Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:59:30 Player: welikiq Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1613) 1613 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3858 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 100/100 System Corruption 0% Temperature Cool (25) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Treads Cooling System Large Matter Pod (150) Improved Terrain Scanner Terrain Scan Processor Particle Charger Medium Armor Plating Medium Armor Plating Shield Generator Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Large Matter Pod Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating Medium Armor Plating Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Light Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 32 | 8 4 15 2 3 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 4 1 . Treads 7 | 2 . 4 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 1 1 1 Device 4 | 1 1 . 1 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 3 2 8 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 3 . 1 . 1 Ballistic Cannon 8 | . 2 6 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 15 | . . . . 15 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 8 | . . . . 8 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 13 | 2 7 13 19 16 Power . | . 1 1 1 . Propulsion 2 | . 1 3 5 3 Utility 5 | . 2 5 7 7 Weapon 3 | . 2 3 6 4 Tool/Special . | . . . . . Unused Backups 15 | . 2 2 3 8 Power 1 | . . 1 . . Propulsion 2 | . 1 . . 1 Utility 10 | . . . 3 7 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 99 100 93 Engine 11 | . 14 11 11 8 Treads 23 | . 28 22 22 23 Device 12 | . 14 11 11 16 Storage 11 | . 14 11 11 9 Ballistic Gun 5 | . 6 3 11 8 Ballistic Cannon 32 | . 21 40 33 25 Peak Build Rating 22 | 7 10 19 20 22 Average Rating 14 | 5 9 15 19 19 On Entrance 11 | . 7 10 19 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 66 | 15 34 64 65 66 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 15 | 6 10 16 20 20 Most Carried 20 | 5 9 19 20 19 Average Carried 13 | 2 7 13 19 16 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 5 9 19 20 10 Class Distribution -------------------- 62% | Gunner 29% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2410 | 276 595 780 256 503 Remotely 414 | . . . . 414 Salvage Created 1802 | 116 396 632 184 474 Parts 118 | 7 29 40 18 24 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 5 | 1 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 13 13 8 14 Guns 4 | . . 2 . 2 Cannons 38 | . 13 11 8 6 AOE 6 | . . . . 6 Classes Destroyed 14 | 2 5 4 . 3 Worker 3 | . . 1 . 2 Builder 4 | . 1 1 1 1 Tunneler 5 | 1 3 1 . . Hauler 4 | . 1 3 . . Recycler 8 | 1 3 2 . 2 Operator 2 | . . 2 . . Watcher 7 | . 2 3 . 2 Swarmer 20 | . 9 4 3 4 Cutter 3 | . . . . 3 Grunt 15 | . 4 4 3 4 Duelist 1 | . . 1 . . Sentry 6 | . . 4 2 . Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 12 | 2 6 5 4 12 Combat Bots Only 10 | . 5 5 3 10 Max Kills in Single Turn 4 | 1 2 2 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 287 | . 48 46 37 156 Missed 64 | . 9 11 6 38 Hits 223 | . 39 35 31 118 Melee 5 | . . 2 . 3 Projectile 218 | . 39 33 31 115 AOE 2 | . . . . 2 Critical Strikes 6 | . . . 2 4 Damage Taken 3065 | . 322 368 253 2122 Core 694 | . 50 45 46 553 Absorbed by Shields 92 | . . . 79 13 Regen/Repaired (Parts) 171 | . . . . 171 Core Remaining (%) 85 | 100 80 . 77 . Volleys Fired 147 | 4 50 41 16 36 Largest 4 | 2 2 4 4 4 Hottest 132 | 40 66 132 122 122 Shots Fired 452 | 8 100 156 64 124 Gun 76 | 8 4 13 16 35 Cannon 370 | . 96 143 48 83 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 446 | 8 100 156 64 118 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 15 | 6 7 15 7 7 Robot Miss Streak 6 | . 3 5 5 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 215 | 6 53 69 25 62 Core Hits 102 | 3 22 28 10 39 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 3 1 4 2 Destroy 1 | . . . 1 . Blast 9 | . 3 1 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5080 | 77 1156 1609 500 1738 Guns 565 | 77 21 55 82 330 Cannons 3983 | . 1135 1554 418 876 Explosions 532 | . . . . 532 Melee . | . . . . . Ramming . | . . . . . Kinetic 4548 | 77 1156 1609 500 1206 Thermal . | . . . . . Explosive 532 | . . . . 532 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 64 | . 36 23 . 5 Projectiles 64 | . 36 23 . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 37 | . 12 14 1 10 Impact . | . . . . . Kinetic 36 | . 11 14 1 10 Secondary 1 | . 1 . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 54 358 262 347 Average Temperature 84 | . 14 117 124 84 Received Heat Transfer 737 | . 36 84 104 513 Effects 4 | . . 3 1 . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 83 Level 1 2 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 242 | 10 196 131 117 242 Initial 72 | . . 72 46 30 Average 57 | . 101 37 55 60 Influence Increases 1584 | 10 459 472 218 425 Destroy 0b10 Robot/C 960 | . 260 260 160 280 Destroy 0b10 Robot/NC 165 | 10 50 65 5 35 Destroy Leader 232 | . 56 92 20 64 Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 23 | . 13 7 . 3 Disable Machine 15 | . . 15 . . Destroy Structure 59 | . 10 18 3 28 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 105 | . 45 15 30 15 Influence Decreases 1438 | 10 287 524 259 358 Entered New Map 223 | . . 100 74 49 Time Decay 1065 | 10 287 424 185 159 Lost Part 150 | . . . . 150 Squads Dispatched 9 | . 2 2 . 5 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 2 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 27 21 10 23 Peak Tracking Total 10 | . 7 5 3 10 Tactical Retreats 5 | . 2 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 3 . 2 Terminals 7 | . 4 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 23 | . 9 8 . 6 Successful 12 | . 5 3 . 4 Failed 10 | . 4 4 . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . 1 . . Manual 1 | . 1 . . . Terminals 17 | . 9 6 . 2 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 2 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used . | . . . . . Hacking Detections 8 | . 4 2 . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 3210 | 34 901 1662 141 472 Seismic 3210 | 34 901 1662 141 472 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3775 | 137 901 1722 407 608 Spaces Moved 1621 | 74 450 732 169 196 Core 8 | 8 . . . . Treads 1613 | 66 450 732 169 196 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 160 Average Speed 187 | 148 160 203 200 199 Slowest Speed 240 | 160 160 240 200 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 50 39 31 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 56 | . 6 17 3 30 Melee . | . . . . . Projectile 35 | . 6 17 3 9 AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2018 | 90 533 866 201 328 Wait 161 | . 18 61 6 76 Move 1617 | 73 449 731 168 196 Hop . | . . . . . Pick Up 27 | 5 7 10 3 2 Fast Attach 7 | 6 . 1 . . Attach 15 | 1 . 3 . 11 Detach 1 | . . 1 . . Swap 27 | 1 4 11 5 6 Drop 16 | . 5 7 3 1 Fire 147 | 4 50 41 16 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 489 | -10/Materials | Identified exit to Materials 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Weapon x2 1397 | -9/Materials | Build established: Gunner 1409 | -9/Materials | Central database locked down 1762 | -9/Materials | Identified exit to Mines 2243 | -9/Materials | Discovered new exit (range 10) 2761 | -9/Materials | Entered Mines 2852 | -9/Mines | Met a Derelict bent on vengeance 2915 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3028 | -9/Mines | Discovered new exit (range 7) 3156 | -9/Mines | Learned Materials stockpile data 3158 | -9/Mines | Discovered new exit (range 6) 3168 | -9/Mines | Entered Materials 3168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -8/Materials | Repaired Lgt. Treads+ 3540 | -8/Materials | Repaired Lgt. Treads+ 3657 | -8/Materials | Destroyed 10 combat bots 3692 | -8/Materials | Lost 6 parts (2n4w) 3739 | -8/Materials | Core integrity fell below 50% 3767 | -8/Materials | Core integrity fell below 20% 3776 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03738_ G-47 Trooper Aluminum Leg blasted off. 03738_ G-47 Trooper knocked back. 03738_ G-50 Soldier Carbon-fiber Leg blasted off. 03738_ G-50 Soldier knocked back. 03738_ U-05 Engineer lays Concrete. 03739_ Acquired 1 matter. 03739_ Tractor Beam destroyed. 03739_ U-05 Engineer lays Concrete. 03745_ G-47 Trooper destroyed. 03745_ G-47 Trooper knocked back. 03745_ U-05 Engineer lays Concrete. 03746_ Acquired 39 matter. 03746_ Lgt. Treads+ destroyed. 03746_ U-05 Engineer lays Concrete. 03747_ Seismic Detector destroyed. 03748_ G-47 Trooper knocked back. 03750_ Imp. Light Cannon destroyed. 03758_ Lgt. Treads+ destroyed. 03762_ Imp. Assault Rifle destroyed. 03774_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????!??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????##+###?????????????????????????? | | ???????????? ????# ?????????????????????????? | | ?????# ????" ????# ??????????????????????????? | | ?????# ?""" ????# #??????????????????????????? | | ?????# """ ????# #??????????????????????????? | | ?????# ! """ ????# ###????????????????????????? | | ?????# """ ###?# # ########+##??????????????? | | ?????? # ## ;## #??????????????? | | ?????? ## g """ #??????????????? | | ?????###### # * #@ """ #??????????????? | | ?????# ! =#gggg """ #??????????????? | | ?????# * != %%"S #??????????????? | | ?????# =* *%/%#u""" #??????????????? | | ?????# = # % # "" #??????????????? | | ?????# ! # ! # w #??????????????? | | ????## = #### #########+####??????????????? | | ???## ## #?????????#?????????????????? | | ?### ] ### #???????????????????????????? | | ?#! * ####+########????????????????????? | | ##!! ### #????????????????????? | | "! * = = # #????????????????????? | | #! ]= = # #????????????????????? | | #=== * " #????????????????????? | | # != ## # #????????????????????? | | #""# " #% """ # #????????????????????? | | ## ####" """ # #????????????????????? | | ?##??# " """ # #????????????????????? | | ?????### ###########????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???###?# """ #??????????????????????????????? | | ??##! ## R" #??????????????????????????????? | | ??#! """ #??????????????????????????????? | | ??#! #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -8/Materials Lgt. Treads | 39% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullMakeshiftWall Manual? 0 Play Time 00:33:49 Cumulative 28.2 hours Start 2025.11.04 @ 16:25:57 End 2025.11.04 @ 16:59:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 425a7d8c-dc6d-4965-8d52-97111b40ffac