Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.11 @ 22:35:25 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (325) 1625 Value Destroyed (15329) 15329 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 24839 Bonus ------- High Alert Combat Kills 484 Entered DSFs 500 Friendly Fire -339 Cogmind --------- Core Integrity 389/1600 Matter 445/450 Energy 440/440 System Corruption 6% Temperature Cool (-200) Movement Walking (116) Location -1/Access Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Target Analyzer Improved Recalibrator > --- WEAPON (5) ------- KE Penetrator KE Penetrator Hypervelocity Railgun > --- INVENTORY (15) --- Quantum Reactor Myomer Leg Myomer Leg Myomer Leg HERF Cannon Matter Neutralizer Nova Cannon KE Penetrator KE Penetrator KE Penetrator Linear Accelerator Heavy Linear Accelerator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Advanced Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Active Sensor Spoofer Improved Reaction Control System > --- WEAPON ----------- Nova Cannon KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Quantum Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Advanced Heat Sink HERF Cannon Matter Neutralizer Matter Neutralizer Linear Accelerator Enhanced Force Lance [Rating: 181] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 . 2 2 2 2 Power 2 | . 1 . . . . . . . . 1 . Propulsion 4 | . . 2 2 . . . . . . . . Utility 10 | . . . . 2 2 2 . . 2 . 2 Weapon 3 | . . . . . . . . 2 . 1 . Parts Attached 283 | 7 17 9 32 13 4 4 12 14 60 4 107 Power 55 | 1 4 3 9 2 . 1 . 3 15 1 16 Engine 22 | 1 2 3 6 2 . 1 . 2 4 1 . Core 6 | . 2 . 3 . . . . 1 . . . Reactor 27 | . . . . . . . . . 11 . 16 Propulsion 79 | 2 8 5 13 5 2 . 10 . 8 2 24 Treads 11 | . . . . . . . 8 . 3 . . Leg 68 | 2 8 5 13 5 2 . 2 . 5 2 24 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | 2 1 1 . 4 2 3 2 5 21 . 36 Device 50 | . . . . 2 . . . 3 15 . 30 Storage 9 | 1 1 . . 1 . 1 1 . 3 . 1 Processor 8 | 1 . 1 . 1 . . . 1 2 . 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . 2 2 1 1 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 72 | 2 4 . 10 2 . . . 6 16 1 31 Energy Gun 5 | . . . 5 . . . . . . . . Energy Cannon 11 | . . . . . . . . 2 1 . 8 Ballistic Gun 37 | 2 3 . 4 1 . . . 2 11 1 13 Ballistic Cannon 8 | . 1 . . 1 . . . 1 2 . 3 Launcher 3 | . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . 1 2 . 4 Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . 1 . . . . 1 7 1 3 Parts Lost 83 | . 4 1 13 . 1 . 4 2 20 . 38 Power 18 | . 2 1 3 . . . 1 1 2 . 8 Propulsion 21 | . 1 . 7 . 1 . . . 4 . 8 Utility 24 | . . . . . . . 3 . 9 . 12 Weapon 20 | . 1 . 3 . . . . 1 5 . 10 Highest Loss Streak 7 | . 3 1 4 . 1 . 2 1 5 . 7 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 99 100 98 99 99 99 97 98 88 96 95 Engine 4 | . 1 3 10 10 12 11 11 7 . 4 . Core 5 | . 23 16 5 3 . . . 2 . . . Reactor 3 | . . . . . . . . . 7 8 9 Treads 7 | . . . . . . . 18 30 12 . . Leg 20 | . 24 40 48 42 36 33 13 . 4 21 21 Device 10 | . . . . 14 12 11 11 10 17 16 19 Storage 11 | . 12 10 8 6 6 10 13 12 14 12 13 Processor 8 | . 12 10 8 7 6 5 5 6 10 12 8 Protection 2 | . . . . . 12 16 11 8 2 . 1 Energy Cannon 1 | . . . . . . . . 4 2 . 3 Ballistic Gun 10 | . 19 10 6 10 6 5 5 7 10 12 8 Ballistic Cannon 4 | . 5 10 1 3 6 5 5 7 3 8 3 Peak Build Rating 181 | 7 13 18 31 50 56 59 74 96 143 155 181 Average Rating 83 | 4 11 17 24 47 53 58 67 85 127 148 161 On Entrance 56 | . 7 13 17 31 50 56 59 68 96 129 155 Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 17 35 37 39 51 54 62 62 83 100 111 133 Greatest Support 209 | 20 20 46 78 100 105 105 162 162 209 159 164 Greatest Overweight (x) 4 | 3 3 1 1 . . . 1 . 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 12 15 15 14 15 15 15 15 15 15 15 Most Carried 15 | 4 12 11 15 15 13 13 14 15 15 14 15 Average Carried 12 | 1 8 9 12 14 12 11 13 12 14 13 13 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 10 15 14 13 13 13 13 15 14 14 Class Distribution -------------------- 35% | Hacker-Mutant 27% | Scavenger-Gunner 26% | Hacker-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Matter Collected 12697 | 240 952 678 1060 293 156 137 319 1162 3729 62 3909 Remotely . | . . . . . . . . . . . . Salvage Created 16843 | . 820 1163 2105 213 157 109 321 1139 4868 . 5948 Parts 787 | . 55 76 104 16 8 1 9 47 201 . 270 Haulers Intercepted 14 | . 2 2 2 . 1 . . . 3 . 4 Recyclers Shooed 16 | . . 1 2 . . . . . 7 . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 229 | . 15 15 32 4 3 . 9 30 55 . 66 Melee 8 | . . . . . . . . . 7 . 1 Guns 134 | . 13 8 31 4 1 . 5 13 31 . 28 Cannons 80 | . 2 7 . . 2 . 4 15 15 . 35 AOE 4 | . . . . . . . . 2 . . 2 Classes Destroyed 17 | . 4 4 4 1 . . 2 . 2 . . Worker 23 | . . 2 10 . . . . 1 5 . 5 Builder 12 | . . 3 1 . . . . . 5 . 3 Tunneler 5 | . . . 2 . . . . . 2 . 1 Hauler 14 | . 2 2 2 . 1 . . . 3 . 4 Recycler 21 | . 1 4 3 . . 1 . 1 6 . 5 Mechanic 1 | . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . 1 . 2 Watcher 16 | . 3 2 5 . . . . . 3 . 3 Swarmer 18 | . . . 4 . . . . 6 . . 8 Grunt 95 | . 15 7 18 2 . . 6 14 13 . 20 Brawler 3 | . . 1 . . . . . . . . 2 Duelist 2 | . . . 1 . . . . . . . 1 Sentry 33 | . . 7 8 1 1 . . . 9 . 7 Specialist 2 | . . . . . . . 2 . . . . Hunter 28 | . . . 1 . 2 . . 2 13 . 10 Programmer 46 | . . . . 1 . . . 8 20 . 17 Heavy 2 | . . . . . . . 1 . . . 1 Infiltrator 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | . 4 9 13 3 2 1 4 6 8 . 11 Combat Bots Only 9 | . 3 3 7 3 2 . 4 5 7 . 9 Max Kills in Single Turn 3 | . 2 2 2 1 1 1 1 2 2 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 1 Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 1835 | . 98 51 224 48 72 . 103 194 557 . 488 Missed 531 | . 20 18 55 17 23 . 25 57 164 . 152 Damage Taken 17062 | . 697 281 1742 223 429 . 975 1915 4588 . 6212 Core 2603 | . 98 32 224 41 14 . 65 275 643 . 1211 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 685 | . . . . . 87 . 105 88 198 . 207 Ignored by Resistances 10463 | . 429 174 970 142 262 . 574 1015 3732 . 3165 Regen/Repaired (Parts) 648 | . 89 . 126 305 . . . 128 . . . Core Remaining (%) 82 | 100 60 92 59 94 98 . 93 76 50 100 . Volleys Fired 694 | . 69 61 155 15 14 3 32 55 154 . 136 Largest 5 | . 2 2 2 2 2 2 2 4 4 . 5 Hottest 393 | . 55 55 134 53 76 76 76 265 325 . 393 Shots Fired 2025 | . 138 122 296 30 28 6 64 212 555 . 574 Gun 1296 | . 130 61 268 30 14 3 32 86 348 . 324 Cannon 719 | . 8 61 28 . 14 3 32 126 207 . 240 Launcher 10 | . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . Kinetic 1651 | . 138 122 199 30 28 6 64 170 464 . 430 Thermal 304 | . . . 97 . . . . 23 50 . 134 Explosive 10 | . . . . . . . . . . . 10 Electromagnetic 60 | . . . . . . . . 19 41 . . Robot Hit Streak 59 | . 29 34 35 12 14 14 37 38 59 . 32 Robot Miss Streak 5 | . 2 2 2 1 3 1 2 5 3 . 2 Penetration Max 3 | . . . . . . . . . 3 . 2 Secondary Targets 17 | . 2 . 9 . . . . . 4 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . 1 Shots Hit Robots 1606 | . 114 93 254 24 25 5 57 163 461 . 410 Core Hits 933 | . 44 41 103 13 24 4 63 218 253 . 170 Critical Kills 44 | . . . . . . . . . 19 . 25 Critical Parts Destroyed 71 | . 1 . . . . . . . 38 . 32 Critical Strikes 168 | . 1 2 6 . . 1 2 1 75 . 80 Burn 6 | . . . 6 . . . . . . . . Meltdown 3 | . . . . . . . . . 2 . 1 Destroy 124 | . 1 . . . . . . . 56 . 67 Blast 25 | . . 2 . . . 1 2 . 8 . 12 Corrupt 6 | . . . . . . . . 1 5 . . Impale 4 | . . . . . . . . . 4 . . Melee Attacks 44 | . . . . . . . . . 33 . 11 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 44 | . . . . . . . . . 33 . 11 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 40606 | . 1468 1424 3867 458 518 133 1591 5083 13270 . 12794 Guns 20102 | . 1349 628 3514 458 276 76 902 1824 6459 . 4616 Cannons 17716 | . 119 770 353 . 242 57 689 2899 5455 . 7132 Explosions 1309 | . . . . . . . . 360 . . 949 Melee 1309 | . . . . . . . . . 1228 . 81 Ramming 170 | . . 26 . . . . . . 128 . 16 Kinetic 27747 | . 1468 1398 2397 458 518 133 1591 3382 9048 . 7354 Thermal 8456 | . . . 1470 . . . . 986 1606 . 4394 Explosive 1133 | . . . . . . . . 184 . . 949 Electromagnetic 1791 | . . . . . . . . 531 1260 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1309 | . . . . . . . . . 1228 . 81 Highest Corruption 18 | . . 1 1 1 . . . 2 18 . 6 Average Corruption 6 | . . 1 1 1 . . . 1 13 . 4 Corruption Purged 6 | . . . . . . . . 2 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 203 | . . 4 18 2 . . . 7 113 . 59 Message Errors 46 | . . 2 5 1 . . . 1 25 . 12 Matter Fused 42 | . . 2 2 . . . . 3 17 . 18 Heat Flow Errors 21 | . . . 2 . . . . 1 13 . 5 Energy Discharges 26 | . . . 3 . . . . 1 13 . 9 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 22 | . . . 3 1 . . . . 16 . 2 Data Loss (major) 10 | . . . 3 . . . . . 4 . 3 Misfires 4 | . . . . . . . . . 2 . 2 Alerts 5 | . . . . . . . . . 3 . 2 Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 24 | . . . . . . . . 1 18 . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 602 | . . 1 . . . . 2 71 213 . 315 Projectiles 358 | . . 1 . . . . 2 63 160 . 132 Explosions 117 | . . . . . . . . 8 . . 109 Melee 127 | . . . . . . . . . 53 . 74 Knockbacks 97 | . 1 5 3 . 4 1 5 30 25 . 23 Impact 1 | . . . . . . . . . 1 . . Kinetic 88 | . 1 5 2 . 4 1 5 27 23 . 20 Secondary 8 | . . . 1 . . . . 3 1 . 3 Self-Inflicted Damage 212 | . . . . . . . . 106 . . 106 Shots 6 | . . . . . . . . 3 . . 3 Rammed 4 | . . . . . . . . . 4 . . Targets Rammed 19 | . . 3 1 . . . . . 14 . 1 Kicked 14 | . . 3 1 . . . . . 9 . 1 Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 952 | . 172 156 752 . . . . 700 619 . 952 Average Temperature 149 | . 44 36 163 . . . . 197 152 . 244 Received Heat Transfer 4298 | . 612 165 1143 132 30 . 439 308 938 . 531 Effects 127 | . . . 27 . . . . 16 25 . 59 Shutdowns 38 | . . . 6 . . . . . 6 . 26 Energy Bleed 17 | . . . 2 . . . . 4 2 . 9 Interference 24 | . . . 6 . . . . 6 4 . 8 Matter Decay 12 | . . . . . . . . 3 6 . 3 Short Circuit 4 | . . . 1 . . . . . 1 . 2 Damage (minor) 10 | . . . 2 . . . . . 1 . 7 Damage (major) 14 | . . . 8 . . . . 2 4 . . Damage (core) 8 | . . . 2 . . . . 1 1 . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . 8 . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 5 | . . . 2 . . . . . 2 . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 . . Parts Melted 9 | . . . 5 . . . . . 1 . 3 Heat Transferred 9930 | . . . 3515 . . . . 977 1554 . 3884 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Peak Influence 682 | . 174 323 412 177 94 48 239 266 320 77 682 Initial 88 | . . . 35 48 . 33 25 88 7 77 35 Average 132 | . 64 108 145 72 30 44 112 88 111 77 287 Maximum Alert Level 2 | . . 1 2 . . . 1 1 1 . 2 Low Security (%) 79 | 100 100 88 81 100 100 100 76 84 85 100 37 Level 1 14 | . . 11 13 . . . 23 15 14 . 33 Level 2 5 | . . . 5 . . . . . . . 29 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 68 | . 3 3 13 1 1 1 2 11 17 . 16 Investigation 24 | . 3 1 5 . . 1 . 4 7 . 3 Extermination 15 | . . . . 1 . . . 4 6 . 4 Reinforcement 18 | . . 2 1 . 1 . 2 3 4 . 5 Assault 1 | . . . . . . . . . . . 1 Garrison 10 | . . . 7 . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 1 . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Distress Signals 8 | . 2 . 2 . 1 . . . . . 3 Communications Jammed 5 | . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . 5 . . Times Spotted 299 | . 23 20 44 4 3 . 14 34 69 . 88 Peak Tracking Total 7 | . 5 6 6 3 3 . 4 5 5 . 7 Tactical Retreats 9 | . . . . . . . 2 . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Traps Triggered 15 | . 4 2 2 1 . . . 1 1 . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Machines Disabled 14 | . . 1 2 . . . 1 2 3 . 5 Max in Single Turn 2 | . . 1 1 . . . 1 2 1 . 1 Garrison Access 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Machines Accessed 41 | . 7 3 9 2 . 3 . 4 8 . 5 Terminals 31 | . 6 3 8 1 . 3 . 3 6 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . 2 Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 131 | . 27 12 34 4 . 6 . 15 23 . 10 Successful 95 | . 23 9 28 3 . 5 . 9 15 . 3 Failed 36 | . 4 3 6 1 . 1 . 6 8 . 7 Catastrophic 8 | . . . 1 . . . . . 3 . 4 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 104 | . 24 12 30 1 . 6 . 13 15 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . 3 . 4 3 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 8 . 4 Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 76 | . 20 9 24 1 . 5 . 7 9 . 1 Record 28 | . 5 2 11 . . 1 . 3 6 . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 7 | . 2 1 3 . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 3 | . . . . 1 . 1 . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . Scanalyzer Index 2 | . 1 . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 6 | . 2 . 3 . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 5 | . 4 . 1 . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . Zone Layout 8 | . . 1 2 . . 1 . 1 2 . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . 3 . 4 2 . . . 2 . . . Scan Component 6 | . 2 . 2 1 . . . 1 . . . Repair 5 | . 1 . 2 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 6 . 1 Insert Component 4 | . . . . . . . . . 3 . 1 Analyze 3 | . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 6 2 8 1 . 1 . 3 7 . 4 Full Trace Events 29 | . 6 2 7 . . 1 . 3 7 . 3 Feedback Events 2 | . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 1 . . . 1 . . . Time 125 | . 26 . 64 13 . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . 1 Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 Machine Destruction 2 | . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Turns Passed 12925 | 82 1859 912 1490 648 245 226 253 1663 3068 122 2357 Spaces Moved 6506 | 61 780 565 770 454 156 172 93 797 1296 95 1267 Core 15 | 15 . . . . . . . . . . . Treads 1664 | . . . . . . . 35 797 832 . . Legs 4827 | 46 780 565 770 454 156 172 58 . 464 95 1267 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 118 170 107 110 110 Average Speed 144 | 112 188 120 120 122 123 123 139 170 159 122 126 Slowest Speed 450 | 200 330 190 190 123 123 123 195 170 450 185 255 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 89 43 65 8 4 4 72 15 31 3 26 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . 1 . . 2 Terrain Destroyed 215 | . . . . . 1 . . 52 31 . 131 Melee 2 | . . . . . . . . . . . 2 Projectile 85 | . . . . . 1 . . 6 29 . 49 AOE 124 | . . . . . . . . 46 . . 78 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Acc Total 8424 | 71 1028 673 1029 523 180 180 152 973 1859 99 1657 Wait 689 | . 153 31 52 17 6 . 7 89 267 . 67 Move 6495 | 60 779 564 769 453 155 171 92 796 1295 94 1267 Hop . | . . . . . . . . . . . . Pick Up 79 | 4 4 3 11 13 1 1 . 8 10 1 23 Fast Attach 97 | 6 8 . 11 4 . . 9 4 23 2 30 Attach 94 | 1 2 3 10 2 3 3 2 8 20 2 38 Detach 22 | . 1 . 1 1 . 1 1 4 6 . 7 Swap 94 | . 7 6 11 7 1 1 1 2 17 . 41 Drop 97 | . 5 2 8 11 . . 8 7 20 . 36 Fire 694 | . 69 61 155 15 14 3 32 55 154 . 136 Melee 44 | . . . . . . . . . 33 . 11 Ram . | . . . . . . . . . . . . Kick 14 | . . 3 1 . . . . . 9 . 1 Crush 5 | . . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: Fac / *Upp / *Ext / DSF) -5/DSF -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Power x1 88 | -10/Materials | Identified exit to Materials 200 | -10/Materials | Lost 3 parts (2p1n) 317 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Discovered exit to Mines (range 16) 1048 | -10/Materials | Repaired Assault Rifle 1942 | -10/Materials | Entered another Materials area 1942 | -9/Materials | Evolved 2 slots: Propulsion x2 2791 | -9/Materials | Identified exit to Materials 2791 | -9/Materials | Discovered exit to Materials (range 16) 2854 | -9/Materials | Entered another Materials area 2854 | -8/Materials | Evolved 2 slots: Propulsion x2 2997 | -8/Materials | Repaired Assault Rifle 3028 | -8/Materials | Garrison activated, responded to threat 3037 | -8/Materials | Repaired Lgt. Nuclear Core 3199 | -8/Materials | Destroyed 7 combat bots 3329 | -8/Materials | Lost 4 parts (4n) 3336 | -8/Materials | Garrison activated, responded to threat 3611 | -8/Materials | Build established: Scavenger-Mutant 3959 | -8/Materials | Garrison activated, responded to threat 4324 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Discovered exit to Factory (range 16) 4344 | -8/Materials | Entered Factory 4344 | -7/Factory | Evolved 2 slots: Utility x2 4455 | -7/Factory | Identified exit to Lower Caves 4455 | -7/Factory | Discovered exit to Lower Caves (range 14) 4636 | -7/Factory | Build established: Hacker-Mutant 4911 | -7/Factory | Repaired Lrg. Storage Unit 4980 | -7/Factory | Identified exit to Factory 4980 | -7/Factory | Discovered exit to Factory (range 9) 4992 | -7/Factory | Entered another Factory area 4992 | -6/Factory | Evolved 2 slots: Utility x2 5211 | -6/Factory | Identified exit to Factory 5211 | -6/Factory | Discovered exit to Factory (range 16) 5237 | -6/Factory | Entered another Factory area 5237 | -5/Factory | Evolved 2 slots: Utility x2 5266 | -5/Factory | Identified exit to Factory 5266 | -5/Factory | Discovered exit to Factory (range 15) 5402 | -5/Factory | Identified exit to Upper Caves 5402 | -5/Factory | Discovered exit to Upper Caves (range 13) 5409 | -5/Factory | Identified exit to Extension 5409 | -5/Factory | Discovered exit to Extension (range 6) 5463 | -5/Factory | Identified exit to DSF 5463 | -5/Factory | Entered DSF 5509 | -5/DSF | Additional patrols routed to DSF 5672 | -5/DSF | Sterilization system engaged 5691 | -5/DSF | Discovered exit to Factory (range 15) 5692 | -5/DSF | Ambient heat levels rising (+10) 5707 | -5/DSF | Ambient heat levels rising (+10) 5716 | -5/DSF | Entered Factory 5716 | -4/Factory | Evolved 2 slots: Weapon x2 5998 | -4/Factory | Repaired Flak Gun 6007 | -4/Factory | Build established: Hacker-Gunner 7278 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 7361 | -4/Factory | Identified exit to Research 7361 | -4/Factory | Discovered exit to Research (range 8) 7379 | -4/Factory | Entered Research 7379 | -3/Research | Evolved 2 slots: Utility x2 8040 | -3/Research | Found Prototype Device 8041 | -3/Research | Identified Exp. Thermal Shield 8200 | -3/Research | Found Prototype Processor 8201 | -3/Research | Identified Spectral Analyzer 8754 | -3/Research | Destroyed 7 combat bots 8956 | -3/Research | System corruption reached 10% 8991 | -3/Research | Lost 3 parts (1n2u) 9512 | -3/Research | Lost 5 parts (2n2u1w) 9791 | -3/Research | Found Prototype Device 9791 | -3/Research | Identified Exp. Thermal Defense Suite 10073 | -3/Research | Build established: Scavenger-Gunner 10441 | -3/Research | Identified exit to Research 10441 | -3/Research | Discovered exit to Research (range 6) 10447 | -3/Research | Entered another Research area 10447 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10523 | -2/Research | Identified exit to Access 10523 | -2/Research | Discovered exit to Access (range 19) 10569 | -2/Research | Entered Access 10569 | -1/Access | Evolved 2 slots: Utility x2 10738 | -1/Access | Spotted B-99 Colossus 11332 | -1/Access | Garrison activated, responded to threat 11387 | -1/Access | Core integrity fell below 50% 11420 | -1/Access | Lost 3 parts (1p1n1u) 11490 | -1/Access | Lost 4 parts (1p1n2u) 11913 | -1/Access | Destroyed 9 combat bots 11916 | -1/Access | Lost 5 parts (1p1n1u2w) 12441 | -1/Access | Lost 6 parts (2p1n3u) 12561 | -1/Access | Garrison activated, responded to threat 12623 | -1/Access | Destroyed 9 combat bots 12677 | -1/Access | Lost 4 parts (1n2u1w) 12902 | -1/Access | Spotted B-99 Colossus 12902 | -1/Access | Spotted B-99 Colossus 12926 | -1/Access | Self-destructed Last Messages --------------- 12922_ Penetrated by Slug. 12922_ Slug penetrates Wall. 12922_ Penetrated by Slug. 12923_ HV Slug penetrates H-88 Terminator. 12923_ H-88 Terminator suffers critical hit (Destroy). 12923_ Destroyed Adv. Phase Shifter. 12923_ HV Slug penetrates Wall. 12924_ B-99 Colossus activates siege mode. 12925_ Slug penetrates Sealed Heavy Doors. 12925_ Penetrated by Slug. 12925_ Slug penetrates Sealed Heavy Doors. 12925_ Penetrated by Slug. 12926_ Biometal Leg destroyed. 12926_ Penetrated by Slug. 12926_ Lgt. Quantum Reactor destroyed. 12926_ Slug penetrates Wall. 12926_ Penetrated by Slug. 12926_ Slug penetrates Wall. 12926_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####### #???????????????????????????# = ## | | #????????+???????????????????????????# ## | | #??????????????????????????????####### ## | | #??????????????????????????????# ###+#### | | #??????????????????????????????# # | | ???????????????????????????????# + " | | ???????????????????????????????# # " | | #??????????????????????????????# ###+#### Y | | #??????????????????????????????## ## ## " | | #???????????????????????????????# ## ## " | | #???????????????????????????????# ## ##[! | | #???????????????????????????????# ## /=##=! | | #???????????????????????????????# ## /=## #### | | ????????????????????????????????# ## ####??? | | ???????????????????#####????????# ## #?????? | | ???????????????????# ????????# ## #?????? | | ???????????????????# % #???????# ## ####### | | ???????????????????? 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""T""?????##???????# #? | | !^ #?######???????"""??????????????#[ [ #? | | ! ! [ #? #???????????????????????##=!* ## | | [ # #???????????????????????#%= * # | | # ! #???????????????????????#![[ # | | + ]#??????? ???????????????#=!!! # | | #### # #??????? ???????????????# *= # | | #??# #! = #??????? ????????? %*[% [ ! [= # | | #??# #?######??????? ???????????###### %## | | #??# #?????????????? ??##+#####?# ! =#? | | ???# #?????????????? ??# !#?#! # #? | | ???# #?????????????? ??# #?# ] ####=#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 86 Energy Capacity 1125 Matter Stores 1036 Matter Capacity 1050 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Lgt. Angular Momentum Engine | -3/Research | Scanalyzed Angular Momentum Engine | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSmallTube Manual? 0 Play Time 02:12:38 Cumulative 1749.3 hours Start 2024.10.11 @ 20:06:29 End 2024.10.11 @ 22:35:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 976 Rogue 62 Adventurer 0 Explorer 914 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e8faf9d-d1ca-4746-96f7-1ffb8d557901