Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 13:02:44 Player: BlobtheGreat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (203) 1015 Value Destroyed (7802) 7802 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (6528) 6528 TOTAL SCORE: 24325 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 292 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -128 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Cloaking Device Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Improved Plasma Cutter > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Stasis Canceller Layered Medium Armor Plating Graphene Brace Transdimensional Reconstructor HERF Cannon Compact Tesla Bomb Launcher Improved Remote Datajack Botcube [Rating: 128] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon KN-7UR's Autopenetrator Energy Gun KN-7UR's Autopenetrator Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 2 . . . . 1 . . . . 1 1 . . Utility 8 | . . 1 . . . 2 . . . . 1 . . . . 1 1 . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 187 | 7 7 20 12 2 2 26 3 2 6 1 23 6 14 4 16 19 6 4 7 Power 25 | 1 1 2 1 . . 3 . 1 1 . 5 1 2 1 1 1 3 1 . Engine 10 | 1 1 2 1 . . 3 . 1 1 . . . . . . . . . . Core 8 | . . . . . . . . . . . 5 1 2 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 1 1 3 1 . Propulsion 54 | 2 . 8 4 . . 8 . . 1 . 7 1 5 1 5 5 1 . 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 40 | . . 8 2 . . 8 . . . . 7 1 5 . 3 1 . . 5 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 2 . . . . . . . . . . 1 2 4 1 . 1 Utility 55 | 2 2 3 1 1 1 10 2 . 3 1 6 1 1 2 6 10 1 2 . Device 29 | 1 1 1 . . 1 5 2 . 2 . 6 . 1 1 2 4 1 1 . Storage 5 | 1 1 . . 1 . . . . . . . . . . . 2 . . . Processor 7 | . . . . . . 2 . . 1 . . 1 . . . 3 . . . Hackware 5 | . . . . . . . . . . . . . . . 3 1 . 1 . Protection 9 | . . 2 1 . . 3 . . . 1 . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 4 7 6 1 1 5 1 1 1 . 5 3 6 . 4 3 1 1 1 Energy Gun 15 | . 3 4 . 1 . 1 . . . . . 2 1 . 1 2 . . . Energy Cannon 10 | . . 1 2 . . 1 1 1 . . 2 . 1 . . . 1 . . Ballistic Gun 16 | 2 . . 3 . 1 2 . . 1 . 1 . 4 . 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . Launcher 5 | . . 2 . . . 1 . . . . . . . . . 1 . . 1 Special Weapon 3 | . 1 . . . . . . . . . . 1 . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 4 5 1 . 3 . . . . 1 . . 5 . 3 . . 1 Corrupted Parts 6 | . . . . . . . . . . . . . 6 . . . . . . System Corruption 30 | . . . . . . . . . . . . . 30 . . . . . . Parts Lost 114 | . 5 3 3 . . 15 . 1 . 4 14 6 20 . 16 . 11 . 16 Power 15 | . 1 . . . . 2 . 1 . . 3 . 3 . 2 . 1 . 2 Propulsion 39 | . 1 . 2 . . 8 . . . . 5 1 7 . 2 . 5 . 8 Utility 27 | . . 2 . . . 3 . . . 3 2 . 2 . 8 . 3 . 4 Weapon 33 | . 3 1 1 . . 2 . . . 1 4 5 8 . 4 . 2 . 2 Highest Loss Streak 16 | . 3 2 2 . . 3 . 1 . 2 4 3 8 . 7 . 11 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Backups 14 | 6 10 14 14 15 19 17 19 18 18 16 18 17 17 14 12 4 8 4 1 Power 1 | . . . 1 1 1 1 2 2 2 1 1 2 1 . . . . 1 . Propulsion 1 | 3 4 2 1 . 1 . . . . . . 1 3 1 2 . 1 . . Utility 5 | . 1 2 3 5 7 7 8 8 8 7 6 7 7 8 6 1 2 . . Weapon 4 | . 4 7 7 7 8 6 6 6 6 6 7 4 1 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 5 4 . 5 1 2 1 1 . 1 1 . . 4 . 2 2 . Power 2 | . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . 2 2 . . . . . . . . . . . . . . . . . Utility 16 | . . . 3 . 3 1 1 1 1 . . 1 . . 3 . . 2 . Weapon 6 | . . 2 1 . 2 . 1 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . Average Slot Usage (%) 88 | . 91 94 97 100 100 89 86 83 80 92 89 96 78 71 84 80 78 36 41 Engine 8 | . 12 11 11 11 11 11 13 10 6 13 2 . . . . . . . . Core 1 | . . . . . . . . . . . 8 11 9 7 3 . . . . Treads 2 | . 21 . . . . . . . . . . . . . . . . . . Leg 21 | . . 32 31 33 33 25 20 19 20 20 24 34 21 23 25 9 . . 8 Flight 1 | . . . . . . . . . . . . . . 2 1 21 27 9 5 Device 13 | . 14 8 11 11 11 13 6 6 13 12 21 23 22 20 18 12 11 1 2 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 3 1 3 . . Processor 3 | . . . . . . 4 13 12 6 6 5 5 2 . . 4 4 4 4 Hackware 1 | . . . . . . . . . . . . . . . 6 14 14 16 13 Protection 5 | . . 8 11 11 11 6 6 6 5 6 . . . 2 2 . . . . Energy Gun 6 | . 13 20 3 1 . 5 13 13 12 1 3 5 . . 3 4 4 . . Energy Cannon 4 | . . . 2 11 11 5 6 6 5 4 5 6 4 . . . . . . Ballistic Gun 6 | . 11 . 15 9 10 7 . . . 11 3 . 7 2 6 . . . . Peak Build Rating 128 | 7 10 21 26 32 32 68 66 68 76 76 88 92 87 82 95 112 128 60 98 Average Rating 43 | 6 7 18 21 26 29 53 64 65 64 68 79 87 68 69 83 95 111 47 61 On Entrance 51 | . 7 8 19 26 32 30 62 65 64 76 61 85 87 61 82 67 111 35 60 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 30 43 42 64 64 86 84 90 92 92 96 91 91 76 95 36 50 12 12 Greatest Support 137 | 40 40 39 39 39 39 78 50 50 50 50 106 106 101 75 115 50 54 16 137 Greatest Overweight (x) 26 | . 1 1 1 1 1 1 1 26 5 3 3 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . 1 1 . 1 1 2 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 10 10 5 5 Average Capacity 15 | 7 14 15 15 17 20 20 20 20 20 20 20 20 20 20 14 6 9 5 5 Most Carried 20 | 7 14 15 15 18 20 20 20 20 20 19 20 20 20 18 19 10 10 5 5 Average Carried 14 | 6 10 14 14 15 19 19 20 19 19 17 19 18 18 15 13 5 9 4 3 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 10 5 5 5 Final Carried 20 | 7 13 14 15 18 20 20 20 19 19 19 20 18 11 17 2 9 5 5 2 Class Distribution -------------------- 47% | Mutant 18% | Gunner 10% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 5459 | 366 302 360 263 44 10 826 149 259 132 218 676 285 406 267 470 8 308 . 110 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9615 | 133 678 902 419 199 . 2239 89 363 . 388 1912 539 909 307 443 . 64 . 31 Parts 435 | 11 45 57 31 4 . 89 1 12 . 22 85 19 34 5 17 . 3 . . Haulers Intercepted 8 | . 2 2 3 . . . . . . . 1 . . . . . . . . Recyclers Shooed 13 | 2 1 1 . . . 3 . . . . 4 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 3 8 1 19 . 15 21 4 13 . . . . Prevented 20 | . . . . . . . 1 . . . . 6 13 . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 156 | . 15 19 4 2 . 39 2 5 . 12 24 9 15 . 9 . . . 1 Guns 79 | . 15 9 4 . . 14 2 4 . 6 7 6 3 . 9 . . . . Cannons 47 | . . . . 1 . 15 . 1 . 1 15 2 12 . . . . . . AOE 25 | . . 8 . . . 10 . . . 5 . 1 . . . . . . 1 Classes Destroyed 19 | 2 4 2 . . . 5 1 2 . 1 1 . 1 . . . . . . Worker 8 | . . . . . . 2 . . . . 5 . . . . . 1 . . Builder 3 | . . . . . . . . . . . 3 . . . . . . . . Tunneler 6 | 4 . . . . . 1 . . . . 1 . . . . . . . . Hauler 8 | . 2 2 3 . . . . . . . 1 . . . . . . . . Recycler 5 | 1 . 1 . . . 3 . . . . . . . . . . . . . Mechanic 3 | . . . . . . 3 . . . . . . . . . . . . . Operator 3 | . . 1 2 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . 2 1 . . . 2 . . . . 4 . . . . . 1 . . Swarmer 39 | . 3 6 . . . 11 2 . . 6 . 2 5 . 4 . . . . Grunt 60 | . 12 9 1 1 . 13 . 3 . 2 5 6 5 . 3 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 22 | . . 4 3 1 . 7 . . . 1 3 1 2 . . . . . . Hunter 10 | . . . . . . 1 . . . 1 4 . 2 . 2 . . . . Programmer 19 | . . . . . . 6 . . . . 12 . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 3 6 2 1 . 11 2 2 . 4 9 4 6 . 4 . 1 . 1 Combat Bots Only 8 | . 3 5 1 1 . 5 2 2 . 4 8 4 6 . 4 . . . 1 Max Kills in Single Turn 5 | 1 1 2 1 1 . 4 2 1 . 3 5 1 1 . 2 . 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . 2 . . . 3 . . . 3 . 1 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . 01-MTF (-9/Recycling) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Hostile Shots Fired 1481 | 1 93 78 22 3 . 308 5 19 . 61 178 59 141 . 196 44 76 28 169 Missed 536 | . 31 30 5 1 . 123 . 4 . 14 57 17 41 . 68 25 46 16 58 Hits 945 | 1 62 48 17 2 . 185 5 15 . 47 121 42 100 . 128 19 30 12 111 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Projectile 944 | 1 62 48 17 2 . 185 5 14 . 47 121 42 100 . 128 19 30 12 111 AOE 3 | 1 . . . . . 1 . . . . . . . . . 1 . . . Critical Strikes 31 | . 1 2 2 . . 5 . . . . 6 2 4 . 2 1 2 . 4 Part Disruptions 3 | . . . . . . . 1 . . . 2 . . . . . . . . Damage Taken 16203 | 28 730 636 315 31 . 2267 91 270 . 863 2312 760 1956 . 1898 429 727 122 2768 Core 3366 | . 135 68 40 . . 285 . 19 . 58 222 134 324 . 316 65 156 75 1469 Absorbed by Shields 238 | . . . . . . . . . . . . . . . 238 . . . . Redirected to Shielding 207 | . . . . . . . . . . . . . . . 207 . . . . Core Remaining (%) 64 | 100 46 . . . 73 . . . . 57 . . . . . 94 . 82 . Volleys Fired 708 | 32 87 67 27 9 . 157 9 22 1 25 114 24 66 13 44 . 9 . 2 Largest 3 | 2 2 2 2 2 . 3 3 3 1 3 3 3 3 1 3 . 2 . 1 Hottest 285 | 40 100 100 90 113 . 235 285 285 35 235 201 247 160 28 138 . 130 . 52 Shots Fired 1367 | 64 163 109 51 18 . 312 14 38 1 59 236 59 133 12 84 . 12 . 2 Gun 925 | 64 154 99 48 9 . 175 5 25 . 38 86 28 87 12 84 . 11 . . Cannon 406 | . . 1 3 9 . 128 9 13 1 18 150 29 45 . . . . . . Launcher 21 | . . 7 . . . 9 . . . 3 . . . . . . . . 2 Special 15 | . 9 2 . . . . . . . . . 2 1 . . . 1 . . Kinetic 626 | 64 121 . 36 9 . 129 . . . 26 85 11 85 12 48 . . . . Thermal 485 | . 28 3 3 9 . 174 14 38 1 30 125 15 9 . 36 . . . . Explosive 21 | . . 7 . . . 9 . . . 3 . . . . . . . . 2 Electromagnetic 231 | . 14 99 12 . . . . . . . 26 31 38 . . . 11 . . Robot Hit Streak 24 | 8 11 10 12 6 . 16 15 24 . 5 18 10 9 7 6 . 7 . 1 Robot Miss Streak 9 | 5 4 6 3 2 . 9 1 3 . 4 4 7 3 1 4 . 3 . 1 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 774 | 32 98 68 31 12 . 152 2 25 . 30 144 41 83 11 37 . 7 . 1 Core Hits 441 | 9 43 39 15 6 . 119 3 18 . 21 72 25 33 7 19 . 3 . 9 Critical Kills 10 | . . . . . . . . . . . 7 . 3 . . . . . . Critical Parts Destroyed 18 | . 1 . . . . 5 . . . 4 6 2 . . . . . . . Critical Strikes 39 | . 1 . . . . 5 . . . 4 15 7 7 . . . . . . Burn 5 | . . . . . . . . . . . . 3 2 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . Destroy 30 | . 1 . . . . 5 . . . 4 14 2 4 . . . . . . Corrupt 3 | . . . . . . . . . . . . 2 1 . . . . . . Melee Attacks 7 | . . . 3 . . . . . . . . . . . . . . 3 1 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . 3 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20507 | 322 1182 1646 477 278 . 5885 59 704 . 976 4291 927 1896 223 984 . 258 . 399 Guns 11272 | 322 1131 1110 477 91 . 2519 59 576 . 329 1636 436 1126 223 984 . 253 . . Cannons 5413 | . . . . 176 . 1293 . 128 . 292 2382 372 770 . . . . . . Explosions 3543 | . . 536 . . . 1973 . . . 355 186 119 . . . . . . 374 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 255 | . 27 . . 11 . 100 . . . . 87 . . . . . 5 . 25 Kinetic 5905 | 322 833 . 368 91 . 1300 . . . 146 1010 162 1034 223 416 . . . . Thermal 7719 | . 134 131 . 176 . 2560 59 704 . 475 2403 326 183 . 568 . . . . Explosive 3059 | . . 405 . . . 1925 . . . 355 . . . . . . . . 374 Electromagnetic 3569 | . 188 1110 109 . . . . . . . 791 439 679 . . . 253 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . 2 2 2 2 . 13 13 43 43 43 . 3 3 5 Average Corruption 10 | . . . . . . 1 2 2 2 . 5 13 16 43 43 . 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . . . . 13 15 27 9 . 33 26 48 16 65 . 1 2 1 Message Errors 59 | . . . . . . 6 1 5 3 . 9 6 16 3 9 . . 1 . Matter Fused 58 | . . . . . . 2 6 13 2 . 2 5 9 1 16 . 1 1 . Heat Flow Errors 34 | . . . . . . 1 3 1 1 . 5 5 2 8 8 . . . . Energy Discharges 29 | . . . . . . . 3 2 2 . 5 4 7 1 4 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . 2 . 2 1 . 5 3 5 1 2 . . . . Data Loss (major) 18 | . . . . . . 1 1 2 . . 2 3 1 1 7 . . . . Misfires 13 | . . . . . . 1 1 1 . . 2 . 2 . 6 . . . . Alerts 4 | . . . . . . . . . . . 1 . 1 . 2 . . . . Weapon Failures 19 | . . . . . . . . . . . 2 . 5 1 11 . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 267 | . . 9 . 8 . 109 . . . 36 83 . 14 . . . . . 8 Projectiles 128 | . . . . 8 . 23 . . . 18 65 . 14 . . . . . . Explosions 121 | . . 9 . . . 86 . . . 18 . . . . . . . . 8 Melee 18 | . . . . . . . . . . . 18 . . . . . . . . Knockbacks 14 | . . . . 1 . 1 . . . . 9 2 1 . . . . . . Impact 5 | . . . . 1 . 1 . . . . 3 . . . . . . . . Kinetic 9 | . . . . . . . . . . . 6 2 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . 74 . . . 4 . . . . 108 . . . . . 2 . 11 Shots 7 | . . 3 . . . 1 . . . . 3 . . . . . . . . Rammed 18 | . 8 . . . . . . . . . 3 . . . . . 1 . 6 Targets Rammed 31 | . 8 . . 1 . 8 . . . . 7 . . . . . 1 . 6 Kicked 13 | . . . . 1 . 8 . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | . 155 367 50 255 . 377 321 525 232 390 322 446 323 263 243 241 353 . 371 Average Temperature 102 | . 39 84 21 94 . 119 130 174 125 198 96 130 76 114 53 78 106 . 237 Received Heat Transfer 3685 | . 390 183 126 9 . 651 . 114 . 135 207 201 575 . 255 91 143 . 605 Effects 25 | . . 2 . . . 4 . 14 . 2 1 1 . . . . 1 . . Shutdowns 6 | . . 1 . . . 1 . 2 . 1 . 1 . . . . . . . Energy Bleed 4 | . . . . . . 1 . 1 . 1 1 . . . . . . . . Interference 9 | . . 1 . . . 2 . 6 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 3 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 4 | . . 2 . . . . . . . . 2 . . . . . . . . Combat Hostiles 3 | . . 2 . . . . . . . . 1 . . . . . . . . Parts Fried 24 | . 1 8 . . . . . . . . 6 2 5 . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . . . . Parts Melted 32 | . . . . 5 . 9 . 3 . . 10 3 . . 2 . . . . Heat Transferred 13434 | . 300 200 . 271 . 4402 99 1294 . 798 3726 900 444 . 1000 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Maximum Alert Level 3 | . . 1 . . . 3 . . . . 2 . . . . . . . 1 Low Security (%) 89 | 100 100 92 100 100 . 62 . . . . 56 . . . . 100 100 100 99 Level 1 5 | . . 7 . . . 18 . . . . 24 . . . . . . . . Level 2 3 | . . . . . . 9 . . . . 19 . . . . . . . . Level 3 1 | . . . . . . 9 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 792 | 5 133 219 81 98 . 792 . . . . 493 . . . . 119 130 76 200 Initial 201 | . . 12 81 . . . . . . . 201 . . . . 14 54 39 33 Average 72 | . 25 124 13 13 . 221 . . . . 202 . . . . 14 41 60 97 Influence Increases 6723 | 25 521 651 199 274 . 1451 50 75 . 270 1057 242 445 10 240 262 224 91 636 Destroy 0b10 Robot/C 3200 | . 300 380 80 40 . 780 40 60 . 200 480 200 300 . 180 . 20 . 140 Destroy 0b10 Robot/NC 270 | 25 20 25 25 . . 55 . 5 . 10 70 . 5 10 . . 15 . 5 Destroy Leader 686 | . 68 96 36 . . 214 10 10 . 30 140 10 20 . 30 . 2 . 20 Allied During Kill 31 | . . . . 3 . . . . . . . 2 . . . . 2 . 24 Successful Hack 158 | . 4 21 9 20 . 5 . . . . . . . . . 22 20 57 . Select Force Hacks 270 | . 60 . . 210 . . . . . . . . . . . . . . . Disable Machine 345 | . . 30 45 . . 165 . . . . 75 . . . . 15 . 15 . Destroy Structure 338 | . 9 54 4 1 . 112 . . . . 82 . . . . . . 4 72 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 135 | . . . . . . 15 . . . . 15 . . . . 75 15 . 15 Lose Combat Pursuer 1140 | . 60 45 . . . 105 . . . 30 45 30 120 . 30 150 150 15 360 Influence Decreases 6533 | 25 491 486 394 274 . 670 700 206 . 188 658 553 615 10 216 183 257 101 506 Entered New Map 808 | . . 18 114 . . . 290 26 . . 31 179 33 . . 10 49 31 27 Time Decay 4488 | 25 451 438 241 212 . 537 410 170 . 168 487 294 392 10 160 173 90 70 160 Lost Part 966 | . 40 30 27 . . 133 . 10 . 20 140 60 190 . 56 . 100 . 160 Lost Ally 259 | . . . . 62 . . . . . . . 20 . . . . 18 . 159 Purge Threat 12 | . . . 12 . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 4 1 1 . . 18 . . . . 11 . 1 . . 10 2 1 8 Investigation 21 | . 3 1 . . . 3 . . . . 5 . . . . 5 . . 4 Extermination 16 | . . . . . . 5 . . . . 5 . . . . 3 1 1 1 Reinforcement 12 | . 1 . 1 . . 3 . . . . 1 . . . . 2 1 . 3 Assault 2 | . . . . . . 1 . . . . . . 1 . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 24 | . 4 3 . . . 5 . . . . 6 . . . . 1 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | 1 33 31 21 4 . 54 2 5 . 12 44 15 23 . 13 25 33 6 37 Peak Tracking Total 20 | 1 3 4 4 2 . 5 3 3 . 4 5 5 5 . 4 10 17 4 20 Tactical Retreats 39 | . 4 2 . 1 . 4 . . . 2 3 1 4 . 1 5 2 1 9 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 11 | . 1 2 1 . . 3 . . . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 23 | . . 2 3 . . 11 . . . . 5 . . . . 1 . 1 . Max in Single Turn 4 | . . 1 1 . . 4 . . . . 3 . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 84 | . 5 4 8 13 3 7 2 1 1 . 6 1 . 5 . 12 5 5 6 Terminals 44 | . 3 4 8 6 . 3 . . . . 1 . . . . 6 5 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . . 7 . 3 . . . . 5 . . . . 5 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 194 | . 8 14 25 30 11 12 4 1 2 . 12 1 . 18 . 30 9 8 9 Successful 129 | . 5 8 13 23 11 4 4 1 2 . 3 1 . 18 . 23 3 7 3 Failed 65 | . 3 6 12 7 . 8 . . . . 9 . . . . 7 6 1 6 Catastrophic 13 | . . 1 5 1 . 2 . . . . 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 121 | . 8 13 21 20 . 10 . . . . 12 . . . . 17 9 4 7 Terminals 119 | . 6 14 25 23 . 5 . . . . 2 . . . . 22 9 8 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 33 | . 2 . . 7 . 6 . . . . 10 . . . . 6 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 2 . . 2 Terminal Hacks 73 | . . 5 5 6 11 . 4 1 2 . . 1 . 18 . 14 1 5 . Record 20 | . . . . . 10 . 3 . . . . . . 6 . . . 1 . Part Schematic 6 | . . . . . . . . . 2 . . . . 4 . . . . . Robot Analysis 6 | . . 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . 1 2 . . . . . . . . . 4 . . . . . Open Door 5 | . . . 1 . . . 1 1 . . . 1 . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . 1 1 . . Alert Level 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . . 1 1 1 . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 53 | . 5 3 8 17 . 4 . . . . 3 . . . . 7 2 2 2 Terminals 31 | . 3 3 8 10 . 1 . . . . . . . . . 2 2 2 . Botnet 14 | . . 1 3 4 . 1 . . . . . . . . . 2 1 2 . Skim 17 | . 3 2 5 6 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . 7 . 3 . . . . 3 . . . . 5 . . 2 Tunnel 9 | . 2 . . 7 . . . . . . . . . . . . . . . Fedlink 11 | . . . . . . 3 . . . . 3 . . . . 5 . . . Scraphulk 2 | . . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 2 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 4 7 6 . 6 . . . . 3 . . . . 6 5 4 4 Full Trace Events 5 | . . 1 . . . . . . . . 2 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 17 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 7 . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies 30 | . . . . 7 . . 2 . . . . 1 1 . . . 1 . 18 Largest Group 14 | . . . . 7 . . 2 . . . . 1 1 1 1 . 1 . 14 Highest-Rated Group 188 | . . . . 88 . . 56 . . . . 42 85 85 85 . 116 . 188 Highest-Rated Ally 139 | . . . . 27 . . 31 . . . . 42 85 85 85 . 116 . 139 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . 7 . . . . . . . 2 . . 2 . 6 . 47 Total Damage 2079 | . . . . 102 . . . . . . . 57 . . 140 . 341 . 1439 Kills 11 | . . . . 1 . . . . . . . 1 . . . . 2 . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Active Infowar (turns) 28564 | 5419 2599 882 1244 1377 2575 2899 995 1130 2714 1423 1790 646 965 . 645 798 198 57 208 Optics 2575 | . . . . . . 667 995 913 . . . . . . . . . . . Sensors 6932 | . . . . . . . 881 1104 2714 1069 . . . . . 748 151 57 208 Traps 4172 | . . . . . . 799 . . . . 1622 643 965 . . . 143 . . Seismic 21373 | 5419 2599 882 1244 1377 2575 2727 88 . . 354 1790 395 734 . 645 544 . . . Cloaking 851 | . . . . . . . . . . . . . . . . 653 198 . . Jamming 2 | . . . . . . . . . . . 2 . . . . . . . . ECM 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 6 | . . 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 2 2 . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 30410 | 5501 2599 1115 1244 1377 2584 2899 995 1484 2714 1492 1790 646 1087 309 1110 798 202 144 320 Spaces Moved 14909 | 338 1108 468 705 662 1353 1256 519 586 875 735 1060 488 547 180 736 1844 520 373 556 Core 142 | 8 . . . . . . . 4 . . . . . . . . . . 130 Treads 1438 | 330 1108 . . . . . . . . . . . . . . . . . . Legs 8741 | . . 468 705 662 1353 1256 519 582 582 291 453 488 547 180 649 2 . . 4 Wheels 1344 | . . . . . . . . . 293 444 607 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3244 | . . . . . . . . . . . . . . . 87 1842 520 373 422 Fastest Speed 15 | 50 160 120 120 190 190 120 186 186 130 130 110 114 115 120 59 15 19 30 34 Average Speed 149 | 157 190 177 153 190 190 188 186 240 306 160 134 115 154 143 129 38 23 33 53 Slowest Speed 1350 | 160 240 190 190 190 190 190 186 1350 540 186 188 188 190 190 190 142 102 34 120 Overloaded Moves 100 | . . . . . . . . . . . . . . . . 49 11 26 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . . . . 2 23 24 2 2 Potential Cave-ins 11 | . . . . . . 7 . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 34 98 48 88 99 90 33 70 73 83 81 23 61 61 60 78 39 17 41 25 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 25 | . 2 . 4 10 1 1 2 1 . 1 . . . 3 . . . . . Known Exits Taken 8 | . . 1 1 . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . 1 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 23 | . . . . . 4 . 6 1 4 2 . . 3 . 3 . . . . Spaces Dug 109 | . 8 16 . . . 54 6 2 . 3 17 . . . . . . 2 1 Terrain Destroyed 368 | . 8 56 1 1 . 141 8 10 . 60 50 . 5 . 11 . . 2 15 Melee 3 | . . . . . . . . . . . . . . . . . . 2 1 Projectile 165 | . 8 . 1 1 . 68 8 8 . 9 46 . 5 . 11 . . . . AOE 192 | . . 56 . . . 73 . . . 48 1 . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total 21826 | 5246 1427 642 814 764 1369 1517 539 633 908 996 1269 538 700 217 820 1905 566 384 572 Wait 5599 | 4863 202 41 41 . . 17 . 15 11 227 35 4 55 12 7 27 42 . . Move 14794 | 337 1107 467 704 661 1352 1255 518 585 874 734 1059 487 546 179 732 1797 480 368 552 Hop 43 | . . . . . . . . . . . . . . . 1 23 15 2 2 Pick Up 121 | 7 12 15 8 5 8 16 2 1 2 3 11 6 7 4 4 4 3 3 . Fast Attach 118 | 7 . 10 7 . . 13 1 1 6 . 12 3 4 5 13 22 4 4 6 Attach 81 | . 4 8 3 . . 13 . 1 2 3 9 6 11 1 8 6 3 . 3 Detach 30 | . . 4 2 . . 2 . 1 2 . 2 1 . 3 2 11 . . . Swap 85 | . 3 12 6 2 3 10 4 5 4 4 13 4 8 . 3 2 2 . . Drop 104 | . 4 18 13 3 6 11 4 2 6 . 7 3 3 . 6 7 7 4 . Fire 708 | 32 87 67 27 9 . 157 9 22 1 25 114 24 66 13 44 . 9 . 2 Melee 7 | . . . 3 . . . . . . . . . . . . . . 3 1 Ram 10 | . . . . . . . . . . . 3 . . . . . 1 . 6 Kick 13 | . . . . 1 . 8 . . . . 4 . . . . . . . . Crush 8 | . 8 . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . Rewire 84 | . . . . 83 . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 5308 | -11/Scrapyard | Assembled infested the area 5502 | -11/Scrapyard | Entered Materials 5503 | -10/Materials | Build established: Mutant 5653 | -10/Materials | Discovered new exit (range 16) 5776 | -10/Materials | Discovered new exit (range 12) 6131 | -10/Materials | Discovered new exit (range 9) 6723 | -10/Materials | Discovered new exit (range 7) 6858 | -10/Materials | Core integrity fell below 50% 6902 | -10/Materials | Lost 3 parts (1p1n1w) 7080 | -10/Materials | Discovered new exit (range 5) 8101 | -10/Materials | Entered another Materials area 8101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8340 | -9/Materials | Discovered new exit (range 13) 8547 | -9/Materials | Discovered new exit (range 12) 8802 | -9/Materials | Identified exit to Mines 8802 | -9/Materials | Identified exit to Storage 8811 | -9/Materials | Discovered new exit (range 16) 9216 | -9/Materials | Entered Storage 9344 | -9/Storage | Met 01-MTF 9674 | -9/Storage | Discovered new exit (range 5) 9871 | -9/Storage | Learned location of Zion (-6) 9938 | -9/Storage | Identified exit to Recycling 9994 | -9/Storage | Learned location of Recycling (-9) 10178 | -9/Storage | Learned 4 Materials zone layouts 10460 | -9/Storage | Entered Recycling 10460 | -9/Recycling | Accompanied by 1 ally (01-MTF) 11407 | -9/Recycling | Discovered new exit (range 9) 11492 | -9/Recycling | Learned Materials trap positions 11506 | -9/Recycling | Build established: Commander-Mutant 11533 | -9/Recycling | Scanned before Scraplab entrance 11552 | -9/Recycling | Destroyed 01-MTF 11576 | -9/Recycling | Found Prototype Energy Gun 11579 | -9/Recycling | Lost 7 allies 11587 | -9/Recycling | Entered Scraplab 11602 | -9/Recycling | Discovered new exit (range 3) 11623 | -9/Recycling | Identified KN-7UR's Autopenetrator 11629 | -9/Recycling | Learned Materials stockpile data 11683 | -9/Recycling | Learned location of 1 exit from Storage 11715 | -9/Recycling | Learned Materials stockpile data 11834 | -9/Recycling | Build established: Mutant 11837 | -9/Recycling | Entered Scraptown 12280 | -9/Scraptown | Discovered new exit (range 5) 12461 | -9/Scraptown | Visited Cave Peace 12527 | -9/Scraptown | Visited SPCMW 12584 | -9/Scraptown | Visited TADAMA 12620 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12630 | -9/Scraptown | Visited Observation Area 12725 | -9/Scraptown | Learned location of Extension (-5) 13110 | -9/Scraptown | Visited Shadow of the Wyrm 13138 | -9/Scraptown | Visited Spacefarers 13302 | -9/Scraptown | Visited Cyclists 13357 | -9/Scraptown | Visited UFD Registry 13357 | -9/Scraptown | Registered with UFD as "Microspawn" 13393 | -9/Scraptown | Entered Cyclist Reading Room 13505 | -9/Scraptown | Visited Derelict Rescue Squad 13517 | -9/Scraptown | Found DRS Beacon 13554 | -9/Scraptown | Visited Science Guys 13646 | -9/Scraptown | Visited Curators Association 13954 | -9/Scraptown | Visited Junk Repository 14064 | -9/Scraptown | Visited Research Penetration Think Tank 14111 | -9/Scraptown | Visited Science Testing Area 14148 | -9/Scraptown | Visited Botcube Research 14167 | -9/Scraptown | Found Botcube 14312 | -9/Scraptown | Met Optimus 14312 | -9/Scraptown | Accepted into 0bPrime 14411 | -9/Scraptown | Discovered new exit (range 5) 14421 | -9/Scraptown | Entered Factory 14421 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 14518 | -6/Factory | Garrison activated, responded to threat 14751 | -6/Factory | Build established: Scavenger-Tank 14871 | -6/Factory | Discovered new exit (range 8) 15142 | -6/Factory | Loaded intel: 8 recycling unit locations 15256 | -6/Factory | Garrison activated, responded to threat 15278 | -6/Factory | Lost 3 parts (1p1n1u) 15366 | -6/Factory | Lost 3 parts (1n1u1w) 15639 | -6/Factory | Learned location of Protoforge (-2) 15694 | -6/Factory | Discovered new exit (range 2) 16177 | -6/Factory | Build established: Scavenger-Gunner 16294 | -6/Factory | Discovered new exit (range 8) 16871 | -6/Factory | First assault squad dispatched 17060 | -6/Factory | Build established: Gunner 17320 | -6/Factory | Entered Lower Caves 17684 | -6/Lower Caves | Learned 4 Factory zone layouts 17886 | -6/Lower Caves | Entered an active Warlord outpost 17892 | -6/Lower Caves | A Commander dispatched an escort 17912 | -6/Lower Caves | Build established: Skirmisher 18039 | -6/Lower Caves | Discovered new exit (range 20) 18315 | -6/Lower Caves | Entered another Lower Caves area 18315 | -6/Lower Caves | Accompanied by 2 allies 18316 | -6/Lower Caves | Commander's escort returned to base 18316 | -6/Lower Caves | Commander's escort returned to base 18317 | -6/Lower Caves | Discovered new exit (range 7) 18858 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19603 | -6/Lower Caves | Build established: Gunner 19789 | -6/Lower Caves | Discovered new exit (range 3) 19799 | -6/Lower Caves | Entered Zion 20134 | -6/Zion | Discovered new exit (range 12) 20253 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20843 | -6/Zion | System corruption cleaned by Quarantine Array 22060 | -6/Zion | Learned Factory trap positions 22180 | -6/Zion | Loaded intel: 5 derelict terminal locations 22307 | -6/Zion | Turned away by Imprinter 22513 | -6/Zion | Entered Proximity Caves 22516 | -5/Proximity Caves | Spotter reported a threat 22632 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22975 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23719 | -5/Proximity Caves | Learned location of 1 exit from Factory 23919 | -5/Proximity Caves | Build established: Scavenger-Gunner 23988 | -5/Proximity Caves | Discovered new exit (range 13) 24005 | -5/Proximity Caves | Entered Factory 24005 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24006 | -5/Factory | Identified exit to Extension 24007 | -5/Factory | Identified exit to Factory 24008 | -5/Factory | Identified exit to Upper Caves 24009 | -5/Factory | Loaded intel: 88 trap records 24264 | -5/Factory | Build established: Scavenger-Mutant 24706 | -5/Factory | Loaded intel: 8 recycling unit locations 24788 | -5/Factory | Build established: Gunner 25039 | -5/Factory | Lost 4 parts (2n1u1w) 25053 | -5/Factory | Destroyed 8 combat bots 25340 | -5/Factory | Lost 3 parts (1n2w) 25403 | -5/Factory | Discovered exit to Upper Caves (range 5) 25442 | -5/Factory | System corruption reached 10% 25545 | -5/Factory | Discovered exit to Extension (range 15) 25637 | -5/Factory | Build established: Scavenger-Mutant 25795 | -5/Factory | Entered Upper Caves 26101 | -5/Upper Caves | Identified exit to Upper Caves 26119 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26419 | -5/Upper Caves | Lost 3 parts (1n2w) 26432 | -5/Upper Caves | Build established: Scavenger-Gunner 26441 | -5/Upper Caves | Entered another Upper Caves area 26455 | -5/Upper Caves | Learned 12 Factory zone layouts 26467 | -5/Upper Caves | Discovered exit to Factory (range 14) 26708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26777 | -5/Upper Caves | Lost 7 parts (1p3n3w) 26925 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26952 | -5/Upper Caves | Core integrity fell below 50% 26985 | -5/Upper Caves | Lost 3 parts (1n1u1w) 27294 | -5/Upper Caves | Spotted B-75 Beast 27429 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 27434 | -5/Upper Caves | System corruption reached 30% 27459 | -5/Upper Caves | Lost 8 parts (1p2n1u4w) 27505 | -5/Upper Caves | Discovered new exit (range 5) 27528 | -5/Upper Caves | Entered Zhirov 27528 | -5/Zhirov | Accompanied by 1 ally 27528 | -5/Zhirov | Discovered new exit (range 3) 27612 | -5/Zhirov | Found Alien Artifact 27612 | -5/Zhirov | Identified Integrated Reactor 27612 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27627 | -5/Zhirov | Found Alien Artifact 27724 | -5/Zhirov | Build established: Scavenger-Mutant 27837 | -5/Zhirov | Entered Proximity Caves 27837 | -4/Proximity Caves | Accompanied by 1 ally 28208 | -4/Proximity Caves | Core integrity fell below 20% 28231 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 28613 | -4/Proximity Caves | Lost 7 parts (1p2n2u2w) 28890 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28925 | -4/Proximity Caves | Learned Research terminal intel 28927 | -4/Proximity Caves | Lost 3 parts (2u1w) 28942 | -4/Proximity Caves | Discovered exit to Factory (range 10) 28947 | -4/Proximity Caves | Entered Factory 28947 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28952 | -4/Factory | Identified exit to Research 28968 | -4/Factory | Identified exit to Upper Caves 28968 | -4/Factory | Identified exit to Armory 29071 | -4/Factory | Loaded intel: 8 recycling unit locations 29189 | -4/Factory | Found Prototype Launcher 29189 | -4/Factory | Identified Com. Tesla Bomb Launcher 29257 | -4/Factory | Build established: Hacker-Mutant 29745 | -4/Factory | Entered Research 29745 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29746 | -3/Research | Loaded intel: 25 terminal locations 29766 | -3/Research | Build established: Hacker-Sprinter 29862 | -3/Research | Spotted B-86 Titan 29862 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 29942 | -3/Research | Discovered new exit (range 16) 29942 | -3/Research | Spotted B-90 Cyclops 29947 | -3/Research | Identified exit to Quarantine 29947 | -3/Research | Entered Quarantine 29966 | -3/Quarantine | Found Fusion Bomb Launcher 29974 | -3/Quarantine | Lost 11 parts (1p5n3u2w) 29974 | -3/Quarantine | Found Alien Artifact 30006 | -3/Quarantine | Identified exit to Research 30042 | -3/Quarantine | Met incapacitated Sigix Warrior 30042 | -3/Quarantine | Lockdown squad dispatched 30043 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 30044 | -3/Quarantine | Unlocked Sigix quarantine chamber 30056 | -3/Quarantine | Found Sigix Containment Pod 30091 | -3/Quarantine | Entered Research 30091 | -2/Research | Evolved 2 slots: Utility x2 30095 | -2/Research | Identified Core Reset Matrix 30095 | -2/Research | Used Core Reset Matrix 30133 | -2/Research | Scraphulk reinforcements arrived? 30290 | -2/Research | Spotted B-90 Cyclops 30363 | -2/Research | Core integrity fell below 50% 30367 | -2/Research | Emitted hypermatrix ping 30370 | -2/Research | Core integrity fell below 20% 30372 | -2/Research | Assembled emerged from beneath the floor 30372 | -2/Research | Assembled emerged from beneath the floor 30382 | -2/Research | Lost 16 parts (2p8n4u2w) 30398 | -2/Research | Scraphulk reinforcements arrived? 30411 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30375_ as-15201 destroyed. 30375_ Slug penetrates Fabricator. 30379_ ALERT: Security rotation in progress. 30382_ Connecting with Recycling Unit... >>Force(Scraphulk) 0bP!AGENT 0bP!ALLOCATE<79-5=74> 0bP!ETA<16> 0bP!WE_ARE_ONE 30382_ ALERT: Suspicious activity at Recycling Unit R004. Dispatching Investigation squad. 30387_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9O. 30389_ K-01 Serf collects debris. 30398_ >> RECYCLER: Scraphulk arrived? 30398_ Connecting with Terminal... Feedback: System corruption (+1%). 30398_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# !#?????????????????????? | | ?????????????????# """"" #?????????????????????? | | ?????????????????# ""T"" #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ! #?????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????########+######+######+#???????????? | | ?????????????# k R ????????? | | ????????????# k @ u#????????? | | ?????????# #????????? | | #????????+ !! kk #????????? | | #????????# !! u #########?????????? | | #????????# u#?????????????????? | | ########## #?????????????????? | | p #?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | g #?????????????????? | | " """ """ """ #?????????????????? | | " """ """ """ #?????????????????? | | " """ """ """ g #?????????????????? | | g ???????????????????? | | ##?????????????????????? | | #??????????????????????? | | """ """############### ???????????????????????? | | """T"""#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 490 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 47 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- I Think I Know What's Going On Woof! Challenges ------------ None Game ------ Seed CoolingKineticGenerator Manual? 0 Play Time 02:50:19 Cumulative 97.9 hours Start 2025.08.05 @ 07:27:32 End 2025.08.05 @ 13:02:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de04e4bb-5a1e-451a-b529-0e4df73484a9