Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 23:10:40 // Winter2022/Polymind Player: block30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2080) 2080 TOTAL SCORE: 3718 Bonus ------- Polymind Skill 2080 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 5 . . . Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 3 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 60 | . 81 93 52 . . Engine 10 | . 16 14 7 . . Treads 4 | . . 9 15 . . Leg 16 | . 32 20 . . . Device 13 | . 16 21 15 . . Protection 1 | . . 4 . . . Energy Gun 11 | . 16 16 7 . . Ballistic Gun 2 | . . 4 7 . . Naked Turns 446 | . 64 2 41 303 36 Heaviest Build 18 | . 7 18 15 . . Greatest Support 40 | 3 20 40 40 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . 1 1 1 . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 1 | . 1 1 . . . Final Carried . | . . . . . . Class Distribution -------------------- 44% | Grunt 36% | Cogmind 18% | Sentry Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Sentry | -9/Mines Cogmind | -9/Exiles Cogmind | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 33 | . . 33 . . . Remotely . | . . . . . . Salvage Created 400 | . . 400 . . . Parts 20 | . 3 17 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 12 | . 2 10 . . . Guns 11 | . 2 9 . . . Classes Destroyed 4 | . 1 3 . . . Worker 2 | . . 2 . . . Swarmer 6 | . . 6 . . . Grunt 4 | . 2 2 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 1 4 . . . Combat Bots Only 3 | . 1 3 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1107 | . 65 878 8 . 156 Core 431 | . 21 246 8 . 156 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 57 | . 10 47 . . . Largest 2 | . 1 2 . . . Hottest 79 | . 40 79 . . . Shots Fired 77 | . 10 67 . . . Gun 77 | . 10 67 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . . 20 . . . Thermal 57 | . 10 47 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 4 13 . . . Robot Miss Streak 2 | . 1 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 7 40 . . . Core Hits 22 | . 4 18 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 685 | . 88 597 . . . Guns 669 | . 88 581 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . . 16 . . . Kinetic 183 | . . 183 . . . Thermal 486 | . 88 398 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 3 . . . Targets Rammed 6 | . . 6 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 34 | . 24 34 . . . Average Temperature 17 | . 14 19 . . . Received Heat Transfer 324 | . 36 207 . . 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1379 | . 175 1204 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 335 | . 85 335 93 . 15 Initial 78 | . . 35 78 . . Average 107 | . 56 162 79 . 3 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 77 | 100 100 53 100 . 100 Level 1 22 | . . 46 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 7 19 4 . 4 Peak Tracking Total 6 | . 2 6 3 . 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 2 | . . 2 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 6 | . . 6 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . 9 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . 6 . . . Process 1 | . . 1 . . . Report Inventory 2 | . . 2 . . . Retrieve Matter 2 | . . 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 60 | . . 60 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 1 . . . Non-combat . | . . . . . . Combat 2 | . 1 1 . . . Robot Hacks Applied 2 | . 1 1 . . . find_shortcuts 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1225 | 11 326 448 101 303 36 Spaces Moved 1342 | 21 272 253 120 604 72 Core 949 | 21 120 49 83 604 72 Treads 103 | . . 66 37 . . Legs 290 | . 152 138 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 73 | 50 89 116 83 50 50 Slowest Speed 160 | 50 120 160 160 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 31 35 27 81 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1497 | 20 345 337 119 604 72 Wait 96 | . 64 32 . . . Move 1337 | 20 271 252 119 603 72 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 57 | . 10 47 . . . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 3 | . . 3 . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 12 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 338 | -10/Materials | Entered another Materials area 608 | -9/Materials | Lost 3 parts (1p2n) 707 | -9/Materials | Discovered new exit (range 12) 728 | -9/Materials | Core integrity fell below 50% 786 | -9/Materials | Entered Mines 851 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 871 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -9/Mines | Discovered new exit (range 5) 887 | -9/Mines | Entered Exiles 902 | -9/Exiles | Discovered new exit (range 14) 910 | -9/Exiles | Met 8R-AWN 923 | -9/Exiles | Met EX-HEX 945 | -9/Exiles | Met EX-DEC 1020 | -9/Exiles | Visited The Gauntlet 1089 | -9/Exiles | Met EX-BIN 1190 | -9/Exiles | Entered Mines 1193 | -8/Mines | Core integrity fell below 20% 1226 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- bots moving through Complex 0b10 in real time, when combined with local relay data. More specifically, we extract data from their central systems and transmit it to you or anyone else we have a bead on, and you process that locally together with our algorithms to determine their precise locations! It's pretty reliable so far, and once we've tweaked it to perfection it'll be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 01091_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 01095_ Connecting with BIN's Terminal... 01109_ Connecting with DEC's Terminal... 01121_ Connecting with HEX's Terminal... 01128_ Connecting with EX-Vault Access... LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ??????????? ????????######??????????????????? | | ???????????? k ###### ?????????"""???????? | | ?????????????????# #??????????"""???????? | | ?????????????##### @ #??????????"""???????? | | ????????????## ######### ##?????????? ???????? | | ???????????## #??????# ##?????????? ???????? | | ??????????## #?####?# ##?????????# #???????? | | ?????????## ### ### ##????????# #???????? | | ????????## #?# ##???????# #???????? | | ????????# ### #???????# ########? | | ????????# ##???##### # #? | | ????????# ### ##?#### ## | | ????????## #######?##ggg##??# | | ?????????# #???????# ##??# ## ##### | | ?????????# #??????# #### ## #???# ## | | ?????????## #?????# ## ## ##??# #? | | ??????????#### #?????# ## ##?########? | | ?????????????## ##?????# #?????????? | | ???????????????###??????# """ #????????? | | ????????????????????????# """ #???????? | | ????????????????????????## ## """ #??????? | | ?????????????????????????###### ## #?????? | | ??????????????????????????????# ##? #?????? | | ??????????????????????????????## ##??# ##?????? | | ???????????????????????????????#####????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Hosts 2 | . 1 1 . . . Combat Hostiles 2 | . 1 1 . . . Allies . | . . . . . . Unique Host Classes 2 | . 1 1 . . . Average Host Suspicion 78 | . 99 74 7 . . Unsuspicious Activity . | . . . . . . Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created 26 | . 22 4 . . . Used 38 | . 15 23 . . . Decayed 22 | . 22 . . . . Highest Spend 23 | . 15 23 . . . Top 5 Hosts by Kills: G-34 Mercenary (-10/Materials: 7) Y-45 Defender (-9/Materials: 5) Game ------ Seed RelayLauncherBattery Manual? 0 Play Time 00:17:34 Cumulative 0.7 hours Start 2023.01.01 @ 22:47:36 End 2023.01.01 @ 23:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 0 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2fce501-f19b-495d-8fcf-152c81bf2964