Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 20:51:50 Player: Rockstar Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1153) 1153 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1464) 1464 TOTAL SCORE: 6562 Bonus ------- Pacifist 364 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 41/100 System Corruption 12% Temperature Cool (31) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (8) ---- Improved Terrain Scan Processor System Shield Advanced Assault Cannon Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Gravmag Array > --- UTILITY ---------- Scrap Suit Improved Cooling System Medium Storage Unit Melee Analysis Suite Makeshift Light Armor Plating > --- WEAPON ----------- Autogun Overtuned Barrage Gun Scythe > --- INVENTORY -------- Power Amplifier Improved Heat Sink Small Storage Unit Heavy Laser Phase Cannon Overtuned Barrage Gun Mining Laser [Rating: 56] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 4 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 58 | 6 . . 6 25 10 4 . 7 Power 8 | 1 . . . 5 . 1 . 1 Engine 4 | 1 . . . 2 . 1 . . Core 4 | . . . . 3 . . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 3 8 . . . 1 Treads 5 | . . . 1 4 . . . . Leg 5 | 2 . . 2 . . . . 1 Wheel 1 | . . . . 1 . . . . Hover 3 | . . . . 3 . . . . Flight . | . . . . . . . . . Utility 19 | 1 . . 1 8 6 2 . 1 Device 9 | . . . . 4 3 1 . 1 Storage 2 | 1 . . . 1 . . . . Processor 3 | . . . . 2 1 . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 2 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 . . 2 4 4 1 . 4 Energy Gun 5 | . . . . 3 1 . . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 2 . . 2 . 2 . . . Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . . . . 9 10 3 . 11 Power 8 | . . . . 3 2 1 . 2 Propulsion 6 | . . . . 1 3 1 . 1 Utility 11 | . . . . 3 3 1 . 4 Weapon 8 | . . . . 2 2 . . 4 Highest Loss Streak 11 | . . . . 4 9 3 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 2 2 5 7 6 6 8 7 Power . | . 1 1 1 . . . . . Propulsion . | . . . . 1 . . . . Utility 2 | . . . . 2 1 3 3 2 Weapon 3 | . 1 1 2 3 3 3 5 4 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 1 2 . . . 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . 2 . . . 2 Weapon 2 | . . . . . . . . 2 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 71 | . 85 85 85 73 85 61 66 66 Engine 4 | . 14 14 14 2 4 . 6 5 Core 1 | . . . . 3 5 . . . Treads 2 | . . . . 2 18 . . . Leg 5 | . 28 28 27 7 . . . 1 Device 11 | . . . . 10 17 13 13 12 Storage 7 | . 14 14 14 6 6 6 6 6 Processor 4 | . . . . 3 6 6 6 6 Protection 8 | . . . . 8 4 11 13 12 Energy Gun 4 | . . . . 4 6 6 6 5 Ballistic Gun 9 | . 28 28 28 8 5 6 6 4 Ballistic Cannon 3 | . . . . . . 5 6 7 Peak Build Rating 56 | 6 6 6 19 56 53 41 38 45 Average Rating 33 | 4 6 6 6 43 45 34 38 38 On Entrance 22 | . 6 6 6 19 45 41 38 38 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 11 11 11 18 41 49 37 37 38 Greatest Support 100 | 20 20 20 38 100 100 30 3 18 Greatest Overweight (x) 12 | . . . . 1 5 12 12 12 Average Overweight (x) 2 | . . . . . . 7 12 7 Largest Inventory Capacity 10 | 8 8 8 8 10 10 8 8 8 Average Capacity 8 | 7 8 8 8 9 9 8 8 8 Most Carried 10 | 2 2 2 8 10 8 8 8 8 Average Carried 6 | . 2 2 5 7 6 6 8 7 Final Capacity 10 | 8 8 8 8 10 10 8 8 8 Final Carried 8 | 2 2 2 8 8 8 8 8 5 Class Distribution -------------------- 51% | Derelict-Tank 19% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Matter Collected 1428 | 226 . . 98 612 211 194 . 87 Remotely . | . . . . . . . . . Salvage Created 1255 | . . . . 612 438 146 . 59 Parts 64 | . . . . 38 17 5 . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . 22 5 . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 27 | . . . . 12 10 3 . 2 Melee 5 | . . . . 5 . . . . Guns 18 | . . . . 7 9 2 . . Cannons 3 | . . . . . 1 1 . 1 Classes Destroyed 9 | . . . . 7 1 . . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Drone 1 | . . . . . . . . 1 Swarmer 9 | . . . . 4 5 . . . Grunt 7 | . . . . 3 1 3 . . Brawler 4 | . . . . 2 2 . . . Duelist 3 | . . . . 1 1 . . 1 Sentry 1 | . . . . . 1 . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 7 | . . . . 6 7 2 . 1 Combat Bots Only 7 | . . . . 4 7 2 . 1 Max Kills in Single Turn 2 | . . . . 2 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 391 | . . . 30 123 133 41 . 64 Missed 105 | . . . 8 29 35 20 . 13 Hits 286 | . . . 22 94 98 21 . 51 Melee 32 | . . . . 9 13 . . 10 Projectile 254 | . . . 22 85 85 21 . 41 Critical Strikes 9 | . . . 1 2 4 1 . 1 Damage Taken 5333 | . . . 299 1766 1574 403 . 1291 Core 984 | . . . 109 167 215 74 . 419 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 24 | . . . . 24 . . . . Core Remaining (%) 78 | 100 . . 56 . . . . . Volleys Fired 103 | . . . 1 56 27 11 . 8 Largest 3 | . . . 2 2 3 3 . 3 Hottest 229 | . . . 40 109 184 179 . 229 Shots Fired 209 | . . . 2 103 53 35 . 16 Gun 178 | . . . 2 103 41 23 . 9 Cannon 31 | . . . . . 12 12 . 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 127 | . . . 2 89 11 20 . 5 Thermal 72 | . . . . 8 38 15 . 11 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . 6 4 . . . Robot Hit Streak 9 | . . . 1 8 9 4 . 5 Robot Miss Streak 8 | . . . 1 5 2 5 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 138 | . . . 1 77 34 15 . 11 Core Hits 59 | . . . 1 28 17 10 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 4 | . . . . 1 2 1 . . Burn 2 | . . . . . 2 . . . Destroy 1 | . . . . . . 1 . . Sever 1 | . . . . 1 . . . . Melee Attacks 19 | . . . . 17 . . . 2 Impact 2 | . . . . . . . . 2 Slashing 17 | . . . . 17 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3471 | . . . 7 1865 856 416 . 327 Guns 2371 | . . . 7 1456 557 268 . 83 Cannons 515 | . . . . . 216 148 . 151 Explosions 83 | . . . . . 83 . . . Melee 498 | . . . . 405 . . . 93 Ramming 4 | . . . . 4 . . . . Kinetic 1734 | . . . 7 1269 122 247 . 89 Thermal 1129 | . . . . 133 682 169 . 145 Explosive . | . . . . . . . . . Electromagnetic 106 | . . . . 54 52 . . . Impact 93 | . . . . . . . . 93 Slashing 405 | . . . . 405 . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 7 12 12 12 12 Average Corruption 10 | . . . . 3 8 12 12 12 Corruption Purged 1 | . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . Effects 189 | . . . . 14 28 93 24 30 Message Errors 47 | . . . . 1 4 27 7 8 Matter Fused 42 | . . . . 2 6 21 5 8 Heat Flow Errors 15 | . . . . . 2 10 2 1 Energy Discharges 30 | . . . . 3 4 13 6 4 Parts Fused 4 | . . . . 1 . 1 . 2 Data Loss (minor) 23 | . . . . 6 3 8 3 3 Data Loss (major) 11 | . . . . . 5 3 1 2 Misfires 6 | . . . . . . 5 . 1 Alerts 7 | . . . . . 3 4 . . Weapon Failures 4 | . . . . 1 1 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . . 27 . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 27 | . . . . 27 . . . . Knockbacks 2 | . . . . 1 . . . 1 Impact 1 | . . . . 1 . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 245 | . . . 19 245 73 201 213 199 Average Temperature 88 | . . . 11 98 37 81 103 105 Received Heat Transfer 953 | . . . 121 318 108 181 . 225 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1987 | . . . . 259 1247 259 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 73 | . . . . 73 . . . . Initial . | . . . . . . . . . Average 19 | . . . . 21 . . . . Influence Increases 782 | . . . . 352 225 175 . 30 Destroy 0b10 Robot/C 520 | . . . . 240 200 60 . 20 Destroy 0b10 Robot/NC 15 | . . . . 10 . . . 5 Destroy Leader 60 | . . . . 40 10 10 . . Allied During Kill 5 | . . . . . . . . 5 Disable Machine 15 | . . . . 15 . . . . Destroy Structure 2 | . . . . 2 . . . . Lose Combat Pursuer 165 | . . . . 45 15 105 . . Influence Decreases 757 | . . . . 307 270 175 . 5 Entered New Map 18 | . . . . . 18 . . . Time Decay 555 | . . . . 237 158 155 . 5 Lost Part 184 | . . . . 70 94 20 . . Squads Dispatched 4 | . . . . 3 . . . 1 Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 1 | . . . . 1 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . . . 5 21 13 7 . 11 Peak Tracking Total 9 | . . . 4 4 9 4 . 9 Tactical Retreats 10 | . . . . 2 1 7 . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Traps Triggered 4 | . . . . 4 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Accessed 9 | . . . 2 3 . . 4 . Terminals 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . . . 8 3 . . 32 . Successful 41 | . . . 8 1 . . 32 . Failed 2 | . . . . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . . . 8 1 . . 32 . Record 12 | . . . 1 . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 7 | . . . . . . . 7 . Robot Analysis 7 | . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 3481 | . . . . . . 2197 631 653 Traps 3481 | . . . . . . 2197 631 653 Robot Analysis Total 7 | . . . 7 . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Turns Passed 6429 | 63 46 285 734 934 807 2274 631 655 Spaces Moved 2559 | 46 17 208 595 576 413 479 98 127 Core 542 | 4 . . . . 5 362 98 73 Treads 569 | . . . 7 37 408 117 . . Legs 1107 | 42 17 208 588 198 . . . 54 Wheels . | . . . . . . . . . Hover 341 | . . . . 341 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 56 160 160 650 190 Average Speed 227 | 113 120 120 120 110 164 461 650 483 Slowest Speed 650 | 120 120 120 140 160 300 650 650 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 4 26 44 13 67 69 75 21 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 10 | . . . . . 6 2 . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 15 | . . . . 2 8 4 . 1 Melee . | . . . . . . . . . Projectile 11 | . . . . 2 4 4 . 1 AOE 4 | . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total 2993 | 53 42 243 612 778 493 523 97 152 Wait 181 | . 26 36 . 74 20 23 . 2 Move 2551 | 45 16 207 594 575 412 478 97 127 Hop . | . . . . . . . . . Pick Up 33 | 2 . . 5 12 10 3 . 1 Fast Attach 33 | 6 . . 6 13 4 1 . 3 Attach 25 | . . . . 10 9 3 . 3 Detach 10 | . . . 1 4 3 2 . . Swap 13 | . . . . 5 4 1 . 3 Drop 24 | . . . 5 11 4 1 . 3 Fire 103 | . . . 1 56 27 11 . 8 Melee 19 | . . . . 17 . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 89 | -10/Materials | Discovered new exit (range 9) 110 | -10/Materials | Entered Subcaves 111 | -10/Subcaves | Continued accompanying wandering Federalists (6) 111 | -10/Subcaves | Approached by a straggling Scientist 120 | -10/Subcaves | Discovered new exit (range 7) 273 | -10/Subcaves | Learned Materials security intel 312 | -10/Subcaves | Build established: Mutant 324 | -10/Subcaves | Discovered new exit (range 8) 374 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 395 | -10/Subcaves | Entered Scraptown 441 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 466 | -8/Scraptown | Visited Symbiants 497 | -8/Scraptown | Visited Supply Room 588 | -8/Scraptown | Visited UFD Registry 588 | -8/Scraptown | Registered with UFD as "Deathback" 617 | -8/Scraptown | Visited Scrap Suit Storage 622 | -8/Scraptown | Found Scrap Suit 642 | -8/Scraptown | Visited Chapter 10 678 | -8/Scraptown | Visited Research Penetration Think Tank 823 | -8/Scraptown | Visited Curators Association 846 | -8/Scraptown | Visited Analyses Database 877 | -8/Scraptown | Visited Abandonware Association 925 | -8/Scraptown | Visited Observation Area 963 | -8/Scraptown | Visited Sword Containment 1035 | -8/Scraptown | Met Optimus 1035 | -8/Scraptown | Accepted into 0bPrime 1084 | -8/Scraptown | Civil war broke out across Scraptown 1102 | -8/Scraptown | Discovered new exit (range 5) 1129 | -8/Scraptown | Entered Factory 1129 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1146 | -6/Factory | Lost 6 allies 1313 | -6/Factory | Identified exit to Lower Caves 1844 | -6/Factory | Build established: Scavenger-Mutant 2016 | -6/Factory | Lost 4 parts (1p1n1u1w) 2063 | -6/Factory | Entered Lower Caves 2171 | -6/Lower Caves | Encountered a Warlord checkpoint 2298 | -6/Lower Caves | Build established: Scavenger-Gunner 2321 | -6/Lower Caves | Spotted B-75 Beast 2621 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2640 | -6/Lower Caves | System corruption reached 10% 2704 | -6/Lower Caves | Destroyed 7 combat bots 2709 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 2768 | -6/Lower Caves | Discovered new exit (range 8) 2867 | -6/Lower Caves | Identified exit to Lower Caves 2870 | -6/Lower Caves | Entered another Lower Caves area 2871 | -6/Lower Caves | Encountered a Warlord checkpoint 2878 | -6/Lower Caves | Learned Factory emergency access door positions 3103 | -6/Lower Caves | Core integrity fell below 50% 3121 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3418 | -6/Lower Caves | Build established: Derelict-Tank 5124 | -6/Lower Caves | Discovered new exit (range 4) 5137 | -6/Lower Caves | Identified exit to Data Miner 5144 | -6/Lower Caves | Entered Data Miner 5144 | -6/Data Miner | Discovered new exit (range 6) 5268 | -6/Data Miner | Met Data Miner 5378 | -6/Data Miner | Learned location of Section 7 (-2) 5378 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5489 | -6/Data Miner | Received God Mode back door access code from Data Miner 5768 | -6/Data Miner | Identified exit to Proximity Caves 5775 | -6/Data Miner | Entered Proximity Caves 5778 | -5/Proximity Caves | Spotter reported a threat 5778 | -5/Proximity Caves | Spotter reported a threat 6398 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6427 | -5/Proximity Caves | Escorted by Enhanced Grunt 6429 | -5/Proximity Caves | Core integrity fell below 20% 6430 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06416_ Phase Cannon destroyed. 06416_ Penetrated by Slug. 06416_ Beamcaster destroyed. 06419_ Imp. Carbon-fiber Leg destroyed. 06419_ Penetrated by Slug. 06419_ Imp. Light Armor Plating destroyed. 06419_ Slug penetrates Earth. 06421_ System corrupted: Substantial component data lost. 06421_ Lgt. Nuclear Core destroyed. 06422_ L-41 Fighter knocked back. 06423_ VTOL Module fries itself beyond repair. 06425_ Battle Cannon destroyed. 06426_ Imp. Field Recycling Unit destroyed. 06427_ Enhanced Grunt: "Protecting LRC-V3." 06427_ Knocked back. 06428_ Imp. Trap Scanner severed. 06429_ Destroyed Core Shielding. 06429_ L-41 Fighter system corrupted by crushing effect. 06430_ L-41 Fighter system terminally corrupted. 06430_ Imp. Deuterium Engine fried. Map ----- +----------------------------------------------------+ | """ """ ?????? ?????????????????????????????? | | "" "" #???? ??????????????????????????????? | | """ " #??? #???????????????????????????????? | | "" ### #???????????????????????????????? | | """ ?????????????????????????????????? | | "" ## #???#???????????????????????????????? | | " ## #??? #???????????????????????????????? | | ## ##? #???????????????????????????????? | | ## ##??????????????????????????????? | | ## ##?????????????????????????????? | | ## ### #?????????????????????????????? | | ## #?# #?????????????????????????????? | | # ### ####?????????????????????????????? | | ## [### ##????????????????????????????????? | | ### [#### #####?????####???????????????????????? | | ??# ### ####?? ##??????????????????????? | | ??# ##?# ???????????????????????? | | ??# #### ### ####?###?????????????????? | | ??## #??# !#""??""#?????????????????? | | ??### #??# !!#" ? "#?????????????????? | | ??# # #??## ## #" ? "#?????????????????? | | ??# # #???### ##!#" "??????????????????? | | ??## ######## # #;#% ###?????????????????? | | ??# #?## ### # #b %Yg # #???????????????? | | ### # #??###?## #; gll g #???????????????? | | # #???????##;; @% #??????????????? | | # # # ##?????# ###;####### ##??????????????? | | ## #######??????##???# #????????????????????????? | | ?####?????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Evasion (%) 63 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityReinforcedEngine Manual? 0 Play Time 00:49:37 Cumulative 83.8 hours Start 2025.07.15 @ 17:48:49 End 2025.07.15 @ 20:51:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 568f1c62-8f5d-40da-ad23-3dd0a51889aa