Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:00:13

Player: Some Pennies

Result: Destroyed by 1C-V65(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (48)      240
Value Destroyed (1195)     1195
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1875

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (1550) Ox30
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
             Huge Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
             Riot Gun
       Light Assault Rifle
>            --- INVENTORY (25) ---
  Subdweller Power Source
  Subdweller Power Source
   Makeshift Power Source
             Heat Sink
             Heat Sink
             Disposable Heat Sink
             Disposable Heat Sink
             Sensor Array
             Signal Interpreter
    Improved Terrain Scanner
             Seismic Detector
             Hacking Suite
             Hacking Suite
             EM Pulse Gun
             Assault Rifle
       Light Assault Rifle
             Slug Cannon
             Grenade Launcher
  Subdweller Shrapnel Launcher
             Datajack
             Mining Laser
   Makeshift Hammer

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
             Huge Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
             Riot Gun
  Subdweller Machine Gun
>            --- INVENTORY --------
  Subdweller Power Source
  Subdweller Power Source
   Makeshift Power Source
             Heat Sink
             Heat Sink
             Disposable Heat Sink
             Disposable Heat Sink
             Sensor Array
             Signal Interpreter
    Improved Terrain Scanner
             Seismic Detector
             Hacking Suite
             Hacking Suite
             EM Pulse Gun
             Assault Rifle
       Light Assault Rifle
       Light Assault Rifle
             Slug Cannon
             Grenade Launcher
  Subdweller Shrapnel Launcher
             Datajack
             Mining Laser
   Makeshift Hammer
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Huge Storage Unit
  Device                   Heat Sink
  Storage                  Huge Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Beam Cannon
  Energy Gun               Riot Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             51   | 8   22  21  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   1   2   
    Treads                 5    | 2   1   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  12   | 3   7   2   
    Device                 6    | 2   4   .   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   30   | 2   13  15  
    Energy Gun             4    | .   3   1   
    Energy Cannon          9    | .   3   6   
    Ballistic Gun          9    | 2   4   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         5    | .   .   5   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   1   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   .   9   
  Power                    2    | .   .   2   
  Propulsion               4    | .   .   4   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   14   | .   14  14  
  Treads                   27   | .   27  27  
  Device                   10   | .   14  8   
  Storage                  14   | .   14  14  
  Protection               3    | .   .   5   
  Energy Gun               4    | .   2   5   
  Energy Cannon            11   | .   11  11  
  Ballistic Gun            9    | .   12  7   
  Special Weapon           1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 14  92  94  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  30   | .   2   30  
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         22   | 7   17  25  
  Most Carried             25   | 5   20  25  
  Average Carried          18   | 2   13  22  
  Final Capacity           25   | 8   25  25  
  Final Carried            22   | 4   19  22  

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           957  | 332  388  237  
  Remotely                 .    | .    .    .    
Salvage Created            1802 | 128  1146 528  
  Parts                    127  | 11   82   34   
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           3    | .    3    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      5    | .    .    5    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  32   | .   20  12  
  Guns                     13   | .   10  3   
  Cannons                  17   | .   8   9   
  AOE                      2    | .   2   .   
Classes Destroyed          9    | 2   6   1   
  Worker                   1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 5    | 1   4   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    14   | .   14  .   
  Subdweller               12   | .   .   12  
Best Kill Streak           6    | 2   6   2   
  Combat Bots Only         6    | .   6   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        132  | .    55   77   
  Missed                   38   | .    15   23   
Damage Taken               1850 | .    460  1390 
  Core                     261  | .    71   190  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   98   | .    98   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              158  | 13   78   67   
  Largest                  2    | 2    2    2    
  Hottest                  140  | 40   100  140  
Shots Fired                301  | 26   156  119  
  Gun                      182  | 26   107  49   
  Cannon                   105  | .    49   56   
  Launcher                 .    | .    .    .    
  Special                  14   | .    .    14   
  Kinetic                  142  | 26   88   28   
  Thermal                  119  | .    49   70   
  Explosive                .    | .    .    .    
  Electromagnetic          40   | .    19   21   
  Robot Hit Streak         24   | 6    20   24   
  Robot Miss Streak        5    | 3    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           207  | 17   105  85   
  Core Hits                80   | 8    43   29   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              5    | .    5    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            5    | .    5    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3131 | 172  1486 1473 
  Guns                     1541 | 172  788  581  
  Cannons                  1468 | .    576  892  
  Explosions               122  | .    122  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1034 | 172  639  223  
  Thermal                  1590 | .    698  892  
  Explosive                .    | .    .    .    
  Electromagnetic          507  | .    149  358  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            11   | .    11   .    
  Projectiles              11   | .    11   .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      61   | .    61   .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        66   | .    66   9    
  Average Temperature      20   | .    22   8    
  Received Heat Transfer   462  | .    156  306  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         2986 | .    1321 1665 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             413  | 20  413 .   
  Initial                  13   | .   13  .   
  Average                  218  | 9   236 .   
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         25   | 100 19  .   
  Level 1                  73   | .   80  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              44   | .   28  16  
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        5    | .   3   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               9    | .   9   .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                12   | .   12  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     79   | .   79  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              4    | .   4   .   
  Non-combat               4    | .   4   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        4    | .   4   .   
  parse_system             1    | .   1   .   
  no_distress              1    | .   1   .   
  find_recycling           1    | .   1   .   
  find_station             1    | .   1   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               6380 | 178  2015 4187 
Spaces Moved               2090 | 80   796  1214 
  Core                     11   | 9    .    2    
  Treads                   2079 | 71   796  1212 
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  320  
  Average Speed            271  | 147  207  322  
  Slowest Speed            1550 | 160  320  1550 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       56   | 6    93   71   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          9    | .    8    1    
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      8    | .    8    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2470 | 117  1008 1345 
  Wait                     106  | 4    77   25   
  Move                     2088 | 79   795  1214 
  Hop                      .    | .    .    .    
  Pick Up                  48   | 12   22   14   
  Fast Attach              .    | .    .    .    
  Attach                   16   | 7    1    8    
  Detach                   .    | .    .    .    
  Swap                     35   | 1    21   13   
  Drop                     14   | 1    9    4    
  Fire                     158  | 13   78   67   
  Melee                    5    | .    5    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  179 | -11/Scrapyard | Entered Materials
  285 | -10/Materials | Discovered new exit (range 14)
  313 | -10/Materials | Build established: Mutant
  841 | -10/Materials | Discovered new exit (range 15)
 1103 | -10/Materials | Repaired Corrupted Hacking Suite?
 1205 | -10/Materials | Discovered new exit (range 7)
 1867 | -10/Materials | Discovered new exit (range 13)
 2079 | -10/Materials | Repaired Lgt. Treads
 2194 | -10/Materials | Entered Subcaves
 3055 | -10/Subcaves  | Lost 3 parts (2n1w)
 3121 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3564 | -10/Subcaves  | Discovered new exit (range 9)
 4434 | -10/Subcaves  | Discovered new exit (range 15)
 6324 | -10/Subcaves  | Core integrity fell below 50%
 6343 | -10/Subcaves  | Core integrity fell below 20%
 6381 | -10/Subcaves  | Destroyed by 1C-V65(R) with Subdweller Beam Cannon

 Last Messages 
---------------
06319_ SI-0SM(R) destroyed.
06322_ Acquired 18 matter.
06323_ Subatomizers dissect the Corrupted
  Disposable Heat Sink.
06326_ Acquired 1 matter.
06336_ Subatomizers dissect the Corrupted
  Disposable Heat Sink.
06337_ Lgt. Treads destroyed.
06341_ 1C-V65(R) affixes Scrap Shield Fragment
  to Scrap Shield.
06344_ 1C-V65(R) misfires.
06346_ Acquired 1 matter.
06346_ Lgt. Treads destroyed.
06347_ Subatomizers dissect the Corrupted
  Disposable Heat Sink.
06349_ Acquired 1 matter.
06350_ 1C-V65(R) misfires.
06352_ Acquired 1 matter.
06357_ Subatomizers dissect the Corrupted
  Disposable Heat Sink. <x2>

 Map 
-----
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| ?????????????????????????????????????????#####???? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             100
Propulsion Shielding       33
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MiningNavigationPropulsion
  Manual?         0
Play Time         00:30:26
  Cumulative      32.3 hours
  Start           2024.04.30 @ 13:22:21
  End             2024.04.30 @ 14:00:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           38
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          27
Achievement%      23
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f59b8c75-b4f2-4577-bbc9-01bb55504b78