Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.17 @ 22:22:48 Player: youngster Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (232) 1160 Value Destroyed (8508) 8508 Prototype IDs (69) 1380 Alien Tech Used (4) 800 Bonus (6836) 6836 TOTAL SCORE: 28684 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 1921 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -1348 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Experimental Reaction Control System Integrity Redistributor Subatomic Replicator Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Experimental Transmission Jammer Graphene Brace Experimental Shield Generator Hacking Suite > --- WEAPON ----------- Compact Tesla Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Combat Linear Gravjet Advanced Sensor Array Experimental Reaction Control System Improved Powered Armor Authchip [Propulsion] Authchip [Device] Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 168] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Layered Heavy Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Slots Evolved 16 | . . . 4 . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 1 . . Utility 8 | . . . 3 . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 728 | 7 16 68 43 31 19 81 4 18 30 10 2 24 26 15 33 12 33 2 52 9 12 12 13 40 43 . 25 30 10 8 Power 40 | 1 . 4 3 1 . 6 . . 3 . . 1 . . . . . . 4 . 1 1 . . 7 . 2 5 1 . Engine 14 | 1 . 3 1 1 . 3 . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . Core 14 | . . 1 2 . . 3 . . 1 . . . . . . . . . 2 . 1 . . . 4 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 5 1 . Propulsion 86 | 2 3 14 8 1 2 8 1 . . . . 4 5 1 3 3 2 . 6 . . 2 . . 8 . 6 6 1 . Treads 34 | 2 2 7 6 1 2 5 1 . . . . 4 . . 2 1 1 . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Wheel 20 | . 1 7 2 . . 3 . . . . . . 4 1 1 1 . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 7 . 6 6 1 . Flight 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . Utility 411 | 2 5 31 29 14 15 54 1 10 15 7 . 10 13 7 25 5 12 1 35 8 8 9 10 28 19 . 14 16 5 3 Device 295 | 1 2 26 20 6 11 43 1 9 12 7 . 7 9 6 20 3 5 1 24 7 7 6 9 18 12 . 9 9 3 2 Storage 13 | 1 3 1 . . 1 . . . . . . . . . . . 1 . 2 . . 1 . . 1 . . 1 . 1 Processor 17 | . . 1 . . . 2 . . . . . 1 3 . . . . . 5 . . . . 1 2 . 1 . 1 . Hackware 19 | . . . 1 1 . 1 . . . . . . . . . 1 . . 3 . 1 . . 4 3 . 1 3 . . Protection 67 | . . 3 8 7 3 8 . 1 3 . . 2 1 1 5 1 6 . 1 1 . 2 1 5 1 . 3 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 2 8 19 3 15 2 13 2 8 12 3 2 9 8 7 5 4 19 1 7 1 3 . 3 12 9 . 3 3 3 5 Energy Gun 28 | 1 . 2 1 3 . 4 . 2 3 2 . 1 1 . . . 8 . . . . . . . . . . . . . Energy Cannon 41 | . 1 6 . 1 1 3 . 2 1 . . . 3 1 1 1 3 . 1 . 3 . 2 . 2 . 1 1 3 4 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 21 | . 5 4 2 3 . 2 . . . . . . 1 2 2 . . . . . . . . . . . . . . . Launcher 46 | . 2 3 . 2 . 3 2 3 4 . 1 3 1 2 1 1 5 . 1 1 . . 1 2 3 . 2 2 . 1 Special Weapon 10 | . . 3 . . . . . . 1 1 1 2 . . . 1 1 . . . . . . . . . . . . . Impact Weapon 26 | . . . . 6 1 1 . 1 3 . . 3 2 2 1 1 2 1 2 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . . . . Special Melee Weapon 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Unidentified Prototypes 16 | . 1 1 . . . . . . 1 . . . . . . . 1 . 1 . . 5 . 1 1 . . 2 2 . Parts Lost 82 | . . 4 3 3 1 9 . . 2 . . 1 . . 1 . 7 3 4 . . . . 6 9 . 3 14 5 7 Power 12 | . . 1 1 1 . 2 . . 1 . . . . . . . . . . . . . . . 2 . . 4 . . Propulsion 23 | . . 1 . 1 . 1 . . . . . . . . 1 . 3 1 2 . . . . 1 2 . 1 1 3 5 Utility 38 | . . . 1 1 1 4 . . 1 . . . . . . . 3 2 2 . . . . 4 5 . 1 9 2 2 Weapon 9 | . . 2 1 . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Highest Loss Streak 7 | . . 2 3 2 1 2 . . 2 . . 1 . . 1 . 4 3 2 . . . . 5 3 . 2 6 5 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 99 94 95 99 92 93 90 91 90 92 96 99 99 98 97 89 14 63 68 70 67 68 67 74 100 86 83 77 56 Engine 7 | . 14 6 5 1 9 4 . . 2 7 7 13 13 13 13 13 12 . . . . . . . . . . . . . Core 4 | . . 7 3 7 . 9 15 15 11 7 7 1 . . . . . . 3 5 5 5 5 4 2 . . . . . Treads 15 | . 27 11 17 26 26 18 11 7 7 7 7 19 20 20 25 30 24 . . . . . . . . . . . . . Wheel 5 | . . 16 9 . . 4 7 7 7 7 7 1 12 12 6 2 5 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 31 29 29 29 17 Flight 1 | . . . . . . . . . . . . . . . . . . . 17 17 17 17 17 14 1 . . . . . Device 14 | . 14 11 19 13 18 18 11 14 18 21 23 19 19 19 14 15 8 3 12 9 16 10 8 10 13 26 19 16 15 11 Storage 7 | . 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 5 . 1 5 5 5 5 5 4 5 4 4 4 3 Processor 9 | . . 1 9 9 . 5 15 15 15 15 15 15 13 13 13 13 12 . 16 17 11 11 11 10 14 10 9 8 11 12 Protection 3 | . . . 3 9 17 7 7 6 4 . . 1 . . 4 1 5 . . . . 3 5 2 . . 1 2 3 3 Energy Gun 5 | . 1 11 5 8 9 2 . 5 5 7 . 1 4 6 6 . 7 . . . . . . . . . . . . . Energy Cannon 2 | . 12 3 . 1 8 6 . 3 . . . . . . 4 2 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . 12 7 12 4 . 4 . . . . . . 1 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 3 . . . 3 6 7 7 6 3 1 . 2 . 3 2 . . . . . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Heaviest Build 132 | 14 94 100 110 122 123 132 117 127 125 110 111 127 109 118 129 131 131 12 48 48 30 40 41 48 78 73 103 121 108 92 Greatest Support 116 | 40 40 40 71 79 79 79 12 12 12 70 12 76 32 32 116 116 88 30 34 30 30 30 30 32 84 84 98 112 106 82 Greatest Overweight (x) 10 | . 9 9 10 2 1 10 9 10 10 9 9 8 3 9 10 10 10 . 1 1 . 1 1 2 1 . 1 1 1 1 Average Overweight (x) 2 | . . 5 2 1 1 5 9 8 8 7 8 2 3 3 7 2 6 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 20 20 25 Average Capacity 21 | 7 12 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 6 10 10 10 10 10 9 10 10 19 20 17 Most Carried 25 | 6 16 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 12 20 20 Average Carried 21 | 3 11 24 24 24 24 24 22 24 24 24 25 24 24 24 24 24 22 4 6 9 9 9 9 9 9 10 9 9 13 15 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 5 10 10 10 10 10 10 10 10 10 20 20 5 Final Carried 25 | 5 15 25 25 24 25 23 24 25 25 25 25 25 25 25 25 25 10 4 9 9 10 10 10 10 10 10 10 9 18 4 Class Distribution -------------------- 55% | Mutant 12% | Scavenger-Mutant 7% | Subdweller-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Mutant | -3/Research Mutant | -2/Research Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Matter Collected 13248 | 205 324 960 843 656 238 1692 705 339 450 654 . 584 356 383 1169 63 640 93 648 130 120 150 150 404 337 . 334 264 357 . Remotely 2281 | . . . 509 . 64 331 705 81 . 55 . 394 113 . 29 . . . . . . . . . . . . . . . Salvage Created 10690 | 143 387 211 268 627 262 1700 869 354 315 255 . 520 374 275 402 . 589 . 865 56 241 433 83 264 122 . 233 425 355 62 Parts 484 | 7 31 16 14 31 21 91 . 15 10 7 . 20 17 16 16 . 25 . 39 3 4 6 5 15 13 . 14 22 18 8 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 14 | . 3 . . . 1 2 . . . . . . 5 . . . . . 1 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . 14 . . . . . . 15 4 . 15 . 15 18 1 . . . 9 4 1 20 . . . . . . . Prevented 7 | . . . . . . . . . . . . 3 . 1 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Combat Hostiles Destroyed 189 | . 8 9 7 15 7 24 5 3 11 2 . 15 1 7 5 . 48 . 3 . . . 4 5 3 . 3 3 . 1 Melee 12 | . . . . . 1 1 . 2 1 . . 1 . . . . . . 3 . . . . . . . . 2 . 1 Guns 16 | . . . 1 4 3 1 . . 1 . . . 1 1 2 . 2 . . . . . . . . . . . . . Cannons 46 | . 5 5 6 7 3 15 . 1 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . AOE 108 | . 3 3 . 4 . 5 5 . 8 2 . 13 . 6 2 . 43 . . . . . 3 5 2 . 3 1 . . Classes Destroyed 28 | 2 6 3 2 4 . . 1 1 1 . . 1 1 . . . 4 . . 1 . . . . 1 . . . . . Worker 12 | . 3 . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 1 2 . Builder 8 | . 2 . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Tunneler 5 | 3 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycler 23 | 1 . . . . . 9 . 2 . . . . 3 . . . . . 4 . . . . 1 . . . 1 2 . Minesweeper 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Watcher 22 | . 3 . . . 1 3 . 1 . . . . . . . . . . 5 . . . . 1 . . 3 2 3 . Swarmer 53 | . 3 4 . 3 3 9 . 1 3 2 . 5 . 6 2 . . . . . . . 4 5 . . 3 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 33 | . 5 . 3 7 1 4 . 1 4 . . 6 1 . 1 . . . . . . . . . . . . . . . Brawler 6 | . . . . 1 . 1 . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 15 | . . 1 1 . 3 4 . . 1 . . 2 . 1 1 . . . . . . . . . 1 . . . . . Specialist 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 14 | . . . . 1 . 6 . 1 1 . . . . . . . . . 3 . . . . . . . . 1 . 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Decomposer 10 | . . . . . . . . . . . . 1 . . 3 . . . . . 5 . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 39 | 1 3 3 5 4 2 6 4 2 8 2 . 4 2 4 4 . 39 . 3 . . . 4 5 2 . 4 3 3 1 Combat Bots Only 38 | . 3 3 2 4 2 3 4 1 8 2 . 4 1 3 4 . 38 . 2 . . . 4 5 2 . 3 1 . 1 Max Kills in Single Turn 15 | 1 3 3 1 4 1 2 1 1 3 1 . 4 1 2 2 . 15 . 1 1 1 . 2 4 2 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . 3 3 . 3 . 2 1 . 3 1 . 4 . 2 2 . 15 . . . . . 2 4 2 . 3 1 . . Melee 1 | . . . . . 1 1 . 1 1 . . 1 . . . . . . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Damage Taken 21454 | . 229 756 1203 1087 260 2276 88 218 636 14 . 266 74 205 244 . 2662 783 971 . 23 . 227 1188 2504 . 1259 1861 584 1836 Core 4398 | . 40 76 165 199 27 144 8 . 130 14 . 21 18 . 4 . 254 416 353 . 23 . 81 220 637 . 55 172 97 1244 Absorbed by Shields 963 | . . . . 17 . 108 . 55 5 . . . . . 43 . 188 . . . . . . . . . 161 386 . . Redirected to Shielding 512 | . . . . 34 19 29 . . . . . . . . . . . . . . . . 28 136 . . 103 163 . . Ignored by Resistances 449 | . . . . . 23 333 . . 59 . . 34 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1523 | . 79 . . . 176 201 . . . . . . . . . 1011 . . . . . . . 56 . . . . . . Core Remaining (%) 53 | 100 . 53 . . 28 . . . . . . 54 . . . . . 18 . . . . 54 . . 23 95 . . . Volleys Fired 664 | 13 35 93 33 64 27 102 20 17 30 19 3 24 17 12 23 2 66 . . . 7 . 8 2 10 . 2 8 13 14 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 1 1 2 2 2 1 2 . . . 1 . 1 1 1 . 1 1 1 1 Hottest 150 | 60 107 140 99 150 150 150 80 150 150 150 7 150 132 122 132 7 129 . . . 120 . 120 43 120 . 120 120 120 120 Shots Fired 949 | 26 67 114 63 114 40 148 32 24 36 20 3 23 31 15 38 2 88 . . . 7 . 8 2 10 . 3 8 13 14 Gun 278 | 26 6 9 9 56 13 27 . 11 18 18 . 5 16 4 18 . 42 . . . . . . . . . . . . . Cannon 497 | . 58 69 54 55 27 116 . 13 4 . . . 14 5 19 . 15 . . . 7 . 6 . 7 . 1 1 13 13 Launcher 124 | . 3 2 . 3 . 5 32 . 7 2 . 17 . 6 1 . 29 . . . . . 2 2 3 . 2 7 . 1 Special 50 | . . 34 . . . . . . 7 . 3 1 1 . . 2 2 . . . . . . . . . . . . . Kinetic 285 | 13 32 21 54 40 . 30 32 . 7 2 . 17 6 5 10 . 16 . . . . . . . . . . . . . Thermal 569 | 13 32 92 9 74 40 117 . 24 18 18 . 5 16 4 18 . 41 . . . 7 . 6 . 7 . 1 1 13 13 Explosive 42 | . 3 1 . . . 1 . . . . . . . 6 1 . 13 . . . . . 2 2 3 . 2 7 . 1 Electromagnetic 36 | . . . . . . . . . 4 . . . 8 . 9 . 15 . . . . . . . . . . . . . Phasic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 17 | 5 11 13 12 16 8 10 15 10 5 6 1 7 13 17 10 1 16 . . . . . 4 . 1 . 2 2 . 1 Robot Miss Streak 8 | 3 3 3 3 4 1 4 1 5 1 2 2 1 3 7 8 1 3 . . . . . 2 . 1 . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 578 | 16 40 31 39 64 18 87 21 16 17 11 1 10 23 12 32 1 38 . 24 1 8 9 5 13 2 . 9 16 12 2 Core Hits 451 | 5 19 12 16 34 10 53 15 7 23 11 . 34 20 18 14 . 89 . 11 1 5 6 5 7 5 . 10 13 6 2 Critical Kills 8 | . . 1 . . . 3 . 1 1 . . . . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . 1 . 1 . 2 2 . . 2 . 1 1 . . . 2 . . . . . . . . . . . Critical Strikes 38 | . . 1 . 2 . 5 . 4 4 1 . 2 1 1 2 . . . 6 . 1 2 . . . . . 3 2 1 Burn 5 | . . . . . . . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Meltdown 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . 3 3 . . 2 . 1 1 . . . 4 . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . . . 3 2 1 Melee Attacks 321 | . . 1 . 16 . 4 . 14 9 3 . 5 6 3 3 6 8 . 73 2 15 9 5 42 14 . 15 32 25 11 Impact 108 | . . . . 16 . 4 . 14 9 3 . 5 6 3 3 6 8 . 31 . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 12 . . . . . Piercing 191 | . . . . . . . . . . . . . . . . . . . 42 2 15 9 5 34 1 . 15 32 25 11 Sneak Attacks 46 | . . 1 . . . . . 2 2 . . 2 1 . 3 . . . 7 1 6 . 2 7 1 . 1 6 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33343 | 182 980 734 874 2073 490 3168 2104 799 1387 379 . 1658 666 1252 1094 . 6985 3 1611 117 666 651 586 848 352 . 927 1701 930 126 Guns 3117 | 182 45 144 160 635 199 464 . 103 52 183 . 18 253 78 246 . 355 . . . . . . . . . . . . . Cannons 6411 | . 772 421 714 863 282 2002 . 112 83 . . . 288 129 360 . 234 . . . . . 44 . 67 . . . . 40 Explosions 15426 | . 159 169 . 575 . 552 2104 . 1051 196 . 1415 . 753 198 . 6062 . . . . . 305 417 265 . 471 734 . . Melee 8215 | . . . . . . 67 . 584 201 . . 225 125 292 290 . 334 . 1611 117 666 651 237 431 . . 456 967 930 31 Ramming 174 | . 4 . . . 9 83 . . . . . . . . . . . 3 . . . . . . 20 . . . . 55 Kinetic 10644 | 95 363 398 714 1131 . 766 2104 . 1022 196 . 1415 142 129 163 . 2006 . . . . . . . . . . . . . Thermal 8172 | 87 454 336 160 942 481 2252 . 215 52 183 . 18 253 78 246 . 2264 . . . . . 44 . 67 . . . . 40 Explosive 5416 | . 159 . . . . . . . . . . . . 753 198 . 2114 . . . . . 305 417 265 . 471 734 . . Electromagnetic 689 | . . . . . . . . . 112 . . . 146 . 197 . 234 . . . . . . . . . . . . . Impact 3028 | . . . . . . 67 . 584 201 . . 225 125 292 290 . 334 . 910 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5187 | . . . . . . . . . . . . . . . . . . . 701 117 666 651 237 431 . . 456 967 930 31 Phasic 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 1 3 3 4 17 17 13 13 9 9 . . . . 6 6 . . . . . 13 19 19 10 15 15 2 Average Corruption 6 | . 2 2 1 2 3 2 13 13 13 11 9 9 . . . . 5 6 . . . . . 12 15 19 5 5 15 2 Corruption Purged 14 | . . . . . . . 5 5 . 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Effects 394 | . 8 61 8 31 10 13 7 30 71 43 6 36 . . . . 6 3 . . . . . 5 24 1 7 2 16 6 Message Errors 91 | . 1 14 3 6 3 1 1 5 15 17 1 6 . . . . 3 2 . . . . . 2 4 . 3 1 2 1 Matter Fused 98 | . 1 12 2 6 3 5 3 9 20 6 1 13 . . . . 2 . . . . . . . 7 . 1 . 6 1 Heat Flow Errors 49 | . 3 8 . 5 1 . 1 3 11 8 1 4 . . . . 1 . . . . . . . . 1 . 1 1 . Energy Discharges 43 | . 1 9 . 4 . 2 1 3 5 4 2 4 . . . . . 1 . . . . . 1 1 . . . 3 2 Parts Rejected 6 | . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . . . Parts Fused 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 48 | . 1 10 . 3 1 3 . 5 9 5 1 3 . . . . . . . . . . . . 3 . 1 . 1 2 Data Loss (major) 23 | . 1 2 1 2 . 1 1 3 5 2 . 1 . . . . . . . . . . . 1 1 . . . 2 . Misfires 16 | . . 4 1 4 . 1 . 1 3 1 . . . . . . . . . . . . . . . . 1 . . . Alerts 8 | . . 1 . 1 . . . 1 2 . . 2 . . . . . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 17 | . . . . . . . . 2 11 2 . 2 . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 6 1 . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Heat Surge 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 3562 | . 5 35 . 89 . 145 . 225 198 8 . 196 19 192 332 . 513 . 509 . 163 80 115 94 . . 101 294 249 . Projectiles 149 | . . 8 . 24 . 68 . . . . . . 19 . 21 . . . . . . . 9 . . . . . . . Explosions 755 | . 5 27 . 65 . 46 . . 26 8 . 28 . 8 47 . 415 . . . . . . 60 . . 8 12 . . Melee 2658 | . . . . . . 31 . 225 172 . . 168 . 184 264 . 98 . 509 . 163 80 106 34 . . 93 282 249 . Knockbacks 50 | . 4 4 14 8 . 4 . 1 1 . . 1 3 2 . . 5 . 2 . . . . . . . . . . 1 Impact 14 | . . . . . . 2 . 1 1 . . 1 1 . . . 5 . 2 . . . . . . . . . . 1 Kinetic 35 | . 4 4 14 8 . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 693 | . 32 10 . 46 . . 68 . 3 . . 76 . . . . 133 1 . . . . . . 77 . . 155 . 92 Shots 22 | . 2 1 . 1 . . 2 . 1 . . 2 . . . . 7 . . . . . . . 1 . . 4 . 1 Rammed 26 | . . . . . 1 15 . . . . . . . . . . . 1 . . . . . . 1 . . . . 8 Targets Rammed 29 | . 2 . . . 2 15 . . . . . . . . . . . 1 . . . . . . 1 . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 270 239 210 363 387 548 332 350 398 294 111 353 267 225 194 . 182 . . . 204 . 96 . 212 173 54 169 100 181 Average Temperature 111 | . 98 58 72 127 140 150 145 120 131 89 58 123 95 89 91 . 69 . . . 106 . 45 . 48 161 3 49 66 67 Received Heat Transfer 2862 | . 99 102 306 231 81 433 27 54 144 . . 36 36 18 74 . 549 . 54 . . . 18 90 336 . 39 18 27 90 Effects 51 | . . . . 3 4 26 1 1 5 . . 11 . . . . . . . . . . . . . . . . . . Shutdowns 12 | . . . . . . 7 . . 1 . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 10 | . . . . 1 1 4 1 1 . . . 2 . . . . . . . . . . . . . . . . . . Interference 21 | . . . . 2 2 8 . . 4 . . 5 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Turns 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Longest Duration 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . 1 2 . . 3 . 1 1 . . . 9 . . . . . . . . . . . Impact Corruptions 42 | . . . . . . 2 . 7 6 . . 3 . 4 7 . 3 . 10 . . . . . . . . . . . Robots Melted 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 2 3 . . . 9 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 8923 | 200 827 508 200 1058 546 2585 . 446 185 481 . 37 555 148 555 . 481 . . . . . 37 . 37 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Peak Influence 947 | 20 289 . 455 947 685 418 197 214 . . . . 94 . . . . . 397 . . . . 661 531 . 449 539 463 295 Initial 461 | . 13 . 231 44 461 205 146 137 . . . . 28 . . . . . 28 . . . . 156 266 . . 165 222 136 Average 252 | 9 77 . 157 429 525 254 188 122 . . . . 41 . . . . . 226 . . . . 435 387 . 145 268 346 227 Maximum Alert Level 3 | . 1 . 2 3 2 2 . 1 . . . . . . . . . . 1 . . . . 2 2 . 2 2 2 1 Low Security (%) 42 | 100 93 . 74 13 . 18 100 80 . . . . 100 . . . . . 38 . . . . 10 . . 78 37 . 28 Level 1 39 | . 6 . 16 43 . 79 . 19 . . . . . . . . . . 61 . . . . 25 62 . 13 52 67 71 Level 2 15 | . . . 9 22 100 2 . . . . . . . . . . . . . . . . . 63 37 . 7 9 32 . Level 3 2 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 1 . 4 . 1 7 . 2 . . . 1 . . . . . . 6 . . . . 6 4 . 8 5 . 4 Investigation 17 | . . . 1 . . 1 . . . . . . . . . . . . 4 . . . . 4 . . 4 3 . . Extermination 13 | . . . . . . 5 . 2 . . . . . . . . . . 2 . . . . 1 . . 1 1 . 1 Reinforcement 18 | . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . 1 4 . 3 1 . 3 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 1 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Distress Signals 11 | . . . 3 . 1 1 . . . . . . . . . . . . 2 . . . . 1 1 . . 1 . 1 Communications Jammed 146 | . . . . . . 4 . 19 . . . . 2 . . . . . 2 . . . . 61 . . 27 31 . . Distress Signals 128 | . . . . . . 4 . 19 . . . . 1 . . . . . 2 . . . . 61 . . 10 31 . . Times Spotted 510 | . 12 64 28 24 18 31 5 10 12 7 . 13 4 8 7 . 67 7 29 3 1 . 10 40 38 . 33 20 7 12 Peak Tracking Total 37 | . 3 4 3 4 4 5 2 2 9 5 . 5 1 3 3 . 37 7 6 3 1 . 4 8 21 . 12 13 4 9 Tactical Retreats 53 | . 1 2 1 1 4 2 . . 2 3 . . . . . . 3 1 8 . . . . 10 5 . 7 2 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Traps Triggered 22 | . 3 2 1 3 . 2 . . . . . . . . . . . . 3 . . . . . 1 . 1 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Machines Disabled 46 | . 4 2 2 4 1 1 . . 2 . . 1 2 . . . 6 . 3 . . . . 1 3 . . 3 5 6 Max in Single Turn 2 | . 1 . 1 1 1 1 . . 2 . . 1 1 . . . 2 . 1 . . . . 1 1 . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Machines Accessed 113 | . 8 1 10 1 5 11 . 2 1 1 3 . 5 2 . . . . 22 1 . 5 1 10 3 . 7 6 7 1 Terminals 57 | . 7 . 9 1 3 4 . 1 . . . . 3 . . . . . 13 . . . 1 4 1 . 3 2 4 1 Fabricators 16 | . . . . . . 2 . 1 . . . . . . . . . . 4 . . . . 3 2 . 1 3 . . Repair Stations 9 | . 1 . . . 1 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 . 1 . Garrison Access 10 | . . . 1 . . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . 1 1 1 . Total Hacks 301 | . 16 1 32 1 17 24 . 4 1 3 25 . 6 4 . . . . 47 1 . 18 1 38 12 . 18 16 14 2 Successful 160 | . 9 1 13 1 9 10 . 1 1 3 25 . 1 4 . . . . 19 1 . 18 1 18 7 . 5 9 4 . Failed 140 | . 6 . 19 . 8 14 . 3 . . . . 5 . . . . . 28 . . . . 20 5 . 13 7 10 2 Catastrophic 42 | . 1 . 1 . . 6 . 2 . . . . 3 . . . . . 8 . . . . 6 1 . 5 3 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 12 . 14 . 5 7 . 3 . . . . 3 . . 1 . . 21 . . . . 17 2 . 7 5 4 . Terminals 138 | . 14 . 31 1 9 8 . 1 . . . . 4 . . . . . 30 . . . 1 16 3 . 8 3 7 2 Fabricators 53 | . . . . . . 7 . 3 . . . . . . . . . . 8 . . . . 9 9 . 6 11 . . Repair Stations 21 | . 2 . . . 4 7 . . . . . . . . . . . . 5 . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 4 . . . . . . . 1 . . . . . 2 . . . . 8 . . 3 . 3 . Garrison Access 15 | . . . 1 . . 2 . . . . . . 1 . . . . . 2 . . . . 3 . . 1 2 3 . Terminal Hacks 84 | . 4 1 8 1 3 1 . . 1 3 25 . 1 4 . . . . 3 1 . 18 1 4 1 . 1 1 2 . Record 25 | . . 1 . . . . . . . 3 11 . . 3 . . . . . . . 6 1 . . . . . . . Part Schematic 19 | . 1 . 1 . . . . . . . 11 . . . . . . . . . . 4 . 2 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . 2 . 2 . 1 1 . . . . . . 1 . . . . . 1 . . . . 2 . . 1 . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . 3 . 1 . . . . . . . . . . 5 . . . . 4 6 . 4 6 . . Network Status 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . . Load Schematic 15 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . 3 2 . 2 4 . . Build 9 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . 2 . 2 1 . . Repair Station Hacks 12 | . 2 . . . 2 4 . . . . . . . . . . . . 2 . . . . 2 . . . . . . Scan Component 7 | . 1 . . . 1 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair 5 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . Insert Component 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . Analyze 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 4 . 1 2 . . . . . . . . . . . . 6 . . . . 3 . . . 2 1 . Terminals 14 | . 3 . 4 . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . Assimilate 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 7 | . 1 . 1 . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 8 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . 2 . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 8 . 10 . 5 9 . 2 . . . . 5 . . . . . 18 . . . . 8 3 . 7 3 7 1 Full Trace Events 12 | . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . 2 . . 4 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 . 1 . . . . . 11 . . . . 14 . . . . . 4 . 4 . . . . . . Parts Built 9 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . 2 . 2 1 . . Authchips 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . 2 1 . . Time 833 | . . . . . . 53 . 106 . . . . . . . . . . 153 . . . . . 374 . 85 62 . . Total Part Build Rating 59 | . . . . . . 6 . 6 . . . . . . . . . . 15 . . . . . 14 . 11 7 . . Parts Repaired 5 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Time 156 | . 26 . . . 44 58 . . . . . . . . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . 1 . . . . . . . . 1 1 1 . . 1 . . . . . . . 1 1 . . . . . Non-combat 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Combat 4 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . Robot Hacks Applied 7 | . . 1 . . . . . . . . 1 1 1 . . 1 . . . . . . . 1 1 . . . . . parse_system 5 | . . 1 . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 9 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Total Allies 36 | . . 16 . 9 . . 1 . 2 . . 1 . 2 . 2 . . 1 . . . . 2 . . . . . . Largest Group 10 | . . 10 8 6 2 . 1 1 2 2 2 3 . 2 2 2 2 . 1 . . . . 2 . . . . . . Highest-Rated Group 192 | . . 191 153 90 40 . 31 31 48 48 48 144 . 58 58 192 192 . 26 . . . . 59 . . . . . . Highest-Rated Ally 96 | . . 22 22 24 24 . 31 31 32 32 32 96 . 29 29 96 96 . 26 . . . . 47 . . . . . . Total Orders 102 | . . . . . . . . 1 4 6 2 2 . 3 6 . . . 9 10 1 . 24 12 3 . 19 . . . STAY 9 | . . . . . . . . . . 2 1 . . 2 2 . . . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 19 | . . . . . . . . . . 2 1 . . 1 3 . . . 3 . . . 6 . . . 3 . . . EXPLORE 20 | . . . . . . . . 1 3 2 . 2 . . . . . . 2 5 . . 2 2 1 . . . . . RETURN 53 | . . . . . . . . . 1 . . . . . . . . . 2 5 1 . 16 10 2 . 16 . . . Ally Attacks 538 | . . 73 70 36 15 . 30 4 2 19 . 9 . 13 23 . 55 . . 28 11 . 58 38 4 . 50 . . . Total Damage 9344 | . . 1099 1050 460 287 . 467 41 45 368 . 366 . 152 267 . 1246 . . 511 196 . 1125 675 23 . 966 . . . Kills 76 | . . 8 12 8 2 . . 2 2 2 . 4 . 4 5 . 11 . . 3 1 . 6 4 . . 2 . . . Allies Corrupted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . 1 1 . 1 . 1 1 2 . 1 . 2 1 . 2 . . . . . . . Drone Launches 68 | . . . . . . . . 1 3 2 . 2 . . . . . . 4 6 2 2 16 14 2 . 14 . . . Drone Recoveries 62 | . . . . . . . . 1 1 2 . 1 . . . . . . 4 6 2 . 18 13 2 . 12 . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Turns Passed 33514 | 171 1575 4307 1543 1807 788 2784 208 768 1971 1194 175 1036 586 1524 2189 1814 3651 98 1103 314 368 203 386 624 579 5 409 461 491 382 Spaces Moved 20992 | 77 850 2242 623 556 254 943 66 285 763 525 80 391 312 999 955 924 1668 170 1664 751 769 278 679 929 769 9 621 586 831 423 Core 651 | 6 . . . . . . . . . . . . . . . . 187 156 171 . . . . . 21 . . . . 110 Treads 3373 | 71 810 62 184 556 254 370 . . . 36 . 290 . . 36 676 28 . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheels 8786 | . 40 2180 439 . . 573 66 285 763 489 80 101 312 999 919 248 1292 . . . . . . . . . . . . . Hover 3105 | . . . . . . . . . . . . . . . . . 161 13 60 . . . . . 511 9 621 586 831 313 Flight 5076 | . . . . . . . . . . . . . . . . . . . 1433 751 769 278 679 929 237 . . . . . Fastest Speed 23 | 50 125 125 131 240 240 160 225 210 210 210 210 210 136 136 140 162 50 50 23 30 30 30 30 26 32 45 44 37 37 47 Average Speed 128 | 151 162 172 168 242 240 231 225 224 213 212 210 234 136 141 202 182 189 52 33 30 30 52 33 33 44 45 45 43 37 58 Slowest Speed 325 | 160 215 320 325 320 240 320 225 240 240 240 225 243 136 225 250 240 252 150 130 96 30 96 96 152 157 45 148 133 127 157 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . 16 . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . 5 . . . . 18 1 . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 5 98 95 61 61 31 33 76 8 92 74 70 55 10 95 94 87 90 41 60 83 93 61 80 24 31 6 25 28 79 24 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 10 | . . . . . . . . . 1 2 1 . . . . 1 . 1 . 1 . 3 . . . . . . . . Known Exits Taken 25 | . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 17 . . . . . . 1 3 . 2 . 4 4 2 . . . 1 3 . 1 . . . . . . . Spaces Dug 505 | . 7 25 1 16 10 36 . 6 46 25 . 94 2 25 . 2 5 . 38 1 12 . 18 17 45 . 2 46 13 13 Terrain Destroyed 1176 | . 15 26 8 28 16 68 110 7 96 44 . 183 2 82 9 2 113 . 38 1 14 . 31 40 56 . 22 129 18 18 Melee 130 | . . . . 11 . . . 3 2 2 . 2 2 . . 2 . . 38 1 7 . 1 17 10 . 2 16 8 6 Projectile 120 | . 3 4 8 2 16 17 . 4 11 2 . 2 . . . . 14 . . . 7 . 5 . 6 . . 1 10 8 AOE 926 | . 12 22 . 15 . 51 110 . 83 40 . 179 . 82 9 . 99 . . . . . 25 23 40 . 20 112 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Jun Mat Sub Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Qua Sec Total 25872 | 103 974 2493 1061 872 387 1383 93 365 1059 582 86 475 432 1087 1170 1038 2061 181 2082 831 878 322 823 1164 972 9 711 708 942 528 Wait 2304 | . 43 43 306 116 77 154 . 15 210 16 2 22 46 16 124 82 217 . 209 61 62 2 100 128 100 1 31 41 37 43 Move 20920 | 76 849 2241 623 555 253 943 65 284 762 524 79 390 311 998 954 923 1667 169 1652 750 768 277 678 898 765 8 620 585 830 423 Hop 18 | . . . . . . . . . . . . . . . . . . . 5 . . . . 12 1 . . . . . Pick Up 260 | 6 18 21 20 9 5 25 . 9 4 2 . 3 9 4 6 4 32 3 12 1 2 4 5 13 16 . 5 6 11 5 Fast Attach 212 | 7 5 8 8 2 2 13 1 2 7 3 . 3 9 4 6 3 10 . 34 4 3 12 2 13 22 . 9 13 4 3 Attach 192 | . 1 6 15 3 3 26 . 5 3 4 . 6 4 3 16 . 6 2 12 3 7 1 9 11 12 . 8 13 7 6 Detach 159 | . 1 4 11 2 1 11 2 1 3 4 . 3 5 3 16 3 6 2 19 3 9 2 7 9 7 . 8 5 6 6 Swap 328 | . 10 54 20 26 14 42 3 11 20 3 2 15 13 8 11 9 17 . 6 2 2 . 2 16 10 . 8 4 . . Drop 304 | 1 10 19 22 8 3 39 1 7 11 4 . 4 12 8 11 6 32 4 23 5 3 15 7 20 13 . 5 1 1 9 Fire 664 | 13 35 93 33 64 27 102 20 17 30 19 3 24 17 12 23 2 66 . . . 7 . 8 2 10 . 2 8 13 14 Melee 321 | . . 1 . 16 . 4 . 14 9 3 . 5 6 3 3 6 8 . 73 2 15 9 5 42 14 . 15 32 25 11 Ram 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 2 . . . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . 5 . 8 . . . . . . . . . . . . 37 . . . . . 1 . . . 8 . Rewire 96 | . . 2 . 66 . . . . . . . . . 28 . . . . . . . . . . . . . . . . Trap 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 172 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 10) 735 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Central database locked down 871 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Discovered new exit (range 15) 1371 | -10/Materials | Repaired Lgt. Treads? 1726 | -10/Materials | Discovered new exit (range 9) 1747 | -10/Materials | Entered Subcaves 2108 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2311 | -10/Subcaves | Build established: Subdweller-Mutant 2383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2453 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2472 | -10/Subcaves | Visited triangular shrine 2481 | -10/Subcaves | Found Prototype Device 2481 | -10/Subcaves | Identified V3-11A's Pendant 2486 | -10/Subcaves | Befriended Subdweller 2497 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2775 | -10/Subcaves | Visited Clippyterm 2969 | -10/Subcaves | Discovered new exit (range 12) 3048 | -10/Subcaves | Befriended Subdweller 3048 | -10/Subcaves | Befriended Subdweller 3187 | -10/Subcaves | Disturbed a concealed Subdweller 3218 | -10/Subcaves | Disturbed a concealed Subdweller 3222 | -10/Subcaves | Befriended Subdweller 3379 | -10/Subcaves | Befriended Subdweller 3587 | -10/Subcaves | Discovered new exit (range 12) 3705 | -10/Subcaves | Discovered new exit (range 12) 3896 | -10/Subcaves | Befriended Subdweller 3956 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4012 | -10/Subcaves | Build established: Mutant 4046 | -10/Subcaves | Befriended Subdweller 4059 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4384 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4570 | -10/Subcaves | Build established: Scavenger-Mutant 4718 | -10/Subcaves | Befriended Subdweller 4745 | -10/Subcaves | Befriended Subdweller 4785 | -10/Subcaves | Befriended Subdweller 4790 | -10/Subcaves | Befriended Subdweller 4790 | -10/Subcaves | Befriended Subdweller 5008 | -10/Subcaves | Build established: Mutant 5020 | -10/Subcaves | Befriended Subdweller 5200 | -10/Subcaves | A Subdweller sparked back to life 5200 | -10/Subcaves | A Subdweller sparked back to life 5207 | -10/Subcaves | Befriended Subdweller 5207 | -10/Subcaves | Befriended Subdweller 5207 | -10/Subcaves | Befriended Subdweller 5430 | -10/Subcaves | Build established: Scavenger-Mutant 5656 | -10/Subcaves | Identified exit to Materials 5738 | -10/Subcaves | Identified exit to Recycling 6047 | -10/Subcaves | Identified exit to Materials 6054 | -10/Subcaves | Entered Materials 6054 | -8/Materials | Accompanied by 8 allies 6054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6189 | -8/Materials | Discovered new exit (range 19) 6208 | -8/Materials | Build established: Subdweller-Mutant 6927 | -8/Materials | Discovered new exit (range 7) 6954 | -8/Materials | Identified exit to Factory 6967 | -8/Materials | Lost 3 parts (1p1u1w) 7597 | -8/Materials | Identified exit to Garrison 7597 | -8/Materials | Entered Garrison 7780 | -8/Garrison | Triggered checkpoint 7811 | -8/Garrison | Triggered checkpoint 7851 | -8/Garrison | Core integrity fell below 50% 8030 | -8/Garrison | Triggered checkpoint 8071 | -8/Garrison | Garrison Relay disabled 8109 | -8/Garrison | Build established: Scavenger-Mutant 8322 | -8/Garrison | Triggered checkpoint 8402 | -8/Garrison | Garrison Relay disabled 9024 | -8/Garrison | Triggered checkpoint 9041 | -8/Garrison | Discovered new exit (range 7) 9089 | -8/Garrison | Identified exit to Materials 9306 | -8/Garrison | Garrison Relay disabled 9322 | -8/Garrison | Build established: Mutant 9404 | -8/Garrison | Entered Materials 9404 | -8/Materials | Accompanied by 2 allies 9772 | -8/Materials | Repaired Med. Treads 10188 | -8/Materials | Discovered exit to Factory (range 3) 10192 | -8/Materials | Entered Factory 10192 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10351 | -7/Factory | Repaired Imp. Treads 10535 | -7/Factory | Build established: Scavenger-Mutant 10578 | -7/Factory | Repaired Lgt. Armor Plating 11810 | -7/Factory | Build established: Mutant 12073 | -7/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 12111 | -7/Factory | Discovered new exit (range 5) 12115 | -7/Factory | Identified exit to Factory 12866 | -7/Factory | Discovered new exit (range 16) 12956 | -7/Factory | Identified exit to Storage 12976 | -7/Factory | Sucked down chute 12976 | -7/Factory | Entered Waste 12977 | -7/Waste | Met a frightened Derelict 12991 | -7/Waste | EMP discharged 12991 | -7/Waste | System corruption reached 10% 12993 | -7/Waste | Spotted C-40 Crusher 13005 | -7/Waste | Spotted C-40 Crusher 13006 | -7/Waste | Destroyed C-40 Crusher 13010 | -7/Waste | Spotted C-40 Crusher 13012 | -7/Waste | Destroyed C-40 Crusher 13021 | -7/Waste | Spotted C-40 Crusher 13025 | -7/Waste | Destroyed C-40 Crusher 13030 | -7/Waste | Destroyed C-40 Crusher 13040 | -7/Waste | Spotted C-40 Crusher 13059 | -7/Waste | Destroyed C-40 Crusher 13091 | -7/Waste | EMP discharged 13150 | -7/Waste | Discovered new exit (range 16) 13182 | -7/Waste | Identified exit to Factory 13184 | -7/Waste | Entered Factory 13184 | -7/Factory | Accompanied by 1 ally 13338 | -7/Factory | Fabricated Mni. Drone Bay (x1) 13932 | -7/Factory | Discovered new exit (range 8) 13948 | -7/Factory | Identified exit to Lower Caves 13952 | -7/Factory | Entered Lower Caves 13959 | -7/Lower Caves | Met a Warlord Commander 13960 | -7/Lower Caves | Learned location of Warlord (-4) 13961 | -7/Lower Caves | Found Encrypted Comm Array 14064 | -7/Lower Caves | Found Prototype Device 14064 | -7/Lower Caves | Identified Heart of Steel 15058 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15109 | -7/Lower Caves | Destroyed 8 combat bots 15405 | -7/Lower Caves | Learned Factory emergency access door positions 15433 | -7/Lower Caves | Encountered a Warlord checkpoint 15434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15907 | -7/Lower Caves | Discovered new exit (range 8) 15919 | -7/Lower Caves | Identified exit to Lower Caves 15923 | -7/Lower Caves | Entered another Lower Caves area 15923 | -7/Lower Caves | Accompanied by 2 allies 16098 | -7/Lower Caves | Discovered exit to Factory (range 5) 16579 | -7/Lower Caves | Learned location of Extension (-4) 16579 | -7/Lower Caves | Learned location of Armory (-4) 16729 | -7/Lower Caves | Learned 4 Factory zone layouts 17088 | -7/Lower Caves | Discovered new exit (range 10) 17109 | -7/Lower Caves | Identified exit to Data Miner 17117 | -7/Lower Caves | Entered Data Miner 17117 | -7/Data Miner | Accompanied by 2 allies 17119 | -7/Data Miner | Discovered new exit (range 6) 17127 | -7/Data Miner | Identified exit to Proximity Caves 17159 | -7/Data Miner | Met Data Miner 17215 | -7/Data Miner | Learned location of Section 7 (-2) 17215 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17242 | -7/Data Miner | Received God Mode back door access code from Data Miner 17292 | -7/Data Miner | Entered Proximity Caves 17292 | -6/Proximity Caves | Accompanied by 2 allies 17528 | -6/Proximity Caves | Escorted by Enhanced Grunt 17562 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18017 | -6/Proximity Caves | Discovered exit to Factory (range 13) 18048 | -6/Proximity Caves | Build established: Assassin 18328 | -6/Proximity Caves | Entered Factory 18328 | -6/Factory | Evolved 2 slots: Propulsion x2 18608 | -6/Factory | Found Powered Armor 18858 | -6/Factory | Discovered new exit (range 5) 18862 | -6/Factory | Identified exit to Lower Caves 18914 | -6/Factory | Entered Lower Caves 18976 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19285 | -6/Lower Caves | Discovered new exit (range 16) 19304 | -6/Lower Caves | Identified exit to Lower Caves 19624 | -6/Lower Caves | Build established: Mutant 19668 | -6/Lower Caves | Encountered a Warlord checkpoint 20438 | -6/Lower Caves | Entered another Lower Caves area 20438 | -6/Lower Caves | Accompanied by 2 allies 20456 | -6/Lower Caves | Discovered new exit (range 10) 20529 | -6/Lower Caves | Identified exit to Factory 21177 | -6/Lower Caves | Build established: Skirmisher 21263 | -6/Lower Caves | Spotted B-75 Beast 21568 | -6/Lower Caves | Build established: Mutant 22266 | -6/Lower Caves | Learned Factory terminal intel 22504 | -6/Lower Caves | Discovered new exit (range 10) 22522 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22611 | -6/Lower Caves | Identified exit to Zion 22627 | -6/Lower Caves | Entered Zion 22643 | -6/Zion | Given A8's code to call for help 22786 | -6/Zion | Discovered new exit (range 13) 23130 | -6/Zion | Learned Factory security intel 23223 | -6/Zion | Build established: Assassin 23251 | -6/Zion | Discovered new exit (range 5) 23253 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23256 | -6/Zion | Identified exit to Deep Caves 23327 | -6/Zion | Received a hallucinogenic algorithm 23413 | -6/Zion | Learned location of 1 exit from Proximity Caves 23441 | -6/Zion | Given the Hacking Drone Bay 23441 | -6/Zion | Found Prototype Device 23473 | -6/Zion | Identified Hacking Drone Bay 23645 | -6/Zion | Found Prototype Device 23715 | -6/Zion | Identified Phasing AFG 23840 | -6/Zion | Visited the Megawrench Repair Shop 23841 | -6/Zion | Megawrench repaired 14 parts 24150 | -6/Zion | Build established: Mutant 24434 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24436 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24441 | -6/Zion | Entered Deep Caves 24441 | -6/Deep Caves | Accompanied by 2 allies 24977 | -6/Deep Caves | Z-Facility disabled 25013 | -6/Deep Caves | Attacked by Z-Imprinter 25029 | -6/Deep Caves | Destroyed Z-Imprinter 25058 | -6/Deep Caves | Found Prototype Device 25108 | -6/Deep Caves | Identified Zio. Metafield Generator 26056 | -6/Deep Caves | Found Prototype Protection 26068 | -6/Deep Caves | Identified Zio. Heavy Carapace 26300 | -6/Deep Caves | Found Zio. Heavy Carapace 26551 | -6/Deep Caves | Spotted as-63434 26750 | -6/Deep Caves | Discovered new exit (range 6) 26758 | -6/Deep Caves | Identified exit to Proximity Caves 27577 | -6/Deep Caves | Spotted as-99186 27615 | -6/Deep Caves | Destroyed as-99186 27756 | -6/Deep Caves | Destroyed as-63434 27784 | -6/Deep Caves | Lost 4 parts (1n2u1w) 27835 | -6/Deep Caves | Triggered Deep Caves wall 27835 | -6/Deep Caves | Spotted AS-10828 27835 | -6/Deep Caves | Spotted AS-71973 27840 | -6/Deep Caves | Exposed GOLEM chamber 27850 | -6/Deep Caves | Destroyed AS-71973 27867 | -6/Deep Caves | Released all parts (10) 27882 | -6/Deep Caves | Destroyed 38 combat bots 27885 | -6/Deep Caves | Lost 3 parts (2n1u) 27886 | -6/Deep Caves | Found GOLEM Unit 28092 | -6/Deep Caves | Entered Proximity Caves 28111 | -5/Proximity Caves | Core integrity fell below 50% 28155 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28164 | -5/Proximity Caves | Lost 3 parts (1n2u) 28177 | -5/Proximity Caves | Core integrity fell below 20% 28190 | -5/Proximity Caves | Entered Factory 28190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28192 | -5/Factory | Loaded intel: 26 terminal locations 28338 | -5/Factory | Discovered new exit (range 16) 28364 | -5/Factory | Crushed by falling debris 28452 | -5/Factory | Discovered new exit (range 6) 28609 | -5/Factory | Identified exit to Upper Caves 28633 | -5/Factory | Incoming investigation squad redirected 28684 | -5/Factory | Incoming investigation squad redirected 28823 | -5/Factory | Build established: Ninja 28824 | -5/Factory | Incoming investigation squad redirected 29050 | -5/Factory | Fabricated Combat Drone Bay? 29180 | -5/Factory | Incoming investigation squad redirected 29283 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 29287 | -5/Factory | Found Imp. Powered Armor 29293 | -5/Factory | Entered Upper Caves 29381 | -5/Upper Caves | Learned location of 1 exit from Factory 29553 | -5/Upper Caves | Discovered new exit (range 10) 29555 | -5/Upper Caves | Identified exit to Upper Caves 29607 | -5/Upper Caves | Entered another Upper Caves area 29775 | -5/Upper Caves | Discovered new exit (range 7) 29778 | -5/Upper Caves | Identified exit to Factory 29804 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29844 | -5/Upper Caves | Learned Factory stockpile data 29928 | -5/Upper Caves | Encountered a Warlord checkpoint 29931 | -5/Upper Caves | Discovered new exit (range 7) 29932 | -5/Upper Caves | Identified exit to Zhirov 29975 | -5/Upper Caves | Entered Zhirov 29975 | -5/Zhirov | Discovered new exit (range 3) 29976 | -5/Zhirov | Identified exit to Proximity Caves 29981 | -5/Zhirov | Met Zhirov 29988 | -5/Zhirov | Learned location of Quarantine (-2) 29988 | -5/Zhirov | Learned location of Testing (-3) 29988 | -5/Zhirov | Learned location of Command (-1) 29992 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29998 | -5/Zhirov | Found Alien Artifact 29998 | -5/Zhirov | Identified Integrated Dissipator 29998 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30072 | -5/Zhirov | Found Alien Artifact 30178 | -5/Zhirov | Entered Proximity Caves 30178 | -4/Proximity Caves | Accompanied by 2 allies 30504 | -4/Proximity Caves | Learned Research emergency access door positions 30510 | -4/Proximity Caves | Discovered exit to Factory (range 5) 30564 | -4/Proximity Caves | Entered Factory 30564 | -4/Factory | Evolved 2 slots: Utility x2 30565 | -4/Factory | Identified exit to Research 30565 | -4/Factory | Identified exit to Armory 30761 | -4/Factory | Repaired Imp. Powered Armor 30892 | -4/Factory | Incoming investigation squad redirected 31062 | -4/Factory | Incoming investigation squad redirected 31071 | -4/Factory | Crushed by falling debris 31071 | -4/Factory | System corruption reached 10% 31081 | -4/Factory | Spotted B-86 Titan 31102 | -4/Factory | Lost 5 parts (1n3u1w) 31108 | -4/Factory | Search patrols dispatched 31188 | -4/Factory | Entered Armory 31189 | -4/Armory | Met VL-GR5, who suggested a friendly competition 31326 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 31348 | -4/Armory | Core integrity fell below 50% 31389 | -4/Armory | Fabricated Exp. Optical Array? 31425 | -4/Armory | Found Exp. Shield Generator 31431 | -4/Armory | Found Adv. Particle Accelerator 31472 | -4/Armory | Lost 3 parts (2p1u) 31485 | -4/Armory | Identified Transdimensional Reconstructor 31485 | -4/Armory | Warped through subspace to slip node 31485 | -4/Armory | Discovered new exit (range 1) 31485 | -4/Armory | Identified exit to Lab 31538 | -4/Armory | Crushed by falling debris 31668 | -4/Armory | Found Unknown Piercing Weapon 31668 | -4/Armory | Identified Enh. Force Lance 31719 | -4/Armory | Fabricated Assault Drone Bay? 31767 | -4/Armory | Entered Lab 31767 | -4/Lab | Discovered exit to Research (range 9) 31772 | -4/Lab | Entered Research 31772 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 31998 | -3/Research | Fabricated Imp. Powered Armor? 32045 | -3/Research | Found Fusion Bomb Launcher 32056 | -3/Research | Fabricated Exp. Propulsion Shielding? 32102 | -3/Research | Incoming investigation squad redirected 32170 | -3/Research | Discovered new exit (range 10) 32178 | -3/Research | System corruption reached 10% 32181 | -3/Research | Identified exit to Research 32181 | -3/Research | Entered another Research area 32181 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32246 | -2/Research | Fabricated Exp. Optical Array? 32265 | -2/Research | Found Prototype Launcher 32274 | -2/Research | Spotted B-90 Cyclops 32276 | -2/Research | Incoming investigation squad redirected 32412 | -2/Research | Lost 4 parts (1p3u) 32418 | -2/Research | Found Prototype Device 32418 | -2/Research | Identified Exp. Transmission Jammer 32456 | -2/Research | Spotted B-90 Cyclops 32518 | -2/Research | Identified exit to Quarantine 32529 | -2/Research | Identified Com. Tesla Bomb Launcher 32536 | -2/Research | Incoming investigation squad redirected 32602 | -2/Research | Lost 3 parts (2p1u) 32625 | -2/Research | Crushed by falling debris 32625 | -2/Research | System corruption reached 10% 32642 | -2/Research | Entered Quarantine 32656 | -2/Quarantine | Lost 6 parts (1p1n4u) 32741 | -2/Quarantine | Discovered new exit (range 14) 32793 | -2/Quarantine | Build established: Mutant 32933 | -2/Quarantine | Found Alien Artifact 33022 | -2/Quarantine | Found Transdimensional Reconstructor 33025 | -2/Quarantine | Found Alien Artifact 33036 | -2/Quarantine | Identified Dimensional Node Initializer 33048 | -2/Quarantine | Found Alien Artifact 33066 | -2/Quarantine | Spotted Alpha 7 33074 | -2/Quarantine | Identified Core Reset Matrix 33074 | -2/Quarantine | Identified Subatomic Replicator 33074 | -2/Quarantine | Used Core Reset Matrix 33078 | -2/Quarantine | Detected hypermatrix surge 33078 | -2/Quarantine | Sensed 10 artifacts in vicinity 33093 | -2/Quarantine | Spotted Fortress 33128 | -2/Quarantine | Discovered new exit (range 6) 33130 | -2/Quarantine | Identified exit to Section 7 33131 | -2/Quarantine | Lost 5 parts (3n2u) 33133 | -2/Quarantine | Entered Section 7 33134 | -2/Section 7 | Sensed 20 artifacts in vicinity 33135 | -2/Section 7 | Spotted S7 Guard 33148 | -2/Section 7 | Found Integrated Thermoelectric Network 33157 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33255 | -2/Section 7 | Found Integrity Redistributor 33478 | -2/Section 7 | Core integrity fell below 50% 33487 | -2/Section 7 | Discovered new exit (range 11) 33505 | -2/Section 7 | Lost 7 parts (5n2u) 33505 | -2/Section 7 | Core integrity fell below 20% 33515 | -2/Section 7 | Destroyed self with Fusion Bomb Launcher Last Messages --------------- 33441_ Dropped Authchip [Propulsion]. 33443_ Acquired Exp. Reaction Control System. 33449_ Acquired Subatomic Replicator. 33450_ Cmb. Linear Gravjet destroyed. 33453_ 2#UCWY&EWCAVRRBYYVCJQVWQCXYZ 33455_ Dropped Enh. Force Lance. 33456_ Acquired Integrity Redistributor. 33465_ H-81 Overseer calls for reinforcements. 33465_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 33469_ Cmb. Linear Gravjet destroyed. 33474_ Adv. Terrain Scan Processor destroyed. 33482_ System corrupted: Component data lost. 33487_ EXIT=FOUND 33497_ Knocked back. 33501_ System corrupted: Matter fused (-7). 33504_ Slammed into C-57 Dissector. 33509_ Destabilizing: Core damaged (-72). 33510_ Slammed into C-57 Dissector. 33515_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #???????????????????????!??????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?+ +??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ############????#### ###???????????????????? | | # ???# c@ #???????????????????? | | # ??# c ]#???????????????????? | | ## # """""" ### " #???????????????????? | | ?# # " / c " #???????????????????? | | ?# # " """ # # " #???????????????????? | | ?# # " "!" # # #???????????????????? | | ?# # " """ # ### ###???????????????????? | | ?# # " # #??????????????????????????? | | ?+ # """""??# #?######???????????????????? | | ?# # ????# #? ] #???????????????????? | | ?# #?? ??????# # #???????????????????? | | ?# #####+######### # """#???????????????????? | | ?# + """#???????????????????? | | ?# ##### #### """#???????????????????? | | ?# #???# #??? #???????????????????? | | ?# #???# #????######???????????????????? | | ?####+### #???# #?????????????????????????????? | | ????????# #####/####??????????????????????????? | | ????????# # #??!???????????????????????? | | ????????# # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# + #??????????????????????????? | | ????????# < # #?????????????????????????? | | ????????# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 63 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 22 Corruption Block 15 Armor Coverage 1200 Resistance: KI 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 78 Melee Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 5 Particle Charging 50 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Authchip Mni. Drone Bay | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Enh. Nova Cannon | x1 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Armory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip Imp. Powered Armor | x1 | -3/Research | Authchip Exp. Propulsion Shielding | x1 | -3/Research | Authchip Exp. Optical Array | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralDirtyPerforator Manual? 0 Play Time 07:31:55 Cumulative 427.2 hours Start 2023.06.26 @ 22:13:44 End 2023.08.17 @ 22:22:48 Sessions 54 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d2f09521-6c3a-4085-86ba-305ca03d9685