Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 17:54:44 Player: terics Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (3214) 3214 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 9096 Bonus ------- Follower Combat Kills 32 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Makeshift Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Core Analyzer Force Field Point Defense System Improved Hacking Suite Mini Drone Bay > --- WEAPON ----------- Improved Arc Projector KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Makeshift Armor Plating High-powered Shock Rifle Plasma Rifle Plasma Rifle Wave Gun Variable Charge Gun Heavy Machine Gun [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Machine Gun Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . Utility 8 | . . . . 2 1 2 . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 113 | 6 3 1 12 10 15 10 8 3 23 4 3 15 Power 15 | 1 . . 3 1 1 1 1 . 3 . 1 3 Engine 6 | 1 . . 3 1 1 . . . . . . . Core 7 | . . . . . . 1 1 . 2 . 1 2 Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 31 | 2 2 . 6 3 6 2 1 1 5 . . 3 Treads 23 | 2 2 . 2 3 5 2 . 1 4 . . 2 Leg 3 | . . . . . 1 . 1 . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . 4 . . . . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 1 . 1 3 4 3 1 2 11 2 . 3 Device 20 | . 1 . . 1 3 2 1 1 8 1 . 2 Storage 3 | 1 . . 1 . . . . . . . . 1 Processor 7 | . . . . 2 1 1 . . 3 . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 1 2 3 4 4 5 . 4 2 2 6 Energy Gun 20 | 2 . 1 2 2 . 2 2 . 2 2 . 5 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 9 | . . . . 1 2 . 2 . 2 . 1 1 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 . Launcher 2 | . . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 . . . Parts Lost 57 | . . 1 1 8 1 2 9 . 8 1 . 26 Power 7 | . . . . 1 . 1 1 . . . . 4 Propulsion 15 | . . . . 4 . 1 4 . 1 . . 5 Utility 15 | . . . . . . . 2 . 5 . . 8 Weapon 20 | . . 1 1 3 1 . 2 . 2 1 . 9 Highest Loss Streak 23 | . . 1 1 8 1 1 9 . 5 1 . 23 Average Slot Usage (%) 89 | . 92 98 99 86 94 92 79 81 90 93 94 75 Engine 3 | . 14 14 11 9 7 2 . . . . . . Core 3 | . . . . . . 3 5 6 4 5 5 9 Treads 15 | . 28 28 6 12 23 25 14 1 13 17 17 5 Leg 1 | . . . . . 6 . 2 6 1 . . . Hover 3 | . . . 37 11 . . . . . . . . Device 18 | . 7 14 11 18 20 26 19 20 21 22 23 16 Storage 7 | . 14 14 11 9 7 6 6 6 5 5 5 8 Processor 11 | . . . . 9 9 13 13 13 16 17 17 14 Protection 1 | . . . . . . . . 6 4 . . . Energy Gun 9 | . 28 26 22 11 3 2 5 6 6 5 5 4 Ballistic Gun 6 | . . . . 5 9 . 5 13 9 11 6 4 Slashing Weapon 1 | . . . . . 3 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 13 14 14 32 33 38 42 40 43 55 47 51 69 Greatest Support 123 | 40 46 46 92 62 82 82 80 15 123 123 123 123 Greatest Overweight (x) 22 | . . . 1 10 . . 12 2 3 . . 22 Average Overweight (x) . | . . . . . . . . 2 . . . 2 Largest Inventory Capacity 16 | 6 6 6 10 10 10 10 10 10 10 10 10 16 Average Capacity 9 | 4 6 6 8 10 10 10 10 10 10 10 10 14 Most Carried 10 | 4 6 6 8 10 10 10 10 8 10 10 10 10 Average Carried 8 | 3 5 5 6 6 9 9 8 6 9 9 9 7 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 6 8 10 10 10 8 8 10 10 10 1 Class Distribution -------------------- 33% | Gunner 21% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Gunner 11% | Scavenger-Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1896 | 187 283 25 120 76 172 124 172 30 437 80 80 110 Remotely . | . . . . . . . . . . . . . Salvage Created 3572 | . 248 37 453 274 219 243 338 . 1202 53 118 387 Parts 163 | . 13 2 25 11 12 8 13 . 57 2 3 17 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 12 . . 2 1 . Prevented 2 | . . . . . . . 1 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 67 | . 5 2 8 6 3 4 8 . 22 1 2 6 Melee 7 | . . . . . 3 4 . . . . . . Guns 52 | . 5 2 8 4 . . 8 . 21 1 1 2 Cannons 5 | . . . . . . . . . . . 1 4 AOE 3 | . . . . 2 . . . . 1 . . . Classes Destroyed 11 | . 1 1 5 1 2 . . . . 1 . . Builder 2 | . . . . . 1 . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Watcher 4 | . . . 2 . 1 . . . 1 . . . Swarmer 17 | . . 2 2 . . . 5 . 8 . . . Grunt 25 | . 5 . 4 4 1 3 2 . 5 . 1 . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 11 | . . . 1 1 1 1 1 . 4 . 1 1 Hunter 4 | . . . . . . . . . . 1 . 3 Programmer 7 | . . . . . 1 . . . 4 . . 2 Best Kill Streak 7 | . 2 2 4 6 3 2 7 . 5 1 2 3 Combat Bots Only 7 | . 2 2 3 6 2 2 7 . 5 1 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 . 2 1 1 2 Gunslinging 1 | . . . . . . . 1 . 1 . . . Exploded 2 | . . . . 2 . . . . 1 . . . Melee 1 | . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 8985 | . 278 65 220 529 475 594 1159 . 1633 109 185 3738 Core 1948 | . 88 18 60 76 82 70 203 . 158 20 9 1164 Absorbed by Shields 125 | . . . . . . . . . . . 56 69 Core Remaining (%) 80 | 100 . 57 85 86 88 . . 67 . . 81 . Volleys Fired 166 | . 13 5 26 27 5 3 15 . 45 4 6 17 Largest 3 | . 2 2 2 2 1 1 3 . 3 3 3 3 Hottest 231 | . 100 90 110 110 48 80 140 . 170 138 155 231 Shots Fired 403 | . 26 10 52 52 5 3 42 . 135 12 18 48 Gun 383 | . 26 10 52 52 4 2 41 . 135 12 12 37 Cannon 18 | . . . . . 1 . . . . . 6 11 Launcher 2 | . . . . . . 1 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 162 | . . . . 10 5 . 28 . 77 8 12 22 Thermal 158 | . 26 10 44 16 . 2 13 . 20 4 . 23 Explosive . | . . . . . . . . . . . . . Electromagnetic 83 | . . . 8 26 . 1 1 . 38 . 6 3 Robot Hit Streak 43 | . 8 3 19 8 1 2 6 . 39 43 16 23 Robot Miss Streak 5 | . 2 3 2 4 2 1 5 . 2 1 . 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 8 | . 1 1 . . . . 2 . 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 . . . Shots Hit Robots 293 | . 19 5 37 18 10 17 26 . 109 10 15 27 Core Hits 169 | . 13 2 29 14 5 6 17 . 57 3 7 16 Critical Hits 8 | . . . . . . 1 . . 3 . 2 2 Critical Kills 6 | . . . . . . 1 . . 2 . 1 2 Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 . Melee Attacks 26 | . . . . . 10 16 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 26 | . . . . . 10 16 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6871 | . 265 59 539 525 589 861 568 . 2207 176 350 732 Guns 4613 | . 265 59 539 345 18 45 415 . 2151 176 164 436 Cannons 513 | . . . . . 31 . . . . . 186 296 Explosions 466 | . . . . 180 . 78 153 . 55 . . . Melee 1278 | . . . . . 540 738 . . . . . . Ramming 1 | . . . . . . . . . 1 . . . Kinetic 2664 | . . . . 120 49 . 218 . 1376 107 301 493 Thermal 1996 | . 265 59 401 235 . 45 197 . 511 69 . 214 Explosive . | . . . . . . . . . . . . . Electromagnetic 932 | . . . 138 170 . 78 153 . 319 . 49 25 Impact . | . . . . . . . . . . . . . Slashing 1278 | . . . . . 540 738 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 8 2 . . . . . . 2 Average Corruption 3 | . . . . 7 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 26 | . . . . 14 10 . . . . . . 2 Message Errors 9 | . . . . 4 5 . . . . . . . Matter Fused 4 | . . . . 4 . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Energy Discharges 6 | . . . . 3 3 . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Targeting Errors 3 | . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 301 | . . . . . 185 79 . . . . 31 6 Projectiles 37 | . . . . . . . . . . . 31 6 Explosions 2 | . . . . . . 2 . . . . . . Melee 262 | . . . . . 185 77 . . . . . . Knockbacks 5 | . . . . . . . . . . . 1 4 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 1 3 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 50 | . . . . 26 . 24 . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 471 | . 234 . 57 134 . 1 219 . 7 . . 471 Average Temperature 92 | . 95 . 21 33 . 1 93 . 3 . . 215 Received Heat Transfer 1131 | . 159 . 57 243 75 141 117 . 279 . 60 . Effects 2 | . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . 1 . . . Total Turns 98 | . . . . . . . . . 98 . . . Longest Duration 98 | . . . . . . . . . 98 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 3 . 3 . . . . . 2 . . 1 Heat Transferred 3812 | . 777 161 850 315 . 74 360 . 703 150 . 422 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 202 | . 80 86 183 120 120 195 . . 202 . . 130 Initial 58 | . . 22 33 . . 58 . . . . . 44 Average 59 | . 34 36 73 61 7 122 . . 83 . . 84 Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 100 100 . . 91 . . 100 Level 1 2 | . . . . . . . . . 8 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . 1 3 1 . . 2 . . 4 Investigation 2 | . 1 . . . . 1 . . . . . . Extermination 3 | . . . . . 1 . . . 1 . . 1 Reinforcement 8 | . 1 . . 1 2 . . . 1 . . 3 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 9 | . 1 . 2 1 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 6 3 12 8 7 7 17 . 27 1 4 17 Peak Tracking Total 13 | . 3 3 3 7 3 3 13 . 5 1 3 9 Tactical Retreats 10 | . . . . . 1 2 3 . 2 . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 4 | . 1 . . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 3 | . . . . . . . 2 . 1 . . . Max in Single Turn 2 | . . . . . . . 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 14 | . 3 . 1 3 2 1 . . 3 1 . . Terminals 11 | . 2 . 1 3 2 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . 4 . 2 6 6 3 . . 5 1 . . Successful 16 | . 3 . 1 2 5 1 . . 3 1 . . Failed 11 | . 1 . 1 4 1 2 . . 2 . . . Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . . Terminals 22 | . 3 . 2 6 6 . . . 5 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . 1 2 5 . . . 3 1 . . Record 2 | . . . . . 1 . . . 1 . . . Robot Analysis 1 | . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 2 1 1 . . 3 . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders 6 | . . . . . . . . . 3 . . 3 STAY 1 | . . . . . . . . . 1 . . . ROAM 2 | . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . 1 . . 1 Ally Attacks 17 | . . 2 15 . . . . . . . . . Total Damage 190 | . . 43 147 . . . . . . . . . Kills 2 | . . 1 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . Drone Launches 9 | . . . . . . . . . 3 . . 6 Drone Recoveries 6 | . . . . . . . . . 2 . . 4 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 6983 | 117 711 88 426 449 906 388 830 539 1401 403 339 386 Spaces Moved 3668 | 67 370 40 306 233 533 200 444 297 631 240 195 112 Core 18 | 5 . . . 4 . . 2 . . . . 7 Treads 2663 | 62 370 40 15 130 533 200 265 . 510 240 195 103 Legs 597 | . . . . . . . 177 297 121 . . 2 Wheels . | . . . . . . . . . . . . . Hover 390 | . . . 291 99 . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 48 108 152 156 160 180 160 160 160 150 Average Speed 158 | 151 160 160 92 146 155 156 169 180 167 160 160 228 Slowest Speed 1150 | 160 160 160 160 550 160 160 650 180 210 160 160 1150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 49 11 26 24 12 6 68 36 17 47 29 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 1 2 . 2 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 23 | . . . . 8 . . . . 5 2 . 8 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . 2 . 8 AOE 13 | . . . . 8 . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 4464 | 80 468 54 397 290 588 251 487 301 883 250 211 204 Wait 372 | 3 67 8 36 9 8 12 18 . 152 . 1 58 Move 3656 | 66 369 39 305 232 532 199 443 296 630 239 194 112 Hop . | . . . . . . . . . . . . . Pick Up 64 | 5 8 1 7 10 6 4 2 2 13 3 2 1 Fast Attach 50 | 5 1 . 7 3 9 4 2 1 14 . 1 3 Attach 40 | 1 . 1 3 6 3 3 4 2 3 3 . 11 Detach 2 | . . . 1 . . 1 . . . . . . Swap 23 | . 2 . 2 1 3 3 2 . 6 1 2 1 Drop 64 | . 8 . 10 2 12 6 1 . 19 . 5 1 Fire 166 | . 13 5 26 27 5 3 15 . 45 4 6 17 Melee 26 | . . . . . 10 16 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Met a Derelict testing a Signal Generator 892 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Accompanied by 1 ally 917 | -9/Materials | Evolved 2 slots: Propulsion x2 1254 | -9/Materials | Discovered new exit (range 3) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Utility x2 1567 | -8/Materials | Lost 8 parts (1p4n3w) 1725 | -8/Materials | Discovered new exit (range 4) 1731 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2457 | -7/Factory | Build established: Scavenger-Mutant 2486 | -7/Factory | Discovered new exit (range 13) 2698 | -7/Factory | Entered another Factory area 2698 | -6/Factory | Evolved 2 slots: Utility x2 2978 | -6/Factory | Build established: Scavenger-Gladiator 3051 | -6/Factory | Discovered new exit (range 3) 3086 | -6/Factory | Entered Lower Caves 3099 | -6/Lower Caves | Learned Factory trap positions 3149 | -6/Lower Caves | Learned Factory security intel 3511 | -6/Lower Caves | Attracted the attention of an 0b10 base 3600 | -6/Lower Caves | Lost 9 parts (1p4n2u2w) 3609 | -6/Lower Caves | Destroyed 7 combat bots 3804 | -6/Lower Caves | Build established: Gunner 3876 | -6/Lower Caves | Discovered new exit (range 17) 3916 | -6/Lower Caves | Entered another Lower Caves area 3927 | -6/Lower Caves | Discovered new exit (range 19) 3940 | -6/Lower Caves | Learned Factory stockpile data 4455 | -6/Lower Caves | Entered Factory 4455 | -5/Factory | Evolved 2 slots: Utility x2 4456 | -5/Factory | Loaded intel: 98 trap records 5726 | -5/Factory | Discovered new exit (range 20) 5808 | -5/Factory | Lost 5 parts (1n2u2w) 5856 | -5/Factory | Entered Upper Caves 5895 | -5/Upper Caves | Learned Factory stockpile data 6245 | -5/Upper Caves | Discovered new exit (range 9) 6259 | -5/Upper Caves | Entered another Upper Caves area 6260 | -5/Upper Caves | Encountered a Warlord checkpoint 6427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6464 | -5/Upper Caves | Build established: Scavenger-Gunner 6573 | -5/Upper Caves | Discovered new exit (range 7) 6598 | -5/Upper Caves | Entered Factory 6598 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6632 | -4/Factory | Discovered new exit (range 8) 6690 | -4/Factory | Lost 3 parts (2n1w) 6863 | -4/Factory | Discovered new exit (range 88) 6958 | -4/Factory | Core integrity fell below 50% 6974 | -4/Factory | Core integrity fell below 20% 6984 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06963_ Slug penetrates H-77 Assassin. 06965_ U-05 Engineer lays Concrete. 06966_ Acquired Mic. Fission Core. 06966_ Penetrated by Slug. 06966_ Myomer Leg destroyed. 06968_ U-05 Engineer lays Concrete. 06968_ Slug penetrates Wall. 06971_ U-05 Engineer builds a Door. 06973_ Penetrated by Slug. 06973_ Slug penetrates Wall. 06978_ Slug penetrates H-77 Assassin. 06978_ U-05 Engineer destroyed. 06978_ Penetrated by Slug. 06978_ Slug penetrates Wall. 06980_ Lrg. Storage Unit destroyed. 06982_ Penetrated by Slug. 06982_ Mic. Fission Core destroyed. 06984_ Slug penetrates H-77 Assassin. 06984_ Slug penetrates Wall. 06984_ Penetrated by Slug. 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 EM Shielding 2 Weapon Shielding 66 Point Defense Rating 80 Reclamation Efficiency 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningAntimatterCycler Manual? 0 Play Time 01:14:11 Cumulative 20.2 hours Start 2021.01.13 @ 16:40:53 End 2021.01.13 @ 17:54:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 640f8899-692a-490a-96df-5f277165ea64