Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 22:27:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (5576) 5576 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 12720 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 105 Entered Garrisons 600 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 791/850 Matter 282/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (1800) Ox35 Location -6/Garrison Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Hardened Light Armor Plating Hardlight Generator Experimental System Shield > --- WEAPON (2) ------- Improved Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Improved Heat Sink Advanced Heat Sink Improved Sensor Array Encrypted Comm Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved System Restoration Module High-powered Tractor Beam Improved Medium Laser Improved Medium Laser Ion Cannon Improved Assault Rifle Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Hardened Light Armor Plating Hardlight Generator Experimental System Shield > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Heat Sink Advanced Heat Sink Improved Sensor Array Encrypted Comm Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved System Restoration Module High-powered Tractor Beam Improved Medium Laser Ion Cannon Improved Assault Rifle Grenade Launcher Axe [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . 2 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 2 . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 90 | 7 9 . 14 18 5 6 8 9 1 1 3 1 5 3 Power 7 | 1 1 . 3 . . . . . 1 . . . 1 . Engine 6 | 1 1 . 3 . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . 3 6 2 2 4 2 . . . . . . Treads 21 | 2 1 . 2 6 2 2 4 2 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | 2 3 . 2 7 . 1 2 5 . . 3 1 4 2 Device 12 | 1 1 . . 2 . . 1 3 . . 1 . 3 . Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 6 | . 1 . 1 . . . . 1 . . 2 . 1 . Hackware 2 | . . . . 1 . . . . . . . . . 1 Protection 9 | . . . . 4 . 1 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 4 . 6 5 3 3 2 2 . 1 . . . 1 Energy Gun 5 | 1 1 . 2 . . . . . . . . . . 1 Energy Cannon 6 | . . . 3 1 . . 1 1 . . . . . . Ballistic Gun 9 | 1 2 . . 1 . 3 1 . . 1 . . . . Ballistic Cannon 4 | . . . 1 2 1 . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 3 . 1 . . . . 2 . . 1 Parts Lost 10 | . 2 . 1 1 . . 1 . . . . . 1 4 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . 3 Utility 3 | . . . . 1 . . . . . . . . 1 1 Weapon 2 | . 1 . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 1 . . 1 . . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 22 | 4 8 10 18 24 25 24 24 24 25 25 24 25 23 24 Power . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 1 1 1 1 4 5 5 4 3 3 3 3 2 1 1 Utility 10 | . 3 4 6 8 9 9 10 13 12 12 12 13 13 16 Weapon 7 | 1 3 4 9 10 10 9 8 7 8 8 7 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 5 . 3 5 . 2 . 1 1 . . . 1 15 Power 3 | . 1 . 1 . . . . . . . . . 1 . Propulsion 4 | . 2 . . . . 1 . . . . . . . 1 Utility 18 | . 1 . 1 1 . . . 1 1 . . . . 13 Weapon 8 | . 1 . 1 4 . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 99 99 99 99 100 100 99 100 99 99 Engine 8 | . 13 14 11 9 9 9 9 7 7 7 7 7 . . Treads 28 | . 28 28 30 26 27 27 26 29 30 30 30 30 26 26 Device 7 | . 4 . . 9 9 9 9 8 7 7 7 7 20 16 Storage 8 | . 14 14 11 9 9 9 9 7 7 7 7 7 6 6 Processor 15 | . 9 14 21 9 9 9 9 14 15 15 21 23 20 20 Hackware 4 | . . . . 8 9 9 9 7 7 7 1 . . 2 Protection 6 | . . . . 9 8 9 9 5 7 7 7 7 5 7 Energy Cannon 6 | . . . 7 11 7 7 7 6 6 7 4 6 6 1 Ballistic Gun 7 | . 24 28 4 . . 2 10 7 7 6 7 6 6 6 Ballistic Cannon 2 | . . . 6 6 10 7 . . . . . . . . Peak Build Rating 64 | 7 8 8 21 31 31 33 35 40 41 41 49 49 61 64 Average Rating 33 | 6 7 8 16 28 30 32 31 37 40 40 46 48 59 61 On Entrance 29 | . 7 8 8 21 30 30 32 31 40 41 41 49 49 61 Avg Prop Armor Cover (%) 15 | . . . 20 . . 6 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 111 | 12 19 18 100 107 106 104 103 107 109 105 110 109 111 111 Greatest Support 82 | 40 40 40 60 60 60 60 60 82 82 82 82 82 82 82 Greatest Overweight (x) 6 | . . . 6 1 1 2 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 10 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 10 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 22 | 4 8 10 18 24 25 24 24 24 25 25 24 24 23 24 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 25 25 25 25 25 25 25 25 25 25 23 25 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Matter Collected 3270 | 337 270 . 304 485 257 116 384 107 257 116 40 303 129 165 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5135 | 157 467 . 861 1212 253 116 679 316 287 98 . 248 244 197 Parts 305 | 25 24 . 46 65 33 7 42 17 15 . . 9 11 11 Haulers Intercepted 10 | . 2 . 3 5 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 . . 7 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 116 | . 10 1 16 21 16 2 18 5 3 4 . 11 4 5 Guns 24 | . 10 1 2 . . . 6 1 . . . . 2 2 Cannons 62 | . . . 13 21 8 2 8 1 2 1 . 4 2 . AOE 27 | . . . . . 8 . 4 3 1 2 . 7 . 2 Classes Destroyed 18 | 1 5 1 2 3 2 . 1 . 1 1 . 1 . . Worker 2 | . . . . 1 . . . 1 . . . . . . Builder 2 | . . . . 1 . . . 1 . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 5 . . . . . . . . . . Recycler 8 | . 1 . 1 4 . 1 . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . Watcher 2 | . . . . 2 . . . . . . . . . . Swarmer 33 | . 5 . . 9 8 2 5 . . . . 4 . . Cutter 6 | . . . . . 3 . 1 . . . . . . 2 Grunt 43 | . 5 . 10 6 . . 5 3 2 3 . 4 2 3 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . Sentry 21 | . . . 5 6 4 . 4 1 . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . 2 . Programmer 4 | . . . . . 1 . 2 1 . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 8 | 4 4 1 5 5 8 2 7 6 3 3 . 4 2 2 Combat Bots Only 8 | . 3 1 4 4 8 2 7 3 3 3 . 4 2 2 Max Kills in Single Turn 4 | 1 2 1 1 2 4 1 2 3 1 1 . 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 2 1 1 1 . 2 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 569 | . 61 9 37 97 57 7 112 21 8 16 . 50 40 54 Missed 170 | . 19 . 14 25 20 1 37 9 3 6 . 17 5 14 Hits 399 | . 42 9 23 72 37 6 75 12 5 10 . 33 35 40 Melee 9 | . . . . . 3 . . . . . . . . 6 Projectile 390 | . 42 9 23 72 34 6 75 12 5 10 . 33 35 34 AOE 14 | . . 11 . . 3 . . . . . . . . . Critical Strikes 13 | . 1 1 . 1 1 . 4 . . . . . . 5 Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 5280 | . 459 384 282 777 561 82 1043 65 98 178 . 385 499 467 Core 546 | . 74 73 37 72 109 . 104 . . . . 18 43 16 Absorbed by Shields 434 | . . . . . . . 10 40 20 . . 96 132 136 Ignored by Resistances 3 | . . . . . . . . 3 . . . . . . Regen/Repaired (Parts) 316 | . 131 . . 185 . . . . . . . . . . Core Remaining (%) 75 | 100 . 41 90 . . . 48 . . . . 97 . . Volleys Fired 428 | 24 57 5 47 70 31 4 46 55 15 12 . 22 15 25 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 121 | 60 100 40 120 120 108 108 83 88 88 121 . 88 88 79 Shots Fired 734 | 48 111 10 85 136 51 8 81 61 17 16 . 33 30 47 Gun 317 | 48 108 10 27 . . . 42 6 2 4 . 11 15 44 Cannon 381 | . . . 58 136 46 8 36 53 11 6 . 11 15 1 Launcher 33 | . . . . . 5 . 3 2 4 6 . 11 . 2 Special 3 | . 3 . . . . . . . . . . . . . Kinetic 323 | 24 75 10 34 47 29 4 42 6 2 2 . 11 15 22 Thermal 378 | 24 36 . 51 89 17 4 36 53 11 8 . 11 15 23 Explosive 33 | . . . . . 5 . 3 2 4 6 . 11 . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 14 13 3 18 20 7 2 12 7 7 16 . 7 13 13 Robot Miss Streak 4 | 4 3 1 3 3 2 2 3 3 2 . . 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 440 | 34 71 6 58 82 25 3 53 9 12 12 . 15 25 35 Core Hits 232 | 9 25 4 26 38 17 3 27 12 12 9 . 24 11 15 Critical Kills 3 | . . . 1 1 . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 13 | . 2 . 4 2 2 . . . . 1 . . 1 1 Burn 5 | . 2 . 2 . . . . . . . . . . 1 Meltdown 3 | . . . 1 1 . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 4 | . . . 1 1 2 . . . . . . . . . Melee Attacks 14 | . . . . . . . . 8 . . 1 5 . . Impact . | . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 8 . . 1 5 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11125 | 402 829 58 1143 2143 1128 72 1233 626 444 603 . 1171 520 753 Guns 2825 | 402 807 58 252 . . . 459 72 . 33 . 75 132 535 Cannons 5286 | . . . 879 2109 666 67 504 84 272 113 . 214 378 . Explosions 2931 | . . . . . 462 . 270 470 172 457 . 882 . 218 Melee . | . . . . . . . . . . . . . . . Ramming 83 | . 22 . 12 34 . 5 . . . . . . 10 . Kinetic 3469 | 207 522 58 401 714 527 27 459 72 . 14 . 75 132 261 Thermal 4642 | 195 285 . 730 1395 139 40 504 84 272 132 . 214 378 274 Explosive 2931 | . . . . . 462 . 270 470 172 457 . 882 . 218 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 3 3 5 . . . . . . . Average Corruption 2 | . . . 1 1 1 3 4 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . 4 1 6 9 27 . . . . . . . Message Errors 9 | . . . 2 . 1 3 3 . . . . . . . Matter Fused 12 | . . . . . 1 3 8 . . . . . . . Heat Flow Errors 6 | . . . 1 . 1 . 4 . . . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 12 | . . . . 1 1 2 8 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 3 | . . . 1 . 1 . 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . 13 34 . . 1 69 1 . 24 12 9 Projectiles 102 | . . . . 13 8 . . . 69 . . . 12 . Explosions 61 | . . . . . 26 . . 1 . 1 . 24 . 9 Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . 1 . 2 2 2 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 6 | . . . 2 2 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . . 4 . 60 . 43 . . . . 75 Shots 7 | . . . . . 1 . 2 . 2 . . . . 2 Rammed 22 | 1 12 . 2 4 . 1 . . . . . . 2 . Targets Rammed 23 | 1 12 . 2 5 . 1 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 330 | . 81 42 330 174 265 36 189 160 72 33 273 78 . 1 Average Temperature 44 | . 31 22 51 44 56 15 41 53 26 12 143 31 . 1 Received Heat Transfer 1370 | . 177 60 141 189 72 . 297 23 31 63 . 102 81 134 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 1 . . . . . 1 . . . 1 Combat Hostiles 3 | . . . 1 . . . . . . 1 . . . 1 Parts Melted 11 | . 1 . 2 2 . . . . 1 3 . . . 2 Heat Transferred 8321 | 450 952 . 1406 2294 222 74 777 111 370 185 . 296 518 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Maximum Alert Level 3 | . . . 1 . 2 1 3 2 . . . . 1 1 Low Security (%) 61 | 100 100 100 99 100 14 35 10 . . . . . 4 59 Level 1 20 | . . . . . 11 64 23 67 . . . . 95 40 Level 2 16 | . . . . . 74 . 49 32 . . . . . . Level 3 1 | . . . . . . . 15 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 750 | 10 110 30 196 122 532 259 750 468 . . . . 321 242 Initial 393 | . . . . 46 25 259 81 393 . . . . 321 85 Average 186 | 1 25 5 99 48 401 204 476 359 . . . . 262 153 Influence Increases 4282 | 45 356 30 474 668 507 72 699 463 70 100 . 210 391 197 Destroy 0b10 Robot/C 2340 | . 200 20 320 420 320 40 380 140 60 80 . 180 80 100 Destroy 0b10 Robot/NC 180 | 45 20 . 20 65 . 5 . 15 . . . 10 . . Destroy Leader 434 | . 54 10 106 104 20 10 30 40 10 20 . 20 10 . Allied During Kill 31 | . . . . . . . 24 7 . . . . . . Successful Hack 149 | . 35 . 8 . . . 12 80 . . . . . 14 Disable Machine 270 | . . . 15 60 15 15 15 135 . . . . . 15 Anti-Garrison Action 300 | . . . . . 100 . 150 . . . . . . 50 Destroy Structure 173 | . 2 . 5 19 52 2 58 31 . . . . 1 3 Advance Influence 300 | . . . . . . . . . . . . . 300 . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 90 | . 30 . . . . . 30 15 . . . . . 15 Influence Decreases 4040 | 45 356 30 364 739 14 479 74 923 338 94 28 176 303 77 Entered New Map 943 | . . . . 64 14 273 44 357 108 5 28 . 13 37 Time Decay 2728 | 45 336 30 354 576 . 206 . 506 230 89 . 176 180 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 100 | . 20 . 10 10 . . 10 . . . . . 10 40 Lost Ally 80 | . . . . . . . 20 60 . . . . . . Purge Threat 89 | . . . . 89 . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 2 . . . 5 . . . . 2 . Investigation 3 | . . . 1 . . . . 2 . . . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . Reinforcement 7 | . 1 . 2 2 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Distress Signals 5 | . 1 . 1 2 . . . 1 . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . 1 . Times Spotted 177 | . 26 6 24 37 17 5 21 8 3 4 . 12 6 8 Peak Tracking Total 9 | . 5 6 4 6 7 2 9 2 3 3 . 4 3 4 Tactical Retreats 6 | . 2 1 . . . . 1 1 . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Traps Triggered 11 | . . . . 1 4 1 3 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Machines Disabled 25 | . . . 1 4 3 1 5 9 . . . . . 2 Max in Single Turn 6 | . . . 1 1 1 1 2 6 . . . . . 1 Garrison Relay 5 | . . . . . 2 . 2 . . . . . . 1 Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Machines Accessed 32 | . 8 . 5 6 . 2 2 6 . . 1 . 1 1 Terminals 24 | . 7 . 5 3 . 1 2 5 . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . Total Hacks 85 | . 24 . 16 17 . 3 2 18 . . 2 . 1 2 Successful 39 | . 10 . 5 10 . 1 2 7 . . 2 . 1 1 Failed 46 | . 14 . 11 7 . 2 . 11 . . . . . 1 Catastrophic 6 | . . . 3 1 . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 19 . 11 1 . 1 . 5 . . . . . . Terminals 65 | . 21 . 16 9 . 1 2 14 . . . . . 2 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 8 | . 3 . . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . . . 1 . Terminal Hacks 14 | . 1 . . 3 . . 2 5 . . 2 . . 1 Part Schematic 3 | . . . . . . . . 1 . . 2 . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . . . . 1 . Unauthorized Hacks 13 | . 7 . 5 . . . . 1 . . . . . . Terminals 13 | . 7 . 5 . . . . 1 . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 8 . 5 5 . 1 1 6 . . . . 1 1 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . . . 1 . . 17 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . Time 78 | . 26 . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 10 . 8 . . . . . . 5 Machine Destruction 19 | . . . . . 6 . 8 . . . . . . 5 Programmers 4 | . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Total Allies 7 | . . 3 . . . . 4 . . . . . . . Largest Group 4 | . . 3 . . . . 4 3 . . . . . . Highest-Rated Group 102 | . . 40 . . . . 102 71 . . . . . . Highest-Rated Ally 31 | . . 16 . . . . 31 31 . . . . . . Initial Warlord ECA Mod 8 | . . . . . . 4 4 8 8 8 8 7 7 7 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 21 | . . 6 . . . . 7 8 . . . . . . Total Damage 333 | . . 59 . . . . 105 169 . . . . . . Kills 3 | . . . . . . . 1 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 10317 | 251 1610 150 1182 144 . . . 1257 449 681 2689 1505 287 112 Sensors 6895 | . . . . 7 . . . 1257 449 681 2689 1505 219 88 Seismic 836 | 251 562 . . 23 . . . . . . . . . . T.N.C. 2494 | . 1048 150 1182 114 . . . . . . . . . . Jamming 313 | . . . . . . . . . . . . . 286 27 Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Turns Passed 15446 | 348 1610 150 1182 2142 859 437 1068 1366 488 693 2689 1590 365 459 Spaces Moved 5754 | 112 754 86 432 736 313 152 352 473 188 232 1125 528 120 151 Core 3 | 3 . . . . . . . . . . . . . . Treads 5642 | 109 754 86 323 736 313 152 352 473 188 232 1125 528 120 151 Legs . | . . . . . . . . . . . . . . . Wheels 109 | . . . 109 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 243 243 240 238 238 238 238 238 238 238 Average Speed 226 | 157 160 160 224 242 243 254 252 241 238 238 238 238 238 238 Slowest Speed 330 | 160 160 160 320 243 243 330 330 242 238 238 238 238 238 238 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . 13 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 94 25 42 68 50 20 44 13 48 43 87 73 5 27 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . . . 1 . . . . . Known Exits Taken 9 | . . 1 . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 1 2 2 . . Spaces Dug 20 | . 2 . . 1 . . . 11 . 1 . 5 . . Terrain Destroyed 266 | . 2 . 3 20 20 2 79 51 20 5 . 60 1 3 Melee 12 | . . . . . . . . 7 . . . 5 . . Projectile 58 | . 2 . 3 20 . 2 . 27 1 1 . 1 1 . AOE 196 | . . . . . 20 . 79 17 19 4 . 54 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Total 7388 | 233 1041 90 560 957 361 198 453 614 211 355 1135 815 165 200 Wait 820 | 83 183 . 27 83 1 19 7 50 . 107 . 240 16 4 Move 5742 | 111 753 85 431 736 311 152 351 472 187 231 1124 527 120 151 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | 7 13 . 24 15 . 5 4 4 1 . 2 2 1 5 Fast Attach 28 | 6 1 . 5 9 1 3 2 . . . 1 . . . Attach 30 | 1 3 . 4 5 . . 5 2 . . 1 2 4 3 Detach 1 | . 1 . . . . . . . . . . . . . Swap 100 | . 9 . 7 9 7 3 5 19 6 5 3 14 5 8 Drop 83 | . 9 . 13 25 2 11 7 4 2 . 3 3 2 2 Fire 428 | 24 57 5 47 70 31 4 46 55 15 12 . 22 15 25 Melee 14 | . . . . . . . . 8 . . 1 5 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 23 | 1 12 . 2 5 . 1 . . . . . . 2 . Escape Stasis 15 | . . . . . 8 . 5 . . . . . . 2 Rewire 21 | . . . . . . . 21 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 349 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 8) 760 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Discovered new exit (range 12) 946 | -10/Materials | Discovered new exit (range 3) 1106 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Repaired Lgt. Treads 1228 | -10/Materials | Build established: Scavenger-Mutant 1627 | -10/Materials | Learned location of Mines (-10) 1714 | -10/Materials | Learned 4 Recycling zone layouts 1741 | -10/Materials | Learned Storage trap positions 1760 | -10/Materials | Learned Storage emergency access door positions 1790 | -10/Materials | Learned 2 Mines zone layouts 1959 | -10/Materials | Entered Mines 1960 | -10/Mines | Identified exit to Materials 1964 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1969 | -10/Mines | Met a Derelict bent on vengeance 2010 | -10/Mines | Assembled infested the area 2014 | -10/Mines | Identified exit to Subcaves 2024 | -10/Mines | Discovered exit to Materials (range 8) 2027 | -10/Mines | Core integrity fell below 50% 2052 | -10/Mines | Lost 3 allies 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -9/Materials | Build established: Mutant 3270 | -9/Materials | Discovered new exit (range 10) 3291 | -9/Materials | Entered another Materials area 3291 | -8/Materials | Evolved 2 slots: Utility x2 3591 | -8/Materials | Build established: Scavenger-Mutant 4235 | -8/Materials | Repaired Lgt. Treads 4262 | -8/Materials | Repaired Lgt. Treads 4340 | -8/Materials | Build established: Mutant 4723 | -8/Materials | Discovered new exit (range 16) 5433 | -8/Materials | Identified exit to Garrison 5433 | -8/Materials | Entered Garrison 5536 | -8/Garrison | Garrison Relay disabled 5556 | -8/Garrison | Triggered checkpoint 5579 | -8/Garrison | Destroyed 8 combat bots 5730 | -8/Garrison | Garrison Relay disabled 5788 | -8/Garrison | Discovered new exit (range 10) 5809 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5979 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Discovered new exit (range 10) 6292 | -8/Garrison | Entered Materials 6729 | -8/Materials | Identified exit to Garrison 6729 | -8/Materials | Entered Garrison 6881 | -8/Garrison | Triggered checkpoint 6944 | -8/Garrison | Destroyed 7 combat bots 7049 | -8/Garrison | Triggered checkpoint 7108 | -8/Garrison | Garrison Relay disabled 7147 | -8/Garrison | Core integrity fell below 50% 7278 | -8/Garrison | Discovered new exit (range 14) 7496 | -8/Garrison | Phase Generator disabled 7539 | -8/Garrison | Discovered new exit (range 7) 7589 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Build established: Scavenger-Mutant 7627 | -8/Garrison | Garrison Relay disabled 7797 | -8/Garrison | Entered Factory 7797 | -7/Factory | Accompanied by 3 allies 7797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7823 | -7/Factory | Identified exit to Storage 7823 | -7/Factory | Identified exit to Lower Caves 8096 | -7/Factory | Build established: Mutant 8233 | -7/Factory | Lost 3 allies 9163 | -7/Factory | Entered Lower Caves 9180 | -7/Lower Caves | Met a Warlord Commander 9181 | -7/Lower Caves | Learned location of Warlord (-5) 9182 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9189 | -7/Lower Caves | Found Encrypted Comm Array 9584 | -7/Lower Caves | Discovered new exit (range 13) 9615 | -7/Lower Caves | Identified exit to Lower Caves 9632 | -7/Lower Caves | Learned Factory garrison access intel 9651 | -7/Lower Caves | Entered another Lower Caves area 9651 | -7/Lower Caves | Discovered new exit (range 15) 10325 | -7/Lower Caves | Discovered new exit (range 7) 10341 | -7/Lower Caves | Identified exit to Zion 10344 | -7/Lower Caves | Entered Zion 10404 | -7/Zion | Learned Factory trap positions 10568 | -7/Zion | Discovered new exit (range 10) 10985 | -7/Zion | Found Prototype Hackware 10995 | -7/Zion | Found Prototype Processor 10996 | -7/Zion | Identified Exp. Core Analyzer 11005 | -7/Zion | Found Prototype Processor 11005 | -7/Zion | Identified Exp. Armor Integrity Analyzer 11494 | -7/Zion | Met Imprinter 11604 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12108 | -7/Zion | Learned 8 Factory zone layouts 13030 | -7/Zion | Identified exit to Proximity Caves 13033 | -7/Zion | Entered Proximity Caves 13036 | -6/Proximity Caves | Spotter reported a threat 13036 | -6/Proximity Caves | Spotter reported a threat 13780 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14432 | -6/Proximity Caves | Learned location of 1 exit from Factory 14489 | -6/Proximity Caves | Learned 4 Factory zone layouts 14587 | -6/Proximity Caves | Discovered new exit (range 15) 14620 | -6/Proximity Caves | Identified exit to Factory 14623 | -6/Proximity Caves | Entered Factory 14623 | -6/Factory | Evolved 2 slots: Utility x2 14624 | -6/Factory | Identified exit to Factory 14626 | -6/Factory | Loaded intel: 108 trap records 14627 | -6/Factory | Loaded intel: 4 garrison access locations 14973 | -6/Factory | Search patrols dispatched 14988 | -6/Factory | Identified exit to Garrison 14988 | -6/Factory | Entered Garrison 15134 | -6/Garrison | Triggered checkpoint 15227 | -6/Garrison | Garrison Relay disabled 15261 | -6/Garrison | Identified Exp. System Shield 15263 | -6/Garrison | Discovered new exit (range 68) 15263 | -6/Garrison | Discovered new exit (range 88) 15263 | -6/Garrison | Discovered new exit (range 37) 15438 | -6/Garrison | Triggered checkpoint 15447 | -6/Garrison | Self-destructed Last Messages --------------- 15261_ Connecting with Garrison Terminal... 15261_ Identified Exp. System Shield. 15263_ Connecting with Garrison Terminal... 15263_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 15339_ Acquired 53 matter. 15344_ Acquired Adv. Heat Sink. 15357_ G-50 Soldier destroyed. 15372_ Acquired 49 matter. 15438_ Beams of light sweep through the air. An alarm sounds. 15441_ Lgt. Treads severed. 15442_ Adv. Treads destroyed. 15442_ Lgt. Treads destroyed. 15443_ C-17 Slicer destroyed. 15445_ Arm. Treads destroyed. 15445_ Destroyed Arm. Treads. Map ----- +----------------------------------------------------+ | ###++#???### #??????????????#! #? | | # #???#"# #####+## #??????????????#!!!!!### ## | | # < #???#" #???# ## #??????????????###+##### " | | # #???#" #???# ## #????????????????# + " | | ### #???#" #???# ## #????????????????# ##### " | | ??# #???#"# #???# ## #????????????????# #???# ## | | ??# #???###+##### ## #????????????????# #???# #? | | ??# #?????# ## #????????????????# #???# #? | | ??# #?????# ######## #????????????#####+##### ## | | ??# #######+######## #######??????# | | ??# ^^ #??????# | | ??# ^^ #??????# | | ??############## ###+#### #??????#^^^#+######### | | ???????????????# #?# #??# #??????#^^^# #???????? | | ???????????????# #?# #### #??????# # #???????? | | ???????????????# #?# + #??????# + #???????? | | ???????????????# ### #### #??????# # #???????? | | ???????????????# + #??# ######## # #???????? | | ???????????????# ### #??# ## ## + #???????? | | ???????????????# #?# #?## ##""""## # #???????? | | ???????????????# ###+### # #???????? | | ???????????????# + #???????? | | ???????????????# # #???????? | | ???????????????####T#### ] # ## # #???????? | | ??????????????????###?### c # ## #+#???????? | | ??????????????????????# @*] " #???????? | | ??????????????????????# == " ######??? | | ??????????????????????#Y " + #??? | | ??????????????????????# " #### #??? | | ????######????????????### ## ## ###??# #??? | | ????#!!!!#????########### ## ## ######+###? | | ????#! ###### #? | | ????# + #? | | ????#! ###### ##+##### ####### #? | | ????#!!!!#????# ## #???## ##""""## ##?????# #? | | ????###+##????# ## #????# ## ## ######## ## | | ??????# #?????# ## #????# ########^^+ + + | | ####??# #?????# ## ###### #??????# ######## ## | | """#??# #?????# ## + #??????# #??????# #? | | "#??# #?????# #### #### #??????# #??????# #? | | ####+####### ####+#### #??????# #??????# #? | | *%! #??????# ######## ## | | [ #??????# | | ### ### ### #####+##### #??????# | | #?# # ##[#???# #???# #??????#+##### ####### | | #?# ## # #???# #???# #??????# #??# ####### | | !!"#?# # # #???# #???# #??????# #??# ## | | """#?# # # ## #???# #???# #??????####??# ## #### | | ####?# # ### #???# #???# #????????????# ## #??? | | ?????# ####### #???# #???# #????????????# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 4 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -10/Materials Lgt. Treads | 28% | -8/Materials Lgt. Treads | 39% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Challenges ------------ None Game ------ Seed HeartAntisysWall Manual? 0 Play Time 01:03:21 Cumulative 983.5 hours Start 2026.07.16 @ 21:02:49 End 2026.07.16 @ 22:27:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1673 Rogue 1673 Adventurer 0 Explorer 0 Win Type - Total 96 Types 57/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07dd6122-1d1c-4f9a-b39f-4ed8fb193884