Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 08:29:54 Player: Exp. Geonium Core Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1021) 1021 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2776 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (16) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Shotgun Great Axe > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Heat Sink Improved Heat Sink Medium Laser Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon Great Axe Great Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 7 6 3 22 Power 6 | 2 . 1 3 Engine 4 | 2 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 2 2 Device 2 | . 1 . 1 Storage 4 | 1 2 . 1 Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 . 14 Energy Gun 10 | 1 2 . 7 Energy Cannon 4 | . . . 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 1 20 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 10 | . . 1 9 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 86 | . 95 100 72 Engine 9 | . 14 11 3 Core 1 | . . . 2 Wheel 17 | . 28 22 4 Device 4 | . 7 . 3 Storage 15 | . 16 11 16 Processor 10 | . . 22 18 Hackware 5 | . . 11 9 Energy Gun 18 | . 27 22 7 Energy Cannon 1 | . . . 2 Slashing Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 48 | 12 43 27 48 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 15 | . 1 1 15 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 16 | 6 16 10 16 Average Capacity 11 | 4 10 10 14 Most Carried 12 | 2 10 9 12 Average Carried 6 | . 6 8 6 Final Capacity 16 | 6 10 10 16 Final Carried 10 | 2 10 9 7 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 510 | 129 191 40 150 Remotely . | . . . . Salvage Created 1405 | . 412 60 933 Parts 58 | . 25 . 33 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 7 1 16 Melee 9 | . . . 9 Guns 13 | . 6 1 6 Classes Destroyed 9 | . 3 1 5 Tunneler 1 | . . . 1 Recycler 3 | . . . 3 Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 17 | . 7 . 10 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 10 | . 3 1 10 Combat Bots Only 9 | . 2 1 9 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1959 | . 110 140 1709 Core 616 | . 11 45 560 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 95 88 . Volleys Fired 61 | . 24 6 31 Largest 2 | . 2 2 2 Hottest 150 | . 90 90 150 Shots Fired 108 | . 48 12 48 Gun 98 | . 48 12 38 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 30 | . . . 30 Explosive . | . . . . Electromagnetic 78 | . 48 12 18 Robot Hit Streak 14 | . 13 7 14 Robot Miss Streak 8 | . 2 8 4 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | . 43 8 60 Core Hits 57 | . 22 3 32 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 28 | . . . 28 Impact . | . . . . Slashing 28 | . . . 28 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2409 | . 638 123 1648 Guns 1195 | . 638 123 434 Cannons 250 | . . . 250 Explosions 36 | . . . 36 Melee 928 | . . . 928 Ramming . | . . . . Kinetic . | . . . . Thermal 486 | . . . 486 Explosive . | . . . . Electromagnetic 995 | . 638 123 234 Impact . | . . . . Slashing 928 | . . . 928 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 132 102 81 Average Temperature 38 | . 38 44 34 Received Heat Transfer 522 | . 63 36 423 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 901 | . . . 901 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 319 | . 182 122 319 Average Influence 101 | . 75 62 151 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 79 Level 1 8 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 21 8 23 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 4 1 7 Successful 7 | . 2 1 4 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 5 1 6 Terminals 11 | . 4 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Botnet 4 | . 2 1 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1217 | 45 510 170 492 Spaces Moved 607 | 39 300 146 122 Core 27 | 3 . . 24 Treads . | . . . . Legs . | . . . . Wheels 580 | 36 300 146 98 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 124 | 86 98 99 231 Slowest Speed 800 | 90 100 100 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 50 25 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 902 | 46 465 158 233 Wait 146 | . 127 3 16 Move 604 | 38 299 145 122 Hop . | . . . . Pick Up 18 | 1 6 1 10 Fast Attach 18 | 6 4 1 7 Attach 15 | . . 2 13 Detach 3 | . 1 . 2 Swap 5 | 1 2 . 2 Drop 4 | . 2 . 2 Fire 61 | . 24 6 31 Melee 28 | . . . 28 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 9) 699 | -9/Materials | Identified exit to Materials 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Utility x2 798 | -8/Materials | Lost 6 parts (1p2n3w) 961 | -8/Materials | Lost 3 parts (1p2w) 992 | -8/Materials | Core integrity fell below 50% 1007 | -8/Materials | Lost 3 parts (1u2w) 1099 | -8/Materials | Destroyed 9 combat bots 1100 | -8/Materials | Lost 4 parts (1p2n1w) 1185 | -8/Materials | Core integrity fell below 20% 1218 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01101_ K-01 Serf collects debris. 01107_ Acquired Lgt. Nuclear Core. 01108_ Acquired 49 matter. 01110_ K-01 Serf collects debris. 01116_ Acquired 7 matter. 01116_ K-01 Serf collects debris. 01131_ Acquired Lgt. Nuclear Core. 01133_ K-01 Serf collects debris. 01147_ Acquired Lgt. Nuclear Core. 01149_ K-01 Serf collects debris. 01153_ K-01 Serf cleans the Recycling Unit. 01187_ Slug penetrates Terminal. 01187_ Terminal disabled. 01193_ Slug penetrates Wall. 01196_ Lgt. Nuclear Core destroyed. 01202_ Penetrated by Slug. 01202_ K-01 Serf destroyed. 01205_ Penetrated by Slug. 01215_ Particle Gun destroyed. 01215_ Visual Processing Unit destroyed. 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