Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 18:09:19 // Winter2019/RPGLIKE Player: Luminiferous Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1390) 1390 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 3571 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 87/1000 Matter 155/300 Energy 185/185 System Corruption 0% Temperature Warm (173) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON (3) ------- Light Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY (3) ---- Improved Hover Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Improved Hover Unit [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 9 | 3 . 6 . Power 1 | . . 1 . Propulsion 3 | 1 . 2 . Utility 3 | 1 . 2 . Weapon 2 | 1 . 1 . Parts Attached 25 | 6 3 14 2 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . . 6 . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | 1 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups . | . . 1 1 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 91 95 99 Engine 13 | . 14 14 9 Wheel 10 | . 28 1 . Hover 17 | . . 26 30 Device 14 | . 20 11 7 Processor 7 | . . 11 7 Protection 2 | . . 3 14 Ballistic Gun 13 | . 19 11 4 Ballistic Cannon 8 | . 8 8 9 Launcher 2 | . . 3 7 Peak Build Rating 21 | 6 7 18 21 Average Rating 9 | 3 6 10 19 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 26 | 6 9 23 26 Greatest Support 28 | 20 20 28 28 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 3 | 3 3 3 3 Most Carried 3 | 3 3 3 2 Average Carried . | . . 1 1 Final Capacity 3 | 3 3 3 3 Final Carried 1 | . 1 1 1 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Tank 8% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1280 | 131 208 941 . Remotely . | . . . . Salvage Created 1359 | 14 260 1026 59 Parts 97 | 3 9 82 3 Haulers Intercepted 7 | . 1 6 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 5 37 4 Guns 13 | . 4 9 . Cannons 11 | . 1 10 . AOE 22 | . . 18 4 Classes Destroyed 8 | 1 3 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 7 | . 1 6 . Watcher 6 | . 1 4 1 Swarmer 21 | . . 18 3 Grunt 17 | . 5 11 1 Sentry 8 | . . 8 . Best Kill Streak 13 | 1 3 13 3 Combat Bots Only 10 | . 2 10 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . 29 174 25 Missed 83 | . 5 69 9 Hits 145 | . 24 105 16 Projectile 145 | . 24 105 16 Critical Strikes 4 | . 3 1 . Part Disruptions 1 | . 1 . . Damage Taken 2157 | . 393 1313 451 Core 1678 | . 325 1081 272 Absorbed by Shields . | . . . . Redirected to Core 1205 | . 224 740 241 Redirected to Shielding 4 | . . 4 . Regen/Repaired (Parts) 70 | . 13 57 . Core Remaining (%) 71 | 100 80 35 . Volleys Fired 190 | 6 29 141 14 Largest 2 | 2 2 2 2 Hottest 63 | 40 50 50 63 Shots Fired 321 | 12 58 229 22 Gun 185 | 12 54 119 . Cannon 113 | . 4 93 16 Launcher 23 | . . 17 6 Special . | . . . . Kinetic 298 | 12 58 212 16 Thermal . | . . . . Explosive 23 | . . 17 6 Electromagnetic . | . . . . Robot Hit Streak 16 | 4 9 16 5 Robot Miss Streak 6 | 2 1 6 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 211 | 8 44 149 10 Core Hits 103 | 2 16 77 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Destroy 1 | . . 1 . Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4311 | 72 388 3163 688 Guns 1071 | 72 313 686 . Cannons 1353 | . 75 1119 159 Explosions 1887 | . . 1358 529 Melee . | . . . . Ramming . | . . . . Kinetic 2424 | 72 388 1805 159 Thermal . | . . . . Explosive 1887 | . . 1358 529 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . 28 1 Projectiles 8 | . . 7 1 Explosions 21 | . . 21 . Melee . | . . . . Knockbacks 17 | . . 13 4 Impact . | . . . . Kinetic 16 | . . 12 4 Secondary 1 | . . 1 . Self-Inflicted Damage 292 | . . 41 251 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 57 267 173 Average Temperature 68 | . 23 74 70 Received Heat Transfer 714 | . 246 405 63 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 2 Low Security (%) 64 | 100 100 47 . Level 1 3 | . . 2 35 Level 2 9 | . . 10 64 Level 3 22 | . . 39 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 836 | 5 77 836 513 Initial 346 | . . . 346 Average 260 | . 15 401 397 Influence Increases 1622 | 5 170 1220 227 Destroy 0b10 Robot/C 920 | . 100 740 80 Destroy 0b10 Robot/NC 85 | 5 10 65 5 Destroy Leader 216 | . 24 180 12 Successful Hack 72 | . 36 32 4 Disable Machine 105 | . . 45 60 Destroy Structure 149 | . . 83 66 Partial Spotted 30 | . . 30 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1109 | 5 170 400 534 Entered New Map 474 | . . . 474 Time Decay 625 | 5 170 400 50 Lost Part 10 | . . . 10 Squads Dispatched 8 | . 1 6 1 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 8 46 12 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 7 9 1 Terminals 14 | . 6 7 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 17 25 2 Successful 27 | . 13 13 1 Failed 17 | . 4 12 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 33 | . 12 19 2 Terminals 36 | . 15 19 2 Fabricators . | . . . . Repair Stations 8 | . 2 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Prototype ID Bank 1 | . 1 . . Level Access Points 2 | . 1 1 . Terminal Index 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 7 5 1 Terminals 13 | . 7 5 1 Botnet 2 | . 2 . . Skim 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 8 1 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 71 | . 26 45 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2033 | 10 691 1215 117 Sensors 1675 | . 343 1215 117 Seismic 670 | 10 660 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2096 | 73 691 1215 117 Spaces Moved 1893 | 70 655 1012 156 Core 37 | 37 . . . Treads . | . . . . Legs . | . . . . Wheels 754 | 33 655 66 . Hover 1102 | . . 946 156 Flight . | . . . . Fastest Speed 48 | 50 80 48 48 Average Speed 63 | 64 80 55 48 Slowest Speed 120 | 100 80 120 48 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 98 87 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 198 | . . 117 81 Melee . | . . . . Projectile . | . . . . AOE 198 | . . 117 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2500 | 86 776 1462 176 Wait 307 | 1 67 239 . Move 1890 | 69 654 1011 156 Hop . | . . . . Pick Up 28 | 4 8 14 2 Fast Attach 4 | 2 . 2 . Attach 21 | 4 5 11 1 Detach . | . . . . Swap 9 | . . 8 1 Drop 15 | . 3 10 2 Fire 190 | 6 29 141 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 36 | . 10 26 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Core integrity fell below 50% 293 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Repaired Hover Unit 658 | -10/Materials | Learned 2 Storage zone layouts 705 | -10/Materials | Identified exit to Subcaves 742 | -10/Materials | Learned 4 Subcaves zone layouts 765 | -10/Materials | Entered another Materials area 767 | -9/Materials | Reached level 2 1130 | -9/Materials | Reached level 3 1197 | -9/Materials | Discovered new exit (range 4) 1261 | -9/Materials | Identified exit to Materials 1283 | -9/Materials | Core integrity fell below 50% 1346 | -9/Materials | Discovered new exit (range 16) 1359 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Reached level 4 1415 | -9/Materials | Destroyed 10 combat bots 1432 | -9/Materials | Repaired Imp. Hover Unit 1455 | -9/Materials | Repaired Hover Unit 1495 | -9/Materials | Reached level 5 1496 | -9/Materials | Core integrity fell below 20% 1565 | -9/Materials | Upgraded with Power slot (x1) 1565 | -9/Materials | Upgraded with Propulsion slot (x2) 1565 | -9/Materials | Upgraded with Utility slot (x2) 1565 | -9/Materials | Upgraded with Weapon slot (x1) 1837 | -9/Materials | Discovered exit to Mines (range 10) 1965 | -9/Materials | First assault squad dispatched 1980 | -9/Materials | Entered another Materials area 1981 | -8/Materials | Core integrity fell below 50% 1982 | -8/Materials | Reached level 6 2088 | -8/Materials | Reached level 7 2089 | -8/Materials | Core integrity fell below 20% 2097 | -8/Materials | Self-destructed Last Messages --------------- Please expand to 4 more systems! 02076_ G-47 Trooper knocked back. 02084_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02088_ Reached level 7. 02088_ Nuclear Reactor explodes. 02088_ G-47 Trooper destroyed. 02088_ Terminal disabled. 02088_ Lgt. Armor Plating destroyed. 02088_ Destroyed Lgt. Armor Plating. 02088_ Destroyed Imp. Hover Unit. 02088_ W-25 Informer knocked back. 02088_ Penetrated by Slug. 02089_ W-25 Informer sends out distress signal. 02091_ Penetrated by Slug. 02095_ The unstable cave ceiling collapses. 02096_ Nuclear Reactor explodes. 02096_ W-25 Informer destroyed. 02096_ C-30 ARC bursts open, deploying its payload. 02096_ S-10 Pest unfolds itself. 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"Y" # #?????########?? | | ??????????????????# """ #?????# ? | | ??????????????????# T #?????# """ | | ??????????????????# #?????# """"" | | ??????????????????########### #?????# """"" | | ?????????????????############# ##?????# """"" | | ?????????????????# [ # #??????# """ | | ?????????????????# """ """ # #??????# | | ?????????????????# """ """ + #??????# | | ?????????????????# """ """ # ############/#### | | ?????????????????# # # """ #??# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 56% | -10/Materials Imp. Hover Unit | 8% | -9/Materials Hover Unit | 16% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 6 | . . 4 2 XP Earned 12400 | 3000 730 6414 2256 XP Spent 8700 | 3000 . 5700 . Upgrades 22 | 6 . 16 . Power Slot 1 | . . 1 . Propulsion Slot 3 | 1 . 2 . Utility Slot 3 | 1 . 2 . Weapon Slot 2 | 1 . 1 . Core Integrity 8 | . . 8 . Heat Dissipation 2 | . . 2 . Inventory Capacity 3 | 3 . . . Protomatter Created 272 | . 70 202 . Integrity Restored 765 | . 210 555 . Core 765 | . 210 555 . Protomatter Decayed 5 | . . 5 . Game ------ Seed CooledDisintegrationAutobeam Manual? 0 Play Time 00:24:24 Cumulative 134.0 hours Start 2025.07.28 @ 17:23:29 End 2025.07.28 @ 18:09:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 11 Types 1/1/2/1/1/1/1/1/1/1 Lore% 50 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eba7e15-6ff4-4c81-b84c-663214510fbd