factory | Repaired Lightning Gun 6129 | -7/Factory | Build established: Hauler-Mutant 6167 | -7/Factory | Local fabrication network quarantined 6215 | -7/Factory | Fabricated Gyrokinetic Inverter? 6370 | -7/Factory | First assault squad dispatched 6416 | -7/Factory | Allied Derelicts emerged from ambush trap array 6423 | -7/Factory | Identified exit to Garrison 6428 | -7/Factory | Garrison activated, responded to threat 6439 | -7/Factory | Entered Garrison 6439 | -7/Garrison | Accompanied by 4 allies 6467 | -7/Garrison | Triggered checkpoint 6564 | -7/Garrison | Triggered checkpoint 6628 | -7/Garrison | Triggered checkpoint 6668 | -7/Garrison | Triggered checkpoint 6728 | -7/Garrison | Discovered new exit (range 18) 6797 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6842 | -7/Garrison | Triggered checkpoint 6877 | -7/Garrison | Garrison Relay disabled 6977 | -7/Garrison | Triggered checkpoint 7092 | -7/Garrison | Spotted B-75 Beast 7100 | -7/Garrison | Discovered new exit (range 18) 7165 | -7/Garrison | Destroyed B-75 Beast 7542 | -7/Garrison | Build established: Scavenger-Mutant 7639 | -7/Garrison | Triggered checkpoint 7931 | -7/Garrison | Triggered checkpoint 8090 | -7/Garrison | Discovered new exit (range 14) 8116 | -7/Garrison | Entered Factory 8795 | -7/Factory | Discovered new exit (range 8) 8905 | -7/Factory | Discovered new exit (range 2) 8916 | -7/Factory | First assault squad dispatched 8938 | -7/Factory | Entered Storage 8996 | -7/Storage | Met a pair of Derelict thieves 9105 | -7/Storage | Build established: Hauler-Mutant 9442 | -7/Storage | Crushed by falling debris 9487 | -7/Storage | Lost 3 parts (2u1w) 9490 | -7/Storage | Core integrity fell below 50% 9580 | -7/Storage | Discovered new exit (range 19) 9604 | -7/Storage | Build established: Scavenger-Mutant 9658 | -7/Storage | Entered Factory 9658 | -6/Factory | Accompanied by 14 allies 9658 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9803 | -6/Factory | Discovered new exit (range 20) 9846 | -6/Factory | Entered Lower Caves 10141 | -6/Lower Caves | Build established: Hauler-Mutant 10300 | -6/Lower Caves | Discovered new exit (range 16) 10318 | -6/Lower Caves | Entered another Lower Caves area 10362 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10379 | -6/Lower Caves | Found Prototype Special Weapon 10530 | -6/Lower Caves | Learned 8 Factory zone layouts 10590 | -6/Lower Caves | Encountered a Warlord checkpoint 10602 | -6/Lower Caves | Discovered new exit (range 4) 10607 | -6/Lower Caves | Entered Zion 10660 | -6/Zion | Given A8's code to call for help 10758 | -6/Zion | Discovered new exit (range 12) 10839 | -6/Zion | Identified Molecular Deconstructor 10866 | -6/Zion | RIF detected upon attempting to enter Zion 10866 | -6/Zion | Attacked by Zionites 10866 | -6/Zion | Spotted DA-L54(B) 10866 | -6/Zion | Spotted HG-Y6W(B) 10913 | -6/Zion | Lost 3 parts (2n1u) 10939 | -6/Zion | Entered Proximity Caves 10941 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11185 | -5/Proximity Caves | Learned Factory terminal intel 11550 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 11769 | -5/Proximity Caves | Discovered new exit (range 11) 11794 | -5/Proximity Caves | Build established: Scavenger-Mutant 11950 | -5/Proximity Caves | Entered Factory 11950 | -5/Factory | Evolved 2 slots: Utility x2 11951 | -5/Factory | Identified exit to Factory 11952 | -5/Factory | Loaded intel: 22 terminal locations 12106 | -5/Factory | Discovered new exit (range 5) 12887 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 12979 | -5/Factory | Identified exit to Garrison 12983 | -5/Factory | Entered Garrison 13032 | -5/Garrison | Triggered checkpoint 13041 | -5/Garrison | Triggered checkpoint 13075 | -5/Garrison | Spotted B-75 Beast 13087 | -5/Garrison | Destroyed 11 combat bots 13100 | -5/Garrison | Triggered checkpoint 13133 | -5/Garrison | Lost 3 parts (2u1w) 13399 | -5/Garrison | Destroyed B-75 Beast 13463 | -5/Garrison | Discovered new exit (range 12) 13543 | -5/Garrison | Triggered checkpoint 13644 | -5/Garrison | Lost 3 parts (1p1n1w) 13688 | -5/Garrison | Triggered checkpoint 13814 | -5/Garrison | Triggered checkpoint 13860 | -5/Garrison | Lost 5 parts (1p2n1u1w) 13959 | -5/Garrison | Discovered new exit (range 12) 13995 | -5/Garrison | Expanded RIF knowledge: Robot Detection 14048 | -5/Garrison | Triggered checkpoint 14066 | -5/Garrison | Garrison Relay disabled 14385 | -5/Garrison | Lost 3 parts (2n1u) 14538 | -5/Garrison | Discovered new exit (range 14) 14634 | -5/Garrison | Triggered checkpoint 14739 | -5/Garrison | Entered Factory 15056 | -5/Factory | Identified exit to Upper Caves 15056 | -5/Factory | Identified exit to Extension 15321 | -5/Factory | Lost 4 parts (2n2w) 15623 | -5/Factory | Crushed by falling debris 15638 | -5/Factory | Entered Extension 15714 | -5/Extension | Rescued a captive Derelict 15717 | -5/Extension | Rescued a captive Derelict 15836 | -5/Extension | Rescued a captive Derelict 15838 | -5/Extension | Rescued a captive Derelict 15956 | -5/Extension | Rescued a captive Derelict 16062 | -5/Extension | Spotted B-75 Beast 16080 | -5/Extension | Crushed by falling debris 16080 | -5/Extension | System corruption reached 10% 16139 | -5/Extension | Lost 3 parts (1p1n1u) 16297 | -5/Extension | Spotted B-75 Beast 16312 | -5/Extension | Destroyed B-75 Beast 16313 | -5/Extension | Core integrity fell below 50% 16326 | -5/Extension | Destroyed B-75 Beast 16338 | -5/Extension | Disrupted transfer network 16419 | -5/Extension | Lost 4 parts (1n2u1w) 16530 | -5/Extension | Core integrity fell below 20% 16553 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16538_ Slug penetrates Wall. 16538_ Imp. Focal Shield destroyed. 16539_ Penetrated by Slug. 16539_ Flexi-carbon Leg destroyed. 16541_ Slug penetrates Wall. 16542_ G-50 Soldier core entropy levels peaking. 16542_ Penetrated by Slug. 16542_ Lgt. Angular Momentum Engine destroyed. 16544_ Entropy package works its way towards G-50 Soldier core. 16544_ Penetrated by Slug. 16547_ Slug penetrates Wall. 16547_ Penetrated by Slug. 16547_ Mic. Fission Core destroyed. 16550_ G-50 Soldier core entropy levels peaking. 16550_ G-50 Soldier destroyed. 16550_ HV Slug penetrates Y-64 Sentinel. 16550_ HV Slug penetrates Wall. 16550_ Slug penetrates S-27 Virus. 16550_ S-27 Virus destroyed. 16550_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# ????????###????????????? | | ????????????????????# g ???????? "T" ?????????? | | ????????????????????# g ??????? ?????????? | | #??####?????????????# = = ?????? ?????????? | | ?? #?????????????? = ?????? !! ?????????? | | ????# #?????????????? % ?##?? ! ??????????? | | ????# #######????????#;*;##;### ???????????? | | ????# #????????# ^ ?????????????? | | ????# ! #????????# ??????????????? | | ##??#[[ ! !=#????????# ^ ???????????????? | | #??#[% ! = ###????### #????????????????? | | #??#![ * =" #????# # ^ #????????????????? | | ####! !! "##?????#; =Y= ?????????????????? | | + !=!! ["###?????#u=%[^ ???????????????????? | | ####=##### " %#?????#=%=%* ?????????????????????? | | #?#T #???#*## #?????#=[%%#??????????????????????? | | ##?## #???#!# ##?????# !*@#??????????????????????? | | ????# #???#]## #?????# %[%#??????????????????????? | | ????###???#!#?##?????# =####???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????#=#???????## #???????????????????? | | ??????????#!#???????##u #???????????????????? | | ??????????#=#####???## ###;###???????????????????? | | ??????????# # #???## ##?##?????????????????????? | | ??????????#%#####???##h"#????????????????????????? | | ??????????#%########## ##????????????????????????? | | ????????### """ "# ### ###???????????????????????? | | ????????#""%% "= ""#???????????????????????? | | ????????#==*% % " #???????????????????????? | | ????????# %=% [" "#???????????????????????? | | ????????# %=! #???????????????????????? | | ######### #############???????????? | | "%" ???????? | | " ???????? | | ] ???????? | | !%= ????????? | | !*!% ????????? | | ######### ################????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 34 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Gyrokinetic Inverter | -7/Factory | Hacked Hyp. Gauss Cannon | -6/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorAccelerationRouter Manual? 0 Play Time 02:44:05 Cumulative 99.2 hours Start 2020.06.30 @ 20:24:37 End 2020.06.30 @ 23:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 2 Explorer 0 Win Type - Total 5 Types 3/0/0/2/0/0/0 Lore% 72 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f007691-13ff-4ffd-b29c-6a009c1fa355