Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 00:31:38

Player: GR4C3

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (277)      277
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-144)               -144
              TOTAL SCORE: 633

 Bonus
-------
Friendly Fire              -144

 Cogmind 
---------
Core Integrity             0/250
Matter                     100/300
Energy                     97/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Flexi-carbon Leg
>          --- UTILITY (2) ------
           Signal Interpreter
  Improved Terrain Scanner
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Aluminum Leg
           Seismic Detector
    Medium Laser
     Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Flexi-carbon Leg
           Flexi-carbon Leg
>          --- UTILITY ----------
           Signal Interpreter
  Improved Terrain Scanner
>          --- WEAPON -----------
    Medium Laser
           Grenade Launcher
>          --- INVENTORY --------
           Aluminum Leg
  Improved Terrain Scanner
           Seismic Detector
    Medium Laser
     Light Assault Rifle
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Signal Interpreter
  Device                   Improved Terrain Scanner
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 6   14  10  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   3   3   
    Treads                 .    | .   .   .   
    Leg                    8    | 2   3   3   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 5    | 1   2   2   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   7   3   
    Energy Gun             5    | 2   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               5    | .   3   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   3   6   
  Power                    4    | .   2   2   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   95  81  
  Engine                   12   | .   12  11  
  Leg                      27   | .   28  26  
  Device                   14   | .   20  1   
  Processor                7    | .   4   14  
  Energy Gun               14   | .   15  12  
  Ballistic Gun            10   | .   10  11  
  Launcher                 2    | .   1   3   
Peak Build Rating          17   | 8   9   17  
  Average Rating           7    | 4   8   6   
  On Entrance              4    | .   8   5   
Naked Turns                .    | .   .   .   
Heaviest Build             10   | 7   10  9   
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 5   5   5   
  Average Carried          4    | 2   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 3   5   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           421  | 260 104 57  
  Remotely                 .    | .   .   .   
Salvage Created            366  | 65  186 115 
  Parts                    42   | 8   29  5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  26   | .   10  16  
  Guns                     6    | .   4   2   
  AOE                      20   | .   6   14  
Classes Destroyed          8    | 1   5   2   
  Worker                   3    | .   1   2   
  Builder                  1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    4    | .   4   .   
  Assembled                16   | .   .   16  
  Guerrilla                1    | .   .   1   
Best Kill Streak           16   | 3   4   16  
  Combat Bots Only         16   | .   3   16  
Max Kills in Single Turn   6    | 1   3   6   
  Gunslinging              .    | .   .   .   
  Exploded                 5    | .   3   5   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        85   | .   55  30  
  Missed                   24   | .   17  7   
Damage Taken               1029 | .   444 585 
  Core                     250  | .   62  188 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              47   | 5   30  12  
  Largest                  2    | 2   2   2   
  Hottest                  90   | 90  80  80  
Shots Fired                91   | 10  59  22  
  Gun                      78   | 10  51  17  
  Cannon                   .    | .   .   .   
  Launcher                 13   | .   8   5   
  Special                  .    | .   .   .   
  Kinetic                  37   | .   28  9   
  Thermal                  41   | 10  23  8   
  Explosive                13   | .   8   5   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         7    | 3   7   3   
  Robot Miss Streak        5    | 1   5   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           43   | 6   29  8   
  Core Hits                65   | 3   23  39  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         3    | .   2   1   
    Burn                   3    | .   2   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1795 | 69  858 868 
  Guns                     453  | 69  303 81  
  Cannons                  .    | .   .   .   
  Explosions               1333 | .   546 787 
  Melee                    .    | .   .   .   
  Ramming                  9    | .   9   .   
  Kinetic                  148  | .   127 21  
  Thermal                  305  | 69  176 60  
  Explosive                1333 | .   546 787 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            37   | .   5   32  
  Projectiles              .    | .   .   .   
  Explosions               37   | .   5   32  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      115  | .   81  34  
  Shots                    7    | .   5   2   
  Rammed                   .    | .   .   .   
Targets Rammed             1    | .   1   .   
  Kicked                   1    | .   1   .   
  Crushed                  .    | .   .   .   
Highest Temperature        82   | 72  82  35  
  Average Temperature      24   | 32  26  12  
  Received Heat Transfer   146  | .   126 20  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         1123 | 198 666 259 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             235  | 15  235 112 
  Initial                  80   | .   9   80  
  Average                  102  | 4   127 89  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 80  100 
  Level 1                  11   | .   19  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   15  21  
  Peak Tracking Total      18   | .   4   18  
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               817  | 88  481 248 
Spaces Moved               517  | 56  296 165 
  Core                     11   | 11  .   .   
  Treads                   .    | .   .   .   
  Legs                     506  | 45  296 165 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            118  | 106 120 120 
  Slowest Speed            120  | 120 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       32   | 4   50  44  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          118  | .   91  27  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      118  | .   91  27  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      631  | 73  367 191 
  Wait                     16   | .   14  2   
  Move                     515  | 55  295 165 
  Hop                      .    | .   .   .   
  Pick Up                  15   | 7   8   .   
  Fast Attach              7    | 2   1   4   
  Attach                   6    | 4   2   .   
  Detach                   .    | .   .   .   
  Swap                     17   | .   11  6   
  Drop                     7    | .   5   2   
  Fire                     47   | 5   30  12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   89 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  453 | -10/Materials | Discovered new exit (range 10)
  453 | -10/Materials | Discovered new exit (range 7)
  460 | -10/Materials | Identified exit to Mines
  476 | -10/Materials | Identified exit to Materials
  570 | -10/Materials | Entered Mines
  733 | -10/Mines     | Assembled infested the area
  738 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  787 | -10/Mines     | Destroyed 16 combat bots
  806 | -10/Mines     | Core integrity fell below 50%
  818 | -10/Mines     | Core integrity fell below 20%
  818 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00786_ Acquired Lgt. Ion Engine.
00787_ U-05 Engineer builds a Wall.
00791_ U-05 Engineer lays Concrete. <x4>
00795_ Dropped Imp. Terrain Scanner.
00796_ U-05 Engineer lays Concrete.
00798_ The unstable cave ceiling collapses.
00798_ U-05 Engineer lays Concrete.
00798_ Acquired 4 matter.
00799_ U-05 Engineer lays Concrete. <x2>
00800_ Acquired 3 matter.
00801_ U-05 Engineer lays Concrete. <x2>
00803_ U-05 Engineer destroyed.
00803_ Flexi-carbon Leg destroyed.
00805_ Grenade Launcher destroyed.
00805_ Med. Laser destroyed.
00808_ R-06 Scavenger collects Aluminum Leg.
00810_ Lgt. Ion Engine destroyed.
00810_ R-06 Scavenger destroyed.
00814_ The unstable cave ceiling collapses.
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever
Exterminator
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              RemoteWardroneComputer
  Manual?         0
Play Time         00:11:40
  Cumulative      63.1 hours
  Start           2024.09.21 @ 00:21:34
  End             2024.09.21 @ 00:31:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          49
  Rogue           35
  Adventurer      14
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          35
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              20/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: afede52e-a31a-482b-9d89-e0557d6a9478