Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.08 @ 17:49:58 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1334) 1334 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3414 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Seismic Analyzer Improved Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (18) --- Ion Engine Light Nuclear Core Armored Treads Large Matter Pod (150) Particle Charger Light Armor Plating Field Recycling Unit (0) Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Seismic Analyzer Improved Targeting Computer Improved Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Light Nuclear Core Armored Treads Large Matter Pod Particle Charger Light Armor Plating Field Recycling Unit Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 45 | 6 3 10 15 11 Power 5 | 1 1 1 1 1 Engine 2 | 1 1 . . . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 3 2 Treads 8 | 2 . 2 3 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 6 3 Device 4 | . 1 . 3 . Storage 3 | 1 1 . . 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 . 7 5 5 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 2 . 7 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 2 | . . . 2 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . . 7 8 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 3 | . . . 3 . Weapon 6 | . . . 2 4 Highest Loss Streak 5 | . . . 3 5 Average Slot Usage (%) 94 | . 99 99 83 87 Engine 7 | . 14 9 . . Core 5 | . . 4 10 8 Treads 23 | . 28 27 16 13 Device 10 | . 13 14 9 . Storage 13 | . 14 14 11 16 Processor 3 | . . . 5 18 Protection 3 | . . . 9 7 Ballistic Gun 22 | . 28 27 16 4 Ballistic Cannon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 69 | 11 24 28 30 69 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 21 | . . 8 1 21 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 18 | 6 10 10 10 18 Average Capacity 10 | 4 9 10 10 17 Most Carried 13 | 1 7 10 10 13 Average Carried 7 | . 4 8 9 11 Final Capacity 18 | 6 10 10 10 18 Final Carried 12 | 1 7 10 8 12 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1582 | 226 358 286 354 358 Remotely . | . . . . . Salvage Created 1452 | . 209 338 520 385 Parts 97 | . 17 26 36 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 48 | . 6 12 19 11 Guns 37 | . 6 12 19 . Cannons 9 | . . . . 9 Classes Destroyed 7 | . 3 . 2 2 Recycler 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 22 | . 3 6 10 3 Grunt 21 | . 3 6 7 5 Brawler 1 | . . . 1 . Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 3 4 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3429 | . 159 323 1012 1935 Core 808 | . 14 44 195 555 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 76 51 . Volleys Fired 163 | . 24 31 63 45 Largest 2 | . 2 2 2 1 Hottest 123 | . 40 46 123 44 Shots Fired 262 | . 48 62 107 45 Gun 194 | . 48 62 79 5 Cannon 40 | . . . . 40 Launcher . | . . . . . Special 28 | . . . 28 . Kinetic 234 | . 48 62 79 45 Thermal 28 | . . . 28 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 21 13 29 23 Robot Miss Streak 4 | . 4 1 2 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 185 | . 33 47 58 47 Core Hits 71 | . 13 19 25 14 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3005 | . 388 606 820 1191 Guns 1851 | . 388 606 772 85 Cannons 781 | . . . . 781 Explosions . | . . . . . Melee 324 | . . . . 324 Ramming 1 | . . . . 1 Kinetic 2632 | . 388 606 772 866 Thermal 48 | . . . 48 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 324 | . . . . 324 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Effects 16 | . . . 16 . Message Errors 6 | . . . 6 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 143 | . . . . 143 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee 134 | . . . . 134 Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 3 | . . . . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 341 | . 2 6 341 181 Average Temperature 52 | . 2 2 53 66 Received Heat Transfer 1260 | . 72 177 273 738 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 100 | . . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 295 | . 92 150 295 232 Initial 16 | . . . 16 10 Average 63 | . 21 44 136 88 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 78 82 Level 1 7 | . . . 21 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 10 12 26 18 Peak Tracking Total 5 | . 3 3 5 5 Tactical Retreats 8 | . 1 1 5 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 14 | . 8 . 5 1 Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 20 . 19 1 Successful 17 | . 2 . 14 1 Failed 23 | . 18 . 5 . Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 25 | . 18 . 7 . Terminals 24 | . 18 . 6 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 3 | . 2 . . 1 Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 9 . Scan Component 5 | . . . 5 . Repair 4 | . . . 4 . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 5 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 4 . Time 116 | . . . 116 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 5777 | 82 1988 1595 1325 787 Spaces Moved 2577 | 48 960 851 427 291 Core 18 | 3 . 2 . 13 Treads 2555 | 45 960 849 427 274 Legs . | . . . . . Wheels 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 167 | 153 160 160 169 207 Slowest Speed 1100 | 160 160 450 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 47 | 5 91 99 28 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 25 | . . . 24 1 Terrain Destroyed 28 | . . . 24 4 Melee . | . . . . . Projectile 28 | . . . 24 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3698 | 54 1365 1020 863 396 Wait 856 | . 365 108 352 31 Move 2572 | 47 959 850 425 291 Hop . | . . . . . Pick Up 21 | 1 9 4 4 3 Fast Attach 34 | 6 2 10 6 10 Attach 6 | . . . 5 1 Detach 11 | . 1 6 1 3 Swap 5 | . 1 . 4 . Drop 18 | . 4 11 2 1 Fire 163 | . 24 31 63 45 Melee 9 | . . . . 9 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 6) 888 | -10/Materials | Discovered new exit (range 7) 1804 | -10/Materials | Discovered new exit (range 7) 2071 | -10/Materials | Entered Mines 2454 | -10/Mines | Discovered new exit (range 5) 2590 | -10/Mines | Discovered new exit (range 10) 3220 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3565 | -10/Mines | Build established: Scavenger-Mutant 3666 | -10/Mines | Entered Materials 3666 | -9/Materials | Evolved 2 slots: Utility x2 4017 | -9/Materials | Repaired ECM Suite 4050 | -9/Materials | Repaired Sensor Array 4082 | -9/Materials | Repaired Lgt. Treads 4249 | -9/Materials | Crushed by falling debris 4332 | -9/Materials | Crushed by falling debris 4596 | -9/Materials | Repaired Lgt. Nuclear Core? 4801 | -9/Materials | Discovered new exit (range 16) 4906 | -9/Materials | Lost 3 parts (1n1u1w) 4991 | -9/Materials | Entered another Materials area 4991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5159 | -8/Materials | Build established: Mutant 5539 | -8/Materials | Garrison activated, responded to threat 5620 | -8/Materials | Lost 3 parts (2n1w) 5726 | -8/Materials | Core integrity fell below 50% 5761 | -8/Materials | Core integrity fell below 20% 5766 | -8/Materials | Lost 5 parts (1p1n3w) 5778 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05703_ R-06 Scavenger collects Imp. Heat Sink. 05705_ Acquired 62 matter. 05706_ S-10 Pest destroyed. 05709_ Nuclear Core destroyed. 05724_ Acquired Wheel. 05725_ Acquired 10 matter. 05733_ Destroyed Heat Sink. 05733_ Y-45 Defender system corrupted by crushing effect. 05735_ Hvy. Mace destroyed. 05735_ Wheel destroyed. 05736_ Slammed into Y-45 Defender. 05741_ Y-45 Defender misfires. 05744_ Y-45 Defender IFF system glitched. 05745_ Slammed into Y-45 Defender. 05756_ S-10 Pest destroyed. 05764_ Y-45 Defender heat damages Beam Rifle, Lgt. Treads. 05766_ R-06 Scavenger collects Lgt. Assault Rifle. 05769_ Y-45 Defender heat damages Imp. Ion Engine. 05770_ Acquired Lgt. Assault Rifle. 05772_ Y-45 Defender heat damages Lgt. Treads. 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Y"#?# *#?????? | | + #########???# !! ""#?# #?????? | | # # ##### #?# """ #?????? | | # # + #?# """ #?????? | | # # # #########?# """ #?????? | | # " ##+###+#########??# #?????? | | ########## # #??########?????? | | ##????????# # """ """ !!! ##???????????????? | | ??????????# # """ """ !!! #????????????????? | | ??????????# # """ """ !! #????????????????? | | ??????????# # #????????????????? | | ??????????######### ! #????????????????? | | ??????????????????###############????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronFlightBattery Manual? 0 Play Time 01:00:46 Cumulative 36.2 hours Start 2022.01.07 @ 16:43:07 End 2022.01.08 @ 17:49:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcdf173a-4589-41a8-ab70-e9b3ebd3cfe5