Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 15:47:09 Player: Figgis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (207) 1035 Value Destroyed (7166) 7166 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3385) 3385 TOTAL SCORE: 18226 Bonus ------- High Alert Combat Kills 844 Follower Combat Kills 1934 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1300 Matter 213/300 Energy 52/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster > --- UTILITY (9) ------ Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Energy Filter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced Particle Accelerator Hardened Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Heavy Treads Biometal Heavy Treads Experimental Actuator Array [Rating: 114] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel High-density Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Dynamic Insulation System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . 4 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . 1 Utility 7 | . . . 1 . 1 1 . . . 2 2 . . . Weapon 2 | . . . . . . 1 . . . . . . . 1 Parts Attached 140 | 4 9 1 21 . 19 10 6 4 4 20 11 12 6 13 Power 18 | . 3 . 3 . 2 2 3 . . 3 . 2 . . Engine 13 | . 3 . 3 . 2 2 1 . . 2 . . . . Core 3 | . . . . . . . 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 2 . . Propulsion 46 | 2 . 1 6 . 8 . 3 1 2 5 3 4 1 10 Treads 31 | 2 . 1 6 . 8 . 3 1 2 3 . 2 1 2 Leg 2 | . . . . . . . . . . . . 2 . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . 3 . . . Flight 9 | . . . . . . . . . . 2 . . . 7 Utility 38 | . 4 . 5 . 3 4 . . 2 5 8 4 3 . Device 20 | . 1 . 2 . 1 3 . . 1 4 3 3 2 . Storage 4 | . 3 . . . . . . . . . . . 1 . Processor 5 | . . . . . . 1 . . . . 4 . . . Hackware 3 | . . . . . 1 . . . 1 . 1 . . . Protection 6 | . . . 3 . 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 7 . 6 4 . 3 . 7 . 2 2 3 Energy Gun 7 | . 1 . 2 . 1 . . . . 1 . 1 . 1 Energy Cannon 3 | . . . . . . . . 1 . . . 1 1 . Ballistic Gun 17 | 2 1 . 5 . 4 2 . 1 . 2 . . . . Ballistic Cannon 6 | . . . . . . 1 . 1 . 2 . . 1 1 Launcher 4 | . . . . . 1 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 3 2 2 . . 1 . 3 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . Parts Lost 62 | . . . 3 1 7 4 . 1 . 21 4 . 15 6 Power 9 | . . . 1 . 1 1 . . . 4 . . 2 . Propulsion 28 | . . . . . 4 3 . 1 . 9 2 . 4 5 Utility 14 | . . . 1 1 1 . . . . 3 2 . 5 1 Weapon 11 | . . . 1 . 1 . . . . 5 . . 4 . Highest Loss Streak 15 | . . . 2 1 6 2 . 1 . 9 3 . 15 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 15 | 2 7 14 18 19 19 19 19 19 19 17 4 3 3 4 Power 1 | 1 1 2 1 1 1 1 2 2 2 1 . . . . Propulsion 3 | . 1 4 5 6 4 4 1 2 2 2 . 1 1 . Utility 5 | . 2 5 5 6 4 5 7 9 9 7 3 1 1 3 Weapon 4 | . 2 3 5 5 8 7 7 5 4 6 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . 1 3 7 2 5 7 1 3 3 9 . 1 1 4 Power 4 | . . . 2 . . . 1 1 . . . . . . Propulsion 8 | . 1 . 3 . 2 1 . . . . . . 1 . Utility 17 | . . 2 . . . 2 . 2 2 5 . 1 . 3 Weapon 16 | . . 1 1 2 3 4 . . . 4 . . . 1 Tool/Special 2 | . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 96 100 99 98 96 99 99 99 99 79 44 75 87 33 Engine 6 | . 13 14 10 11 8 6 1 . . 4 . . . . Core 1 | . . . . . . . 5 7 7 4 . . . . Treads 27 | . 28 28 32 33 34 29 29 29 29 22 . 7 9 5 Device 12 | . 11 14 15 9 8 9 15 15 10 10 10 18 22 2 Storage 8 | . 13 14 11 11 9 7 7 7 7 4 . . 2 . Processor 4 | . . . . . . 6 7 7 7 4 13 15 10 9 Hackware 5 | . . . . . 8 7 7 7 11 5 2 5 4 . Protection 3 | . . . 6 11 8 5 . . . 1 . 1 4 . Energy Gun 2 | . 3 14 4 . 2 . . . . 3 . 4 4 2 Ballistic Gun 12 | . 24 14 17 22 15 15 15 8 7 5 . 3 4 . Ballistic Cannon 2 | . . . . . . 6 7 7 7 4 . . . 2 Launcher 1 | . . . . . . . . 1 7 . . . . . Peak Build Rating 114 | 4 9 12 22 22 35 48 47 46 52 80 69 114 113 71 Average Rating 40 | 2 7 9 19 21 31 44 45 43 46 66 49 94 105 46 On Entrance 30 | . 4 9 12 22 20 35 43 46 43 47 5 41 113 16 Avg Prop Armor Cover (%) 12 | 23 26 . . . 10 . . . . 18 24 10 1 13 Naked Turns 49 | . . . . . . . . . . 49 . . . . Heaviest Build 144 | 3 31 31 60 60 59 72 67 69 74 92 5 68 144 26 Greatest Support 140 | 3 40 40 66 66 89 90 88 85 85 110 30 140 140 56 Greatest Overweight (x) 18 | . . . 1 . 2 1 . 1 . 18 . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 15 20 20 20 20 20 20 20 20 5 5 25 5 Average Capacity 17 | 5 13 15 19 20 20 20 20 20 20 19 5 5 15 5 Most Carried 20 | 5 14 15 20 20 20 20 20 20 20 20 5 5 8 5 Average Carried 16 | 2 7 14 18 19 19 19 19 19 19 17 4 4 5 4 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 14 15 20 20 20 19 20 20 20 5 5 4 4 3 Scrap Suit Usage (%) 7 | . . . . . . . . . . 87 . . . . Parts Cannibalized 8 | . . . . . . . . . . 8 . . . . Class Distribution -------------------- 44% | Mutant 18% | Gunner 17% | Commander-Gunner 8% | Scavenger-Skirmisher 4% | Scrapper 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Scrapper | -5/Factory Scout | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Matter Collected 5790 | 227 378 19 749 123 913 693 681 261 60 1090 . 280 162 154 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7444 | . 626 32 1321 139 1248 777 304 599 . 1625 . . 666 107 Parts 414 | . 48 3 85 15 55 56 15 29 . 73 . . 29 6 Haulers Intercepted 12 | . 2 . 4 . 2 3 1 . . . . . . . Recyclers Shooed 15 | . 3 1 1 . 1 . . . . 8 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Combat Hostiles Destroyed 152 | . 16 1 30 8 21 13 5 7 . 35 . . 13 3 Guns 109 | . 16 1 30 8 18 9 4 3 . 13 . . 7 . Cannons 27 | . . . . . . 3 1 3 . 12 . . 5 3 AOE 15 | . . . . . 3 1 . 1 . 10 . . . . Classes Destroyed 17 | . 4 . 2 2 4 3 . 2 . . . . . . Worker 7 | . . . . . 1 3 . . . 1 . . 2 . Builder 14 | . . . . . . 4 2 2 . 5 . . 1 . Hauler 12 | . 2 . 4 . 2 3 1 . . . . . . . Recycler 3 | . . . . . 1 . . . . 1 . . 1 . Mechanic 2 | . . . . . . 1 . . . 1 . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . Watcher 15 | . 3 . 5 . 4 3 . . . . . . . . Swarmer 41 | . 6 . 11 6 . 3 1 . . 6 . . 8 . Grunt 55 | . 10 1 10 . 14 4 3 1 . 11 . . 1 . Brawler 3 | . . . . . 1 . . . . 2 . . . . Duelist 3 | . . . . . . . . 1 . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 22 | . . . 9 . 5 . 1 4 . 2 . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 13 | . . . . . 1 . . . . 10 . . 2 . Programmer 12 | . . . . . . 6 . . . 2 . . 2 2 Assembled 1 | . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 16 | . 6 1 7 5 6 7 2 5 . 16 . . 13 1 Combat Bots Only 11 | . 3 1 7 5 4 3 1 3 . 11 . . 10 1 Max Kills in Single Turn 4 | . 2 1 2 2 3 4 2 4 . 4 . . 2 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . Exploded 3 | . . . . . 2 1 . 1 . 3 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Hostile Shots Fired 1326 | . 66 4 224 37 149 93 44 81 . 285 42 . 152 149 Missed 418 | . 20 . 66 8 38 34 13 29 . 85 23 . 39 63 Hits 908 | . 46 4 158 29 111 59 31 52 . 200 19 . 113 86 Melee 6 | . . . . . 1 . . . . 5 . . . . Projectile 902 | . 46 4 158 29 110 59 31 52 . 195 19 . 113 86 AOE 6 | . . . . 3 . . . . . 3 . . . . Critical Strikes 33 | . . . 3 1 4 5 1 . . 6 . . 5 8 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Actively Blocked 1 | . . . . . . 1 . . . . . . . . Damage Taken 14789 | . 480 50 1735 329 1728 1044 415 393 . 3932 399 . 2425 1859 Core 3161 | . 68 . 229 36 143 110 41 27 . 795 174 . 229 1309 Absorbed by Shields 75 | . . . . . . . . . . 75 . . . . Reduced by Siege Mode 89 | . . . . . . . . . . . . . 89 . Ignored by Resistances 31 | . . . . . . . . . . 31 . . . . Regen/Repaired (Parts) 957 | . . . 401 . 143 . . . . 105 . 218 90 . Core Remaining (%) 62 | 100 . 72 . 33 74 . . . 74 20 . . 64 . Volleys Fired 536 | . 68 3 95 19 107 50 17 16 . 103 . . 40 18 Largest 3 | . 2 2 2 2 2 3 3 3 . 3 . . 3 2 Hottest 237 | . 85 85 88 46 88 96 96 148 . 200 . . 237 149 Shots Fired 1206 | . 134 6 187 38 214 151 50 46 . 267 . . 94 19 Gun 958 | . 134 6 187 38 212 101 33 22 . 164 . . 60 1 Cannon 234 | . . . . . . 50 17 23 . 92 . . 34 18 Launcher 14 | . . . . . 2 . . 1 . 11 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 984 | . 129 3 152 38 175 151 50 38 . 197 . . 33 18 Thermal 208 | . 5 3 35 . 37 . . 7 . 59 . . 61 1 Explosive 8 | . . . . . 2 . . . . 6 . . . . Electromagnetic 6 | . . . . . . . . 1 . 5 . . . . Robot Hit Streak 24 | . 15 4 24 5 12 10 9 7 . 10 . . 7 20 Robot Miss Streak 9 | . 6 1 5 3 7 4 4 3 . 9 . . 3 2 Penetration Max 1 | . . . . . . 1 1 1 . 1 . . . . Secondary Targets 11 | . 4 . 2 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . Shots Hit Robots 742 | . 80 4 128 22 137 88 24 28 . 162 . . 53 16 Core Hits 358 | . 37 1 54 10 65 36 12 18 . 90 . . 29 6 Critical Kills 4 | . . . 1 . . . . . . 1 . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 22 | . . . 2 . 3 4 1 1 . 5 . . 6 . Burn 6 | . . . 1 . 3 . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . . 2 . Destroy 3 | . . . 1 . . . . . . 2 . . . . Blast 11 | . . . . . . 4 1 1 . 3 . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19832 | . 976 64 2076 376 2841 2710 641 972 . 6297 . . 2089 790 Guns 12077 | . 976 64 2076 376 2347 1481 457 383 . 2893 . . 988 36 Cannons 4838 | . . . . . . 813 180 296 . 1694 . . 1101 754 Explosions 2894 | . . . . . 494 416 . 293 . 1691 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . 4 . . 19 . . . . Kinetic 13173 | . 929 13 1654 376 1929 2294 637 578 . 3319 . . 690 754 Thermal 4349 | . 47 51 422 . 418 416 . 101 . 1459 . . 1399 36 Explosive 1589 | . . . . . 494 . . . . 1095 . . . . Electromagnetic 698 | . . . . . . . . 293 . 405 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 3 3 3 4 6 . . 1 12 Average Corruption 2 | . . . . . 1 2 3 3 3 2 . . 1 4 Corruption Purged 5 | . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . . . . 7 14 8 15 . 11 . . . 3 Message Errors 7 | . . . . . 1 2 1 2 . 1 . . . . Matter Fused 14 | . . . . . 1 6 2 4 . 1 . . . . Heat Flow Errors 8 | . . . . . . 1 1 4 . 1 . . . 1 Energy Discharges 7 | . . . . . . . 1 3 . 3 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 3 2 1 . . . . . . Data Loss (major) 4 | . . . . . 1 1 . . . 1 . . . 1 Misfires 2 | . . . . . 1 1 . . . . . . . . Alerts 4 | . . . . . 1 . . 1 . 2 . . . . Weapon Failures 3 | . . . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . . 2 71 . 35 . 56 . . 40 121 Projectiles 223 | . . . . . . 28 . . . 34 . . 40 121 Explosions 102 | . . . . . 2 43 . 35 . 22 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 8 3 . . 12 . . 3 7 Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 28 | . . . . . . 8 2 . . 9 . . 2 7 Secondary 4 | . . . . . . . 1 . . 2 . . 1 . Self-Inflicted Damage 110 | . . . . . 52 . . . . 58 . . . . Shots 5 | . . . . . 2 . . . . 3 . . . . Rammed 5 | . . . . . . . . . . 5 . . . . Targets Rammed 6 | . . . . . . . 1 . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 450 | . 72 60 23 24 44 268 189 209 . 450 . . 398 201 Average Temperature 88 | . 15 26 6 10 12 74 45 91 . 131 . . 128 111 Received Heat Transfer 2526 | . 207 27 453 . 801 108 156 114 . 384 30 . 198 48 Effects 9 | . . . . . . . . . . 8 . . 1 . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . . Interference 4 | . . . . . . . . . . 3 . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 29 | . . . . . . . . . . . . . 29 . Longest Duration 16 | . . . . . . . . . . . . . 16 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 9 | . . . . . 2 . . . . 3 . . 4 . Heat Transferred 6618 | . 111 111 1036 . 1184 250 . 200 . 1950 . . 1739 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Maximum Alert Level 4 | . . . 2 . . 1 1 1 . 3 2 . 4 3 Low Security (%) 67 | 100 100 100 47 100 100 74 38 99 . 17 . 100 43 . Level 1 15 | . . . 29 . . 25 61 . . 25 89 . 6 . Level 2 11 | . . . 22 . . . . . . 46 10 . 4 93 Level 3 2 | . . . . . . . . . . 10 . . 13 6 Level 4 2 | . . . . . . . . . . . . . 32 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1386 | . 117 112 495 179 170 330 385 203 . 783 457 152 1386 718 Initial 698 | . . . 36 179 35 62 133 126 . . 367 152 . 698 Average 196 | . 32 8 203 84 98 103 227 134 . 390 341 63 587 627 Influence Increases 8114 | . 436 170 1098 185 649 694 558 413 . 1520 240 26 2026 99 Destroy 0b10 Robot/C 4140 | . 320 120 700 140 420 260 300 120 . 860 . . 840 60 Destroy 0b10 Robot/NC 365 | . 25 . 50 . 40 75 15 40 . 40 . . 80 . Destroy Leader 910 | . 70 30 188 30 112 102 72 . . 150 . . 136 20 Allied During Kill 830 | . . 20 24 . . . 143 . . 35 . . 608 . Successful Hack 142 | . 21 . 11 . 31 21 . 44 . 14 . . . . Select Force Hacks 180 | . . . . . . . . 180 . . . . . . Disable Machine 525 | . . . 45 15 15 165 15 15 . 165 . . 90 . Destroy Structure 632 | . . . 5 . 16 56 13 14 . 226 . 26 272 4 Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 375 | . . . 75 . 15 15 . . . 30 225 . . 15 Influence Decreases 7599 | . 436 76 731 555 603 538 526 589 149 770 553 463 696 914 Entered New Map 2279 | . . . 58 282 56 75 160 199 149 . 383 285 . 632 Time Decay 4207 | . 436 76 633 270 487 423 246 380 . 450 130 138 316 222 Lost Part 593 | . . . 20 3 60 40 . 10 . 210 40 . 150 60 Lost Ally 520 | . . . 20 . . . 120 . . 110 . 40 230 . Squads Dispatched 43 | . 2 1 2 . 1 8 4 . . 12 1 . 10 2 Investigation 8 | . . 1 1 . . 2 . . . 3 . . 1 . Extermination 12 | . . . . . . 4 1 . . 2 1 . 2 2 Reinforcement 14 | . 2 . 1 . 1 2 3 . . 3 . . 2 . Assault 2 | . . . . . . . . . . 1 . . 1 . Garrison 7 | . . . . . . . . . . 3 . . 4 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Distress Signals 16 | . 1 . 3 . 2 1 3 . . 3 . . 3 . Communications Jammed 66 | . . . . . . . . . . . . . 66 . Distress Signals 65 | . . . . . . . . . . . . . 65 . Times Spotted 339 | . 26 5 47 14 43 24 18 5 . 62 23 . 47 25 Peak Tracking Total 18 | . 4 3 8 4 7 3 4 1 . 9 8 . 8 18 Tactical Retreats 13 | . . . 5 . 1 1 . . . 1 4 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Traps Triggered 11 | . . . 1 . 1 2 . . . 6 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Machines Disabled 35 | . . . 3 1 1 11 1 1 . 11 . . 6 . Max in Single Turn 5 | . . . 1 1 1 5 1 1 . 2 . . 1 . Garrison Access 4 | . . . . . 1 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Machines Accessed 85 | . 7 1 12 . 10 13 2 14 11 8 1 . 5 1 Terminals 42 | . 6 . 9 . 7 8 1 6 . 5 . . . . Fabricators 4 | . . . . . . 1 . . . 1 . . 2 . Repair Stations 7 | . 1 . 2 . 1 1 1 . . 1 . . . . Recycling Units 9 | . . . . . . 1 . 6 . 1 . . . 1 Scanalyzers 4 | . . . 1 . 1 1 . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . 1 . 2 . Total Hacks 254 | . 20 1 34 . 24 25 3 40 77 19 1 . 8 2 Successful 182 | . 10 1 19 . 18 6 1 36 77 8 1 . 4 1 Failed 69 | . 9 . 14 . 6 18 2 4 . 11 . . 4 1 Catastrophic 13 | . . . 4 . . 5 . 1 . 2 . . 1 . Database Lockouts 3 | . 1 . 1 . . 1 . . . . . . . . Manual 49 | . 8 . 8 . 5 6 1 8 . 13 . . . . Terminals 99 | . 17 . 22 . 19 17 2 9 . 13 . . . . Fabricators 6 | . . . . . . 2 . . . 2 . . 2 . Repair Stations 17 | . 3 . 8 . 2 1 1 . . 2 . . . . Recycling Units 13 | . . . . . . 3 . 6 . 2 . . . 2 Scanalyzers 9 | . . . 4 . 2 1 . . . . . . 2 . Garrison Access 7 | . . . . . 1 1 . . . . 1 . 4 . Terminal Hacks 145 | . 9 1 9 . 13 5 1 30 77 . . . . . Record 101 | . 1 . 1 . . . . 26 73 . . . . . Robot Analysis 18 | . 2 . 6 . 3 2 . 1 4 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 11 | . 3 . 1 . 3 2 1 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Release Object 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . . . . 1 . . 1 . Repair Station Hacks 12 | . 1 . 7 . 2 . . . . 2 . . . . Scan Component 7 | . 1 . 4 . 1 . . . . 1 . . . . Repair 5 | . . . 3 . 1 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . 1 Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . 3 . 2 . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Retrieve Study 5 | . . . 3 . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . 1 . Seal Access 4 | . . . . . 1 1 . . . . 1 . 1 . Unauthorized Hacks 10 | . . . . . . . . 6 . 4 . . . . Terminals 4 | . . . . . . . . . . 4 . . . . Botnet 4 | . . . . . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . Tunnel 6 | . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 11 . 8 11 2 3 . 7 . . 3 . Full Trace Events 4 | . . . . . . 2 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . 2 . . . . . . . . . Parts Repaired 5 | . . . 3 . 1 . . . . 1 . . . . Time 184 | . . . 96 . 32 . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Total Allies 41 | . . 3 . . . . 10 8 . . . 20 . . Largest Group 20 | . . 3 2 . . . 10 8 8 8 . 20 16 . Highest-Rated Group 769 | . . 40 32 . . . 173 141 141 141 . 769 604 . Highest-Rated Ally 50 | . . 16 16 . . . 29 34 34 34 . 50 50 . Initial UFD Resources 44 | . . . . . . . . . . 38 42 42 42 44 Total Orders 5 | . . . . . . . 1 . 4 . . . . . STAY 5 | . . . . . . . 1 . 4 . . . . . Ally Attacks 302 | . . 24 29 . . . 74 . . 9 . 14 152 . Total Damage 9125 | . . 288 338 . . . 835 . . 849 . 650 6165 . Kills 73 | . . 5 5 . . . 11 . . 9 . 1 42 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Active Infowar (turns) 5447 | . 1346 1070 1069 . . 211 . . . . 238 345 1168 . Optics 603 | . . . . . . . . . . . 227 345 31 . Sensors 1502 | . . . . . . 211 . . . . 13 131 1147 . Terrain 5235 | . 1346 1070 1069 . . . . . . . 238 345 1167 . Jamming 1127 | . . . . . . . . . . . . . 1127 . Robot Analysis Total 16 | . 2 . 5 . 3 1 . 1 4 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Turns Passed 17782 | 29 1606 1070 2599 589 1903 2172 521 885 2660 1488 260 345 1187 468 Spaces Moved 10302 | 34 853 613 1297 325 861 1254 269 478 1600 751 692 281 549 445 Core 323 | 34 58 . . . . . . . . 105 . . 13 113 Treads 8967 | . 795 613 1297 325 861 1254 269 478 1600 624 . 150 536 165 Legs . | . . . . . . . . . . . . . . . Wheels 14 | . . . . . . . . . . . . . . 14 Hover 5 | . . . . . . . . . . . 5 . . . Flight 993 | . . . . . . . . . . 22 687 131 . 153 Fastest Speed 32 | 50 50 160 163 163 155 152 155 156 156 32 32 35 50 37 Average Speed 146 | 50 152 160 163 163 173 154 155 159 156 139 34 106 187 88 Slowest Speed 950 | 50 160 165 245 163 240 219 156 200 160 950 35 160 240 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 3 5 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 97 92 96 70 73 37 34 98 88 22 22 96 20 17 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 8 | . . 2 . . . . . 6 . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 2 . . . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 186 | . . . . . 16 49 10 14 . 88 . . 7 2 Melee . | . . . . . . . . . . . . . . . Projectile 80 | . . . . . . 9 10 14 . 38 . . 7 2 AOE 106 | . . . . . 16 40 . . . 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Was Fac Res Total 12079 | 45 1036 697 1615 351 1110 1389 335 565 1766 1006 699 328 636 501 Wait 762 | . 81 71 157 4 78 46 28 6 145 95 . 15 28 8 Move 10275 | 33 852 612 1296 324 860 1253 268 477 1599 745 683 280 548 445 Hop 7 | . . . . . . . . . . 3 4 . . . Pick Up 142 | 8 19 5 20 2 23 13 7 5 4 16 1 4 8 7 Fast Attach 40 | . . . 4 . 2 3 . 1 1 3 10 8 . 8 Attach 63 | 4 3 . 6 . 11 4 3 . . 13 1 6 6 6 Detach 4 | . . . . . . . . . . . . 2 1 1 Swap 66 | . 7 1 15 . 13 6 3 4 5 12 . . . . Drop 120 | . 6 5 22 2 16 14 6 5 8 12 . 11 5 8 Fire 536 | . 68 3 95 19 107 50 17 16 . 103 . . 40 18 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . 2 51 4 . . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [Ext]) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Discovered new exit (range 13) 991 | -10/Materials | Discovered new exit (range 9) 1563 | -10/Materials | Discovered new exit (range 16) 1636 | -10/Materials | Entered Mines 1638 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1670 | -10/Mines | Discovered new exit (range 10) 1718 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1729 | -10/Mines | Discovered new exit (range 11) 1742 | -10/Mines | Learned location of Zion (-6) 1860 | -10/Mines | Discovered new exit (range 6) 2618 | -10/Mines | Met a Derelict shopkeep closing up shop 2692 | -10/Mines | Discovered new exit (range 8) 2700 | -10/Mines | Learned location of Storage (-7) 2706 | -10/Mines | Entered Materials 2706 | -9/Materials | Accompanied by 2 allies 2706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3013 | -9/Materials | Build established: Scavenger-Mutant 3275 | -9/Materials | Discovered new exit (range 13) 3539 | -9/Materials | Discovered new exit (range 9) 3623 | -9/Materials | Build established: Mutant 3879 | -9/Materials | Destroyed 7 combat bots 3883 | -9/Materials | Discovered new exit (range 16) 4101 | -9/Materials | Repaired Arm. Treads 4563 | -9/Materials | Repaired Lgt. Armor Plating 4596 | -9/Materials | Repaired Autogun 4691 | -9/Materials | Discovered new exit (range 3) 4914 | -9/Materials | Core integrity fell below 50% 4986 | -9/Materials | Central database locked down 5305 | -9/Materials | Entered Mines 5347 | -9/Mines | Discovered new exit (range 7) 5530 | -9/Mines | Identified exit to Materials 5540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5815 | -9/Mines | Assembled infested the area 5820 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5894 | -9/Mines | Entered Materials 5894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6093 | -8/Materials | Repaired Imp. Treads+ 6540 | -8/Materials | Lost 6 parts (1p4n1u) 6931 | -8/Materials | Identified exit to Factory 7797 | -8/Materials | Entered Factory 7797 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8090 | -7/Factory | Discovered new exit (range 5) 8264 | -7/Factory | Build established: Gunner 8616 | -7/Factory | Identified exit to Storage 8616 | -7/Factory | Identified exit to Lower Caves 9760 | -7/Factory | Central database locked down 9969 | -7/Factory | Entered Storage 10118 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10203 | -7/Storage | Lost 3 allies 10442 | -7/Storage | Used back door to open Recycling access 10442 | -7/Storage | Discovered new exit (range 4) 10447 | -7/Storage | Lost 3 allies 10490 | -7/Storage | Entered Recycling 10908 | -7/Recycling | Discovered new exit (range 16) 11329 | -7/Recycling | Scanned before Scraplab entrance 11352 | -7/Recycling | Entered Scraplab 11366 | -7/Recycling | Discovered new exit (range 2) 11375 | -7/Recycling | Entered Scraptown 11375 | -7/Scraptown | Accompanied by 8 allies 11382 | -7/Scraptown | System corruption cleaned by C-Scrubber 11561 | -7/Scraptown | Build established: Commander-Gunner 11683 | -7/Scraptown | Discovered new exit (range 13) 11774 | -7/Scraptown | Visited Assassins FH 11798 | -7/Scraptown | Visited Cyclists 12049 | -7/Scraptown | Visited Fellowship of the Rings 12074 | -7/Scraptown | Visited Symbiants 12166 | -7/Scraptown | Visited Comm Corps 12222 | -7/Scraptown | Visited CPS Storage 12411 | -7/Scraptown | System corruption cleaned by C-Scrubber 12558 | -7/Scraptown | Visited UFD Registry 12558 | -7/Scraptown | Registered with UFD as "Thunderwalker" 12570 | -7/Scraptown | Visited Awakened 12645 | -7/Scraptown | Entered Cyclist Reading Room 12757 | -7/Scraptown | Visited Cartography Club 12871 | -7/Scraptown | Visited Curators Association 12929 | -7/Scraptown | Visited Scrapoid Research Area 12957 | -7/Scraptown | Visited Modified Component R&D 13045 | -7/Scraptown | Visited Analyses Database 13079 | -7/Scraptown | Visited Junk Repository 13271 | -7/Scraptown | Discovered new exit (range 5) 13402 | -7/Scraptown | Found Scrap Suit 13509 | -7/Scraptown | Visited Abandonware Association 13520 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13524 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 13559 | -7/Scraptown | Visited Chapter 10 13613 | -7/Scraptown | Visited Junk Repository 13953 | -7/Scraptown | Met Optimus 13953 | -7/Scraptown | Accepted into 0bPrime 14035 | -7/Scraptown | Entered Factory 14035 | -5/Factory | Accompanied by 8 allies 14035 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14149 | -5/Factory | Repaired Remote Force Field 14243 | -5/Factory | Lost 3 allies 14243 | -5/Factory | Found Prototype Launcher 14244 | -5/Factory | Identified Mni. Smartbomb Launcher 14248 | -5/Factory | Found Mni. Smartbomb Launcher 14309 | -5/Factory | Lost 3 allies 14353 | -5/Factory | Garrison activated, responded to threat 14571 | -5/Factory | Build established: Scrapper 14630 | -5/Factory | Discovered new exit (range 16) 15228 | -5/Factory | Lost 4 parts (2n2w) 15235 | -5/Factory | First assault squad dispatched 15405 | -5/Factory | Destroyed 11 combat bots 15409 | -5/Factory | Lost 9 parts (2p3n2u2w) 15486 | -5/Factory | Core integrity fell below 50% 15492 | -5/Factory | Lost 3 parts (1p1u1w) 15499 | -5/Factory | Spotted B-75 Beast 15515 | -5/Factory | Discovered new exit (range 11) 15523 | -5/Factory | Entered another Factory area 15523 | -4/Factory | Evolved 2 slots: Utility x2 15767 | -4/Factory | Spotted B-86 Titan 15780 | -4/Factory | Discovered new exit (range 21) 15783 | -4/Factory | Manually triggered Chute Trap 15783 | -4/Factory | Sucked down chute 15783 | -4/Factory | Entered Waste 15784 | -4/Waste | Joined by Warlord forces that had cleared the area 15786 | -4/Waste | Found Prototype Device 15786 | -4/Waste | Identified Adv. Particle Accelerator 15810 | -4/Waste | Found Prototype Device 15810 | -4/Waste | Identified Exp. Actuator Array 15813 | -4/Waste | Lost 3 parts (2n1u) 15893 | -4/Waste | A Compactor rumbled back to life 15895 | -4/Waste | Spotted C-40 Crusher 15896 | -4/Waste | Allies destroyed C-40 Crusher 16081 | -4/Waste | Discovered new exit (range 18) 16084 | -4/Waste | Build established: Scavenger-Skirmisher 16128 | -4/Waste | Entered Factory 16128 | -4/Factory | Accompanied by 16 allies 16427 | -4/Factory | Garrison activated, responded to threat 16484 | -4/Factory | Lost 5 allies 16669 | -4/Factory | Discovered new exit (range 11) 16775 | -4/Factory | Garrison activated, responded to threat 16835 | -4/Factory | Lost 4 allies 17053 | -4/Factory | Discovered new exit (range 13) 17128 | -4/Factory | First assault squad dispatched 17256 | -4/Factory | Lost 4 allies 17267 | -4/Factory | Spotted B-86 Titan 17315 | -4/Factory | Entered Research 17315 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17317 | -3/Research | Destroyed 10 combat bots 17337 | -3/Research | Lost 15 parts (2p4n5u4w) 17617 | -3/Research | Build established: Mutant 17685 | -3/Research | Spotted B-86 Titan 17749 | -3/Research | System corruption reached 10% 17752 | -3/Research | Core integrity fell below 50% 17772 | -3/Research | Core integrity fell below 20% 17783 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17751_ Slug penetrates U-05 Engineer. 17751_ Slug penetrates Wall. 17751_ Penetrated by Slug. 17753_ Slug penetrates Wall. 17753_ Penetrated by Slug. 17753_ Slug penetrates Wall. 17759_ Penetrated by Slug. 17759_ Slug penetrates Wall. 17763_ Acquired Q-thruster. 17764_ System corrupted: Heat flow error (+247). 17766_ U-05 Engineer works on Particle Synthesizer. 17768_ C-30 ARC bursts open, deploying its payload. 17768_ S-43 Plague unfolds itself. 17771_ P-80 Master resets G-67 Veteran, system corruption cleaned. 17772_ U-05 Engineer works on Particle Synthesizer. 17772_ Terminal disabled. 17774_ Slug penetrates Terminal. 17775_ Q-thruster destroyed. 17777_ P-80 Master resets K-01 Serf, system corruption cleaned. 17781_ System corrupted: Substantial component data lost. 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""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Corruption Containment 12 Armor Coverage 300 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 50 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Biometal Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 21% | -9/Materials Lgt. Armor Plating | 6% | -9/Materials Autogun | 30% | -9/Materials Imp. Treads | 7% | -8/Materials Remote Force Field | 55% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed SchematicSiegeDetonator Manual? 0 Play Time 01:59:24 Cumulative 244.2 hours Start 2026.09.25 @ 13:45:17 End 2026.09.25 @ 15:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 366 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b926a98-c989-4d99-8af4-d90545119a59