Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.14 @ 16:13:56 Player: muxecoid Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (4100) 4100 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1795) 1795 TOTAL SCORE: 10180 Bonus ------- High Alert Combat Kills 405 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 325/325 System Corruption 6% Temperature Cool (55) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Layered Light Armor Plating Relay Coupler [NC] (30) Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- Autogun Gauss Cannon > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink High-capacity Storage Unit Damper Plating Ion Cannon Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Antimatter Reactor Heavy Treads Damper Plating Gatling Laser Flail [Rating: 58] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Weapon Cycler Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 106 | 6 2 1 1 1 24 21 6 6 5 25 8 Power 12 | 1 . . . . 3 2 1 2 . 3 . Engine 4 | 1 . . . . 3 . . . . . . Core 6 | . . . . . . 2 1 1 . 2 . Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 15 | 2 . . . 1 4 2 1 1 . 4 . Treads 8 | . . . . . 3 2 1 1 . 1 . Leg 4 | . . . . . 1 . . . . 3 . Wheel 3 | 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 1 . 1 . 7 4 3 3 1 9 5 Device 14 | . . . . . 4 3 1 1 1 3 1 Storage 6 | 1 1 . 1 . 2 . . . . . 1 Processor 4 | . . . . . . . 1 1 . 1 1 Hackware 3 | . . . . . . . . . . 3 . Protection 8 | . . . . . 1 1 1 1 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 44 | 2 1 1 . . 10 13 1 . 4 9 3 Energy Gun 15 | 2 1 . . . 3 6 . . 2 1 . Energy Cannon 2 | . . . . . . . . . . 2 . Ballistic Gun 14 | . . . . . 4 2 1 . 1 4 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 10 | . . . . . 2 5 . . 1 2 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 35 | . . . . 1 9 11 1 . 1 12 . Power 5 | . . . . . 2 . 1 . . 2 . Propulsion 9 | . . . . 1 3 3 . . . 2 . Utility 8 | . . . . . . 3 . . . 5 . Weapon 13 | . . . . . 4 5 . . 1 3 . Highest Loss Streak 8 | . . . . 1 5 4 1 . 1 8 . Average Slot Usage (%) 90 | . 97 100 100 100 69 96 98 94 92 83 98 Engine 2 | . 14 14 14 14 8 . . . . . . Core 3 | . . . . . . 8 7 1 . . . Reactor 2 | . . . . . . . . 5 7 5 7 Treads 9 | . . . . . 10 17 13 9 7 4 . Leg 2 | . . . . . 1 . . . . 3 15 Wheel 2 | . 28 28 28 28 2 . . . . . . Device 22 | . . . . . 15 39 34 29 23 15 4 Storage 9 | . 25 28 28 28 11 9 7 7 7 4 5 Processor 7 | . . . . . . . 3 15 15 16 22 Hackware 3 | . . . . . . . . . . 7 22 Protection 5 | . . . . . 2 3 15 7 15 8 3 Energy Gun 7 | . 28 18 14 14 2 14 7 7 5 1 . Ballistic Gun 6 | . . . . . 11 1 3 7 6 9 11 Impact Weapon 1 | . . . . . 1 2 3 . 1 1 . Naked Turns 25 | . . . . . 25 . . . . . . Heaviest Build 47 | 11 19 21 25 25 33 27 34 43 44 47 47 Greatest Support 70 | 26 26 26 26 26 40 40 42 70 70 70 33 Greatest Overweight (x) 2 | 2 . . . . 1 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 12 12 16 8 8 8 8 8 10 Average Capacity 8 | 5 8 10 10 12 9 8 8 8 8 6 8 Most Carried 10 | 2 2 4 5 5 8 8 8 8 8 8 10 Average Carried 6 | 1 2 3 4 4 5 7 7 7 7 6 6 Final Capacity 12 | 6 10 10 12 12 8 8 8 8 8 4 10 Final Carried 9 | 2 2 4 5 4 8 8 8 8 8 4 9 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Matter Collected 1866 | 260 . 83 . . 385 200 90 100 165 514 69 Remotely . | . . . . . . . . . . . . Salvage Created 3999 | . . 17 . . 705 999 110 763 400 865 140 Parts 161 | . . . . 3 33 41 7 9 19 40 9 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 85 | . . 6 . 3 19 27 1 . 5 21 3 Guns 70 | . . . . . 17 27 1 . 5 19 1 Cannons 4 | . . . . . . . . . . 2 2 AOE 11 | . . 6 . 3 2 . . . . . . Classes Destroyed 14 | . . 1 . 1 4 . 3 . 2 1 2 Worker 2 | . . . . . . . 1 . . . 1 Tunneler 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . 2 . . Operator 2 | . . . . . . . 1 . 1 . . Swarmer 28 | . . . . 3 6 7 . . 2 10 . Grunt 34 | . . . . . 6 20 . . 1 7 . Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 11 | . . . . . 4 . 1 . 2 3 1 Specialist 1 | . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 7 | . . 6 . 3 7 3 3 . 2 5 1 Combat Bots Only 7 | . . 6 . 3 7 3 1 . 2 5 1 Max Kills in Single Turn 3 | . . 3 . 3 2 2 1 . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . 3 . 3 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Damage Taken 6100 | . 62 26 . 59 1456 1283 112 . 570 2222 310 Core 1121 | . . . . . 162 247 12 . 89 498 113 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 57 | . . . . . . . . . 16 41 . Core Remaining (%) 75 | 100 . . . 100 . 25 . . . . . Volleys Fired 256 | . 1 5 . 2 53 80 7 10 23 56 19 Largest 2 | . 2 1 . 1 2 2 2 2 2 2 2 Hottest 160 | . 100 33 . 33 100 160 108 108 108 108 71 Shots Fired 425 | . 2 5 . 2 92 142 14 20 30 87 31 Gun 394 | . 2 . . . 89 142 14 20 30 82 15 Cannon 21 | . . . . . . . . . . 5 16 Launcher 10 | . . 5 . 2 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 221 | . . . . . 63 18 7 10 23 69 31 Thermal 183 | . 2 . . . 20 124 7 10 7 13 . Explosive 10 | . . 5 . 2 3 . . . . . . Electromagnetic 11 | . . . . . 6 . . . . 5 . Robot Hit Streak 31 | . . 1 . . 15 14 11 31 19 22 6 Robot Miss Streak 9 | . 2 1 . 3 7 5 3 2 6 9 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 341 | . . 2 . . 71 117 10 20 29 73 19 Core Hits 275 | . 1 10 . 3 42 68 11 16 32 80 12 Critical Hits 1 | . . . . . . . . . . 1 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 39 | . . . . . 17 11 . . 2 9 . Impact 39 | . . . . . 17 11 . . 2 9 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7149 | . 8 378 . 338 1275 1817 387 571 481 1360 534 Guns 5521 | . . . . . 978 1817 276 571 481 1213 185 Cannons 318 | . . . . . . . . . . 136 182 Explosions 1280 | . . 378 . 338 286 . 111 . . . 167 Melee 11 | . . . . . 11 . . . . . . Ramming 19 | . 8 . . . . . . . . 11 . Kinetic 2743 | . . . . . 525 40 163 280 348 1020 367 Thermal 3329 | . . . . . 544 1777 224 291 133 193 167 Explosive 810 | . . 378 . 338 94 . . . . . . Electromagnetic 237 | . . . . . 101 . . . . 136 . Impact 11 | . . . . . 11 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 . . . . 2 2 5 Average Corruption 1 | . . 1 1 1 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Effects 29 | . . . 1 . . . . . 7 8 13 Message Errors 6 | . . . . . . . . . . 4 2 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 9 | . . . . . . . . . 3 . 6 Energy Discharges 4 | . . . . . . . . . 1 . 3 Data Loss (minor) 4 | . . . 1 . . . . . 2 1 . Targeting Errors 4 | . . . . . . . . . 1 2 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 217 | . . 41 . 3 95 . 57 . . . 21 Projectiles . | . . . . . . . . . . . . Explosions 217 | . . 41 . 3 95 . 57 . . . 21 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 190 | . 4 . . 24 107 . . . . . 55 Shots 4 | . . . . 1 2 . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 421 | . 39 16 . . 391 421 48 36 174 16 265 Average Temperature 93 | . 24 10 . . 97 119 22 16 51 6 82 Received Heat Transfer 1739 | . 30 20 . . 468 657 18 . 21 489 36 Effects 4 | . . . . . 1 3 . . . . . Shutdowns 3 | . . . . . 1 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations 6 | . . . . . . . . . 3 3 . Total Turns 53 | . . . . . . . . . 20 33 . Longest Duration 25 | . . . . . . . . . 12 25 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . . . . 4 7 . . 1 1 . Heat Transferred 7118 | . . . . . 1074 4069 350 675 300 450 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Peak Influence 1197 | . 30 26 . 75 419 1197 771 269 250 438 446 Average Influence 399 | . 6 21 . 72 220 771 686 234 103 262 300 Maximum Alert Level 4 | . . . . . 2 4 3 1 1 2 2 Low Security (%) 29 | 100 100 100 . 100 58 . . 16 83 30 . Level 1 35 | . . . . . 38 15 . 83 16 42 92 Level 2 15 | . . . . . 2 27 49 . . 27 7 Level 3 17 | . . . . . . 50 50 . . . . Level 4 2 | . . . . . . 6 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 3 . 1 . 2 . 4 Investigation 2 | . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . 3 . 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 6 6 . 3 30 36 4 . 8 29 7 Peak Tracking Total 9 | . 6 8 . 3 7 6 2 . 4 9 2 Tactical Retreats 15 | . . . . . 6 6 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Traps Triggered 4 | . 1 . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Machines Disabled 15 | . . . . . 1 4 4 . . 1 5 Max in Single Turn 4 | . . . . . 1 1 4 . . 1 4 Garrison Relay 5 | . . . . . . 4 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Machines Accessed 14 | . . . 1 . 2 . 1 . 5 . 5 Terminals 5 | . . . . . 1 . 1 . 2 . 1 Fabricators 3 | . . . . . . . . . 1 . 2 Repair Stations 3 | . . . . . . . . . 1 . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 50 | . . . 18 . 7 . 2 . 11 . 12 Successful 37 | . . . 18 . 5 . . . 7 . 7 Failed 13 | . . . . . 2 . 2 . 4 . 5 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . 4 . . . 5 . . Terminals 17 | . . . . . 5 . 2 . 8 . 2 Fabricators 4 | . . . . . . . . . 1 . 3 Repair Stations 8 | . . . . . . . . . 1 . 7 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . Terminal Hacks 23 | . . . 18 . 2 . . . 3 . . Record 18 | . . . 18 . . . . . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . Prototype ID Bank 2 | . . . . . . . . . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . . . . . 6 Scan Component 3 | . . . . . . . . . . . 3 Repair 3 | . . . . . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . 1 . . Unlock Access 2 | . . . . . 1 . . . 1 . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . 3 . . Terminals 4 | . . . . . 1 . . . 3 . . Track 2 | . . . . . 1 . . . 1 . . Botnet 1 | . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . 1 . 4 . 4 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 Time 82 | . . . . . . . . . . . 82 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 16 . . . 3 . Machine Destruction 19 | . . . . . . 16 . . . 3 . Attached 3 | . . . . . . . . . . 3 . Robots Rewired 6 | . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Total Allies 6 | . . . . . . 6 . . . . . Largest Group 3 | . . . . . . 3 . . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 24 . . . . . Total Damage 290 | . . . . . . 290 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Turns Passed 5278 | 50 62 167 135 67 793 1496 285 481 458 724 560 Spaces Moved 2893 | 42 62 170 147 69 387 697 166 280 230 351 292 Core 94 | 10 . . . . 50 . . . . 34 . Treads 1814 | . . . . . 253 697 166 280 230 188 . Legs 421 | . . . . . . . . . . 129 292 Wheels 564 | 32 62 170 147 69 84 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 50 160 152 152 160 50 120 Average Speed 140 | 92 90 90 90 90 139 161 156 157 160 138 140 Slowest Speed 190 | 150 90 90 90 90 190 180 180 160 160 160 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 36 | 3 27 39 49 25 38 83 9 89 6 50 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 56 | . . . . . 8 . . . 1 . 47 Terrain Destroyed 214 | . . 51 . 16 58 . 37 . 1 . 51 Melee 9 | . . . . . 8 . . . 1 . . Projectile 6 | . . . . . . . . . . . 6 AOE 199 | . . 51 . 16 50 . 37 . . . 45 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Total 3703 | 49 65 178 149 71 532 958 183 312 294 497 415 Wait 239 | . . 1 . . 29 50 . . 29 45 85 Move 2885 | 41 62 169 146 68 387 696 166 279 229 350 292 Hop . | . . . . . . . . . . . . Pick Up 44 | 2 . 2 1 . 14 7 3 5 3 1 6 Fast Attach 51 | 6 2 . . . 11 4 2 3 1 16 6 Attach 26 | . . . . 1 8 7 3 2 1 3 1 Detach 8 | . . . . . 3 . . . . 2 3 Swap 29 | . . 1 1 . 5 10 1 1 3 6 1 Drop 33 | . . . 1 . 5 2 1 12 3 7 2 Fire 256 | . 1 5 . 2 53 80 7 10 23 56 19 Melee 39 | . . . . . 17 11 . . 2 9 . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 91 | . . . . . . 91 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 113 | -10/Materials | Entered Mines 114 | -10/Mines | Assembled infested the area 119 | -10/Mines | Assisted by a Guerilla fighting off Assembled 131 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 161 | -10/Mines | Learned Materials garrison access intel 270 | -10/Mines | Discovered new exit (range 8) 276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 280 | -10/Mines | Entered Exiles 303 | -10/Exiles | Met 8R-AWN 316 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met EX-HEX 353 | -10/Exiles | Met EX-DEC 357 | -10/Exiles | Learned location of Zion (-6) 407 | -10/Exiles | Discovered new exit (range 10) 415 | -10/Exiles | Entered Mines 475 | -9/Mines | Discovered new exit (range 8) 482 | -9/Mines | Entered Materials 482 | -8/Materials | Evolved 4 slots: Utility x4 483 | -8/Materials | Loaded intel: 1 garrison access location 633 | -8/Materials | Lost 5 parts (1p2n2w) 826 | -8/Materials | Lost 3 parts (1p2w) 911 | -8/Materials | Discovered new exit (range 9) 1218 | -8/Materials | Destroyed 7 combat bots 1275 | -8/Materials | Identified exit to Garrison 1275 | -8/Materials | Entered Garrison 1318 | -8/Garrison | Triggered checkpoint 1401 | -8/Garrison | Garrison Relay disabled 1414 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Triggered checkpoint 1706 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Discovered new exit (range 9) 1846 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Build established: Scavenger-Mutant 1888 | -8/Garrison | Garrison Relay disabled 1952 | -8/Garrison | Triggered checkpoint 1959 | -8/Garrison | Core integrity fell below 50% 2006 | -8/Garrison | Lost 3 parts (1n2w) 2062 | -8/Garrison | Triggered checkpoint 2082 | -8/Garrison | Garrison Relay disabled 2133 | -8/Garrison | Discovered new exit (range 12) 2212 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Triggered checkpoint 2584 | -8/Garrison | Triggered checkpoint 2631 | -8/Garrison | Lost 4 parts (1u3w) 2667 | -8/Garrison | Garrison Relay disabled 2692 | -8/Garrison | Triggered checkpoint 2708 | -8/Garrison | Discovered new exit (range 9) 2731 | -8/Garrison | Installed Relay Interface Framework 2771 | -8/Garrison | Entered Factory 2771 | -7/Factory | Evolved 2 slots: Utility x2 3056 | -7/Factory | Sucked down chute 3056 | -7/Factory | Entered Waste 3056 | -7/Waste | The area was eerily silent 3500 | -7/Waste | Discovered new exit (range 12) 3519 | -7/Waste | Found Damper Plating 3537 | -7/Waste | Entered Factory 3604 | -7/Factory | Crushed by falling debris 3664 | -7/Factory | Identified exit to Garrison 3826 | -7/Factory | Garrison activated, responded to threat 3995 | -7/Factory | Entered Garrison 4003 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4068 | -7/Garrison | Triggered checkpoint 4215 | -7/Garrison | Garrison Relay disabled 4276 | -7/Garrison | Triggered checkpoint 4340 | -7/Garrison | Triggered checkpoint 4424 | -7/Garrison | Lost 3 parts (1n2w) 4426 | -7/Garrison | Triggered checkpoint 4460 | -7/Garrison | Core integrity fell below 50% 4485 | -7/Garrison | Lost 8 parts (2p1n4u1w) 4705 | -7/Garrison | Discovered new exit (range 12) 4709 | -7/Garrison | Core integrity fell below 20% 4719 | -7/Garrison | Entered Factory 4811 | -7/Factory | Repaired Flak Gun 4829 | -7/Factory | Repaired Autogun 4940 | -7/Factory | Repaired Lyr. Light Armor Plating 5279 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05112_ U-05 Engineer lays Concrete. 05139_ System corrupted: Energy discharge (-107). 05156_ Connecting with Terminal... 05156_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 05173_ Slug penetrates H-55 Commando. 05173_ H-55 Commando knocked back. 05176_ Slug penetrates H-55 Commando. 05176_ H-55 Commando destroyed. 05190_ Acquired Hcp. Storage Unit. 05192_ R-06 Scavenger collects Lgt. Nuclear Core. 05193_ R-06 Scavenger collects Carbon-fiber Leg. 05219_ ALERT: Rogue bot located, Programmers report to Factory Zone 3A. 05226_ System corrupted: Energy discharge (-87). 05243_ Y-54 Guardian destroyed. 05246_ System corrupted: Heat flow error (+208). 05246_ Discarded Relay Coupler [Hunter]. 05275_ System corrupted: Autogun targeting data glitched. 05276_ Critical hit. 05278_ P-60 Hacker knocked back. 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""""""""" # """?##? | | ???????????????#?#?#???# # """?### | | ???????????#?###??##?#?#######################?#?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1200 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Salvage Targeting Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCatalystDissipator Manual? 0 Play Time 01:02:35 Cumulative 175.6 hours Start 2020.08.14 @ 14:54:34 End 2020.08.14 @ 16:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0 Lore% 60 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35de55bf-dbab-4a9e-84e0-6c5bac96087d