Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 15:51:14 Player: atomicthumbs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3187) 3187 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 7626 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 163 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Force Field Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Makeshift Sword [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 4 | . . . . . 1 2 1 Weapon 1 | . . . 1 . . . . Parts Attached 159 | 7 6 11 29 6 50 30 20 Power 18 | 1 . 3 3 . 6 3 2 Engine 15 | 1 . 2 3 . 5 2 2 Core 3 | . . 1 . . 1 1 . Reactor . | . . . . . . . . Propulsion 54 | 2 2 4 10 1 23 9 3 Treads 2 | . . . . . . 2 . Leg 28 | 2 2 4 . . 12 7 1 Wheel 3 | . . . 2 . . . 1 Hover 16 | . . . 6 1 9 . . Flight 5 | . . . 2 . 2 . 1 Utility 27 | 1 1 1 2 1 7 9 5 Device 16 | . . . 2 1 3 6 4 Storage 5 | 1 . 1 . . 1 1 1 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 60 | 3 3 3 14 4 14 9 10 Energy Gun 11 | 2 1 . 5 1 1 1 . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 12 | 1 1 1 3 . 5 . 1 Ballistic Cannon 29 | . 1 1 4 2 8 5 8 Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 2 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 5 . 1 3 1 Parts Lost 49 | . 1 1 1 5 11 15 15 Power 5 | . . 1 1 . 1 1 1 Propulsion 18 | . . . . 1 7 5 5 Utility 14 | . . . . . 3 6 5 Weapon 12 | . 1 . . 4 . 3 4 Highest Loss Streak 7 | . 1 1 1 2 4 6 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 97 97 96 95 82 86 27 Engine 8 | . 14 10 6 11 8 6 2 Core 1 | . . 1 3 . . . . Leg 18 | . 28 28 1 . 13 24 6 Hover 7 | . . . 26 32 17 . . Device 9 | . . . 4 11 12 18 5 Storage 8 | . 14 14 11 11 2 6 3 Processor 4 | . 12 14 6 . . . . Protection 3 | . . . . . 4 7 2 Energy Gun 5 | . 16 2 16 15 . . . Ballistic Gun 4 | . 1 11 1 . 12 . . Ballistic Cannon 11 | . 10 13 10 11 8 16 2 Slashing Weapon 1 | . . . 3 1 . 1 . Peak Build Rating 45 | 6 9 10 31 31 45 43 39 Average Rating 23 | 4 7 8 25 28 33 34 16 On Entrance 16 | . 6 8 10 31 25 37 11 Naked Turns 48 | . . . . . . . 48 Heaviest Build 54 | 14 16 16 31 29 35 54 41 Greatest Support 60 | 20 20 20 24 24 60 55 28 Greatest Overweight (x) 5 | . . . 5 1 3 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 Most Carried 8 | 3 8 8 8 8 8 5 5 Average Carried 5 | 1 5 7 7 6 5 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 3 7 8 8 7 5 5 2 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3707 | 194 216 412 435 249 911 1199 91 Remotely . | . . . . . . . . Salvage Created 3654 | . 415 393 678 298 667 1094 109 Parts 200 | . 31 20 37 11 40 58 3 Haulers Intercepted 10 | . 1 . 4 . 3 2 . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled 29 | . . . . . . 29 . Retrieved Matter 389 | . . . . . . 389 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 9 12 9 11 11 23 4 Melee 2 | . . . . . . 1 1 Guns 30 | . 7 7 6 2 8 . . Cannons 46 | . 2 5 2 9 3 22 3 AOE 1 | . . . 1 . . . . Classes Destroyed 15 | . 6 3 1 1 3 1 . Worker 6 | . . 1 3 1 . 1 . Builder 2 | . . . . . 1 1 . Tunneler 3 | . . 1 . . 1 1 . Hauler 10 | . 1 . 4 . 3 2 . Recycler 6 | . 1 1 . 2 . 2 . Operator 2 | . 1 . . . . 1 . Watcher 4 | . 1 . 1 . 2 . . Swarmer 10 | . 3 1 . 3 . . 3 Cutter 2 | . . . . . 2 . . Grunt 45 | . 6 8 6 1 6 17 1 Brawler 2 | . . . . 1 . 1 . Sentry 5 | . . . 3 . 1 1 . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 3 . Assembled 9 | . . 3 . 6 . . . Best Kill Streak 10 | . 4 3 10 6 5 5 3 Combat Bots Only 7 | . 3 3 7 6 4 4 3 Max Kills in Single Turn 3 | . 1 1 2 1 3 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 969 | . 45 63 65 66 168 285 277 Missed 350 | . 14 21 22 18 64 115 96 Damage Taken 8394 | . 372 447 532 667 1777 2388 2211 Core 1610 | . 60 78 57 96 198 258 863 Absorbed by Shields 158 | . . . . . . 104 54 Redirected to Shielding 28 | . . . . . . 28 . Regen/Repaired (Parts) 327 | . . . 141 . . 186 . Core Remaining (%) 66 | 100 . 44 . 61 64 63 . Volleys Fired 302 | . 38 50 30 22 53 79 30 Largest 3 | . 2 2 3 3 3 3 3 Hottest 165 | . 100 165 135 135 144 144 144 Shots Fired 692 | . 71 94 80 55 147 205 40 Gun 291 | . 51 44 56 21 110 . 9 Cannon 393 | . 20 42 24 34 37 205 31 Launcher . | . . . . . . . . Special 8 | . . 8 . . . . . Kinetic 548 | . 27 81 30 34 147 194 35 Thermal 68 | . 35 13 4 . . 11 5 Explosive . | . . . . . . . . Electromagnetic 76 | . 9 . 46 21 . . . Robot Hit Streak 9 | . 5 5 9 8 6 8 5 Robot Miss Streak 16 | . 3 4 13 16 4 8 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 362 | . 36 46 53 32 68 98 29 Core Hits 198 | . 21 23 34 32 26 47 15 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 13 | . 1 1 . . 3 7 1 Burn 1 | . . 1 . . . . . Destroy 3 | . . . . . 3 . . Blast 9 | . 1 . . . . 7 1 Melee Attacks 17 | . . . 7 2 . 8 . Impact . | . . . . . . . . Slashing 17 | . . . 7 2 . 8 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 2 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8187 | . 570 723 1195 659 1438 2833 769 Guns 2608 | . 368 363 578 154 978 . 167 Cannons 4780 | . 194 360 277 277 460 2621 591 Explosions 180 | . . . 102 78 . . . Melee 570 | . . . 238 144 . 188 . Ramming 49 | . 8 . . 6 . 24 11 Kinetic 5951 | . 250 666 291 277 1438 2379 650 Thermal 871 | . 266 57 120 78 . 242 108 Explosive . | . . . . . . . . Electromagnetic 746 | . 46 . 546 154 . . . Impact . | . . . . . . . . Slashing 570 | . . . 238 144 . 188 . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 . Average Corruption 1 | . 1 1 . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 2 5 . . . 8 . Message Errors 2 | . 1 . . . . 1 . Matter Fused 5 | . . 2 . . . 3 . Energy Discharges 3 | . . 1 . . . 2 . Data Loss (minor) 3 | . 1 2 . . . . . Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 118 | . 6 . . 30 9 70 3 Projectiles 88 | . 6 . . . 9 70 3 Explosions . | . . . . . . . . Melee 30 | . . . . 30 . . . Knockbacks 49 | . 1 5 . 9 4 29 1 Impact . | . . . . . . . . Kinetic 48 | . 1 5 . 8 4 29 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 68 | . . . 22 41 . . 5 Shots 2 | . . . 1 1 . . . Rammed 8 | . . . . 2 . . 6 Targets Rammed 15 | . 2 . . 2 . 5 6 Kicked 7 | . 2 . . . . 5 . Crushed . | . . . . . . . . Highest Temperature 523 | . 234 157 379 111 243 523 46 Average Temperature 79 | . 66 40 127 53 78 87 19 Received Heat Transfer 2584 | . 138 160 201 20 453 1378 234 Effects 10 | . 1 . 2 . . 7 . Shutdowns 3 | . . . 2 . . 1 . Interference 1 | . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1656 | . 666 222 187 100 . 333 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 647 | . 233 252 371 420 472 647 468 Initial 316 | . . 36 90 144 157 198 316 Average 247 | . 95 96 224 341 365 310 345 Maximum Alert Level 2 | . 1 1 1 2 2 2 2 Low Security (%) 37 | 100 87 78 50 5 11 15 . Level 1 44 | . 12 21 49 43 28 68 78 Level 2 17 | . . . . 51 60 16 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 3 . 5 . 4 11 3 Investigation 5 | . 1 . 1 . 2 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 17 | . 2 . 4 . 2 7 2 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . 2 1 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 18 18 20 28 24 41 20 Peak Tracking Total 8 | . 3 4 4 6 8 8 7 Tactical Retreats 26 | . . 1 4 4 9 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 7 | . 2 . 1 . 1 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . . 4 . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 16 | . . . 1 1 2 10 2 Max in Single Turn 2 | . . . 1 . 1 2 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 25 | . 4 . 7 . 5 6 3 Terminals 18 | . 3 . 5 . 4 3 3 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 61 | . 8 . 17 . 16 13 7 Successful 33 | . 5 . 12 . 8 5 3 Failed 28 | . 3 . 5 . 8 8 4 Catastrophic 4 | . 1 . 1 . . 1 1 Database Lockouts . | . . . . . . . . Manual 3 | . . . 3 . . . . Terminals 34 | . 7 . 6 . 10 4 7 Fabricators 1 | . . . . . . 1 . Repair Stations 13 | . . . 7 . . 6 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 10 | . . . 4 . 6 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 13 | . 4 . 3 . 2 1 3 Record 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 3 | . . . . . . 1 2 Alert Level 1 | . 1 . . . . . . Transport Status 2 | . 1 . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 . . Registered Components 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . 5 . . 4 . Scan Component 5 | . . . 3 . . 2 . Repair 4 | . . . 2 . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 10 | . . . 4 . 6 . . Insert Component 5 | . . . 2 . 3 . . Analyze 5 | . . . 2 . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 . 5 . 5 5 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . . 2 . Time 187 | . . . 111 . . 76 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . Part Schematics Acquired 4 | . . . 2 . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 4 | . . 3 . 1 . . . Largest Group 3 | . . 3 1 1 . . . Highest-Rated Group 40 | . . 40 14 31 . . . Highest-Rated Ally 31 | . . 16 14 31 . . . Total Orders . | . . . . . . . . Ally Attacks 51 | . . 45 . 6 . . . Total Damage 537 | . . 472 . 65 . . . Kills 11 | . . 9 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5835 | 60 738 952 696 316 791 1772 510 Spaces Moved 4384 | 41 508 639 590 343 757 962 544 Core 262 | 3 . . . . . . 259 Treads 4 | . . . . . . 4 . Legs 2419 | 38 508 639 18 . 220 958 38 Wheels 205 | . . . 63 . . . 142 Hover 1367 | . . . 508 343 516 . . Flight 127 | . . . 1 . 21 . 105 Fastest Speed 32 | 50 120 120 42 42 32 120 35 Average Speed 97 | 114 120 120 68 57 67 141 74 Slowest Speed 390 | 120 120 120 390 102 250 260 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 59 90 54 36 41 20 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 79 | . . 2 6 6 19 40 6 Melee . | . . . . . . . . Projectile 66 | . . 2 . . 18 40 6 AOE 12 | . . . 6 6 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 5283 | 50 565 715 814 411 924 1192 612 Wait 246 | . . 5 120 24 17 80 . Move 4377 | 40 507 638 589 342 756 961 544 Hop . | . . . . . . . . Pick Up 50 | 3 7 3 10 5 11 7 4 Fast Attach 96 | 6 2 1 19 . 36 21 11 Attach 29 | . 1 . 2 3 9 6 8 Detach 13 | . . . 2 . 3 4 4 Swap 34 | 1 3 10 8 3 5 3 1 Drop 100 | . 5 8 27 4 34 18 4 Fire 302 | . 38 50 30 22 53 79 30 Melee 17 | . . . 7 2 . 8 . Ram 8 | . . . . 2 . . 6 Kick 7 | . 2 . . . . 5 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . . 4 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Identified exit to Mines 799 | -10/Materials | Entered Mines 880 | -10/Mines | Excavation squad dispatched 880 | -10/Mines | A large section of the Mines collapsed 1008 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1130 | -10/Mines | Excavation squad dispatched 1157 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1380 | -10/Mines | Excavation squad dispatched 1582 | -10/Mines | Discovered exit to Materials (range 9) 1613 | -10/Mines | Learned Materials trap positions 1649 | -10/Mines | Core integrity fell below 50% 1713 | -10/Mines | Build established: Scavenger-Mutant 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Accompanied by 1 ally 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1752 | -9/Materials | Loaded intel: 3 trap records 2159 | -9/Materials | Build established: Gunner 2198 | -9/Materials | Discovered new exit (range 16) 2202 | -9/Materials | Destroyed 7 combat bots 2251 | -9/Materials | Discovered new exit (range 11) 2363 | -9/Materials | Repaired Hvy. Ion Engine 2424 | -9/Materials | Repaired Aerolev Unit 2438 | -9/Materials | Discovered new exit (range 8) 2447 | -9/Materials | Entered Mines 2468 | -9/Mines | Met a Derelict bent on vengeance 2502 | -9/Mines | Assembled infested the area 2507 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2555 | -9/Mines | Discovered new exit (range 8) 2562 | -9/Mines | Learned Materials emergency access door positions 2566 | -9/Mines | Found a hidden stash of uninstalled traps 2614 | -9/Mines | Met a Derelict testing a Signal Generator 2763 | -9/Mines | Entered Materials 2763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -8/Materials | Discovered new exit (range 3) 3001 | -8/Materials | Lost 3 parts (2n1u) 3315 | -8/Materials | Lost 4 parts (3n1u) 3554 | -8/Materials | Entered Factory 3554 | -7/Factory | Evolved 2 slots: Utility x2 3901 | -7/Factory | Repaired Carbon-fiber Leg 3941 | -7/Factory | Repaired Carbon-fiber Leg 3941 | -7/Factory | Build established: Scavenger-Mutant 4289 | -7/Factory | Build established: Scavenger-Tank 4464 | -7/Factory | Lost 3 parts (1n1u1w) 4560 | -7/Factory | Discovered new exit (range 4) 4756 | -7/Factory | Lost 4 parts (2n2u) 5303 | -7/Factory | Lost 6 parts (1p2n2u1w) 5326 | -7/Factory | Entered another Factory area 5326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5614 | -6/Factory | Lost 7 parts (1p3n2u1w) 5637 | -6/Factory | Core integrity fell below 50% 5662 | -6/Factory | Build established: Mutant 5757 | -6/Factory | Core integrity fell below 20% 5836 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05722_ Carbon-fiber Leg destroyed. 05746_ Acquired Cloaking Device. Note that some effects only stack once, the second-best part only contributing half its effect, e.g. attaching both Cloaking Device and Cloaking Device does not fully combine the effects of both (all such effects are marked ). 05750_ Acquired Cloaking Device. 05753_ Slammed into S-27 Virus. 05760_ Cloaking Device destroyed. 05774_ Acquired Force Field. 05778_ Slammed into S-27 Virus. 05789_ S-27 Virus destroyed. 05790_ Acquired 28 matter. 05791_ Acquired VTOL Module. 05801_ Connecting with DSF Access... 05827_ K-01 Serf destroyed. 05829_ VTOL Module destroyed. 05829_ K-01 Serf collects debris. 05830_ Slammed into S-27 Virus. 05834_ Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????? !!!#???????? | | ?????????????????????????????????" !!!#???????? | | ????????????????????????????# ???" !!!#???????? | | ????????????????????????????# """ #???????? | | ????????????????????????????? #???????? | | ????????????????????????????? #???????? | | ?????????????????????????????? #???????? | | ?????????????????????????????? #???????? | | ????????????????????????????# "" "" #???????? | | ????????????????????????????? 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" | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 500 Matter Stores 450 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force I Survived The Infestation More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed HardcellRestorationMapper Manual? 0 Play Time 01:53:36 Cumulative 9.2 hours Start 2024.11.19 @ 13:22:15 End 2024.11.19 @ 15:51:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b45c3c0d-79c8-49a1-b027-5afcec14e88c