Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 02:36:48 Player: Tenderz Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (225) 1125 Value Destroyed (10236) 10236 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2570) 2570 TOTAL SCORE: 21071 Bonus ------- High Alert Combat Kills 1612 Follower Combat Kills 158 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 241/300 Energy 72/100 System Corruption 88% Temperature Cool (9) Movement Hovering (130) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Centrium Wheel Linear Gravjet Impulse Thruster Array > --- UTILITY (10) ----- Improved Targeting Computer Improved Thermal Shield Long-range Tractor Beam > --- WEAPON (5) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Medium Treads Biometal Heavy Treads High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Energy Well Experimental Optical Array Advanced Sensor Array Improved Core Shielding Improved Focal Shield Improved Thermal Shield EM Disruption Field > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Railgun > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Matter Compressor Improved Thermal Shield Improved Thermal Shield Point Defense System Advanced Recalibrator Wave Gun Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Disruptor Cannon KE Penetrator Railgun Mini Grenade Launcher Ionic Axe [Rating: 180] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Wheel Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Experimental Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . 1 Utility 8 | . . . 1 2 1 . . . 2 1 . . 1 Weapon 3 | . . 2 . . . . . . . . 1 . . Parts Attached 421 | 7 8 30 33 71 40 21 . 11 30 23 7 21 119 Power 33 | 1 1 3 2 2 1 1 . 1 1 3 1 3 13 Engine 11 | 1 1 3 2 . 1 1 . . 1 . . . 1 Core 10 | . . . . 2 . . . 1 . 3 1 1 2 Reactor 12 | . . . . . . . . . . . . 2 10 Propulsion 94 | 2 4 4 8 19 14 5 . 2 2 2 2 3 27 Treads 24 | . . . 3 5 2 1 . 1 . 1 . 1 10 Leg 26 | 2 . . 1 6 4 . . . . . . 1 12 Wheel 41 | . 4 4 4 8 8 4 . 1 2 1 2 1 2 Hover 2 | . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . 1 Utility 114 | 2 1 . 7 25 8 8 . 3 9 9 1 5 36 Device 74 | 1 . . 4 18 6 2 . 2 6 4 1 4 26 Storage 6 | 1 1 . . . . 1 . . . 2 . . 1 Processor 7 | . . . 1 1 1 . . . 1 1 . . 2 Hackware 2 | . . . . . . . . . 1 . . 1 . Protection 25 | . . . 2 6 1 5 . 1 1 2 . . 7 Artifact . | . . . . . . . . . . . . . . Weapon 180 | 2 2 23 16 25 17 7 . 5 18 9 3 10 43 Energy Gun 65 | . . 5 1 7 6 1 . 2 7 1 2 4 29 Energy Cannon 21 | . . 1 1 6 2 . . . 5 3 1 1 1 Ballistic Gun 53 | 2 1 13 8 6 4 3 . 2 2 3 . 3 6 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . 2 2 . 1 2 . 1 . . . 2 3 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 26 | . 1 2 4 6 4 1 . . 3 2 . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . . . . 3 1 . . 4 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . 2 . . . . Parts Lost 139 | . 1 4 10 14 7 11 . 8 2 5 . 12 65 Power 15 | . . 1 1 2 . 2 . . . 1 . 1 7 Propulsion 36 | . 1 2 4 4 5 3 . 2 1 1 . 4 9 Utility 41 | . . . 2 4 . 3 . 3 . 3 . 2 24 Weapon 47 | . . 1 3 4 2 3 . 3 1 . . 5 25 Highest Loss Streak 28 | . 1 2 7 3 4 9 . 7 2 3 . 4 28 To Critical Strikes 5 | . . . . . . . . . . . . 1 4 Average Slot Usage (%) 86 | . 87 86 87 91 92 89 86 83 92 91 90 87 75 Engine 3 | . 14 9 8 2 1 3 . . 3 . . . . Core 2 | . . . . 4 4 . . 1 1 8 9 2 . Reactor 1 | . . . . . . . . . . . . 5 7 Treads 3 | . . . 1 2 . . . 4 . 1 . 2 10 Leg 1 | . 4 . . 3 . . . . . . . 1 2 Wheel 16 | . 23 21 23 16 23 25 26 21 22 18 23 15 . Device 11 | . 2 . 3 16 14 14 6 8 16 12 9 13 17 Storage 8 | . 14 11 9 7 6 6 13 13 7 7 9 9 7 Processor 2 | . . . 2 . 4 . . . 2 7 4 4 5 Protection 4 | . . . 3 5 5 9 13 8 6 6 4 3 1 Energy Gun 11 | . . 10 1 18 15 1 . 6 10 12 14 15 14 Energy Cannon 3 | . . 2 6 7 2 3 . . 1 4 9 1 . Ballistic Gun 9 | . 26 27 21 2 4 13 20 9 4 2 . 5 4 Slashing Weapon 2 | . 1 1 3 1 2 6 6 6 4 . . . . Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 245 | 13 147 161 169 183 179 180 179 179 198 205 215 229 245 Greatest Support 240 | 20 26 26 38 36 65 48 48 48 48 52 72 72 240 Greatest Overweight (x) 60 | . 14 7 13 60 14 4 3 4 5 5 2 13 2 Average Overweight (x) 4 | . 4 6 4 6 3 3 3 3 3 3 2 4 . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 29 | 7 26 30 30 30 30 30 30 30 30 29 30 30 28 Most Carried 30 | 8 25 30 30 30 30 30 21 23 30 30 28 30 30 Average Carried 26 | 5 14 29 28 29 29 26 21 19 25 26 25 27 25 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 8 24 30 30 30 30 21 21 19 27 29 25 30 5 Class Distribution -------------------- 44% | Hauler-Tank 16% | Hauler-Gunner 11% | Scavenger-Tank 8% | Hauler-Skirmisher 5% | Scavenger-Gunner 5% | Hauler-Mutant 3% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Hauler-Tank | -3/DSF Hauler-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Matter Collected 7180 | 247 220 865 760 939 547 322 . 214 173 635 . 338 1920 Remotely . | . . . . . . . . . . . . . . Salvage Created 12584 | 73 270 1197 921 1629 877 542 . 59 191 492 . 1045 5288 Parts 542 | 8 22 81 52 68 21 14 . 4 10 24 . 39 199 Haulers Intercepted 8 | . . 4 1 1 1 . . . 1 . . . . Recyclers Shooed 13 | . 2 1 . 1 2 . . . . 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 9 . 20 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Combat Hostiles Destroyed 170 | . 3 22 16 30 9 11 . 4 1 6 . 10 58 Melee 9 | . . . . 3 1 4 . . . . . . 1 Guns 117 | . 3 17 8 17 6 2 . 1 1 6 . 7 49 Cannons 10 | . . 1 1 8 . . . . . . . . . AOE 26 | . . 4 7 . . 5 . 3 . . . 3 4 Classes Destroyed 20 | 1 5 5 2 2 . 1 . . . . . . 4 Worker 16 | . 1 1 1 2 2 . . . . 1 . . 8 Builder 7 | . . 1 2 1 . . . . 1 . . . 2 Tunneler 4 | 3 . . 1 . . . . . . . . . . Hauler 8 | . . 4 1 1 1 . . . 1 . . . . Recycler 16 | . 1 3 1 3 2 . . . . 1 . . 5 Mechanic 1 | . 1 . . . . . . . . . . . . Watcher 5 | . 1 1 2 . . . . . . . . . 1 Swarmer 15 | . . 7 . . . 1 . 4 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 73 | . 3 8 12 17 4 5 . . . . . 2 22 Brawler 8 | . . . . . . . . . . . . . 8 Duelist 6 | . . 1 . . . 2 . . . . . . 3 Protector 1 | . . . . . . . . . . . . . 1 Sentry 21 | . . 6 1 4 4 1 . . 1 1 . 1 2 Specialist 5 | . . . 2 . . . . . . . . 3 . Hunter 8 | . . . . 1 1 2 . . . . . 2 2 Programmer 29 | . . . . 8 . . . . . 5 . 1 15 Heavy 2 | . . . 1 . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . Best Kill Streak 12 | 2 2 7 12 7 6 7 . 4 1 3 . 3 8 Combat Bots Only 7 | . 2 3 5 7 4 7 . 4 1 2 . 3 6 Max Kills in Single Turn 5 | 1 1 2 3 2 2 3 . 3 1 1 . 1 5 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . . 2 2 . . 3 . 3 . . . 1 4 Melee 1 | . . . . 1 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Hostile Shots Fired 1971 | . 35 122 106 298 136 105 . 100 24 32 . 265 748 Missed 531 | . 8 35 28 90 34 27 . 27 6 8 . 105 163 Damage Taken 27371 | . 425 975 1662 2429 1198 1728 . 1355 565 615 . 2329 14090 Core 3098 | . 71 180 162 427 118 147 . 135 129 57 . 217 1455 Absorbed by Shields 41 | . . . 41 . . . . . . . . . . Reduced by Siege Mode 791 | . . . . . . . . . . . . . 791 Ignored by Resistances 1591 | . . . . 78 . . . . . 23 . 53 1437 Regen/Repaired (Parts) 910 | . . . . 20 . . . . . 890 . . . Core Remaining (%) 72 | 100 71 55 70 39 . . . 52 87 95 . 83 . Volleys Fired 557 | 4 29 57 51 77 34 11 . 12 32 28 . 31 191 Largest 5 | 2 2 4 4 4 4 3 . 3 4 4 . 5 5 Hottest 406 | 40 40 147 179 320 300 144 . 183 286 286 . 373 406 Shots Fired 1805 | 8 58 186 173 286 111 32 . 24 52 70 . 130 675 Gun 1619 | 8 58 174 137 224 97 19 . 23 41 58 . 113 667 Cannon 138 | . . 5 26 62 13 6 . . 3 12 . 7 4 Launcher 40 | . . 7 10 . 1 7 . 1 . . . 10 4 Special 8 | . . . . . . . . . 8 . . . . Kinetic 639 | 8 58 125 125 49 36 16 . 21 15 16 . 28 142 Thermal 1039 | . . 47 38 237 73 9 . 2 32 42 . 73 486 Explosive 36 | . . 7 10 . 1 7 . 1 . . . 6 4 Electromagnetic 91 | . . 7 . . 1 . . . 5 12 . 23 43 Robot Hit Streak 30 | 3 6 17 8 21 18 8 . 10 9 17 . 12 30 Robot Miss Streak 6 | 2 3 6 3 5 4 3 . 3 3 3 . 5 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 14 | . . . 1 . . 1 . . . 2 . 1 9 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . 1 . 1 1 Capacitor 16 | . . . . . . . . . . . . . 16 Shots Hit Robots 1176 | 4 33 99 109 193 95 39 . 25 27 45 . 87 420 Core Hits 591 | 3 14 51 49 95 66 36 . 7 11 18 . 42 199 Critical Kills 6 | . . . . . 1 . . . . . . . 5 Critical Parts Destroyed 6 | . . 1 . . . . . . . . . 1 4 Critical Strikes 32 | . . 4 . 2 4 . . 1 3 3 . 2 13 Burn 16 | . . 3 . 2 3 . . . 3 3 . . 2 Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 12 | . . 1 . . . . . . . . . 2 9 Sever 3 | . . . . . . . . 1 . . . . 2 Melee Attacks 130 | . 9 8 5 27 15 15 . 13 8 4 . . 26 Impact . | . . . . . . . . . . . . . . Slashing 129 | . 9 8 5 27 15 15 . 13 8 4 . . 25 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 14 | . . . . 1 3 9 . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 32621 | 74 449 1924 2417 4241 2238 2142 . 796 661 1247 . 2832 13600 Guns 24760 | 74 416 1208 1325 3123 1554 324 . 243 557 1229 . 1998 12709 Cannons 2065 | . . 103 349 992 233 155 . . 31 18 . 123 61 Explosions 3618 | . 33 613 743 . . 795 . 232 . . . 711 491 Melee 2102 | . . . . 126 451 868 . 321 73 . . . 263 Ramming 76 | . . . . . . . . . . . . . 76 Kinetic 7956 | 74 416 783 1220 606 498 239 . 221 173 286 . 459 2981 Thermal 17603 | . 33 459 454 3509 1289 240 . 22 384 943 . 1366 8904 Explosive 3344 | . . 573 743 . . 795 . 232 . . . 510 491 Electromagnetic 1540 | . . 109 . . . . . . 31 18 . 497 885 Impact . | . . . . . . . . . . . . . . Slashing 2102 | . . . . 126 451 868 . 321 73 . . . 263 Piercing . | . . . . . . . . . . . . . . Highest Corruption 88 | . . . . 6 . . . . 4 3 . 1 88 Average Corruption 9 | . . . . 2 . . . . 1 2 . 1 19 Corruption Purged 4 | . . . . 2 . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 166 | . . . . 27 . . . . 4 10 . 1 124 Message Errors 29 | . . . . 4 . . . . . 1 . . 24 Matter Fused 27 | . . . . 2 . . . . 2 2 . . 21 Heat Flow Errors 19 | . . . . 5 . . . . . . . . 14 Energy Discharges 15 | . . . . 3 . . . . 1 3 . . 8 Parts Rejected 6 | . . . . 1 . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . 3 . . . . . 1 . 1 5 Data Loss (major) 10 | . . . . 4 . . . . 1 1 . . 4 Misfires 7 | . . . . 3 . . . . . 1 . . 3 Alerts 3 | . . . . 1 . . . . . . . . 2 Misdirections 14 | . . . . . . . . . . . . . 14 Weapon Failures 25 | . . . . 1 . . . . . . . . 24 Overload Shots 7 | . . . . . . . . . 3 4 . . . Overflow Damage 359 | . . 25 28 16 97 143 . 10 3 . . 4 33 Projectiles 24 | . . . . 16 8 . . . . . . . . Explosions 101 | . . 25 28 . . 11 . . . . . 4 33 Melee 234 | . . . . . 89 132 . 10 3 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . 99 104 32 . 13 140 . . . . . 14 30 Shots 12 | . 1 3 1 . 1 4 . . . . . 1 1 Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 707 | . 13 299 409 590 470 1 . 99 198 197 . 472 707 Average Temperature 128 | . 4 63 139 189 179 1 . 56 72 109 . 122 102 Received Heat Transfer 4754 | . 189 231 423 864 309 261 . . 21 42 . 102 2312 Effects 58 | . . . 5 21 12 . . . . . . 3 17 Shutdowns 16 | . . . 1 6 4 . . . . . . 1 4 Energy Bleed 8 | . . . 2 3 2 . . . . . . . 1 Interference 14 | . . . . 4 4 . . . . . . 1 5 Matter Decay 2 | . . . . 1 . . . . . . . . 1 Short Circuit 7 | . . . . 5 1 . . . . . . 1 . Damage (minor) 2 | . . . . 1 . . . . . . . . 1 Damage (major) 8 | . . . 2 . 1 . . . . . . . 5 Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . 15 Total Turns 375 | . . . . . . . . . . . . . 375 Longest Duration 48 | . . . . . . . . . . . . . 48 Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . . 2 2 . . . . . . . 2 Combat Hostiles 6 | . . . . 2 2 . . . . . . . 2 Parts Melted 74 | . . 4 . 20 12 . . . 1 7 . 3 27 Heat Transferred 27718 | . 50 1308 888 7101 3212 500 . 50 925 1732 . 1831 10121 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Peak Influence 1283 | 15 134 467 385 454 353 . . . 146 177 7 257 1283 Initial 221 | . 9 38 172 151 221 . . . 120 31 7 5 144 Average 276 | 3 69 283 197 140 251 . . . 69 55 7 158 728 Maximum Alert Level 4 | . . 2 1 2 1 . . . . . . 1 4 Low Security (%) 54 | 100 100 36 50 79 8 . . . 100 100 100 61 4 Level 1 25 | . . 28 49 18 91 . . . . . . 38 27 Level 2 7 | . . 35 . 1 . . . . . . . . 8 Level 3 8 | . . . . . . . . . . . . . 43 Level 4 3 | . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 55 | . 1 5 5 17 2 . . . 3 3 . 2 17 Investigation 6 | . . 2 . 3 . . . . 1 . . . . Extermination 17 | . . . . 7 1 . . . 1 3 . . 5 Reinforcement 17 | . 1 3 5 2 1 . . . 1 . . 2 2 Assault 8 | . . . . . . . . . . . . . 8 Garrison 7 | . . . . 5 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded 3 | . . 1 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Distress Signals 8 | . . 2 1 1 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 278 | . 12 36 27 40 14 11 . 10 5 7 . 13 103 Peak Tracking Total 10 | . 3 5 4 4 4 9 . 4 2 2 . 4 10 Tactical Retreats 16 | . . 1 2 1 . . . 3 2 . . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Traps Triggered 7 | . . . . 2 . . . . 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Machines Disabled 20 | . 1 3 2 . 3 2 . 1 . 1 . . 7 Max in Single Turn 3 | . 1 3 1 . 1 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Machines Accessed 46 | . 5 7 1 14 4 . 4 . 5 2 1 . 3 Terminals 21 | . 4 4 1 5 2 . . . 2 . 1 . 2 Fabricators 6 | . . . . 3 . . . . 3 . . . . Repair Stations 5 | . . 1 . 3 . . . . . 1 . . . Recycling Units 8 | . 1 2 . 3 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 136 | . 12 17 1 34 8 . 32 . 19 8 2 . 3 Successful 76 | . 4 10 . 14 4 . 32 . 7 4 1 . . Failed 60 | . 8 7 1 20 4 . . . 12 4 1 . 3 Catastrophic 17 | . . 3 1 7 . . . . 2 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 3 4 . 6 . . 1 . 6 . . . . Terminals 47 | . 10 10 1 9 4 . . . 9 . 2 . 2 Fabricators 16 | . . . . 6 . . . . 10 . . . . Repair Stations 22 | . . 4 . 14 . . . . . 4 . . . Recycling Units 14 | . 2 3 . 5 4 . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 50 | . 2 7 . 5 1 . 32 . 2 . 1 . . Record 15 | . . 2 . 1 . . 11 . 1 . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . . 1 . . . . 3 . 1 . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 4 . . . . Network Status 3 | . . . . 2 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . 1 . 4 . . . . . 2 . . . Scan Component 5 | . . 1 . 3 . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 7 | . 1 2 . 1 3 . . . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . . . Retrieve Components 5 | . 1 1 . 1 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 . . . . 1 . . . . Terminals 2 | . 1 . . . . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . Report 2 | . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 4 6 1 12 3 . . . 5 2 1 . 3 Full Trace Events 6 | . 1 2 . 2 . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 13 . . 1 . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . Time 32 | . . . . 19 . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . 3 6 . 10 13 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 . . . . . Total Damage 908 | . . . . . . . . 908 . . . . . Kills 9 | . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . 15 13 . . . Traps 4 | . . . . . . . . . 1 3 . . . Emergency Access 2 | . . . . . . . . . 1 1 . . . Items 16 | . . . . . . . . . 8 8 . . . Machines 1 | . . . . . . . . . . 1 . . . Guards 5 | . . . . . . . . . 5 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Turns Passed 14288 | 136 701 1814 1023 3330 785 836 108 686 884 941 13 439 2592 Spaces Moved 5768 | 91 323 714 416 1222 316 408 81 363 363 398 3 172 898 Core 23 | 6 . . . 1 . . . . . . . . 16 Treads 649 | . . . . . . . . . . . . . 649 Legs 302 | 85 80 . . 7 10 . . . . . . . 120 Wheels 4727 | . 243 714 416 1214 306 408 81 363 363 398 3 172 46 Hover 1 | . . . . . . . . . . . . . 1 Flight 66 | . . . . . . . . . . . . . 66 Fastest Speed 45 | 50 80 165 150 146 130 135 135 135 135 137 126 126 45 Average Speed 162 | 115 158 182 163 186 147 135 135 146 137 147 126 161 164 Slowest Speed 3050 | 120 290 190 285 3050 680 150 135 150 165 168 126 295 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 45 47 30 26 7 54 68 50 11 11 . 86 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . 1 . . . Scrap Searched 3 | . . . . . . 2 . 1 . . . . . Spaces Dug 150 | . 4 16 28 24 12 1 . . 10 4 . . 51 Terrain Destroyed 448 | . 35 113 77 25 12 35 . 8 10 8 . 34 91 Melee 67 | . 4 8 5 24 5 1 . . 7 4 . . 9 Projectile 76 | . . . . 1 . . . 1 3 4 . . 67 AOE 304 | . 31 105 72 . 7 34 . 7 . . . 33 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Dat Pro Fac Fac Res DSF Res Total 9201 | 111 438 1103 640 2035 533 637 80 475 679 692 10 257 1511 Wait 1813 | . 40 233 95 548 77 177 . 70 208 185 . 8 172 Move 5756 | 90 322 713 415 1221 315 407 80 362 362 397 3 171 898 Hop . | . . . . . . . . . . . . . . Pick Up 297 | 9 23 28 27 47 24 4 . 6 19 40 . 18 52 Fast Attach 68 | 7 1 7 . 7 5 . . 1 8 5 . 3 24 Attach 167 | . 1 6 15 20 9 11 . 9 4 6 4 13 69 Detach 25 | . . 4 1 1 1 . . 1 2 1 . . 14 Swap 186 | . 6 17 18 44 26 10 . 1 18 12 3 5 26 Drop 196 | 1 7 30 13 43 27 2 . . 18 14 . 8 33 Fire 557 | 4 29 57 51 77 34 11 . 12 32 28 . 31 191 Melee 130 | . 9 8 5 27 15 15 . 13 8 4 . . 26 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 503 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Build established: Hauler-Mutant 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Weapon x2 1127 | -9/Materials | Build established: Hauler-Gunner 2404 | -9/Materials | Discovered new exit (range 8) 2652 | -9/Materials | Entered another Materials area 2652 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2958 | -8/Materials | Build established: Hauler-Skirmisher 3347 | -8/Materials | Discovered new exit (range 11) 3429 | -8/Materials | Lost 7 parts (1p2n1u3w) 3600 | -8/Materials | Build established: Hauler-Tank 3675 | -8/Materials | Entered Factory 3675 | -7/Factory | Evolved 2 slots: Utility x2 3812 | -7/Factory | Garrison activated, responded to threat 3975 | -7/Factory | Discovered new exit (range 16) 4205 | -7/Factory | Build established: Scavenger-Tank 4699 | -7/Factory | Build established: Scavenger-Gunner 5895 | -7/Factory | Build established: Scavenger-Tank 6537 | -7/Factory | Build established: Hauler-Tank 6580 | -7/Factory | Repaired Imp. Sensor Array 6656 | -7/Factory | Discovered new exit (range 14) 6784 | -7/Factory | Core integrity fell below 50% 6809 | -7/Factory | Garrison activated, responded to threat 6947 | -7/Factory | Lost 3 parts (1p2u) 6996 | -7/Factory | Destroyed 7 combat bots 7005 | -7/Factory | Entered another Factory area 7005 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7328 | -6/Factory | Identified exit to Lower Caves 7526 | -6/Factory | Lost 4 parts (3n1w) 7536 | -6/Factory | Build established: Hauler-Skirmisher 7790 | -6/Factory | Entered Lower Caves 7964 | -6/Lower Caves | Encountered a Warlord checkpoint 8084 | -6/Lower Caves | Build established: Hauler-Tank 8286 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8343 | -6/Lower Caves | Destroyed 7 combat bots 8344 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 8594 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8614 | -6/Lower Caves | Learned location of 1 exit from Factory 8626 | -6/Lower Caves | Entered Data Miner 8626 | -6/Data Miner | Discovered new exit (range 6) 8652 | -6/Data Miner | Met Data Miner 8680 | -6/Data Miner | Learned location of Section 7 (-2) 8680 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8702 | -6/Data Miner | Received God Mode back door access code from Data Miner 8734 | -6/Data Miner | Entered Proximity Caves 8945 | -5/Proximity Caves | Escorted by Enhanced Grunt 8976 | -5/Proximity Caves | Lost 7 parts (1n3u3w) 9245 | -5/Proximity Caves | Discovered new exit (range 6) 9420 | -5/Proximity Caves | Entered Factory 9420 | -5/Factory | Evolved 2 slots: Utility x2 9421 | -5/Factory | Identified exit to Factory 9556 | -5/Factory | Discovered new exit (range 16) 9991 | -5/Factory | Fabricated HERF Cannon? 10269 | -5/Factory | Discovered exit to Factory (range 4) 10304 | -5/Factory | Entered another Factory area 10304 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10462 | -4/Factory | Repaired Cargo Storage Unit 11017 | -4/Factory | Discovered new exit (range 19) 11200 | -4/Factory | Lost 3 parts (1p1n1u) 11245 | -4/Factory | Entered Research 11245 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11258 | -3/Research | Identified exit to DSF 11258 | -3/Research | Entered DSF 11280 | -3/DSF | Additional patrols routed to DSF 11380 | -3/DSF | Lost 3 parts (3w) 11475 | -3/DSF | Discovered new exit (range 17) 11478 | -3/DSF | Lost 4 parts (2n1u1w) 11535 | -3/DSF | Sterilization system engaged 11555 | -3/DSF | Ambient heat levels rising (+10) 11570 | -3/DSF | Ambient heat levels rising (+10) 11585 | -3/DSF | Ambient heat levels rising (+10) 11600 | -3/DSF | Ambient heat levels rising (+10) 11615 | -3/DSF | Ambient heat levels rising (+10) 11630 | -3/DSF | Ambient heat levels rising (+10) 11645 | -3/DSF | Ambient heat levels rising (+10) 11660 | -3/DSF | Ambient heat levels rising (+10) 11675 | -3/DSF | Ambient heat levels rising (+10) 11690 | -3/DSF | Ambient heat levels rising (+10) 11697 | -3/DSF | Entered Research 11697 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12359 | -2/Research | Spotted B-90 Cyclops 12441 | -2/Research | Garrison activated, responded to threat 12592 | -2/Research | Lost 10 parts (2p3u5w) 12606 | -2/Research | Destroyed B-90 Cyclops 12650 | -2/Research | Garrison activated, responded to threat 12694 | -2/Research | Lost 4 parts (1n3w) 12709 | -2/Research | Found Quantum Capacitor 12735 | -2/Research | First assault squad dispatched 12961 | -2/Research | System corruption reached 10% 13087 | -2/Research | Lost 3 parts (1u2w) 13314 | -2/Research | Found Prototype Launcher 13315 | -2/Research | Identified Com. Tesla Bomb Launcher 13879 | -2/Research | Build established: Scavenger-Tank 13929 | -2/Research | System corruption reached 30% 13959 | -2/Research | Lost 5 parts (4u1w) 14097 | -2/Research | Incoming assault squad redirected 14146 | -2/Research | Core integrity fell below 50% 14184 | -2/Research | Released all parts (1) 14212 | -2/Research | Found Enh. Force Lance 14213 | -2/Research | Incoming assault squad redirected 14214 | -2/Research | Lost 28 parts (3p5n9u11w) 14216 | -2/Research | Spotted B-90 Cyclops 14240 | -2/Research | Core integrity fell below 20% 14278 | -2/Research | Spotted B-90 Cyclops 14287 | -2/Research | Spotted B-90 Cyclops 14289 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 14228_ Extracted 250 matter. 14228_ Adv. Recalibrator destroyed. 14231_ Acquired Centrium Wheel. 14236_ Acquired Hpw. Shock Rifle. 14239_ System corrupted: Substantial component data lost. 14239_ U-05 Engineer builds a Door. 14241_ Penetrated by Slug. 14241_ Slug penetrates Wall. 14247_ Seismic Detector destroyed. 14255_ System corrupted: Energy discharge (-17). 14268_ U-05 Engineer builds a Wall. 14270_ System corrupted: Energy discharge (-17). 14279_ Critical hit (Burn: +37). 14285_ Acquired Linear Gravjet. 14286_ B-90 Cyclops activates siege mode. 14287_ Linear Gravjet destroyed. 14288_ System corrupted: Component data lost. 14288_ Acquired Linear Gravjet. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | !! #??????# # #????????? #?? | | ^"""% """ #??????########### #????????? #?? | | """ """ #???????????????## #????????? #?? | | %""" """ #????????????????# #????????? +?? | | [ #????????????????# #????????? ???? | | #????????????????# #???????????????? | | ############????????????????# #???????????????? | | ?? ??????????????????????# #???????????????? | | ?# ?????????????????????# #???????????????? | | ?# ????????????#######??# #???????????????? | | ## ???????????? ?# #???????????????? | | # ???????????? ?# #???????????????? | | #######+###????????? """" # #???????????????? | | !!%[! #????????? """" # #???????????????? | | = !!= #????????? """" + #???????????????? | | % ! = +????????? """" # #???????????????? | | " G"" #????????? """" # #???????????????? | | % " " #????????? ?# #???????????????? | | #???????? ?# #???????????????? | | #???????#######??# w #???????????????? | | #???????????####?# #???????????????? | | #????????####;;### #???????????????? | | """ #????????# l #?????##????????? | | """ #????????# # = ???????? | | """ ???????+ + ! ????????? | | #####??????# =@ #???????????????? | | #??????????# === #???????????????? | | #??????????# == #???????????????? | | #??????????# ####???????????????? | | #????????? #??????????????????? | | ### #### ??????? ! #??????????????????? | | ??? #??? ##???? k ##BB##??????????????????? | | ??? #??? #???? ### #?#BB#???????????????????? | | ??? #????????? ??# ??####???????????????????? | | ??? #???????? !u!???# ?????????????????????????? | | ???+#????????? k!????# ?????????????????????????? | | ?????????????? !?????#w?????????????????????????? | | ????????????????B?????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 80 Energy Generation 53 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Core Shielding 30 Point Defense Rating 80 Evasion (%) 61 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ HERF Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings I'm Back, Baby! Just Browsing Oh No You Don't! Packrat Respectable Loadout Rockin' Loadout The Oracle True Hacker Turtlemind Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThunderProcessingBroadsword Manual? 0 Play Time 03:41:45 Cumulative 21.1 hours Start 2024.04.15 @ 19:19:47 End 2024.04.16 @ 02:36:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 59x48 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eef8074d-e9e1-420b-837a-83116d10d397