Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 22:56:03 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1939) 1939 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4904 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 16/100 System Corruption 1% Temperature Cool (63) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (20) --- Light Nuclear Core Superbattery (1500) Structural Scanner Visual Processing Unit Makeshift Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift Hacking Suite Improved Trap Extractor (0/6) Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Rocket Launcher Rocket Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Superbattery Structural Scanner Makeshift Sensor Array Improved Terrain Scanner Seismic Detector Makeshift Hacking Suite Improved Trap Extractor Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Rocket Launcher Rocket Launcher Datajack Makeshift Sword [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 74 | 10 24 1 4 5 30 Power 8 | 1 3 . . 1 3 Engine 6 | 1 3 . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 5 . . 2 6 Treads 13 | 2 5 . . 2 4 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 4 4 . . . 10 Device 13 | 3 1 . . . 9 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 33 | 3 12 1 4 2 11 Energy Gun 11 | 2 . . 1 . 8 Energy Cannon 4 | . 2 . 1 . 1 Ballistic Gun 11 | 1 6 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . 4 . 1 . 1 Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . 1 . . System Corruption 5 | . . . 5 . . Parts Lost 18 | . 1 . . . 17 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 85 Engine 12 | . 14 14 14 14 2 Treads 26 | . 27 28 28 28 19 Device 3 | . 4 . . . 16 Storage 13 | . 14 14 14 14 9 Hackware 12 | . 9 14 14 14 9 Energy Gun 2 | . 2 . . . 15 Energy Cannon 11 | . 10 23 4 14 . Ballistic Gun 10 | . 13 4 14 13 1 Special Melee Weapon 1 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 56 | 13 53 53 50 53 56 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 5 | . 3 1 1 1 5 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 5 19 20 20 20 20 Average Carried 17 | 3 12 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 19 20 20 19 17 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1240 | 300 375 33 . 233 299 Remotely . | . . . . . . Salvage Created 2605 | 206 502 254 . 261 1382 Parts 148 | 19 30 13 . 19 67 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 7 4 . 11 19 Guns 22 | . 5 . . 1 16 Cannons 13 | . 1 3 . 8 1 AOE 4 | . 1 1 . 2 . Classes Destroyed 13 | 1 8 . . 2 2 Worker 8 | . 1 2 . 1 4 Builder 2 | . 1 . . . 1 Tunneler 8 | 8 . . . . . Hauler 3 | . 2 . . . 1 Recycler 4 | . 1 . . . 3 Operator 1 | . 1 . . . . Watcher 6 | . 3 . . . 3 Swarmer 10 | . 3 . . 7 . Grunt 25 | . 4 4 . 2 15 Duelist 3 | . . . . 1 2 Protector 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Heavy 1 | . . . . . 1 Best Kill Streak 5 | 2 4 2 . 3 5 Combat Bots Only 4 | . 3 2 . 3 4 Max Kills in Single Turn 2 | 1 2 2 . 2 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 1 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 276 | . 36 9 . 38 193 Missed 68 | . 9 3 . 9 47 Damage Taken 3500 | . 386 91 . 341 2682 Core 717 | . 91 . . 72 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 196 | 24 49 8 . 25 90 Largest 2 | 1 2 2 . 2 2 Hottest 122 | 40 112 112 . 89 122 Shots Fired 350 | 24 77 19 . 52 178 Gun 292 | 24 70 2 . 25 171 Cannon 57 | . 7 17 . 26 7 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 97 | . 45 2 . 25 25 Thermal 146 | . . . . . 146 Explosive 1 | . . . . 1 . Electromagnetic 106 | 24 32 17 . 26 7 Robot Hit Streak 15 | 9 13 15 . 9 13 Robot Miss Streak 4 | 4 3 2 . 4 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . . . . 9 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 246 | 17 56 10 2 27 134 Core Hits 123 | 8 25 8 . 17 65 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 15 | . 4 . . . 11 Burn 11 | . . . . . 11 Destroy 1 | . 1 . . . . Corrupt 3 | . 3 . . . . Melee Attacks 3 | . . . 2 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4923 | 250 978 325 . 706 2664 Guns 3280 | 229 558 . . 113 2380 Cannons 935 | . 171 280 . 394 90 Explosions 705 | 21 249 45 . 196 194 Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 622 | . 354 . . 113 155 Thermal 2792 | 21 249 45 . 196 2281 Explosive . | . . . . . . Electromagnetic 1506 | 229 375 280 . 394 228 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 2 7 7 1 Average Corruption 3 | . 2 2 2 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . 11 15 17 50 5 Message Errors 22 | . 3 2 5 11 1 Matter Fused 25 | . 4 3 4 13 1 Heat Flow Errors 12 | . 1 3 3 5 . Energy Discharges 9 | . 1 . . 8 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 13 | . 2 2 4 4 1 Data Loss (major) 6 | . . 2 1 2 1 Misfires 6 | . . 3 . 3 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 41 | . 12 . . 16 13 Projectiles 16 | . . . . 16 . Explosions 25 | . 12 . . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 132 | . 69 . . . 63 Shots 4 | . 2 . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 313 | . 268 259 269 221 313 Average Temperature 76 | . 81 93 105 62 72 Received Heat Transfer 1566 | . 135 48 . 60 1323 Effects 5 | . . . 1 . 4 Energy Bleed 1 | . . . 1 . . Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 11 | 1 3 2 . 3 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . . . 9 Heat Transferred 5785 | 50 500 100 . 200 4935 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | 1 4 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 398 | 40 180 176 . 268 398 Initial 26 | . 26 1 . . . Average 77 | 19 32 44 . 73 210 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | 100 100 100 . 95 26 Level 1 13 | . . . . 4 73 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 14 6 . 12 30 Peak Tracking Total 5 | . 3 2 . 4 5 Tactical Retreats 5 | . . 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 11 | . 11 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 12 | . 1 3 . 6 2 Max in Single Turn 5 | . 1 2 . 5 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 9 1 1 1 6 Terminals 12 | . 7 . . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 49 | . 27 1 1 3 17 Successful 25 | . 14 1 1 2 7 Failed 23 | . 12 . . 1 10 Catastrophic 5 | . 4 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 32 | . 19 . 4 2 7 Terminals 41 | . 25 . . 3 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 21 | . 12 1 1 2 5 Robot Analysis 4 | . 4 . . . . Prototype ID Bank 3 | . 1 . . 1 1 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 5 | . 3 . . . 2 Recall Reinforcements 2 | . 1 . . . 1 Zone Layout 3 | . 1 . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Mask 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 . . 1 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 8 | . . . 8 8 . Highest-Rated Ally 8 | . . . 8 8 . Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7566 | 287 1698 1181 1276 2073 1051 Spaces Moved 3107 | 143 790 472 522 829 351 Core 15 | 12 3 . . . . Treads 3019 | 131 787 472 522 829 278 Legs 73 | . . . . . 73 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 240 240 240 160 Average Speed 218 | 150 188 240 240 240 201 Slowest Speed 470 | 160 240 240 240 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 7 97 73 90 99 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | 2 4 . . 21 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | 2 4 . . 21 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3544 | 190 919 505 548 866 516 Wait 52 | . 14 22 . 2 14 Move 3102 | 142 789 471 521 828 351 Hop . | . . . . . . Pick Up 70 | 13 22 2 10 2 21 Fast Attach 9 | . 7 . . . 2 Attach 23 | 7 2 . . . 14 Detach . | . . . . . . Swap 42 | 3 15 1 4 5 14 Drop 34 | 1 10 1 10 3 9 Fire 196 | 24 49 8 . 25 90 Melee 3 | . . . 2 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap 11 | . 11 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Central database locked down 1069 | -10/Materials | Discovered new exit (range 9) 1415 | -10/Materials | Discovered new exit (range 3) 1542 | -10/Materials | Discovered new exit (range 14) 1986 | -10/Materials | Entered Mines 2027 | -10/Mines | Learned 2 Materials zone layouts 2184 | -10/Mines | Discovered new exit (range 6) 2737 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3157 | -10/Mines | Discovered new exit (range 5) 3167 | -10/Mines | Entered Exiles 3167 | -10/Exiles | Found Exiles lab destroyed 3461 | -10/Exiles | Opened EX-Vault 3476 | -10/Exiles | Found Superbattery 4095 | -10/Exiles | Discovered new exit (range 11) 4409 | -10/Exiles | Discovered new exit (range 15) 4443 | -10/Exiles | Entered Mines 4443 | -9/Mines | Accompanied by 1 ally 4771 | -9/Mines | Assembled infested the area 4947 | -9/Mines | Discovered new exit (range 13) 5258 | -9/Mines | Identified exit to Materials 5532 | -9/Mines | Core integrity fell below 50% 6516 | -9/Mines | Entered Materials 6516 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6670 | -8/Materials | Garrison activated, responded to threat 6856 | -8/Materials | Lost 3 parts (1p1n1w) 7219 | -8/Materials | Build established: Scavenger-Mutant 7249 | -8/Materials | Core integrity fell below 50% 7558 | -8/Materials | Core integrity fell below 20% 7567 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07520_ K-01 Serf collects debris. 07520_ Aluminum Leg destroyed. 07523_ Hrd. Light Armor Plating destroyed. 07524_ K-01 Serf collects debris. 07535_ R-06 Scavenger destroyed. 07541_ Critical hit (Burn: +37). 07544_ G-47 Trooper suffers critical hit (Burn). 07546_ G-47 Trooper overheating. 07549_ Adv. Beam Rifle destroyed. 07551_ Hvy. Particle Gun destroyed. 07553_ Lgt. Nuclear Core destroyed. 07556_ G-47 Trooper overheating. 07557_ Aluminum Leg destroyed. 07557_ Particle Gun melted. 07557_ G-47 Trooper destroyed. 07557_ Switching to secondary target: G-47 Trooper. 07560_ G-47 Trooper suffers critical hit (Burn). 07563_ Critical hit (Burn: +37). 07563_ K-01 Serf cleans the Terminal. 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""" T # """ #### | | ??????????????###+### """ ## """ #### | | ?????????????? # """ ## """ ####^^ | | ??????????????""" # ## #### | | ??????????????""" # ############## | | ??????????????""" # """ ############## | | ?????????????? # """ ##???## ##### | | ?????????????? # """ ##???## """ # | | ??????????????####### ##???## "G" # | | ????????????????????# ##???## " # | | ????????????????????# """ ##???## %/% =! | | ????????????????????# """ ##???## #% *% | | ????????????????????# """ ###########+###### | | ????????????????????# % | | ????????????????????# % | | ????????????????????# | | ??????????????????????????????????################ | | ??????????????????????????????????################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonRagnarokBoomstick Manual? 0 Play Time 00:47:18 Cumulative 43.9 hours Start 2024.05.09 @ 21:45:18 End 2024.05.09 @ 22:56:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 48 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3898e243-6f2a-4c1a-ae23-65210b8e36d0