Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 19:45:05 Player: Gentle Jesus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (170) 850 Value Destroyed (8128) 8128 Prototype IDs (42) 840 Alien Tech Used (11) 2200 Bonus (30245) 30245 TOTAL SCORE: 52363 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1850 Follower Combat Kills 1860 Met Data Miner 300 Met Imprinter 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -365 Cogmind --------- Core Integrity 919/1600 Matter 252/300 Energy 1046/1050 System Corruption 9% Temperature Cool (0) Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Energy Well Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- Sigix Sheargun Potential Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Advanced Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Terrabomb Terrabomb Potential Cannon [Rating: 233] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Reactive Plating Weapon Heavy Pick Energy Gun Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 201 | 7 . 13 10 3 16 2 1 . 3 10 3 6 1 4 7 14 4 3 19 2 3 26 11 5 7 14 6 1 Power 27 | 1 . 1 1 . 3 1 . . . . 1 1 . . . 4 1 1 2 . . 5 1 2 . 1 1 . Engine 9 | 1 . 1 1 . 2 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Core 8 | . . . . . 1 . . . . . 1 1 . . . 3 . . 2 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 2 . 1 1 . Propulsion 52 | 2 . 4 3 1 6 . . . 1 3 . . . . 4 8 . . 6 . 3 6 2 1 1 1 . . Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . 4 . . . 1 3 . . . . . 8 . . . . . . . . . . . . Wheel 13 | 2 . 1 3 1 2 . . . . . . . . . . . . . 4 . . . . . . . . . Hover 7 | . . 1 . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . 3 6 2 1 1 1 . . Utility 71 | 2 . 3 5 1 4 1 . . . 6 1 4 1 2 2 1 2 1 4 1 . 11 4 . 5 7 2 1 Device 33 | 1 . 2 3 1 1 1 . . . 2 . 1 1 1 2 1 . 1 2 1 . 4 1 . 3 3 . 1 Storage 8 | 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 1 . . 1 . . Processor 15 | . . 1 1 . . . . . . 2 1 1 . 1 . . . . . . . 4 . . . 2 2 . Hackware 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . . Protection 10 | . . . . . 3 . . . . 1 . . . . . . 2 . 2 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . 5 1 1 3 . 1 . 2 1 1 1 . 2 1 1 1 1 7 1 . 4 4 2 1 5 3 . Energy Gun 14 | 1 . 4 . 1 1 . . . 1 . . 1 . . . . . . 1 . . 1 1 . . 2 . . Energy Cannon 12 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 1 . 1 2 1 . . 2 . Ballistic Gun 5 | 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . Launcher 7 | . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 1 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 20 | . . 1 1 . . . . . . . . . . . . . 2 . . . . 3 7 . 4 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 95 | . . 13 . . 5 . . . 3 2 7 3 . . 4 2 1 2 18 9 . 6 3 . 4 11 . 2 Power 14 | . . 1 . . 1 . . . . 1 1 . . . 1 1 . . 2 2 . 1 1 . . 2 . . Propulsion 35 | . . 5 . . 2 . . . 1 . 2 1 . . 2 1 . 1 10 2 . 3 1 . 1 3 . . Utility 29 | . . 3 . . 2 . . . 2 1 2 2 . . . . . . 2 3 . 2 1 . 3 5 . 1 Weapon 17 | . . 4 . . . . . . . . 2 . . . 1 . 1 1 4 2 . . . . . 1 . 1 Highest Loss Streak 9 | . . 5 . . 2 . . . 2 2 3 2 . . 4 2 1 2 6 6 . 3 1 . 2 9 . 2 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Average Backups 7 | 1 4 3 4 6 7 7 8 8 7 7 7 7 10 11 11 11 14 13 9 1 1 4 3 3 3 2 3 3 Power 1 | . 1 1 1 1 . 1 2 2 2 1 . . 1 1 . 1 4 4 3 . . . . . . . . . Propulsion 1 | . 1 . . 2 2 3 3 3 3 2 1 1 1 1 . 1 2 1 . . . 2 1 . . . . . Utility 1 | . 1 1 2 3 2 1 1 1 1 1 3 3 2 2 3 2 3 3 2 . . . . 1 . . . . Weapon 2 | . 1 1 . . 1 2 2 2 1 2 2 2 6 7 7 6 5 4 3 . 1 . 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . . . . . . . . . 1 1 . . 2 . 1 3 . . 4 1 . 1 . . 1 Power 5 | . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . 1 Propulsion 7 | . . 1 . . . . . . . . . 1 . . . . . . . . . 4 1 . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 83 | . 100 82 33 90 80 93 100 100 94 97 99 87 85 86 80 95 98 98 83 40 26 58 85 79 75 72 78 78 Engine 2 | . 14 10 2 9 4 7 7 7 7 6 1 . . . . 1 . . . . . 1 . . . . . . Core 2 | . . . . . 2 . . . . . 4 5 6 6 8 8 10 1 . 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 9 7 . . 3 8 8 8 7 9 9 Leg 16 | . . . . . 11 30 30 30 30 33 32 22 20 20 2 24 29 29 18 . . . . . . 2 9 9 Wheel 2 | . 28 17 7 36 17 . . . . . . . . . . . . . 1 2 . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 5 16 22 21 18 15 . . Device 16 | . 14 16 11 17 14 16 23 23 23 25 21 22 15 20 20 22 17 17 11 11 5 10 18 13 16 15 9 10 Storage 5 | . 14 10 2 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 . . . 4 4 4 5 9 9 Processor 9 | . . 3 1 9 . . . . . 7 10 14 16 13 11 11 11 11 10 10 10 10 14 13 13 14 17 16 Hackware 3 | . . . . . . . . . . . . 1 6 6 5 5 5 5 5 5 5 7 9 13 8 3 . . Protection 3 | . . . . . 4 15 15 15 9 2 5 . . . . . 4 5 6 . . . . . 1 . . . Energy Gun 4 | . 14 17 . . 7 7 . . 4 . . 1 6 . . 3 4 5 4 2 . . . . . 4 17 15 Energy Cannon 1 | . . . . . . . 6 7 7 6 7 4 . . . . . . . . . . . 1 . . 6 9 Impact Weapon 1 | . . . 6 9 2 2 7 7 . . . . . . . . . . . . . 2 4 3 3 2 . . Piercing Weapon 2 | . . . . . . . . . . 5 4 5 6 6 5 5 . 3 3 2 . 1 . . . . . . Peak Build Rating 233 | 7 7 13 19 24 40 42 43 43 45 56 54 49 54 57 73 85 91 100 107 55 22 121 144 145 154 219 232 233 Average Rating 73 | 5 7 10 10 21 29 39 42 43 42 52 53 46 52 54 63 77 86 97 91 32 17 73 124 135 134 150 228 231 On Entrance 65 | . 7 7 . 14 24 39 42 43 43 39 53 39 48 54 55 55 85 91 100 47 16 22 117 138 145 132 219 232 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . 6 . . 7 . . 7 . . . . . . Naked Turns 92 | . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 14 23 12 15 45 45 46 46 49 51 56 41 41 45 39 55 69 76 92 26 1 34 59 54 55 69 50 61 Greatest Support 110 | 32 32 42 30 40 80 80 80 80 80 97 97 72 57 57 57 105 105 110 110 24 12 44 47 59 59 60 60 60 Greatest Overweight (x) 7 | . . 7 1 . 1 . . . . . . . . . 1 3 . . 4 2 . 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 7 5 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 5 8 7 8 8 8 8 8 8 10 9 12 12 12 15 15 15 13 2 1 5 5 5 5 5 5 5 Average Carried 7 | 1 4 3 4 6 7 7 8 8 7 7 7 7 10 11 11 11 14 13 9 1 1 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 5 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 5 5 8 7 7 8 8 8 8 7 10 7 11 12 11 15 15 13 1 1 1 5 4 5 5 5 5 2 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Assassin 6% | Hacker-Scout 6% | Alien-Sigix 5% | Assassin 3% | Hacker-Ninja 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Commander-Assassin | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Scientist-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Matter Collected 3733 | 274 . 146 110 . 199 256 10 . 70 125 116 111 27 40 10 498 119 74 472 88 40 265 170 . 245 160 48 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5910 | 35 . 540 . . 292 110 . . 349 179 184 76 . . 61 363 77 27 1315 23 . 182 329 . 356 589 124 699 Parts 243 | 6 . 24 . . 11 4 . . 10 5 8 7 . . 8 23 1 2 57 2 . 8 2 . 6 31 7 21 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 14 . . 8 . 8 7 . . . . . . . 3 3 . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 112 | . . 12 . . 8 3 . . 6 1 5 3 . . 5 10 1 . 32 1 . . 1 . 3 17 . 4 Melee 5 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . Guns 42 | . . 10 . . 3 2 . . 1 . . . . . . 2 1 . 17 1 . . . . . 2 . 3 Cannons 21 | . . . . . 5 1 . . 5 . 5 . . . 1 . . . 1 . . . 1 . . 1 . 1 AOE 42 | . . . . . . . . . . . . . . . 4 8 . . 14 . . . . . 3 13 . . Classes Destroyed 19 | 1 . 3 . . 2 . . . 1 2 . . . . 1 1 . 1 2 . . . 1 . . 4 . . Worker 18 | . . . . . . . . . . . . . . . . . . . 5 . . 2 . . 1 9 1 . Builder 6 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycler 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 . 1 . . 1 Operator 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . Watcher 6 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 2 . Swarmer 43 | . . . . . 4 . . . . . 4 3 . . 5 7 . . 14 1 . . . . . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 33 | . . 6 . . . 3 . . 4 . . . . . . 2 . . 11 . . . . . 3 4 . . Brawler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 . . Sentry 13 | . . 5 . . 3 . . . . . 1 . . . . 1 . . 2 . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 9 | . . . . . . . . . . 1 . . . . . . . . 3 . . . 1 . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 24 | 1 . 3 . . 4 3 . . 3 1 4 3 . . 4 7 1 1 14 1 . 2 3 . 3 24 1 1 Combat Bots Only 8 | . . 3 . . 4 3 . . 3 1 4 3 . . 4 6 1 . 8 1 . . 1 . 3 6 . 1 Max Kills in Single Turn 24 | 1 . 1 . . 2 1 . . 1 1 2 1 . . 3 4 1 1 6 1 . 1 1 . 2 24 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . 3 4 . . 5 . . . . . 2 6 . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1284 | . . 133 1 1 137 34 . . 59 20 72 21 . . 55 24 26 . 208 48 5 57 46 6 32 121 28 150 Missed 467 | . . 29 1 1 61 12 . . 10 5 25 5 . . 24 5 10 . 54 12 1 32 18 1 18 66 14 63 Hits 817 | . . 104 . . 76 22 . . 49 15 47 16 . . 31 19 16 . 154 36 4 25 28 5 14 55 14 87 Melee 11 | . . 1 . . . . . . 2 . . . . . . . . . . 7 . . . . . 1 . . Projectile 806 | . . 103 . . 76 22 . . 47 15 47 16 . . 31 19 16 . 154 29 4 25 28 5 14 54 14 87 Critical Strikes 46 | . . 5 . . . 1 . . 1 1 2 2 . . 1 1 6 . 12 4 . . . . . 4 . 6 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 16886 | . . 1381 . . 702 339 . . 802 229 1117 288 . 1 496 406 461 75 3031 944 58 528 568 119 540 2440 241 2120 Core 4329 | . . 328 . . 83 17 . . 113 30 261 28 . 1 145 182 41 . 351 470 58 278 112 . 143 1007 83 598 Absorbed by Shields 128 | . . . . . . . . . . . . . . . . 118 10 . . . . . . . . . . . Ignored by Resistances 2370 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . 276 251 1831 Regen/Repaired (Parts) 592 | . . . . . . . . . . . . . . . . . . . 153 . . . . . . 439 . . Core Remaining (%) 64 | 100 100 . 18 100 . . . . 69 . . . . 62 . . . 63 . . 23 . 70 . . 52 . 57 Volleys Fired 383 | 6 . 46 . . 29 15 . . 21 3 27 . . 7 7 28 13 2 69 10 . 3 5 . 3 16 28 45 Largest 3 | 2 . 2 . . 2 2 . . 2 1 2 . . 1 1 1 2 2 3 2 . 1 1 . 1 2 2 3 Hottest 320 | 60 . 121 . . 112 93 . . 149 80 170 . . 75 75 225 123 225 260 159 . 113 200 . 200 200 200 320 Shots Fired 641 | 12 . 87 . . 55 28 . . 42 3 39 . . 7 7 28 17 3 106 20 . 3 5 . 3 25 54 97 Gun 436 | 12 . 87 . . 34 13 . . 13 . . . . 3 . 17 5 1 97 15 . 1 . . . 18 52 68 Cannon 173 | . . . . . 21 15 . . 29 3 39 . . . 4 2 7 . 1 5 . 2 5 . 3 6 2 29 Launcher 18 | . . . . . . . . . . . . . . 4 3 9 . 1 . . . . . . . 1 . . Special 14 | . . . . . . . . . . . . . . . . . 5 1 8 . . . . . . . . . Kinetic 143 | 6 . 24 . . 21 15 . . 8 . . . . . . 2 7 . 55 5 . . . . . . . . Thermal 324 | 6 . 63 . . 34 13 . . 34 3 39 . . 3 . 17 5 1 42 15 . 3 5 . 3 7 2 29 Explosive 31 | . . . . . . . . . . . . . . 4 3 9 5 2 8 . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Slashing 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 52 68 Robot Hit Streak 9 | 4 . 9 . . 8 4 . . 7 6 5 . . 1 5 8 2 . 9 7 . 8 9 . 2 3 3 5 Robot Miss Streak 4 | 2 . 3 . . 2 4 . . 2 1 2 . . 1 2 3 2 . 4 2 . . 1 . . 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 348 | 7 . 61 . 1 35 14 . . 30 13 8 5 . 1 11 3 5 . 70 15 . 7 8 . 5 16 8 25 Core Hits 248 | 2 . 18 . . 14 6 . . 14 2 6 3 . . 9 18 15 1 68 6 . 1 . . 4 39 4 18 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 23 | . . 5 . . 5 . . . 2 1 . 1 . . . . 3 . 3 . . 1 2 . . . . . Burn 11 | . . 5 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Melee Attacks 206 | . . . 7 5 7 12 . . . 15 4 7 . . 19 2 . . 8 . . 29 23 8 21 39 . . Impact 137 | . . . 7 5 7 12 . . . . . . . . . . . . . . . 18 23 8 21 36 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . 15 4 7 . . 19 2 . . 8 . . 11 . . . . . . Sneak Attacks 20 | . . . . . . . . . . 1 . . . . 3 . . . . . . 5 5 . 4 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46509 | 98 . 929 . 28 705 311 . . 685 446 271 153 . 22 929 1160 755 79 5596 345 . 497 1393 . 1127 26334 690 3956 Guns 6213 | 98 . 929 . . 391 84 . . 189 . . . . 22 . 119 89 . 1836 174 . 30 . . . 490 555 1207 Cannons 4063 | . . . . . 314 227 . . 496 62 271 . . . 84 . 77 . . 171 . . 445 . 119 239 . 1558 Explosions 33158 | . . . . . . . . . . . . . . . 555 1041 474 79 3477 . . . 419 . 550 25237 135 1191 Melee 2655 | . . . . 28 . . . . . 384 . 153 . . 290 . . . . . . 467 529 . 458 346 . . Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Kinetic 2220 | 54 . 121 . . 314 227 . . 139 . . . . . . . 77 . 1245 43 . . . . . . . . Thermal 33795 | 44 . 808 . . 391 84 . . 546 62 271 . . 22 . 119 89 . 1446 302 . 30 864 . 669 25299 . 2749 Explosive 5083 | . . . . . . . . . . . . . . . 555 1041 474 79 2622 . . . . . . 177 135 . Electromagnetic 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . Impact 1361 | . . . . 28 . . . . . . . . . . . . . . . . . . 529 . 458 346 . . Slashing 2650 | . . . . . . . . . . . . . . . . . 115 . 283 . . . . . . 490 555 1207 Piercing 1294 | . . . . . . . . . . 384 . 153 . . 290 . . . . . . 467 . . . . . . Highest Corruption 9 | . . 6 6 . . . . . . 1 4 4 4 . . 3 3 3 5 5 5 1 1 . . . . 9 Average Corruption 3 | . . 6 6 . . . . . . 1 3 4 4 . . 2 3 3 4 5 5 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 10 . . Effects 118 | . . 7 14 . . . . . . . 20 11 4 . . 7 6 2 32 7 . 4 . . . . . 4 Message Errors 31 | . . 2 6 . . . . . . . 5 2 1 . . 1 2 . 7 3 . . . . . . . 2 Matter Fused 23 | . . 1 1 . . . . . . . 6 4 2 . . 2 1 . 3 1 . 1 . . . . . 1 Heat Flow Errors 12 | . . 1 . . . . . . . . 4 2 . . . 1 . 1 1 1 . . . . . . . 1 Energy Discharges 18 | . . 1 3 . . . . . . . 1 1 . . . 3 1 1 6 . . 1 . . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . Data Loss (minor) 19 | . . 1 3 . . . . . . . 1 1 1 . . . 2 . 9 1 . . . . . . . . Data Loss (major) 6 | . . . 1 . . . . . . . 1 1 . . . . . . 2 . . 1 . . . . . . Misfires 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 20 | . . . . . . . . . . . . . . . . 12 . 1 5 . . . 2 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3788 | . . . . . . . . . . 74 . 4 . . 108 82 7 . 199 9 . 113 811 . 302 2014 65 . Projectiles 289 | . . . . . . . . . . . . . . . . . . . . 9 . . 205 . 69 6 . . Explosions 2587 | . . . . . . . . . . . . . . . 76 82 7 . 199 . . . 157 . 19 1982 65 . Melee 912 | . . . . . . . . . . 74 . 4 . . 32 . . . . . . 113 449 . 214 26 . . Knockbacks 14 | . . . . 1 4 7 . . . . . . . . . . . . . . . . 2 . . . . . Impact 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 11 | . . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1661 | . . . . . . . . . . . . . . 1 2 125 . . . . . . 105 . . 1372 56 . Shots 9 | . . . . . . . . . . . . . . 1 1 3 . . . . . . 1 . . 2 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . . 402 . . 224 153 . . 66 . 250 212 . 30 36 544 . 204 454 419 . 32 351 . 8 99 . 163 Average Temperature 95 | . . 89 . . 74 89 . . 17 . 79 97 . 26 33 204 . 90 126 242 . 16 141 . 8 40 . 54 Received Heat Transfer 3109 | . . 630 . . 108 216 . . 324 . 212 . . . . 60 49 . 481 492 . 36 141 . 45 45 9 261 Effects 10 | . . 2 . . . . . . . . . . . . . 3 . . 2 2 . . 1 . . . . . Shutdowns 4 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . . 1 . . . . . . . 9 . 3 1 . . Impact Corruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 5 2 . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 8 . . 3 . . . 2 . 2 . . . . . . . . . . . . . . 1 . . Heat Transferred 10846 | 100 . 2146 . . 1221 185 . . 1144 100 359 . . 37 . 143 148 . 1501 444 . 37 470 . 690 1420 . 701 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . 3 4 3 2 3 . . 2 1 . 1 5 5 5 Low Security (%) 42 | 100 100 100 100 100 100 . . . . 100 . . . . . . . . 37 . . . 13 100 92 24 . . Level 1 10 | . . . . . . . . . . . . . . . . . . 14 26 . . 13 86 . 7 10 . . Level 2 25 | . . . . . . . . . . . . . . . . 54 90 85 17 . . 86 . . . 35 . . Level 3 9 | . . . . . . . . . . . . . . . 100 36 9 . 17 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 39 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 93 . Peak Influence 4608 | 5 3 113 94 34 112 . . . . 30 . . . . 1004 1191 711 508 959 . . 564 335 116 277 4608 3288 2619 Initial 2764 | . 3 . 28 33 . . . . . . . . . . 900 491 598 270 149 . . 319 279 115 33 . 2764 2104 Average 615 | . . 50 9 12 40 . . . . 3 . . . . 907 768 621 448 361 . . 479 276 98 125 1596 3006 2334 Influence Increases 13912 | 10 . 395 182 19 266 70 . . 155 66 215 70 . . 1154 1314 373 278 1440 125 122 589 335 128 444 4943 554 665 Destroy 0b10 Robot/C 3320 | . . 240 120 . 160 60 . . 120 20 100 60 . . 100 580 160 80 680 20 100 . 80 . 60 500 . 80 Destroy 0b10 Robot/NC 240 | 10 . . 5 . . . . . . 5 . . . . 5 10 10 5 50 . . 15 10 . 15 70 20 10 Destroy Leader 492 | . . 80 20 . 50 10 . . 20 10 10 10 . . 10 82 . . 100 . 10 . . . . 46 4 30 Allied During Kill 582 | . . . 4 . . . . . . . . . . . . 320 107 85 47 . 12 . . . . . 4 3 Successful Hack 238 | . . . . . 5 . . . . . . . . . . 5 . . 14 . . 28 48 59 . 31 24 24 Disable Machine 1455 | . . . . . . . . . . 30 . . . . 15 30 . 60 270 . . 45 90 . 45 720 105 45 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 4850 | . . . 3 4 6 . . . . 1 . . . . 64 212 96 48 204 . . 36 62 24 54 3261 367 408 Advance Influence 900 | . . . . . . . . . . . . . . . 900 . . . . . . . . . . . . . Partial Spotted 195 | . . . . . 15 . . . . . . . . . . . . . . . . 90 . 15 . 30 30 15 Lose Combat Pursuer 1590 | . . 75 30 15 30 . . . 15 . 105 . . . 60 75 . . 75 105 . 375 45 30 270 285 . . Influence Decreases 11293 | 5 5 320 171 105 207 129 . . 155 36 120 195 . . 150 1249 767 525 1071 486 84 565 627 275 503 335 1874 1334 Entered New Map 5729 | . 2 . 47 53 . 23 . . . . 12 25 . . . 513 471 405 279 296 84 155 219 91 26 . 1844 1184 Time Decay 3445 | 5 3 190 84 52 172 106 . . 135 36 68 160 . . 110 386 206 100 439 100 . 350 198 80 160 225 10 70 Lost Part 848 | . . 130 . . 35 . . . 20 . 40 10 . . 40 20 10 20 173 90 . 60 30 . 40 110 . 20 Lost Ally 440 | . . . 40 . . . . . . . . . . . . 180 80 . 30 . . . 30 . . . 20 60 Purge Threat 831 | . . . . . . . . . . . . . . . . 150 . . 150 . . . 150 104 277 . . . Squads Dispatched 88 | . 1 3 1 1 5 . . . . 2 . . . . 2 5 . . 12 . . 8 4 . 5 12 21 6 Investigation 18 | . 1 1 . 1 2 . . . . 1 . . . . . 1 . . 2 . . 4 1 . 1 2 . 1 Extermination 10 | . . . . . . . . . . 1 . . . . 1 . . . 2 . . 1 1 . 2 2 . . Reinforcement 20 | . . 2 . . . . . . . . . . . . . 3 . . 5 . . 3 2 . 2 1 1 1 Assault 33 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 7 20 4 Garrison 7 | . . . . . 3 . . . . . . . . . 1 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Distress Signals 17 | . . 2 . . 1 . . . . . . . . . . 1 1 . 3 . . 1 1 . . 6 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . . 26 5 3 12 3 . . 8 3 17 3 . 6 9 30 9 3 38 11 5 30 18 5 27 56 17 51 Peak Tracking Total 17 | . . 9 17 1 5 3 . . 4 2 8 3 . 2 7 12 5 1 6 9 5 9 8 4 12 12 6 16 Tactical Retreats 51 | . . 4 2 1 1 . . . 1 . 2 . . . 2 4 . . 5 5 . 6 1 1 4 12 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Traps Triggered 14 | . 1 . . 1 2 . . . . . . 1 . . . 1 . . 4 . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Machines Disabled 113 | . . . . . . . . . . 2 . . . . 1 2 . 4 18 . . 3 8 . 3 59 7 6 Max in Single Turn 46 | . . . . . . . . . . 1 . . . . 1 1 . 2 14 . . 1 1 . 1 46 2 2 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Machines Accessed 80 | . 1 3 . . 3 . 1 4 . 2 . 1 1 . 2 5 1 . 6 1 . 13 9 8 8 7 1 3 Terminals 50 | . 1 3 . . 3 . 1 . . 1 . . . . 1 4 1 . 3 . . 5 6 6 7 6 . 2 Fabricators 7 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 Recycling Units 5 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Total Hacks 200 | . 2 8 . . 9 . 1 29 . 4 . 1 4 . 4 10 3 . 15 1 . 30 16 16 17 21 2 7 Successful 96 | . 1 1 . . 1 . 1 29 . 1 . 1 4 . . 5 1 . 7 1 . 5 10 11 6 9 1 1 Failed 104 | . 1 7 . . 8 . . . . 3 . . . . 4 5 2 . 8 . . 25 6 5 11 12 1 6 Catastrophic 29 | . . 2 . . 1 . . . . . . . . . 1 2 1 . 1 . . 7 4 . 4 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 1 8 . . 7 . . . . 2 . . . . 2 7 1 . 5 . . 6 10 5 7 5 . 4 Terminals 113 | . 2 8 . . 9 . 1 . . 2 . . . . 2 8 3 . 6 . . 12 11 13 15 17 . 4 Fabricators 15 | . . . . . . . . . . . . . . . . . . . 7 . . 4 3 1 . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . 3 Recycling Units 11 | . . . . . . . . . . 2 . . . . 2 2 . . . . . 5 . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 4 2 . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Terminal Hacks 69 | . 1 1 . . 1 . 1 29 . 1 . 1 4 . . 3 1 . 2 1 . 1 4 8 6 4 . . Record 14 | . . . . . . . 1 11 . . . . . . . . . . . . . . . 1 1 . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 2 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 9 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 2 1 1 . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 3 . . 1 2 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 4 1 . Retrieve Study 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 4 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 68 | . 1 3 . . 3 . 1 . . 2 . . . . 2 5 1 . 5 . . 12 9 6 7 7 1 3 Full Trace Events 14 | . . 1 . . 2 . . . . 1 . . . . . 1 . . 2 . . 2 1 . 1 2 . 1 Feedback Events 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . 1 Corruption 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . 2 . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . 67 . . . 44 . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . Part Schematics Acquired 30 | . . . . . . . . 9 . . . . 4 . . . . . . . . . 9 . . 8 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 4 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Total Allies 94 | . . . 4 . . . . . . . . . . . . 17 5 . 1 . 1 . 3 . . . 29 34 Largest Group 10 | . . . 4 . . . . . . . . . . . . 10 7 6 5 . 1 . 1 . . . 8 6 Highest-Rated Group 539 | . . . 71 . . . . . . . . . . . . 432 539 494 459 . 106 . 40 . . . 113 83 Highest-Rated Ally 159 | . . . 31 . . . . . . . . . . . . 159 159 96 96 . 106 . 40 . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 238 | . . . 30 . . . . . . . . . . . . 114 53 20 4 . 6 . . . . . 1 10 Total Damage 6008 | . . . 325 . . . . . . . . . . . . 2738 1567 758 104 . 227 . . . . . 23 266 Kills 48 | . . . 7 . . . . . . . . . . . . 21 7 5 2 . 5 . . . . . . 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Active Infowar (turns) 12093 | 6 87 580 470 134 558 546 270 136 426 391 1110 426 1085 463 229 901 424 210 1245 211 16 786 408 164 343 468 . . Optics 6151 | . . . . . . . . . . . 788 426 1085 463 229 901 424 210 1245 211 16 153 . . . . . . Sensors 5671 | . . . 370 133 425 . . . . 324 1103 300 . . 148 901 23 . 121 . . 503 408 164 343 405 . . IFF 580 | . . . . . . . . . . . . . . 289 229 62 . . . . . . . . . . . . Terrain 360 | . . . 241 2 . . . . . 1 . . . . . . . . . . . . . . . 116 . . Structural 9157 | . . . . 131 558 546 270 136 426 391 272 426 1085 463 229 901 424 210 1082 104 16 786 408 164 129 . . . Seismic 673 | 6 87 580 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1806 | . . . . . . . . . . . . . . . . . . . . . . 425 408 164 343 466 . . Jamming 505 | . . . . . . . . . . . . . . . . . . . . . . 172 333 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . . . . 1 1 . 1 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Turns Passed 13202 | 137 87 586 562 134 558 546 270 136 426 391 1116 426 1085 463 229 901 424 210 1245 211 16 786 408 164 343 579 351 412 Spaces Moved 12162 | 107 87 277 357 86 418 358 207 105 272 228 521 298 821 239 210 500 201 144 632 277 25 1777 603 325 661 1133 634 659 Core 526 | 4 . 11 261 . . . . . . . . . . . . . . . 3 226 17 4 . . . . . . Treads 58 | . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5982 | . . . . . 115 358 207 105 272 228 521 298 821 239 12 454 201 144 506 . . . . . . 208 634 659 Wheels 1025 | 103 87 204 96 86 303 . . . . . . . . . . . . . 95 51 . . . . . . . . Hover 276 | . . 4 . . . . . . . . . . . . 198 46 . . 28 . . . . . . . . . Flight 4295 | . . . . . . . . . . . . . . . . . . . . . 8 1773 603 325 661 925 . . Fastest Speed 24 | 50 100 50 50 80 80 130 130 130 127 128 127 127 130 130 48 116 120 120 56 50 29 27 27 27 28 24 30 30 Average Speed 73 | 98 100 129 58 80 93 130 130 130 127 128 127 128 130 130 66 122 120 120 121 59 44 29 27 27 32 27 30 30 Slowest Speed 400 | 100 100 400 95 80 200 130 130 130 130 128 130 130 130 130 130 260 120 120 250 120 50 100 105 30 108 104 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Potential Cave-ins 56 | . . . 2 . . . . . . . . . . 2 . 8 . . . . . . . . 8 13 2 21 Cave-ins Triggered 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Teleports 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 25 26 Exploration Rate (%) 44 | 4 24 33 70 19 12 63 41 70 51 7 74 53 85 52 10 65 74 97 21 48 3 53 59 16 64 70 27 38 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . . . 1 . 1 . 4 2 3 2 . . . . . 2 . . . . . . . . Spaces Dug 372 | . . . 7 4 4 3 . . . 1 10 . . 64 10 28 . . 4 . . 18 23 8 13 21 95 59 Terrain Destroyed 3151 | . . . 7 4 5 5 . . . 1 23 . . 64 37 170 60 16 126 . . 18 47 8 51 2169 139 201 Melee 102 | . . . 7 4 4 3 . . . 1 2 . . . 10 2 . . 4 . . 16 7 8 13 21 . . Projectile 248 | . . . . . 1 2 . . . . 21 . . . . 12 4 . 16 . . 2 . . 2 1 80 107 AOE 2801 | . . . . . . . . . . . . . . 64 27 156 56 16 106 . . . 40 . 36 2147 59 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Res Tes Res Qua Sec Acc Com Total 15357 | 123 87 419 696 142 512 388 208 104 308 293 924 324 840 383 255 751 364 178 981 304 27 1982 800 385 744 1303 748 784 Wait 1993 | . . 74 314 46 22 1 . . 8 26 360 5 10 133 4 101 143 22 229 9 . 117 133 33 26 59 62 56 Move 12121 | 106 86 276 356 85 417 357 206 104 271 227 520 297 820 238 209 499 200 143 631 276 24 1772 602 324 653 1132 633 657 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Pick Up 73 | 4 1 3 5 1 5 . . . 1 3 5 3 6 . 1 8 . 2 2 . . 11 4 . 2 4 1 1 Fast Attach 179 | 7 . 8 8 1 13 1 1 . 2 6 1 2 1 1 5 7 1 . 16 3 3 25 10 4 11 26 10 6 Attach 82 | . . 4 2 3 4 . . . 1 3 3 5 . . 4 4 1 3 10 2 . 6 6 . 5 7 3 6 Detach 41 | . . 1 2 1 . . . . 1 1 1 . . 1 2 1 . . 2 2 . 3 4 1 7 5 2 4 Swap 49 | . . 1 . . 6 2 . . 1 3 3 2 . 3 . 9 5 3 4 . . . 1 3 1 1 . 1 Drop 132 | . . 6 2 . 9 . 1 . 2 6 . 3 3 . 4 8 1 3 10 2 . 14 12 6 11 13 9 7 Fire 383 | 6 . 46 . . 29 15 . . 21 3 27 . . 7 7 28 13 2 69 10 . 3 5 . 3 16 28 45 Melee 206 | . . . 7 5 7 12 . . . 15 4 7 . . 19 2 . . 8 . . 29 23 8 21 39 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . 1 Rewire 84 | . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 4) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 548 | -9/Materials | Lost 5 parts (1p2n1u1w) 675 | -9/Materials | Lost 4 parts (2n2w) 719 | -9/Materials | Identified exit to Mines 779 | -9/Materials | Core integrity fell below 50% 810 | -9/Materials | Core integrity fell below 20% 811 | -9/Materials | Entered Mines 829 | -9/Mines | Assembled infested the area 834 | -9/Mines | Assisted by a Guerilla fighting off Assembled 842 | -9/Mines | Lost 3 parts (2u1w) 856 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 856 | -9/Mines | Learned location of Zion (-6) 902 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 903 | -9/Mines | Found Prototype Device 903 | -9/Mines | Identified Exp. Sensor Array 904 | -9/Mines | Met a Derelict testing a Signal Generator 1346 | -9/Mines | Discovered new exit (range 14) 1357 | -9/Mines | Discovered new exit (range 13) 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -8/Materials | Discovered new exit (range 7) 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Utility x2 1530 | -7/Factory | Build established: Scavenger-Mutant 1687 | -7/Factory | Discovered new exit (range 15) 1850 | -7/Factory | Garrison activated, responded to threat 1913 | -7/Factory | Discovered new exit (range 10) 2065 | -7/Factory | Entered Lower Caves 2169 | -7/Lower Caves | Identified exit to Lower Caves 2486 | -7/Lower Caves | Encountered a Warlord checkpoint 2611 | -7/Lower Caves | Entered another Lower Caves area 2867 | -7/Lower Caves | Discovered new exit (range 10) 2881 | -7/Lower Caves | Entered Data Miner 2881 | -7/Data Miner | Discovered new exit (range 6) 2906 | -7/Data Miner | Met Data Miner 2936 | -7/Data Miner | Learned location of Section 7 (-2) 2936 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2966 | -7/Data Miner | Received God Mode back door access code from Data Miner 3017 | -7/Data Miner | Entered Proximity Caves 3391 | -6/Proximity Caves | Spotted B-75 Beast 3434 | -6/Proximity Caves | Discovered new exit (range 8) 3443 | -6/Proximity Caves | Entered Factory 3443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3759 | -6/Factory | Discovered new exit (range 6) 3764 | -6/Factory | Identified exit to Lower Caves 3834 | -6/Factory | Entered Lower Caves 3874 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4107 | -6/Lower Caves | Crushed by falling debris 4131 | -6/Lower Caves | Build established: Scavenger-Assassin 4138 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4232 | -6/Lower Caves | Learned location of 1 exit from Factory 4424 | -6/Lower Caves | Encountered a Warlord checkpoint 4468 | -6/Lower Caves | Build established: Assassin 4940 | -6/Lower Caves | Discovered new exit (range 9) 4949 | -6/Lower Caves | Identified exit to Lower Caves 4950 | -6/Lower Caves | Entered another Lower Caves area 4980 | -6/Lower Caves | Lost 3 parts (2u1w) 5047 | -6/Lower Caves | Discovered new exit (range 16) 5229 | -6/Lower Caves | Learned location of Extension (-5) 5335 | -6/Lower Caves | Discovered new exit (range 21) 5374 | -6/Lower Caves | Identified exit to Zion 5376 | -6/Lower Caves | Entered Zion 5415 | -6/Zion | Discovered new exit (range 19) 5478 | -6/Zion | Found Prototype Special Weapon 5480 | -6/Zion | Found Prototype Special Weapon 5482 | -6/Zion | Found Prototype Special Weapon 5485 | -6/Zion | Found Prototype Special Weapon 5552 | -6/Zion | System corruption cleaned by Quarantine Array 5583 | -6/Zion | Build established: Mutant 5803 | -6/Zion | Met Imprinter 6149 | -6/Zion | Given the Hacking Drone Bay 6460 | -6/Zion | Identified exit to Proximity Caves 6461 | -6/Zion | Entered Proximity Caves 6464 | -5/Proximity Caves | Spotter reported a threat 6464 | -5/Proximity Caves | Spotter reported a threat 6598 | -5/Proximity Caves | Spotter reported a threat 6600 | -5/Proximity Caves | Learned Factory emergency access door positions 6630 | -5/Proximity Caves | Spotter reported a threat 6679 | -5/Proximity Caves | Spotted B-75 Beast 6700 | -5/Proximity Caves | Spotter reported a threat 6753 | -5/Proximity Caves | Spotter reported a threat 6760 | -5/Proximity Caves | Discovered new exit (range 16) 6903 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6923 | -5/Proximity Caves | Identified exit to Factory 6924 | -5/Proximity Caves | Entered Factory 6924 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6925 | -5/Factory | Identified exit to Extension 6934 | -5/Factory | Build established: Derelict-Mutant 7064 | -5/Factory | Garrison activated, responded to threat 7126 | -5/Factory | Lost 4 parts (1p2n1w) 7153 | -5/Factory | Entered Extension 7196 | -5/Extension | Rescued A7 7334 | -5/Extension | Rescued a captive Derelict 7635 | -5/Extension | Incoming investigation squad redirected 7654 | -5/Extension | Build established: Commander-Assassin 7778 | -5/Extension | Rescued a captive Derelict 7778 | -5/Extension | Rescued a captive Derelict 7794 | -5/Extension | Rescued a captive Derelict 7823 | -5/Extension | Rescued a captive Derelict 7832 | -5/Extension | Lost 6 allies 8018 | -5/Extension | Discovered new exit (range 10) 8020 | -5/Extension | Discovered new exit (range 6) 8026 | -5/Extension | Identified exit to Cetus 8053 | -5/Extension | First assault squad dispatched 8054 | -5/Extension | Entered Cetus 8054 | -5/Cetus | Accompanied by 5 allies (A7) 8059 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8068 | -5/Cetus | Spotted Cetus Guard 8069 | -5/Cetus | Spotted Cetus Guard 8071 | -5/Cetus | Spotted Cetus Guard 8074 | -5/Cetus | Spotted Cetus Guard 8079 | -5/Cetus | Identified RU-N14's Throwing Claymores (x4) 8083 | -5/Cetus | Allies destroyed Cetus Guard 8092 | -5/Cetus | Allies destroyed Cetus Guard 8093 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8094 | -5/Cetus | Allies destroyed Cetus Guard 8097 | -5/Cetus | Allies destroyed Cetus Guard 8123 | -5/Cetus | Lost 3 allies 8147 | -5/Cetus | Started Cetus Manufacturing Module 8172 | -5/Cetus | Manufactured an Enhanced Grunt 8197 | -5/Cetus | Manufactured an Enhanced Grunt 8222 | -5/Cetus | Manufactured an Enhanced Grunt 8247 | -5/Cetus | Manufactured an Enhanced Grunt 8272 | -5/Cetus | Manufactured an Enhanced Grunt 8303 | -5/Cetus | Discovered new exit (range 21) 8327 | -5/Cetus | Identified exit to Archives 8360 | -5/Cetus | Spotted Cetus Guard 8361 | -5/Cetus | Build established: Scavenger-Mutant 8363 | -5/Cetus | Spotted Cetus Guard 8367 | -5/Cetus | Discovered new exit (range 22) 8371 | -5/Cetus | Spotted Cetus Guard 8372 | -5/Cetus | Spotted Cetus Guard 8384 | -5/Cetus | Allies destroyed Cetus Guard 8391 | -5/Cetus | Allies destroyed Cetus Guard 8393 | -5/Cetus | Destroyed Cetus Guard 8394 | -5/Cetus | Allies destroyed Cetus Guard 8404 | -5/Cetus | Met Revision 17 8478 | -5/Cetus | Entered Archives 8478 | -5/Archives | Accompanied by 6 allies 8521 | -5/Archives | Discovered new exit (range 22) 8541 | -5/Archives | Discovered new exit (range 22) 8558 | -5/Archives | Discovered new exit (range 22) 8598 | -5/Archives | Identified exit to Hub_04(d) 8665 | -5/Archives | Identified exit to Factory 8688 | -5/Archives | Entered Factory 8688 | -4/Factory | Accompanied by 5 allies 8688 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8786 | -4/Factory | Repaired Myomer Leg 8957 | -4/Factory | Lost 4 allies 9046 | -4/Factory | Spotted B-86 Titan 9284 | -4/Factory | Identified exit to Upper Caves 9284 | -4/Factory | Identified exit to Armory 9313 | -4/Factory | Incoming investigation squad redirected 9363 | -4/Factory | Fabricated I-36 Angel? 9470 | -4/Factory | Garrison activated, responded to threat 9546 | -4/Factory | Destroyed 7 combat bots 9548 | -4/Factory | Lost 3 parts (1p2n) 9763 | -4/Factory | Destroyed 8 combat bots 9763 | -4/Factory | Lost 4 parts (1n1u2w) 9917 | -4/Factory | Lost 6 parts (1p4n1w) 9933 | -4/Factory | Entered Upper Caves 9953 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10032 | -4/Upper Caves | Encountered a Warlord checkpoint 10032 | -4/Upper Caves | Core integrity fell below 50% 10057 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 10083 | -4/Upper Caves | Spotted B-86 Titan 10136 | -4/Upper Caves | Learned Research trap positions 10141 | -4/Upper Caves | Discovered new exit (range 6) 10144 | -4/Upper Caves | Identified exit to Upper Caves 10144 | -4/Upper Caves | Entered another Upper Caves area 10146 | -4/Upper Caves | 12-ASH showed up to help 10148 | -4/Upper Caves | 12-ASH revealed a hidden path 10151 | -4/Upper Caves | Identified exit to Research 10160 | -4/Upper Caves | Entered Research 10160 | -3/Research | Evolved 2 slots: Utility x2 10161 | -3/Research | Loaded intel: 74 trap records 10347 | -3/Research | Lost 3 parts (2n1u) 10360 | -3/Research | Revision forces began assault on 0b10 10640 | -3/Research | Discovered new exit (range 16) 10659 | -3/Research | Identified exit to Research 10717 | -3/Research | Build established: Hacker-Scout 10770 | -3/Research | Discovered exit to Research (range 7) 10771 | -3/Research | Found Prototype Processor 10771 | -3/Research | Identified Exp. Terrain Scan Processor 10799 | -3/Research | Met up with Revision 17++ 10836 | -3/Research | Found Prototype Launcher 10836 | -3/Research | Identified Tactical Quantum Warhead 10860 | -3/Research | Research terminal network offline 10944 | -3/Research | Discovered new exit (range 3) 10945 | -3/Research | Identified exit to Testing 10946 | -3/Research | Entered Testing 10994 | -3/Testing | Found Prototype Energy Cannon 10994 | -3/Testing | Identified Potential Cannon 11061 | -3/Testing | Found Prototype Device 11061 | -3/Testing | Identified AEGIS Remote Shield 11062 | -3/Testing | Fabricated I-36 Angel? 11084 | -3/Testing | Build established: Hacker-Ninja 11282 | -3/Testing | Found Prototype Hackware 11282 | -3/Testing | Identified Exp. Hacking Suite 11294 | -3/Testing | Found Prototype Energy Cannon 11294 | -3/Testing | Identified Cld. Nova Cannon 11336 | -3/Testing | Found Portable AFG 11354 | -3/Testing | Entered Research 11354 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11409 | -2/Research | Identified exit to Quarantine 11517 | -2/Research | Fabricated Enh. Nova Cannon? 11518 | -2/Research | Entered Quarantine 11541 | -2/Quarantine | Found Alien Artifact 11541 | -2/Quarantine | Identified Core Reset Matrix 11541 | -2/Quarantine | Used Core Reset Matrix 11545 | -2/Quarantine | Detected hypermatrix surge 11545 | -2/Quarantine | Sensed 14 artifacts in vicinity 11586 | -2/Quarantine | Build established: Hacker-Scout 11586 | -2/Quarantine | Exp. Hacking Suite fried by hacking feedback 11609 | -2/Quarantine | Found Terrabomb 11647 | -2/Quarantine | Crushed by falling debris 11684 | -2/Quarantine | Found Unknown Protection 11684 | -2/Quarantine | Identified Powered Armor 11687 | -2/Quarantine | Found Prototype Device 11687 | -2/Quarantine | Identified Exp. Shield Generator 11695 | -2/Quarantine | Spotted Alpha 7 11702 | -2/Quarantine | Found Sigix Terminator 11793 | -2/Quarantine | Discovered new exit (range 15) 11825 | -2/Quarantine | Found Subatomic Replicator 11839 | -2/Quarantine | Spotted Fortress 11855 | -2/Quarantine | Discovered new exit (range 15) 11858 | -2/Quarantine | Discovered new exit (range 6) 11860 | -2/Quarantine | Identified exit to Protoforge 11860 | -2/Quarantine | Identified exit to Section 7 11861 | -2/Quarantine | Entered Section 7 11862 | -2/Section 7 | Detected hypermatrix surge 11862 | -2/Section 7 | Sensed 24 artifacts in vicinity 11866 | -2/Section 7 | Spotted S7 Guard 11871 | -2/Section 7 | Found Integrity Redistributor 11871 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-78) 11884 | -2/Section 7 | Spotted B-90 Cyclops 11902 | -2/Section 7 | Incoming investigation squad redirected 11956 | -2/Section 7 | Discovered new exit (range 15) 11971 | -2/Section 7 | Identified exit to Access 12044 | -2/Section 7 | Found Integrated Mediator 12044 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12067 | -2/Section 7 | Spotted S7 Guard 12072 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 12110 | -2/Section 7 | Found Integrity Redistributor 12111 | -2/Section 7 | First assault squad dispatched 12206 | -2/Section 7 | Crushed by falling debris 12231 | -2/Section 7 | Found Integrated Dissipator 12231 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12238 | -2/Section 7 | Spotted S7 Guard 12252 | -2/Section 7 | Build established: Scientist-Scout 12255 | -2/Section 7 | Found Navigation Efficiency Matrix 12255 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 12266 | -2/Section 7 | Fired Supercharged Sigix Terminator 12266 | -2/Section 7 | Destroyed Alpha 7 12266 | -2/Section 7 | Destroyed S7 Guard 12266 | -2/Section 7 | Destroyed S7 Guard 12267 | -2/Section 7 | Core integrity fell below 50% 12280 | -2/Section 7 | Spotted Alpha 7 12291 | -2/Section 7 | Spotted B-99 Colossus 12297 | -2/Section 7 | Lost 9 parts (2p3n3u1w) 12327 | -2/Section 7 | Integrated with Sigix Exoskeleton 12339 | -2/Section 7 | Spotted Executioner 12339 | -2/Section 7 | Spotted Executioner 12342 | -2/Section 7 | Core integrity fell below 20% 12387 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+538) 12388 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 12389 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 12390 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 12400 | -2/Section 7 | Found Terrabomb 12402 | -2/Section 7 | Found Terrabomb 12408 | -2/Section 7 | Spotted Executioner 12440 | -2/Section 7 | Entered Access 12440 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12445 | -1/Access | Emitted hypermatrix ping 12450 | -1/Access | Assembled emerged from beneath the floor 12511 | -1/Access | Spotted B-99 Colossus 12555 | -1/Access | Assembled emerged from beneath the floor 12609 | -1/Access | Spotted B-99 Colossus 12634 | -1/Access | Build established: Alien-Sigix 12685 | -1/Access | Assembled emerged from beneath the floor 12705 | -1/Access | Assembled emerged from beneath the floor 12771 | -1/Access | Discovered new exit (range 17) 12791 | -1/Access | Entered Command 12796 | -1/Command | Emitted hypermatrix ping 12801 | -1/Command | Assembled emerged from beneath the floor 12820 | -1/Command | Assembled emerged from beneath the floor 12850 | -1/Command | Assembled emerged from beneath the floor 12855 | -1/Command | Incoming investigation squad redirected 12877 | -1/Command | Discovered new exit (range 17) 12900 | -1/Command | Spotted B-99 Colossus 12900 | -1/Command | Spotted Striker 12900 | -1/Command | Spotted Executioner 12900 | -1/Command | Spotted Executioner 12900 | -1/Command | Spotted Executioner 12902 | -1/Command | Spotted Executioner 12944 | -1/Command | High security lockdown imminent 12957 | -1/Command | Assembled emerged from beneath the floor 13015 | -1/Command | Assembled emerged from beneath the floor 13024 | -1/Command | High security lockdown engaged 13041 | -1/Command | Phase Generator disabled 13121 | -1/Command | Spotted M Guard 13121 | -1/Command | Spotted Combat Programmer 13121 | -1/Command | Spotted Combat Programmer 13129 | -1/Command | Spotted M Guard 13135 | -1/Command | Crushed by falling debris 13141 | -1/Command | Met MAIN.C 13143 | -1/Command | 0b10 Conduit disabled 13190 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13190 | -1/Command | Destroyed MAIN.C Shell 13191 | -1/Command | Spotted M Shell/Def 13191 | -1/Command | Spotted M Shell/Atk 13191 | -1/Command | Spotted M Shell/Def 13191 | -1/Command | Spotted M Shell/Def 13191 | -1/Command | Spotted M Shell/Atk 13191 | -1/Command | Spotted M Shell/Atk 13191 | -1/Command | Spotted M Shell/Def 13191 | -1/Command | Spotted M Shell/Atk 13193 | -1/Command | MAIN.C activated Command garrisons 13193 | -1/Command | Used Terrabomb 13194 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 13199 | -1/Command | Discovered new exit (range 17) 13201 | -1/Command | Used Terrabomb 13203 | *** | Heading to fleet! Last Messages --------------- autonomous robots. ALERT: All Command garrisons activated. MAIN.C: As soon as the Exoskeleton activated, I had a feeling you might show up here for revenge. That was plenty of time to prepare a more suitable shell to welcome you... Terrabomb activated. Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." Knocked back. EXIT=FOUND Navigation matrix triggers involuntary quantum shift. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." L9