Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 02:30:55 Player: shapeshifter Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (185) 925 Value Destroyed (9254) 9254 Prototype IDs (389) 7780 Alien Tech Used (5) 1000 Bonus (43833) 43833 TOTAL SCORE: 71492 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 1876 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12450 Forged Quantum Companion 2000 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 471/500 Energy 1049/1500 System Corruption 1% Temperature Cool (0) Movement Walking (111) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg (fused) Experimental Biometal Leg > --- UTILITY (12) ----- Huge Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Experimental Melee Analysis Suite Weapon Mount Femtoactuators Experimental Actuator Array Experimental ECM Suite Centrium Linked Plating Centrium Linked Plating Graphene Brace AEGIS Remote Shield (fused) > --- WEAPON (3) ------- Nanosword (fused) Superquantum Companion > --- INVENTORY (26) --- Zero-point Reactor Improved Thunder Leg Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Quantum Shading Machine Advanced Melee Analysis Suite Microactuators Microactuators Microactuators Centrium Heavy Armor Plating Centrium Linked Plating Heavy Regenerative Plating Advanced Force Field Cooled Nova Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Quantum Shading Machine Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Weapon Mount Advanced Phase Shifter Experimental Powered Armor Graphene Brace Experimental System Purifier X0-1V1's Piety Tracker > --- WEAPON ----------- Graviton Cannon Graviton Cannon Superquantum Companion > --- INVENTORY -------- Light Quantum Reactor Zero-point Reactor Vortex Chain Reactor Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Centrium Heavy Armor Plating Heavy Regenerative Plating Thermal Barrier Advanced Force Field AEGIS Remote Shield Improved Point Defense System Hacking Suite High-powered Transdimensional Reconstructor Cooled Nova Cannon Multirail Multirail Portable AFG [Rating: 240] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Experimental Biometal Leg Treads Heavy Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Q-thruster Utility Advanced Melee Analysis Suite Device Graphene Brace Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Graviton Cannon Launcher Guided Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . 2 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 6 | . . . . 2 . . . . 1 2 . . . . 1 . . . . . . Utility 10 | . . . . 6 . . . . . . . . . . 1 . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 7 1 27 9 5 3 4 5 5 19 10 7 4 4 7 29 3 21 14 47 40 16 Power 34 | 1 . 2 . . 1 . . 2 3 1 1 . 1 1 5 . 2 2 6 5 1 Engine 7 | 1 . 2 . . . . . 1 . 1 . . . 1 . . . . 1 . . Core 7 | . . . . . 1 . . 1 1 . 1 . . . . . . 1 2 . . Reactor 20 | . . . . . . . . . 2 . . . 1 . 5 . 2 1 3 5 1 Propulsion 80 | 2 . 10 . 2 1 . . . 5 6 1 1 . 3 13 1 5 4 14 12 . Treads 2 | . . . . . . . . . . . . . . . 2 . . . . . . Leg 15 | . . . . . . . . . . . . . . . 2 . 2 . 1 10 . Wheel 16 | 2 . 10 . 2 1 . . . 1 . . . . . . . . . . . . Hover 29 | . . . . . . . . . 4 6 1 1 . 2 9 . . 1 5 . . Flight 18 | . . . . . . . . . . . . . . 1 . 1 3 3 8 2 . Utility 130 | 2 1 5 6 3 1 4 5 3 8 1 4 2 2 3 9 2 10 6 22 20 11 Device 66 | 1 1 1 1 2 1 2 1 2 4 . 3 2 1 2 7 2 5 4 7 13 4 Storage 9 | 1 . . 3 . . . 1 . 1 . . . . . . . 1 . 1 1 . Processor 19 | . . . 1 . . 1 2 . 3 1 . . . 1 1 . . 1 5 1 2 Hackware 7 | . . . . . . . . . . . . . . . . . 4 1 1 1 . Protection 29 | . . 4 1 1 . 1 1 1 . . 1 . 1 . 1 . . . 8 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 10 3 . . . . . 3 2 1 1 1 . 2 . 4 2 5 3 4 Energy Gun 6 | 2 . 2 . . . . . . . . . . . . . . . 2 . . . Energy Cannon 8 | . . 4 . . . . . . . . . . . . 1 . . . 1 . 2 Ballistic Gun 7 | . . 3 . . . . . . 1 . . . . . . . . . 2 1 . Ballistic Cannon 4 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . Launcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 3 . . . . . 1 . . . . . . . 2 . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 . . . 1 . 2 . . . 2 Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 31 | . 1 . 1 . . . . . 3 . . . 4 . 2 3 2 7 5 2 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . . . . . . . Parts Lost 125 | . . 15 . 3 3 . . 4 7 1 3 2 . 8 29 3 . 14 9 11 13 Power 22 | . . 2 . . . . . 1 2 1 . . . 1 3 1 . 3 4 2 2 Propulsion 43 | . . 5 . . 1 . . 1 1 . . 1 . 4 15 2 . 5 2 4 2 Utility 46 | . . 2 . 3 2 . . 2 3 . 2 1 . 3 11 . . 6 1 4 6 Weapon 14 | . . 6 . . . . . . 1 . 1 . . . . . . . 2 1 3 Highest Loss Streak 11 | . . 8 . 2 3 . . 2 3 1 1 1 . 5 10 11 . 11 6 11 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 5 4 8 11 12 10 13 18 13 10 9 9 10 10 6 5 7 8 10 18 21 Power . | . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Propulsion 1 | . 3 1 1 2 1 1 1 . . 2 3 2 2 . . . . . . 1 3 Utility 4 | . . . 1 3 5 3 5 10 8 3 2 1 2 3 . . 1 2 1 10 13 Weapon 1 | . 1 1 2 1 1 1 1 2 1 1 . 1 1 1 . 1 1 1 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . . 17 3 . . . . . 3 5 . . . 1 1 2 2 1 . 13 10 Power 5 | . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Propulsion 5 | . . 4 . . . . . . . . . . . . . . 1 . . . . Utility 33 | . . 4 1 . . . . . 2 5 . . . 1 . . 1 1 . 9 9 Weapon 10 | . . 7 2 . . . . . . . . . . . . . . . . 1 . Tool/Special 5 | . . 1 . . . . . . . . . . . . 1 2 . . . 1 . Average Slot Usage (%) 78 | . 100 79 74 67 51 53 69 74 84 94 95 98 96 90 65 32 65 76 79 86 88 Engine 4 | . 14 11 14 6 . . . 1 . 3 . . . 3 . . . . . . . Core 1 | . . . . . 5 6 6 4 1 5 8 10 7 . . . . . 2 . . Reactor 2 | . . . . . . . . . 8 . . . 2 5 4 . 3 4 3 8 7 Leg 4 | . . . . . . . . . . . . . . . 1 . . . . 18 24 Wheel 8 | . 28 21 14 13 12 6 6 5 3 . . . . . . . . . . . . Hover 3 | . . . . . . . . . 12 27 31 30 31 25 17 4 . . 8 . . Flight 2 | . . . . . . . . . . . . . . . 1 2 12 16 14 4 . Device 13 | . 14 4 1 11 11 11 13 13 7 10 15 25 23 18 14 14 24 22 15 24 26 Storage 4 | . 14 2 9 6 6 6 6 6 5 5 5 5 5 5 1 . 2 4 4 4 4 Processor 8 | . . . 9 . . 1 14 20 18 21 15 10 10 10 9 4 4 4 6 11 9 Protection 6 | . . 9 4 8 . 5 8 7 9 5 5 . 2 5 2 . . . 10 4 6 Energy Gun 2 | . 28 11 . . . . . . . . . . . . . . . 3 . . . Ballistic Gun 2 | . . 12 . . . . . . 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 2 1 4 . . . . . . . 6 2 Slashing Weapon 7 | . . . 20 20 13 13 13 13 8 10 10 10 10 10 5 4 4 4 4 4 4 Peak Build Rating 240 | 7 19 22 30 67 51 54 68 80 90 105 104 116 116 114 138 55 153 162 217 240 236 Average Rating 92 | 4 8 14 20 61 46 49 60 72 76 99 100 113 110 106 93 46 118 139 162 215 222 On Entrance 76 | . 7 19 22 29 51 29 54 68 75 74 101 101 116 113 87 51 49 153 69 184 221 Avg Prop Armor Cover (%) 4 | . . 1 . . . . . . 5 . . . . 3 6 15 . 3 2 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 15 15 45 210 72 45 61 128 128 134 43 56 56 64 64 59 22 47 50 76 208 208 Greatest Support 233 | 26 26 32 10 28 38 28 28 28 47 66 66 66 66 66 140 24 55 56 79 233 210 Greatest Overweight (x) 36 | . . 4 20 2 5 2 4 36 34 . . . . 1 2 1 . 1 1 1 . Average Overweight (x) . | . . . 1 1 1 1 2 4 2 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 15 15 15 25 26 26 11 11 11 11 11 11 6 11 11 16 26 26 Average Capacity 14 | 7 8 5 11 15 15 15 17 25 19 11 11 11 11 11 7 6 8 11 15 23 26 Most Carried 26 | 2 8 8 15 15 15 14 24 25 21 11 11 10 11 11 11 6 10 11 16 26 26 Average Carried 12 | 1 5 4 9 13 14 12 14 21 14 10 9 8 10 10 7 5 7 9 12 21 24 Final Capacity 26 | 8 8 5 15 15 15 15 25 26 11 11 11 11 11 11 6 6 11 11 16 26 26 Final Carried 26 | 2 8 5 15 15 14 12 24 20 11 11 9 10 11 11 5 6 10 11 16 26 25 Scrap Suit Usage (%) 1 | . . . . 97 . . . . . . . . . . . . . . . . . Parts Cannibalized 2 | . . . . 2 . . . . . . . . . . . . . . . . . Class Distribution -------------------- 31% | Mutant 15% | Hauler-Mutant 7% | Scavenger-Gladiator 7% | Subdweller-Mutant 7% | Gladiator 6% | Derelict-Gladiator 4% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scrapper | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Hauler-Mutant | -1/Command Hauler-Mutant | -1/Access_0 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 7732 | 270 28 1363 60 70 35 52 224 379 916 100 62 81 . 183 693 . 129 258 1519 988 322 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14058 | 124 104 1506 . 493 78 106 . 189 729 590 157 110 . 262 807 . 100 462 2280 4747 1214 Parts 555 | 6 7 76 . 17 5 6 . 13 21 21 9 9 . 12 51 . 5 28 89 132 48 Haulers Intercepted 5 | . . . . . . . . . . . . . . . . . . . 5 . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . 53 . . 4 6 1 36 . . 12 21 . 11 . . . . . . . Prevented 10 | . . 2 . . . . . 5 . . . 1 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 157 | . 2 40 . 5 3 4 . 3 7 5 5 2 . 5 13 . 1 5 28 15 14 Melee 100 | . . 2 . 5 3 4 . 3 6 5 5 2 . 5 12 . 1 3 21 12 11 Guns 24 | . 1 23 . . . . . . . . . . . . . . . . . . . Cannons 15 | . . 9 . . . . . . . . . . . . . . . 2 1 2 1 AOE 7 | . 1 1 . . . . . . . . . . . . . . . . 5 . . Classes Destroyed 22 | 2 4 2 . 2 . . . 2 1 1 . . . . 1 . 1 1 2 3 . Worker 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . Builder 4 | . 1 . . . . . . . . 1 . . . . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . . . . . . . . . . 5 . . Recycler 7 | 1 . . . 2 . . . . 3 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . Watcher 6 | . . . . 1 . . . . . . . . . . 1 . . . 4 . . Swarmer 39 | . 1 10 . 2 3 4 . . . . 4 . . 3 5 . . . 7 . . Grunt 40 | . 1 17 . 1 . . . . 3 1 1 . . 1 4 . . 1 10 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 13 | . . . . . . . . 2 . . . . . . . . . 2 4 5 . Programmer 18 | . . . . 1 . . . . 2 . . 2 . . 3 . 1 2 5 2 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . 12 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Thug 6 | . . . . . . . . . . 4 . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | 3 3 4 . 4 3 4 . 2 2 4 4 2 . 2 5 . 1 2 14 7 4 Combat Bots Only 12 | . 1 4 . 2 3 4 . 2 2 4 4 2 . 2 5 . 1 2 12 7 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . . . . . . . . . . . . . . 3 . . Melee 1 | . . 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 2349 | . 7 290 . 153 48 23 . 95 65 83 48 38 . 65 264 51 10 195 100 221 593 Missed 816 | . 2 70 . 55 14 5 . 14 20 36 16 15 . 22 73 25 4 89 35 79 242 Deflected 10 | . . . . . . . . . . . . . . . . . . 3 1 6 . Hits 1533 | . 5 220 . 98 34 18 . 81 45 47 32 23 . 43 191 26 6 106 65 142 351 Melee 29 | . . . . . 4 . . . 5 . . . . . . . . . . 2 18 Projectile 1504 | . 5 220 . 98 30 18 . 81 40 47 32 23 . 43 191 26 6 106 65 140 333 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 95 | . . 1 . . 2 . . 2 2 4 . 2 . 2 23 1 . 8 2 5 41 Actively Blocked 86 | . . . . . . . . . . 4 . 2 . 2 23 1 . 8 2 5 39 Part Disruptions 23 | . . . . . . . . 3 . . . . . . 2 . . . . 15 3 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 26985 | . 37 2800 . 1605 309 84 . 1032 914 821 427 409 . 850 4324 446 109 2069 1570 3019 6160 Core 5398 | . 23 455 . 365 98 18 . 198 221 248 20 70 . 78 1235 209 8 593 344 478 737 Absorbed by Shields 8333 | . . . . . 186 96 . 23 . . 125 53 . 32 579 11 . . . 1382 5846 Redirected to Shielding 375 | . . . . . . . . . . . . . . 72 78 . . . 4 221 . Ignored by Resistances 1059 | . . 51 . 170 . 90 . 252 . . 34 3 . . 95 16 . 205 . 143 . Regen/Repaired (Parts) 938 | . . . . 15 . . 91 . . . . . . . . . . . . 534 298 Core Remaining (%) 58 | 100 . . 77 . . . . 31 77 . . . . 63 . 12 . 52 . . . Volleys Fired 222 | 6 7 134 . . . . . . 3 . . . 6 1 15 . . 6 12 26 6 Largest 3 | 2 2 3 . . . . . . 1 . . . 1 1 1 . . 1 1 2 2 Hottest 150 | 90 90 110 . . . . . . 40 . . . 7 7 120 . . 40 55 150 116 Shots Fired 365 | 12 14 258 . . . . . . 2 . . . 6 1 15 . . 6 12 27 12 Gun 235 | 12 14 198 . . . . . . 2 . . . . . . . . 6 1 2 . Cannon 111 | . . 60 . . . . . . . . . . . . 15 . . . 5 19 12 Launcher 12 | . . . . . . . . . . . . . . . . . . . 6 6 . Special 7 | . . . . . . . . . . . . . 6 1 . . . . . . . Kinetic 135 | . . 119 . . . . . . 2 . . . . . . . . . . 2 12 Thermal 143 | 6 7 106 . . . . . . . . . . . . . . . . 5 19 . Explosive 12 | . . . . . . . . . . . . . . . . . . . 6 6 . Electromagnetic 68 | 6 7 33 . . . . . . . . . . . . 15 . . 6 1 . . Robot Hit Streak 24 | 6 7 24 . . . . . . 1 . . . 2 3 . . . 4 4 16 23 Robot Miss Streak 7 | 1 2 7 . . . . . . 1 . . . 1 . . . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 7 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . 15 . . . . . . Autonomous 28 | . . . . . . . . . . . . . . . . . . 4 4 4 16 Shots Hit Robots 906 | 8 10 153 . 26 11 6 . 20 43 19 15 9 3 19 69 . 6 16 69 211 193 Core Hits 325 | 4 5 54 . 9 3 4 . 5 12 10 5 3 . 8 24 . 2 7 36 69 65 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 6 . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . . 11 . . . . . 1 4 2 . . . . 2 . . . 2 4 22 Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . . Smash 5 | . . 5 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 921 | . . 22 . 43 16 9 1 22 51 28 22 15 . 35 101 10 15 22 97 226 186 Impact 22 | . . 22 . . . . . . . . . . . . . . . . . . . Slashing 886 | . . . . 43 16 9 1 22 51 28 22 15 . 35 89 10 15 22 96 226 186 Piercing 13 | . . . . . . . . . . . . . . . 12 . . . 1 . . Sneak Attacks 44 | . . . . 4 . . . . 7 5 . . . 1 . . 1 1 21 4 . Combat Hostiles 13 | . . . . . . . . . 1 . . . . . . . 1 1 6 4 . Follow-up Attacks 66 | . . . . 7 2 1 . 2 6 2 2 1 . 7 10 . . 2 2 12 10 Damage Inflicted 60999 | 164 314 3080 . 1172 410 225 . 774 1934 1020 630 370 . 790 3059 . 580 1518 8317 23499 13143 Guns 2047 | 126 144 1634 . . . . . . 34 . . . . . . . . 9 2 98 . Cannons 4151 | . . 884 . . . . . . . . . . . . 168 . . 337 355 595 1812 Explosions 1931 | 38 170 60 . . . . . . . . . . . . . . . . 1196 467 . Melee 52870 | . . 502 . 1172 410 225 . 774 1900 1020 630 370 . 790 2891 . 580 1172 6764 22339 11331 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1734 | . . 983 . . . . . . 34 . . . . . 168 . . . . 98 451 Thermal 1992 | 100 233 1332 . . . . . . . . . . . . . . . . 69 258 . Explosive 1594 | . . . . . . . . . . . . . . . . . . . 1127 467 . Electromagnetic 419 | 64 81 263 . . . . . . . . . . . . . . . 9 2 . . Impact 502 | . . 502 . . . . . . . . . . . . . . . . . . . Slashing 52092 | . . . . 1172 410 225 . 774 1900 1020 630 370 . 790 2615 . 580 1172 6764 22339 11331 Piercing 276 | . . . . . . . . . . . . . . . 276 . . . . . . Phasic 2390 | . . . . . . . . . . . . . . . . . . 337 355 337 1361 Highest Corruption 22 | . . 16 . 1 2 12 12 4 5 1 2 3 3 3 15 15 . 5 . 22 1 Average Corruption 6 | . . 7 . 1 1 11 12 3 4 1 1 2 3 3 11 15 . 3 . 14 1 Corruption Purged 24 | . . . . . . . . . . . . 2 . . . . . . . 22 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . 22 . . 2 7 6 5 5 1 5 8 3 4 23 3 . . . 26 4 Message Errors 31 | . . 5 . . 1 2 1 3 2 . . 2 . . 5 2 . . . 8 . Matter Fused 30 | . . 4 . . . 2 3 1 1 . 4 2 2 . 3 1 . . . 7 . Heat Flow Errors 13 | . . 4 . . . . . . 1 . 1 1 . 2 2 . . . . 2 . Energy Discharges 14 | . . 3 . . . 1 . . . 1 . . 1 . 2 . . . . 5 1 Parts Rejected 5 | . . . . . . . . . 1 . . . . . 2 . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 13 | . . 2 . . 1 1 1 . . . . 3 . . 3 . . . . 1 1 Data Loss (major) 7 | . . 1 . . . . . 1 . . . . . 1 2 . . . . 2 . Misfires 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Alerts 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Weapon Failures 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . Overload Shots 18 | . . . . . . . . . . . . . . . 12 . . . . 6 . Effects 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Overflow Damage 4726 | 18 . 241 . 139 . 17 . . 223 172 97 . . 11 177 . 222 75 1181 1739 414 Projectiles 193 | . . . . . . . . . . . . . . . 77 . . 8 85 . 23 Explosions 169 | 18 . 20 . . . . . . . . . . . . . . . . 131 . . Melee 4364 | . . 221 . 139 . 17 . . 223 172 97 . . 11 100 . 222 67 965 1739 391 Knockbacks 8 | . . 2 . . . . . . . . . . . . 1 . . . . . 5 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 90 90 407 . 83 . . . . 332 338 118 92 . 43 199 . . 352 8 100 . Average Temperature 80 | 46 36 103 . 37 . . . . 61 152 61 44 . 20 67 . . 173 4 29 . Received Heat Transfer 2497 | . . 1047 . 240 . . . 9 108 180 23 43 . 114 287 42 . 45 93 266 . Effects 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 2 . Combat Hostiles 4 | . . . . . . . . . . 1 . . . 1 . . . . . 2 . Robots Corrupted 4 | . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . 8 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 9 . . . . . . 1 . . . . . . . . . . . . Heat Transferred 3618 | 235 385 2912 . . . . . . . . . . . . . . . . 50 36 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . Parts Stripped 109 | . . . . . . . . . 6 . . . . . . . . . 12 59 32 Power Chain Reactions 5 | 1 2 1 . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . . . . . . . 1 . . . . . 2 1 2 1 3 4 . Low Security (%) 59 | 100 100 . . 100 . . . . 28 100 . . . . . . 2 44 18 85 . Level 1 17 | . . . . . . . . . 71 . . . . . . 100 74 55 26 . . Level 2 14 | . . . . . . . . . . . . . . . 99 . 23 . 17 3 . Level 3 7 | . . . . . . . . . . . . . . . . . . . 37 6 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1130 | 10 45 . . 55 . . . . 320 164 . . . . 613 364 429 257 1035 1130 . Initial 653 | . . . . . . . . . 60 95 . . . . 613 330 204 180 141 653 . Average 350 | 1 7 . . 19 . . . . 206 99 . . . . 496 333 333 207 517 922 . Influence Increases 6716 | 15 60 654 . 175 70 90 . 284 631 179 115 50 . 178 1294 104 388 347 1353 729 . Destroy 0b10 Robot/C 3040 | . 40 600 . 100 60 80 . 180 320 100 100 40 . 100 340 . 40 120 640 180 . Destroy 0b10 Robot/NC 170 | 15 10 . . 20 . . . . 20 15 . . . 5 5 . 10 . 65 5 . Destroy Leader 382 | . . 10 . 22 10 10 . 30 60 . . 10 . 10 62 . 12 10 106 30 . Allied During Kill 451 | . . 14 . . . . . 74 97 . . . . 3 24 . 14 . 209 16 . Successful Hack 116 | . . . . . . . . . . . . . . . 24 27 10 37 . 18 . Disable Machine 270 | . . . . . . . . . . 15 . . . . 45 45 30 75 45 15 . Destroy Structure 385 | . 10 . . 3 . . . . 28 4 . . . . 104 2 6 . 198 30 . Advance Influence 600 | . . . . . . . . . . . . . . . 600 . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . 30 . 15 30 . Lose Combat Pursuer 885 | . . 30 . 30 . . . . . 45 15 . . 60 90 30 . 105 75 405 . Miscellaneous 342 | . . . . . . . . . 106 . . . . . . . 236 . . . . Influence Decreases 5738 | 15 60 577 77 140 75 120 . 188 532 230 204 105 . 158 727 327 430 432 568 773 . Entered New Map 1329 | . . . 77 . 14 6 . . 36 100 54 11 . . 7 257 160 142 96 369 . Time Decay 2879 | 15 60 427 . 110 31 114 . 158 326 120 120 74 . 78 310 40 170 150 362 214 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 100 . 100 . . . . Lost Part 1090 | . . 150 . 30 30 . . 30 70 10 30 20 . 60 290 30 . 140 90 110 . Lost Ally 240 | . . . . . . . . . 100 . . . . 20 20 . . . 20 80 . Squads Dispatched 25 | . . . . 1 . . . . 4 4 . . . . 5 . . 3 5 3 . Investigation 9 | . . . . . . . . . 1 3 . . . . 4 . . . . 1 . Extermination 8 | . . . . . . . . . 2 . . . . . 1 . . 2 2 1 . Reinforcement 6 | . . . . 1 . . . . 1 1 . . . . . . . 1 2 . . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 6 | . . . . 1 . . . . . . . . . . . 2 . . 1 2 . Communications Jammed 41 | . . . . . . . . . . . . . . . . . . 18 22 1 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . 18 22 . . Times Spotted 340 | . 8 53 . 12 8 4 . 10 13 12 9 6 . 18 28 17 7 29 37 26 43 Peak Tracking Total 31 | . 3 5 . 5 4 4 . 3 5 6 5 4 . 5 10 10 3 13 7 31 6 Tactical Retreats 16 | . . 2 . 2 . . . . . 2 1 . . 1 2 1 . 1 1 3 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 5 | . . 2 . 1 . . . . . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 25 | . . 1 . . . . . . . 1 1 . . . 3 3 2 5 3 3 3 Max in Single Turn 1 | . . 1 . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 48 | . 1 2 3 . . . . . 1 3 1 1 4 . 7 2 8 5 4 6 . Terminals 19 | . . . . . . . . . . 1 . 1 . . 2 2 4 3 . 6 . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . 1 2 . . . . 3 . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . 1 . 3 . . Total Hacks 118 | . 2 5 27 . . . . . 2 6 1 1 17 . 14 2 13 12 7 9 . Successful 71 | . 1 5 27 . . . . . 1 2 1 1 17 . 3 1 4 4 2 2 . Failed 47 | . 1 . . . . . . . 1 4 . . . . 11 1 9 8 5 7 . Catastrophic 10 | . . . . . . . . . . 1 . . . . 1 1 3 . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 1 . . . . . . . 2 2 . . . . 8 1 4 1 . 3 . Terminals 38 | . . . . . . . . . . 4 . 1 . . 5 2 8 9 . 9 . Fabricators 4 | . . . . . . . . . . . . . . . . . 1 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . . . 2 2 . . . . 6 . 1 . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 2 . 1 . 2 . . Garrison Access 8 | . . . . . . . . . . . . . . . 1 . 2 . 5 . . Terminal Hacks 58 | . . 5 27 . . . . . . . 1 1 17 . . 1 2 2 . 2 . Record 31 | . . 4 21 . . . . . . . . 1 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . . . 5 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Unauthorized Hacks 5 | . . . . . . . . . 1 2 . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 1 2 . . . . 2 . . . . . . Fedlink 5 | . . . . . . . . . 1 2 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . . . . . 1 1 . . . . 6 2 5 4 3 5 . Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 14 . . . . . 4 . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . 74 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . 9 . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total Allies 36 | . . 4 . . . . . 8 . . . . . 1 1 . 2 . 9 8 3 Largest Group 7 | . . 4 . . . . . 7 7 . . . . 1 1 . 2 . 5 4 2 Highest-Rated Group 438 | . . 32 . . . . . 305 299 . . . . 58 119 . 192 . 379 376 438 Highest-Rated Ally 219 | . . 8 . . . . . 50 47 . . . . 58 119 . 96 . 135 132 219 Initial UFD Resources 76 | . . . . 24 24 24 24 26 26 40 54 54 54 56 56 70 72 72 76 76 76 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 328 | . . 33 . . . . . 42 112 . . . . 5 9 . 4 . 44 54 25 Total Damage 8654 | . . 191 . . . . . 845 1748 . . . . 203 508 . 105 . 2082 1351 1621 Kills 46 | . . 2 . . . . . 6 10 . . . . 1 4 . 2 . 7 10 4 Allies Corrupted 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 385 | . 15 . . 10 10 . . . 12 9 2 . . 14 40 30 . 80 40 61 62 Average Entertainment 29 | . 14 6 . 2 6 8 . 2 8 9 8 5 . 6 9 41 27 75 74 84 64 Good Acts 173 | . 1 73 . 4 1 . . 2 17 . 3 . . 6 10 3 8 10 10 14 11 Bad Acts 135 | . . 69 . 4 1 2 . 3 13 6 . 2 . . 6 . 1 8 7 9 4 Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Active Infowar (turns) 9650 | 13 353 . 1519 . . . 1087 417 676 . . . . . 214 96 355 305 823 3143 649 Optics 6539 | . . . 1519 . . . . . . . . . . . 214 96 355 305 658 2743 649 Sensors 943 | . . . . . . . . 332 611 . . . . . . . . . . . . Structural 251 | . . . . . . . . . 251 . . . . . . . . . . . . Seismic 940 | 13 353 . . . . . . . . . . . . . . . 284 290 . . . Decoding 2118 | . . . . . . . 1087 417 614 . . . . . . . . . . . . Jamming 1756 | . . . . . . . . . . . . . . . . . 228 305 823 400 . ECM 639 | . . . . . . . . . . . . . . . . . 282 122 . . 235 Robot Analysis Total 9 | . . . 5 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 3 2 . . 1 1 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . 39 . . . . . . . . . . . . Items 39 | . . . . . . . . . 39 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 17618 | 70 394 3306 2230 330 254 274 2203 417 736 254 245 327 80 349 690 96 355 305 823 3231 649 Spaces Moved 15176 | 46 163 2567 1890 260 195 190 1218 228 239 319 396 592 136 480 477 153 746 606 1011 2886 378 Core 43 | 5 . 30 . . . . . 1 2 . . . . . 5 . . . . . . Treads 7 | . . . . . . . . . . . . . . . 7 . . . . . . Legs 2369 | . . . . . . . . . . . . . . . 19 . 4 . . 1968 378 Wheels 6771 | 41 163 2537 1890 260 195 190 1218 227 50 . . . . . . . . . . . . Hover 2936 | . . . . . . . . . 187 319 396 592 136 480 446 42 . 3 335 . . Flight 3050 | . . . . . . . . . . . . . . . . 111 742 603 676 918 . Fastest Speed 22 | 50 90 50 80 80 80 115 130 110 65 42 42 42 42 42 33 30 30 27 22 25 113 Average Speed 83 | 86 90 99 109 84 105 129 139 133 140 47 42 42 42 51 50 37 31 30 35 85 113 Slowest Speed 1850 | 100 90 250 380 90 120 130 160 1850 1750 74 42 50 42 132 190 120 120 100 97 186 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 1 . 2 . . . . . . . 2 5 2 1 . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 2 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . Exploration Rate (%) 44 | 3 39 92 89 9 50 47 84 38 6 14 68 70 60 53 13 30 20 71 23 72 21 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 12 | . . 1 4 . . . 2 . . 1 1 . 3 . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . . 1 1 . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 . . 1 1 1 1 . . 1 . . . 1 . Scrap Searched 28 | . . 8 9 . . 1 3 1 . . 1 3 . 2 . . . . . . . Spaces Dug 50 | . . 6 . 3 1 . . . . 2 1 . . 4 12 1 1 . 5 14 . Terrain Destroyed 173 | . 9 13 . 3 1 . . . 2 2 1 . . 4 19 1 1 . 96 19 2 Melee 30 | . . 1 . 3 1 . . . . 2 1 . . 4 6 1 1 . 2 8 . Projectile 42 | . . 9 . . . . . . 2 . . . . . 13 . . . 5 11 2 AOE 101 | . 9 3 . . . . . . . . . . . . . . . . 89 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Ac0 Total 19022 | 60 396 3039 2058 319 223 204 1714 309 575 384 446 648 156 539 766 177 846 701 1384 3471 607 Wait 1956 | . 219 204 131 19 7 2 476 50 246 13 20 35 . 15 114 . 46 35 169 155 . Move 15131 | 45 162 2566 1889 259 194 189 1215 227 234 318 395 591 135 479 476 152 742 596 1006 2883 378 Hop 11 | . . . . . . . 1 . 2 . . . . . . . 1 4 2 1 . Pick Up 170 | 2 6 25 14 4 2 1 13 3 5 5 2 2 2 3 3 5 7 4 7 44 11 Fast Attach 211 | 7 1 16 6 2 1 1 3 2 14 7 1 4 6 6 31 4 22 12 39 21 5 Attach 116 | . . 12 3 2 2 3 2 4 5 . 4 1 1 2 5 1 1 6 10 37 15 Detach 45 | . . 1 . . . . 1 . . . 1 . . . 3 . 1 4 8 25 1 Swap 45 | . . 5 1 1 1 . . 1 2 3 2 . . 1 3 . . 1 4 12 8 Drop 224 | . 1 34 14 . 2 . 2 2 22 10 2 2 6 6 11 5 11 10 26 51 7 Fire 222 | 6 7 134 . . . . . . 3 . . . 6 1 15 . . 6 12 26 6 Melee 837 | . . 22 . 32 14 8 1 20 42 26 19 13 . 26 90 10 15 20 95 208 176 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 3 . . . Rewire 18 | . . 2 . . . . . . . 2 . . . . . . . . 6 8 . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 32 | . . 18 . . . . . . . . . . . . 14 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Ext) -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 15) 171 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Prayed at D.C.S.S. Altar Unit 461 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 465 | -10/Materials | Entered Subcaves 466 | -10/Subcaves | Continued accompanying wandering Federalists (5) 466 | -10/Subcaves | Approached by a straggling Scientist 586 | -10/Subcaves | Learned Materials trap positions 698 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 756 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 851 | -10/Subcaves | Identified exit to Materials 851 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 855 | -10/Subcaves | Disturbed a concealed Subdweller 882 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1030 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1053 | -10/Subcaves | X0-1V1 caused items to flee you 1067 | -10/Subcaves | System corruption reached 10% 1092 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1110 | -10/Subcaves | X0-1V1 activates XOMVISION 1117 | -10/Subcaves | Identified exit to Recycling 1117 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 1168 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1178 | -10/Subcaves | Items stopped fleeing you 1226 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Power slot 1278 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1299 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x4) 1406 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1565 | -10/Subcaves | Visited 4L-MR0's lab 1622 | -10/Subcaves | X0-1V1 activates XOMVISION 1764 | -10/Subcaves | Build established: Subdweller-Mutant 1786 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1818 | -10/Subcaves | X0-1V1 rewrote G-34 Mercenary IFF filter 1859 | -10/Subcaves | X0-1V1 mutated your Power slot to Propulsion slot 1962 | -10/Subcaves | X0-1V1 activates XOMVISION 2042 | -10/Subcaves | Disturbed a concealed Subdweller 2064 | -10/Subcaves | Learned 2 Materials zone layouts 2217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2269 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 2412 | -10/Subcaves | Learned 4 Materials zone layouts 2474 | -10/Subcaves | Core integrity restored by X0-1V1 (+94) 2533 | -10/Subcaves | Lost 3 parts (2n1w) 2567 | -10/Subcaves | Build established: Mutant 2626 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2658 | -10/Subcaves | X0-1V1 activates XOMVISION 2702 | -10/Subcaves | Visited Clippyterm 2706 | -10/Subcaves | Learned location of Section 7 (-3) 2899 | -10/Subcaves | Build established: Subdweller-Mutant 2899 | -10/Subcaves | Ambushed by Subdweller buried in earth 2983 | -10/Subcaves | X0-1V1 activates XOMVISION 2991 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3028 | -10/Subcaves | Core integrity restored by X0-1V1 (+87) 3045 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 3052 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3070 | -10/Subcaves | X0-1V1 whisked you away to safety 3083 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 3093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3101 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3111 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3126 | -10/Subcaves | X0-1V1 sent you into danger 3170 | -10/Subcaves | Core integrity fell below 50% 3223 | -10/Subcaves | Lost 8 parts (1p3n1u3w) 3513 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3554 | -10/Subcaves | Core integrity restored by X0-1V1 (+66) 3627 | -10/Subcaves | Build established: Gunner 3661 | -10/Subcaves | Core integrity restored by X0-1V1 (+66) 3704 | -10/Subcaves | X0-1V1 activates XOMVISION 3739 | -10/Subcaves | Core integrity restored by X0-1V1 (+63) 3771 | -10/Subcaves | Entered Scraptown 3809 | -8/Scraptown | Visited Awakened 3822 | -8/Scraptown | Visited SPCMW 3832 | -8/Scraptown | Visited Symbiants 3857 | -8/Scraptown | Visited Spacefarers 3878 | -8/Scraptown | Visited Cave Peace 3897 | -8/Scraptown | Visited Bundlers 4232 | -8/Scraptown | Visited UFD Registry 4232 | -8/Scraptown | Registered with UFD as "Toolwarp" 4253 | -8/Scraptown | Visited Junk Repository 4273 | -8/Scraptown | Build established: Mutant 4274 | -8/Scraptown | Visited Curators Association 4308 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4311 | -8/Scraptown | Found DCF Scrap (30 items) 4333 | -8/Scraptown | Visited Analyses Database 4364 | -8/Scraptown | Visited Sword Containment 4372 | -8/Scraptown | Visited Cartography Club 4393 | -8/Scraptown | Visited Chapter 10 4409 | -8/Scraptown | Visited Junk Cannon Lab 4424 | -8/Scraptown | Visited Modified Component R&D 4596 | -8/Scraptown | Received an X-ray algorithm 4782 | -8/Scraptown | Found Prototype Slashing Weapon 4782 | -8/Scraptown | Identified Companion Sword 4827 | -8/Scraptown | Found Surveybot 17 Chip 4862 | -8/Scraptown | Learned location of Archives (-5) 4862 | -8/Scraptown | Learned location of Quarantine (-3) 4862 | -8/Scraptown | Learned 12 Materials zone layouts 4862 | -8/Scraptown | Learned 16 Materials zone layouts 4862 | -8/Scraptown | Learned 24 Factory zone layouts 4862 | -8/Scraptown | Learned 16 Lower Caves zone layouts 4862 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4862 | -8/Scraptown | Learned 12 Factory zone layouts 4862 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 4862 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4862 | -8/Scraptown | Learned location of 3 exits from Factory 4862 | -8/Scraptown | Learned 4 Armory zone layouts 4862 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 4862 | -8/Scraptown | Learned location of 1 exit from Research 4891 | -8/Scraptown | Found Deep Structural Scanner 5048 | -8/Scraptown | Visited Scrapoid Pod Storage 5054 | -8/Scraptown | Found Scrapoid Pod 5204 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5208 | -8/Scraptown | Learned Research emergency access door positions 5231 | -8/Scraptown | Discovered new exit (range 13) 5565 | -8/Scraptown | Found Scrap Suit 5927 | -8/Scraptown | Met Optimus 5927 | -8/Scraptown | Accepted into 0bPrime 5998 | -8/Scraptown | Discovered new exit (range 3) 6001 | -8/Scraptown | Entered Factory 6001 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6002 | -6/Factory | Identified exit to Factory 6002 | -6/Factory | Identified exit to Lower Caves 6021 | -6/Factory | X0-1V1 released a cloud of subatomizers 6303 | -6/Factory | Build established: Scrapper 6331 | -6/Factory | Entered Lower Caves 6332 | -6/Lower Caves | Identified exit to Lower Caves 6502 | -6/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x2) 6585 | -6/Lower Caves | Entered another Lower Caves area 6589 | -6/Lower Caves | System corruption reached 10% 6607 | -6/Lower Caves | Lost 3 parts (1n2u) 6634 | -6/Lower Caves | Build established: Mutant 6650 | -6/Lower Caves | Core integrity fell below 50% 6762 | -6/Lower Caves | Learned Factory trap positions 6799 | -6/Lower Caves | Encountered a Warlord checkpoint 6818 | -6/Lower Caves | X0-1V1 caused items to flee you 6847 | -6/Lower Caves | Discovered new exit (range 10) 6859 | -6/Lower Caves | Entered Zion 7023 | -6/Zion | System corruption cleaned by Quarantine Array 7399 | -6/Zion | Given A8's code to call for help 7428 | -6/Zion | Discovered new exit (range 15) 7802 | -6/Zion | Turned away by Imprinter 7921 | -6/Zion | Build established: Gladiator 8208 | -6/Zion | Found CR-A16's Pointy Stick 8262 | -6/Zion | Build established: Derelict-Gladiator 8472 | -6/Zion | Found Relay Coupler [Programmer] 8478 | -6/Zion | Found Relay Coupler [Programmer] 8484 | -6/Zion | Found Relay Coupler [Programmer] 8487 | -6/Zion | Found Relay Coupler [Programmer] 8489 | -6/Zion | Found Relay Coupler [Programmer] 8713 | -6/Zion | Build established: Gladiator 8845 | -6/Zion | Found Prototype Device 9062 | -6/Zion | Entered Proximity Caves 9181 | -5/Proximity Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 9210 | -5/Proximity Caves | X0-1V1 sent allied Mutant (x3) 9239 | -5/Proximity Caves | Scrapoid Pod released 05P05-D (x5) 9275 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9423 | -5/Proximity Caves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 9439 | -5/Proximity Caves | Build established: Derelict-Gladiator 9479 | -5/Proximity Caves | Entered Factory 9479 | -5/Factory | Accompanied by 7 allies 9479 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9480 | -5/Factory | Identified exit to Upper Caves 9480 | -5/Factory | Identified exit to Extension 9481 | -5/Factory | Loaded intel: 85 trap records 9489 | -5/Factory | Sensors blinded by X0-1V1 9500 | -5/Factory | X0-1V1 foreshadows a heat wave 9504 | -5/Factory | X0-1V1 sent you to a vault 9573 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 9577 | -5/Factory | Found Prototype Processor 9577 | -5/Factory | Identified Exp. Target Analyzer 9585 | -5/Factory | X0-1V1 put everyone to sleep 9592 | -5/Factory | Identified exit to Factory 9592 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9601 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 9631 | -5/Factory | X0-1V1 caused items to flee you 9639 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 9639 | -5/Factory | Discovered exit to Factory (range 19) 9711 | -5/Factory | Ambient heat levels rising (+10) 9797 | -5/Factory | Items stopped fleeing you 9818 | -5/Factory | X0-1V1 activates XOMVISION 9858 | -5/Factory | Build established: Derelict-Mutant 9906 | -5/Factory | Found Scimitar of Distortion 9931 | -5/Factory | Ambient heat levels rising (+10) 9943 | -5/Factory | Cmb. Gravmag System reconfigured into Item Mimic 10015 | -5/Factory | Loaded intel: 8 recycling unit locations 10124 | -5/Factory | Lost 3 parts (1p2u) 10126 | -5/Factory | Ambient heat levels falling (-10) 10193 | -5/Factory | Lost 3 parts (1p1n1u) 10215 | -5/Factory | Entered another Factory area 10215 | -4/Factory | Evolved 2 slots: Propulsion x2 10216 | -4/Factory | Identified exit to Research 10230 | -4/Factory | Loaded intel: 8 recycling unit locations 10230 | -4/Factory | Learned location of Protoforge (-3) 10293 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 10367 | -4/Factory | X0-1V1 sent hostile Thug (x4) 10451 | -4/Factory | Discovered new exit (range 14) 10462 | -4/Factory | Build established: Scavenger-Gladiator 10469 | -4/Factory | Entered Upper Caves 10499 | -4/Upper Caves | Encountered a Warlord checkpoint 10641 | -4/Upper Caves | Spotted B-86 Titan 10647 | -4/Upper Caves | X0-1V1 activates XOMVISION 10685 | -4/Upper Caves | Found Alien Artifact 10711 | -4/Upper Caves | Discovered new exit (range 8) 10714 | -4/Upper Caves | Entered another Upper Caves area 10720 | -4/Upper Caves | Discovered exit to Research (range 4) 10732 | -4/Upper Caves | Encountered a Warlord checkpoint 11003 | -4/Upper Caves | Discovered new exit (range 7) 11041 | -4/Upper Caves | Entered Zhirov 11041 | -4/Zhirov | Discovered new exit (range 3) 11050 | -4/Zhirov | Met Zhirov 11058 | -4/Zhirov | Learned location of Testing (-2) 11058 | -4/Zhirov | Learned location of Command (-1) 11062 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11069 | -4/Zhirov | Found Alien Artifact 11069 | -4/Zhirov | Identified Integrated Reactor 11069 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11097 | -4/Zhirov | Found Alien Artifact 11121 | -4/Zhirov | Entered Proximity Caves 11127 | -3/Proximity Caves | X0-1V1 activates XOMVISION 11205 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 11237 | -3/Proximity Caves | Encountered a Derelict sapper outpost 11258 | -3/Proximity Caves | Spotter reported a threat 11261 | -3/Proximity Caves | Spotter reported a threat 11364 | -3/Proximity Caves | Spotter reported a threat 11436 | -3/Proximity Caves | Spotter reported a threat 11438 | -3/Proximity Caves | X0-1V1 activates XOMVISION 11458 | -3/Proximity Caves | Lost 3 parts (1n2u) 11470 | -3/Proximity Caves | Entered Research 11470 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11471 | -3/Research | Identified exit to Armory 11472 | -3/Research | Identified exit to Quarantine 11473 | -3/Research | X0-1V1 enhanced Transport squad support 11585 | -3/Research | Found Quantum Capacitor 11588 | -3/Research | Loaded intel: 5 recycling unit locations 11599 | -3/Research | Spotted B-86 Titan 11644 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 11660 | -3/Research | Destroyed B-86 Titan 11684 | -3/Research | Lost 10 parts (1p5n4u) 11808 | -3/Research | System corruption reached 10% 11862 | -3/Research | Lost 7 parts (1p4n2u) 11935 | -3/Research | Discovered new exit (range 15) 11970 | -3/Research | Search patrols dispatched 12073 | -3/Research | X0-1V1 sent you into danger 12128 | -3/Research | X0-1V1 sent allied Executioner (x1) 12155 | -3/Research | Identified Dimensional Node Initializer 12155 | -3/Research | Initialized slip node 12158 | -3/Research | Core integrity fell below 50% 12160 | -3/Research | Entered Quarantine 12195 | -3/Quarantine | Core integrity fell below 20% 12197 | -3/Quarantine | X0-1V1 downgraded hostiles (x1) 12197 | -3/Quarantine | Identified Transdimensional Reconstructor 12197 | -3/Quarantine | Warped through subspace 12214 | -3/Quarantine | Lost 11 parts (1p6n4u) 12220 | -3/Quarantine | Found Dimensional Node Initializer 12222 | -3/Quarantine | Found Alien Artifact 12227 | -3/Quarantine | Found Alien Artifact 12229 | -3/Quarantine | Found Transdimensional Reconstructor 12230 | -3/Quarantine | Found Alien Artifact 12230 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 12230 | -3/Quarantine | Warped through subspace 12231 | -3/Quarantine | Discovered new exit (range 10) 12243 | -3/Quarantine | Found Alien Artifact 12256 | -3/Quarantine | Entered Research 12256 | -2/Research | Evolved 2 slots: Utility x2 12257 | -2/Research | Forged Quantum Companion 12257 | -2/Research | Identified exit to Access 12258 | -2/Research | Identified Subatomic Replicator 12258 | -2/Research | Forged Prototype Slashing Weapon 12265 | -2/Research | Enhanced Grunt warped into view, answering call for help 12270 | -2/Research | Enhanced Grunt warped into view, answering call for help 12324 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 12352 | -2/Research | X0-1V1 revealed exit location to -1/Access 12364 | -2/Research | X0-1V1 activates XOMVISION 12506 | -2/Research | Search patrols dispatched 12580 | -2/Research | Identified exit to Testing 12607 | -2/Research | Spotted B-90 Cyclops 12611 | -2/Research | Entered Testing 12618 | -2/Testing | Found Prototype Energy Gun 12618 | -2/Testing | Identified Hyp. EM Gauss Rifle 12633 | -2/Testing | Found Prototype Processor 12633 | -2/Testing | Identified Exp. Core Analyzer 12653 | -2/Testing | Found Prototype Device 12653 | -2/Testing | Identified AEGIS Remote Shield 12676 | -2/Testing | Build established: Hacker-Sprinter 12691 | -2/Testing | Scanned by Researcher 12713 | -2/Testing | Found Portable AFG 12752 | -2/Testing | Warped through subspace 12767 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 21) 12816 | -2/Testing | Found Prototype Energy Cannon 12838 | -2/Testing | Fabricated Imp. Q-thruster (x1) 12846 | -2/Testing | Spotted Striker 12857 | -2/Testing | Spotted Striker 12860 | -2/Testing | Spotted Alpha 7 12861 | -2/Testing | Stole the SGEMP Prototype 12872 | -2/Testing | X0-1V1 activates XOMVISION 12916 | -2/Testing | Entered Access 12916 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12917 | -1/Access | Delivered the SGEMP Prototype to Zhirov 12917 | -1/Access | Zhirov transferred Access data 12917 | -1/Access | Identified Cld. Nova Cannon 12918 | -1/Access | Loaded intel: 127 machine locations 12918 | -1/Access | Loaded intel: 88 trap records 12918 | -1/Access | Identified exit to Surface 12918 | -1/Access | Discovered exit to Surface (range 203) 12918 | -1/Access | Identified exit to Command 12918 | -1/Access | Discovered exit to Command (range 164) 12941 | -1/Access | Lost 11 parts (2p4n5u) 13001 | -1/Access | X0-1V1 sent you into danger 13041 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 13115 | -1/Access | X0-1V1 destroyed Energy Cycler 13115 | -1/Access | Energy Cycler disabled 13153 | -1/Access | Build established: Hacker-Mutant 13196 | -1/Access | Found Prototype Processor 13196 | -1/Access | Identified Exp. Signal Interpreter 13236 | -1/Access | Found Prototype Launcher 13236 | -1/Access | Identified Gui. Micro-nuke Launcher 13255 | -1/Access | Found Gui. Micro-nuke Launcher 13285 | -1/Access | Zhirov warped through subspace 13329 | -1/Access | Spotted B-99 Colossus 13402 | -1/Access | X0-1V1 sent hostile S-43 Plague (x5) 13416 | -1/Access | First assault squad dispatched 13445 | -1/Access | Spotted B-99 Colossus 13455 | -1/Access | Spotted B-99 Colossus 13461 | -1/Access | Destroyed B-99 Colossus 13466 | -1/Access | X0-1V1 put everyone to sleep 13468 | -1/Access | Found Prototype Ballistic Gun 13468 | -1/Access | Identified Multirail 13470 | -1/Access | Found Multirail 13484 | -1/Access | Destroyed 12 combat bots 13491 | -1/Access | Lost 6 parts (2p1n1u2w) 13497 | -1/Access | X0-1V1 sent you to a vault 13511 | -1/Access | X0-1V1 activates XOMVISION 13739 | -1/Access | Entered Command 13739 | -1/Command | Accompanied by 4 allies 13779 | -1/Command | Disengaged cave seal 13817 | -1/Command | X0-1V1 activates XOMVISION 13822 | -1/Command | X0-1V1 sent hostile H-88 Terminator (x3) 13845 | -1/Command | Lost 4 allies 13871 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 19) 13887 | -1/Command | System corruption reached 10% 13989 | -1/Command | First assault squad dispatched 13994 | -1/Command | Destroyed 7 combat bots 14029 | -1/Command | Initialized slip node 14091 | -1/Command | 0b10 Conduit disabled 14093 | -1/Command | Met MAIN.C 14178 | -1/Command | Destroyed MAIN.C Shell 14180 | -1/Command | MAIN.C activated Command garrisons 14187 | -1/Command | Found Prototype Protection 14187 | -1/Command | Identified Exp. Powered Armor 14193 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 14222 | -1/Command | Discovered exit to Surface (range 36) 14222 | -1/Command | Discovered exit to Surface (range 96) 14222 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14223 | -1/Command | Lost 11 parts (2p4n4u1w) 14263 | -1/Command | X0-1V1 sent you to a vault 14385 | -1/Command | Found Vortex Chain Reactor 14387 | -1/Command | Found Vortex Chain Reactor 14390 | -1/Command | Found Centrium Heavy Armor Plating 14392 | -1/Command | Found Thermal Barrier 14395 | -1/Command | Found Exp. System Purifier 14897 | -1/Command | Found AEGIS Remote Shield 14899 | -1/Command | Found Prototype Protection 14902 | -1/Command | Found Zero-point Reactor 14931 | -1/Command | Build established: Hauler-Mutant 14936 | -1/Command | All MAIN.C guards destroyed 14945 | -1/Command | Found Zero-point Reactor 14961 | -1/Command | Found Zero-point Reactor 14990 | -1/Command | Identified Hvy. Regenerative Plating 15520 | -1/Command | Core integrity fell below 50% 16962 | -1/Command | Warped through subspace to slip node 16962 | -1/Command | Discovered new exit (range 5) 16970 | -1/Command | Entered Access_0 16972 | -1/Access_0 | Met Architect 16995 | -1/Access_0 | Destroyed A8 17002 | -1/Access_0 | Architect warped through subspace 17052 | -1/Access_0 | Architect warped through subspace 17052 | -1/Access_0 | X0-1V1 turns hostiles against one another 17052 | -1/Access_0 | Found Prototype Protection 17089 | -1/Access_0 | Architect warped through subspace 17114 | -1/Access_0 | X0-1V1 sent hostile H-88 Terminator (x2) 17123 | -1/Access_0 | Architect warped through subspace 17133 | -1/Access_0 | Subspace Access Node disabled 17143 | -1/Access_0 | X0-1V1 whisked you away to safety 17143 | -1/Access_0 | Identified Centrium Linked Plating 17190 | -1/Access_0 | X0-1V1 sent allied B-99 Colossus (x2) 17190 | -1/Access_0 | Subspace Access Node disabled 17200 | -1/Access_0 | Architect warped through subspace 17200 | -1/Access_0 | Found Centrium Linked Plating 17215 | -1/Access_0 | Found Exp. ECM Suite 17233 | -1/Access_0 | Architect warped through subspace 17259 | -1/Access_0 | Architect warped through subspace 17283 | -1/Access_0 | Architect warped through subspace 17285 | -1/Access_0 | Found Centrium Linked Plating 17308 | -1/Access_0 | Architect warped through subspace 17322 | -1/Access_0 | A6 warped into view 17342 | -1/Access_0 | Architect warped through subspace 17348 | -1/Access_0 | Destroyed A6 17351 | -1/Access_0 | Found Femtoactuators 17355 | -1/Access_0 | Found Exp. Melee Analysis Suite 17380 | -1/Access_0 | Architect warped through subspace 17394 | -1/Access_0 | Found Exp. Actuator Array 17408 | -1/Access_0 | Architect warped through subspace 17410 | -1/Access_0 | Found Centrium Linked Plating 17465 | -1/Access_0 | Subspace Access Node disabled 17473 | -1/Access_0 | Core integrity fell below 20% 17477 | -1/Access_0 | Architect warped through subspace 17505 | -1/Access_0 | Architect warped through subspace 17506 | -1/Access_0 | Found Centrium Linked Plating 17562 | -1/Access_0 | Architect warped through subspace 17563 | -1/Access_0 | Found Centrium Linked Plating 17585 | -1/Access_0 | Architect warped through subspace 17619 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- The surroundings shift and blur. 17597_ Penetrated by Quantum Shear. 17597_ HV Slug penetrates Wall. 17597_ Penetrated by HV Slug. 17599_ Quantum Shear penetrates Wall. 17599_ Penetrated by Quantum Shear. 17599_ Imp. Phase Shifter destroyed. 17599_ Penetrated by Quantum Shear. 17599_ Penetrated by HV Slug. 17601_ Zero-point Reactor destroyed. 17601_ Penetrated by HV Slug. 17602_ Quantum Shear penetrates Wall. 17602_ Penetrated by Quantum Shear. The surroundings shift and blur. 17604_ Penetrated by Quantum Shear. Superquantum Companion releases a shadow of itself that zips off towards Architect. 17617_ Hvy. Shield Leg destroyed. 17619_ Penetrated by Quantum Shear. 17619_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?? #??????##???????????????????????????????????? | | ??# ##????#"#???????????????????????????????????? | | ??# "##### #????????????????????????????????????? | | ??# "# #?????????????????????????????????????? | | ??# "#"#" ## #??????????????????????????????????? | | ### #""" #??????????????????????????????????? | | # ! #??????????????????????????????????? | | % #??????????????????????????????????? | | "# ## ###??????????????????????????????????? | | % ####? #?????????##?????????????????????????? | | % "#### #???????## ####??????????????????????? | | #??????##;##;;#??????????????????????? | | #######???##?#" #??????????????????????? | | " #?????##"# # #??????????????????????? | | ### ###### ;;#; # ##?????????????????????? | | " ##### ; @;#?????????????????????? | | # ## ### ; ##?????????????????????? | | #"#;; ;;;;###; g#??????????????????????? | | #; 0 ;##???## gg??????????????????????? | | ;;; #?????# ?????????????????????? | | ## ;; #?????# ?????????????????????? | | ### #" #????? ????????????????????? | | #?# % ## ???????????????????? | | #?## % ### ???????????????????? | | #??# #### #? #??????????????????? | | #??# #### ###???# # ??????????????????? | | ???###??###??????## ###### ?????????????????? | | #??????????????????##????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ##?????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 80 Energy Generation 93 Energy Capacity 2240 Matter Stores 1300 Matter Capacity 1300 Sight Range 26 Robot Scan Range 16 Terrain Scan Density 1210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 1500 Resistance: KI 35 Resistance: TH 34 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Melee Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Imp. System Shield | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Mass Driver | -6/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Thermal Generator | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Imp. Q-thruster | x1 | -2/Testing | Preloaded Repaired ---------- Nothing Studied --------- Cmb. Airjet | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Highlander Challenges ------------ None Game ------ Seed AlloySuperquantumForcewell Manual? 0 Play Time 03:05:12 Cumulative 1046.7 hours Start 2026.09.22 @ 10:31:39 End 2026.09.25 @ 02:30:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1165 Rogue 1165 Adventurer 0 Explorer 0 Win Type - Total 47 Types 22/1/10/3/2/1/4/2/1/1 Lore% 97 Gallery% 97 Achievement% 94 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40e5888f-2b57-45cd-99f0-92d8d5cc2a51